trulpen (Axis) vs Doctor Oda (Allies) #4, G40 OOB + YGs NOs
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 2 tactical_bombers moved from Novgorod to Baltic States 2 fighters moved from Bryansk to Baltic States 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 4 infantry moved from Amur to Siberia 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 11 infantry moved from Amur to Manchuria Combat - Russians Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Siberia, round 3 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 3 fighters, 2 infantry and 4 tactical_bombers Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Baltic States, round 2 : 5/9 hits, 4,33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 4 tactical_bombers moved from Baltic States to Novgorod 3 fighters moved from Baltic States to Novgorod 2 infantry moved from Karelia to Finland 2 aaGuns moved from Novgorod to Karelia 2 artilleries and 26 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Bryansk 1 artillery and 4 infantry moved from Russia to Smolensk 2 aaGuns moved from Amur to Manchuria Place Units - Russians 1 fighter placed in Novgorod 1 artillery placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Novgorod 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,1,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 43 to 48 EDIT: Removing units owned by Russians from Iraq: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Egypt: 2 armour and 1 mech_infantry EDIT: Removing units owned by Russians from Egypt: 2 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Caucasus: 2 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,33 Japanese : -0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to Kansu 3 infantry moved from Shensi to Kansu 2 artilleries moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 3 infantry moved from Kweichow to Szechwan 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangsi to Szechwan 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone Combat - Japanese Battle in Sumatra Battle in 22 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking Sumatra from Dutch with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kansu Japanese attack with 2 artilleries, 1 bomber and 3 infantry Chinese defend with 4 infantry Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Kansu, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Kansu, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Kansu, round 3 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 4 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 5 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kansu retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 2 artilleries and 3 infantry Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 3 tactical_bombers in Szechwan, round 2 : 3/10 hits, 4,00 expected hits Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 3/8 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 6 infantry Battle in French Indo China Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/10 hits, 3,17 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from French Indo China to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Hunan 1 artillery and 6 infantry moved from Anhwe to Hunan 1 armour and 2 mech_infantrys moved from Shantung to Hunan 1 mech_infantry moved from Kwangsi to Hunan 2 fighters and 3 tactical_bombers moved from Szechwan to Hunan 1 armour and 1 infantry moved from Kweichow to Shensi 1 bomber moved from Kansu to Shensi 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 destroyer and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Shantung Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : -0,17 Chinese : 2,33 UK_Pacific : -0,33 Japanese : -6,00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 cruiser and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 2 cruisers and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 bomber moved from Wake Island to Queensland 1 bomber moved from United Kingdom to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone Place Units - Americans 2 carriers and 1 cruiser placed in 10 Sea Zone 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 11 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 4/12 hits, 2,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Egypt