@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
2019 Sovietishcat (Allies) vs SixUnder (Axis) BM
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to Hawaiian Islands 2 fighters moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour moved from Romania to Ukraine Germans take Ukraine from Russians 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Belarus 2 infantry moved from Bulgaria to Romania 1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Air Battle in United KingdomCombat Hit Differential Summary :
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@Sovietishcat scramble orders in london and moscow please
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@SixUnder I will intercept in London; please use french fighter as first hit. Moscow has no planes so go AA :relaxed:
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Karelia to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Archangel 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 2 armour moved from Romania to Ukraine Germans take Ukraine from Russians 2 bombers moved from Eastern Poland to Russia 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Belarus 2 infantry moved from Bulgaria to Romania 1 bomber and 2 tactical_bombers moved from Western Germany to United Kingdom 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 0/3 hits, 0.50 expected hits Defenders Fire, : 0/2 hits, 0.67 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6,6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6 Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Battle in Archangel Battle in Novgorod Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/9 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/8 hits, 2.17 expected hits Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Belarus Germans attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 7 armour, 4 artilleries, 18 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter moved from Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland 2 bombers moved from Russia to Western Ukraine 1 bomber moved from United Kingdom to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 artillery moved from France to Holland Belgium 1 aaGun moved from Karelia to Novgorod 2 aaGuns moved from Poland to Eastern Poland 8 armour moved from Germany to Eastern Poland Place Units - Germans 2 submarines and 1 transport placed in 112 Sea Zone 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : -1.00 Defenders Fire, : : -0.67 Attackers Fire, : : -0.50 Russians : -1.00 AA fire in United Kingdom : : -0.50Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 marine and 1 tactical_bomber Romania : 2 infantry Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys Holland Belgium : 1 artillery and 2 tactical_bombers Belarus : 1 flag, 1 artillery and 3 infantry Karelia : 1 flag Baltic States : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 2 aaGuns, 8 armour, 1 fighter and 1 tactical_bomber Ukraine : 1 flag, 2 armour and 1 factory_minor Western Ukraine : 7 armour, 4 artilleries, 2 bombers, 1 fighter, 18 infantry and 14 mech_infantrys Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry 112 Sea Zone : 2 destroyers, 2 submarines and 1 transport 125 Sea Zone : 1 flag Bulgaria : 1 flag Greece : 1 flag 127 Sea Zone : 1 battleship, 1 cruiser and 1 transport Yugoslavia : 1 flag Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 61 Russians : 25 / 41 Japanese : 51 / 70 Americans : 55 / 77 Chinese : 5 / 7 British : 30 / 34 UK_Pacific : 6 / 9 Italians : 21 / 21 ANZAC : 14 / 17 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 99 times 2 was rolled 90 times 3 was rolled 123 times 4 was rolled 112 times 5 was rolled 122 times 6 was rolled 140 times Average roll : 3.711 Median : 4.000 Variance : 2.373 Standard Deviation : 1.540 Total rolls : 686 Null / Other 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 30 times 6 was rolled 35 times Average roll : 3.892 Median : 4.000 Variance : 1.652 Standard Deviation : 1.285 Total rolls : 158 Germans Combat 1 was rolled 18 times 2 was rolled 17 times 3 was rolled 29 times 4 was rolled 29 times 5 was rolled 30 times 6 was rolled 35 times Average roll : 3.892 Median : 4.000 Variance : 1.652 Standard Deviation : 1.285 Total rolls : 158 British Combat 1 was rolled 12 times 2 was rolled 16 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 8 times 6 was rolled 8 times Average roll : 3.103 Median : 3.000 Variance : 1.181 Standard Deviation : 1.087 Total rolls : 58 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.333 Median : 3.000 Variance : 0.277 Standard Deviation : 0.526 Total rolls : 57 Americans Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.684 Median : 4.000 Variance : 0.491 Standard Deviation : 0.701 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 14 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 21 times 6 was rolled 21 times Average roll : 3.750 Median : 4.000 Variance : 0.620 Standard Deviation : 0.787 Total rolls : 100 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.543 Median : 4.000 Variance : 0.848 Standard Deviation : 0.921 Total rolls : 35 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times Average roll : 1.500 Median : 1.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 9 times 4 was rolled 4 times 5 was rolled 10 times 6 was rolled 14 times Average roll : 4.152 Median : 5.000 Variance : 1.807 Standard Deviation : 1.344 Total rolls : 46 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 6 was rolled 1 times Average roll : 2.000 Median : 1.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Russians Combat 1 was rolled 3 times 2 was rolled 2 times 3 was rolled 11 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 3.633 Median : 3.000 Variance : 1.862 Standard Deviation : 1.365 Total rolls : 30 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 31 PUs; Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 armour, 1 artillery and 2 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 armour moved from Bryansk to Archangel 2 infantry moved from Olgiy to Kansu 2 infantry moved from Buyant-Uhaa to Chahar 1 fighter and 1 tactical_bomber moved from Shensi to Chahar 1 fighter moved from Shensi to Kansu Combat - Russians Battle in Kansu Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 2 armour and 1 factory_minor Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits, 1,00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Archangel Russians attack with 1 armour Germans defend with 1 infantry Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with no units remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 aaGuns and 5 artilleries moved from Bryansk to Russia 2 aaGuns and 18 infantry moved from Yenisey to Timguska 1 infantry moved from Volgograd to Rostov 1 armour moved from Shensi to Hopei 1 fighter moved from Kansu to Hopei 1 mech_infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Chahar to Hopei 1 armour moved from Shensi to Tsinghai 1 mech_infantry moved from Shensi to Hopei 3 armour and 22 infantry moved from Bryansk to Russia 1 infantry moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Dzavhan to Tsagaan Olom Place Units - Russians 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,50 Japanese : -1,33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 factory_minor, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 infantry moved from Jehol to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 armour moved from Malaya to 37 Sea Zone 1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 armour, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 armour and 1 marine moved from 42 Sea Zone to Java 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from French Indo China to Philippines 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport; ANZAC defend with 1 fighter Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in 26 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine, 2 tactical_bombers and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Celebes Japanese attack with 1 artillery and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes Americans win with 2 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 artillery remaining. Battle score for attacker is -16 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Casualties for Americans: 1 infantry 1 bomber owned by the Japanese retreated Battle in Java Japanese attack with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 marine Japanese roll dice for 1 armour, 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 3/4 hits, 2.00 expected hits ANZAC roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Battle in Chahar Japanese attack with 1 artillery and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Chahar Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 2 infantry moved from Manchuria to Jehol 3 infantry moved from Shantung to Anhwe 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Yunnan 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 cruiser and 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Shantung 1 submarine and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Adding units owned by Japanese to Jehol: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUsCombat Hit Differential Summary :
ANZAC : -0.83 Americans : 3.00 Chinese : -1.33 Japanese : -3.33Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag, 1 aaGun and 2 infantry Manchuria : 1 flag Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 4 artilleries, 6 infantry and 2 mech_infantrys Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 artillery and 1 infantry Sikang : 1 flag, 1 infantry Anhwe : 1 flag, 3 infantry Shan State : 1 flag, 1 mech_infantry Burma : 1 flag, 1 infantry Malaya : 1 flag, 1 factory_minor and 1 harbour Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Guam : 1 flag, 1 airfield Sakha : 1 flag, 1 infantry Amur : 1 flag, 1 infantry Siberia : 1 flag, 1 infantry Buryatia : 1 flag, 1 infantry French Indo China : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 3 mech_infantrys and 2 tactical_bombers Java : 1 flag, 1 armour and 1 marine Sumatra : 1 flag, 1 artillery 42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport 41 Sea Zone : 1 flag 44 Sea Zone : 1 transport 37 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport 26 Sea Zone : 1 submarine 6 Sea Zone : 1 destroyer, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 61 Russians : 24 / 32 Japanese : 60 / 63 Americans : 55 / 77 Chinese : 4 / 7 British : 30 / 34 UK_Pacific : 5 / 9 Italians : 21 / 21 ANZAC : 10 / 17 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 91 times 2 was rolled 83 times 3 was rolled 103 times 4 was rolled 92 times 5 was rolled 101 times 6 was rolled 124 times Average roll : 3.675 Median : 4.000 Variance : 1.710 Standard Deviation : 1.308 Total rolls : 594 Null / Other 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.900 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 27 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 34 times Average roll : 3.877 Median : 4.000 Variance : 1.355 Standard Deviation : 1.164 Total rolls : 154 British Combat 1 was rolled 12 times 2 was rolled 15 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 7 times Average roll : 3.038 Median : 2.000 Variance : 1.516 Standard Deviation : 1.231 Total rolls : 53 Italians Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 10 times 4 was rolled 10 times 5 was rolled 10 times 6 was rolled 7 times Average roll : 3.333 Median : 3.000 Variance : 0.277 Standard Deviation : 0.526 Total rolls : 57 Americans Combat 1 was rolled 7 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 3 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.280 Median : 3.000 Variance : 0.618 Standard Deviation : 0.786 Total rolls : 25 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 18 times 2 was rolled 18 times 3 was rolled 20 times 4 was rolled 18 times 5 was rolled 25 times 6 was rolled 33 times Average roll : 3.856 Median : 4.000 Variance : 1.389 Standard Deviation : 1.179 Total rolls : 132 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.543 Median : 4.000 Variance : 0.848 Standard Deviation : 0.921 Total rolls : 35 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 11 times 4 was rolled 5 times 5 was rolled 11 times 6 was rolled 16 times Average roll : 4.132 Median : 5.000 Variance : 2.016 Standard Deviation : 1.420 Total rolls : 53 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 6 was rolled 1 times Average roll : 2.000 Median : 1.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Russians Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 9 times Average roll : 3.646 Median : 3.000 Variance : 1.149 Standard Deviation : 1.072 Total rolls : 48 -
worse dice ever:/
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Queensland to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from India to 35 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to 89 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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@SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:
worse dice ever:/
@SixUnder I agree - terrible - Kamikazes on sz 35, if yes how many and on which unit?
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3 on each cruiser, 3 on Battleship
those stupid dice are going to cost me my navy :{
nice move on your part though, the 7 bombers are vicious, but would not been the same battle if i had not lost my junk:/ Is what it is though:white_frowning_face:
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1 on each cruiser, you know what I meant, lol
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Queensland to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from India to 35 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to 89 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,4,5 Units damaged: 1 battleship owned by the Americans Battle in Guam Battle in 89 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 89 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in 35 Sea Zone Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hitsCombat Hit Differential Summary :
Italians : 0,67 Americans : -0,33 -
@Sovietishcat said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:
Combat Move - Americans 6 bombers moved from Queensland to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from India to 35 Sea Zone@SixUnder Please let me know your OOL, I had a hit with my sub and I hit the BB, let me know the rest ( 8 hits ).
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@Sovietishcat all 8 hits on the carriers, at least this way when the navy falls , i might be able to go down with a nice right hook :relaxed:
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Queensland to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from India to 35 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to 89 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,4,5 Units damaged: 1 battleship owned by the Americans Battle in Guam Battle in 89 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 89 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in 35 Sea Zone Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 7 bombers, 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 4/11 hits, 6,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 7 bombers, 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 6/9 hits, 5,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 bombers and 1 cruiser remaining. Battle score for attacker is 50 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 6 bombers moved from 35 Sea Zone to Philippines 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 89 Sea Zone to Southeast Mexico 3 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 0,67 Americans : -2,67 Japanese : -0,67 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Anhwe Chinese attack with 13 infantry Japanese defend with 3 infantry Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2,17 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 11 infantry in Anhwe, round 3 : 0/11 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 11 infantry in Anhwe, round 4 : 2/11 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 10 infantry in Anhwe, round 5 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -3,33 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Queensland to 35 Sea Zone 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone 1 bomber moved from India to 35 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 fighter moved from Gibraltar to 89 Sea Zone 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,4,5 Units damaged: 1 battleship owned by the Americans Battle in Guam Battle in 89 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Italians defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 89 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 submarine in 89 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 89 Sea Zone Americans win, taking Guam from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Italians: 1 submarine Battle in 35 Sea Zone Americans attack with 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 1 submarine; ANZAC loiter and taunt with 1 marine Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 7 bombers, 1 carrier, 1 cruiser, 2 destroyers and 3 fighters in 35 Sea Zone, round 2 : 8/14 hits, 8,00 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 35 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 7 bombers, 1 cruiser and 3 fighters in 35 Sea Zone, round 3 : 4/11 hits, 6,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 2/6 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 7 bombers, 1 cruiser and 1 fighter in 35 Sea Zone, round 4 : 6/9 hits, 5,67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 35 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 6 bombers and 1 cruiser remaining. Battle score for attacker is 50 Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 2 destroyers, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 6 bombers moved from 35 Sea Zone to Philippines 6 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from 89 Sea Zone to Southeast Mexico 3 mech_infantrys moved from Western United States to Alaska Place Units - Americans 1 destroyer and 3 transports placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6 Americans collect 54 PUs (1 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 13 infantry moved from Hopei to Anhwe 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Anhwe Chinese attack with 13 infantry Japanese defend with 3 infantry Chinese roll dice for 13 infantry in Anhwe, round 2 : 0/13 hits, 2,17 expected hits Japanese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 11 infantry in Anhwe, round 3 : 0/11 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 11 infantry in Anhwe, round 4 : 2/11 hits, 1,83 expected hits Japanese roll dice for 3 infantry in Anhwe, round 4 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 10 infantry in Anhwe, round 5 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 3 infantry Casualties for Japanese: 3 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British repair damage of 4x airfield; Remaining resources: 30 PUs; British buy 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone 1 artillery and 2 infantry moved from India to Burma 1 mech_infantry moved from Union of South Africa to Rhodesia 1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia 1 armour moved from Ethiopia to Kenya British take Kenya from Italians 1 armour moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 tactical_bomber moved from Egypt to Rhodesia 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Rhodesia British attack with 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Rhodesia, round 2 : 1/5 hits, 1,50 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Rhodesia British roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Rhodesia, round 3 : 2/4 hits, 1,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 42 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged British roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan Place Units - British 3 infantry placed in Persia 1 factory_minor placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : 1,00 British : -0,33 Americans : -2,67 Chinese : -3,33 Japanese : -1,00 -
@SixUnder said in 2019 Sovietishcat (Allies) vs SixUnder (Axis) BM:
@Sovietishcat all 8 hits on the carriers, at least this way when the navy falls , i might be able to go down with a nice right hook :relaxed:
@SixUnder You did well, just my Bombers are left and 1 cruiser those kamikazes really helped. with China, I forgot a combat moves to Anhwe but I already rolled for Shensi, which Iyou got no hit. So when I rerolled for Shensi you actually had a hit! Let me know if it is not okay.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Western Ukraine to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 2 mech_infantrys moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Northern Italy to Romania Combat - Italians Battle in Bryansk Italians attack with 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 2 armour, 2 infantry and 1 mech_infantry Russians defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Italians 2 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.33 Russians : -0.50Territory Summary for Italians :
Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Algeria : 1 flag Southern France : 1 flag, 1 factory_minor and 1 harbour Tunisia : 1 flag Romania : 2 mech_infantrys Northern Italy : 1 factory_major and 2 mech_infantrys Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry Bryansk : 1 flag, 2 mech_infantrys Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 2 aaGuns, 2 armour and 1 factory_minor Western Ukraine : 1 flagProduction/PUs Summary :
Germans : 49 / 61 Russians : 21 / 32 Japanese : 57 / 63 Americans : 55 / 84 Chinese : 6 / 7 British : 34 / 43 UK_Pacific : 6 / 9 Italians : 20 / 20 ANZAC : 10 / 17 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 124 times 2 was rolled 113 times 3 was rolled 122 times 4 was rolled 116 times 5 was rolled 135 times 6 was rolled 151 times Average roll : 3.628 Median : 4.000 Variance : 1.304 Standard Deviation : 1.142 Total rolls : 761 Null / Other 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.900 Median : 4.000 Variance : 0.815 Standard Deviation : 0.903 Total rolls : 10 Germans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 27 times 4 was rolled 28 times 5 was rolled 29 times 6 was rolled 34 times Average roll : 3.877 Median : 4.000 Variance : 1.355 Standard Deviation : 1.164 Total rolls : 154 British Combat 1 was rolled 16 times 2 was rolled 18 times 3 was rolled 7 times 4 was rolled 7 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.074 Median : 2.500 Variance : 1.721 Standard Deviation : 1.312 Total rolls : 68 Italians Combat 1 was rolled 17 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 11 times Average roll : 3.325 Median : 3.000 Variance : 0.270 Standard Deviation : 0.520 Total rolls : 80 Americans Combat 1 was rolled 17 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 13 times 6 was rolled 12 times Average roll : 3.385 Median : 3.000 Variance : 1.232 Standard Deviation : 1.110 Total rolls : 65 Neutral_Axis Combat 2 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 4.333 Median : 5.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 26 times 2 was rolled 23 times 3 was rolled 24 times 4 was rolled 21 times 5 was rolled 28 times 6 was rolled 42 times Average roll : 3.780 Median : 4.000 Variance : 1.763 Standard Deviation : 1.328 Total rolls : 164 French Combat 1 was rolled 7 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.543 Median : 4.000 Variance : 0.848 Standard Deviation : 0.921 Total rolls : 35 ANZAC Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3.250 Median : 3.000 Variance : 0.444 Standard Deviation : 0.667 Total rolls : 4 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 3.615 Median : 4.000 Variance : 0.569 Standard Deviation : 0.755 Total rolls : 13 Chinese Combat 1 was rolled 9 times 2 was rolled 15 times 3 was rolled 18 times 4 was rolled 15 times 5 was rolled 23 times 6 was rolled 21 times Average roll : 3.901 Median : 4.000 Variance : 1.248 Standard Deviation : 1.117 Total rolls : 101 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 6 was rolled 1 times Average roll : 2.000 Median : 1.000 Variance : 2.139 Standard Deviation : 1.462 Total rolls : 7 Russians Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 9 times 6 was rolled 9 times Average roll : 3.596 Median : 3.000 Variance : 0.777 Standard Deviation : 0.881 Total rolls : 57





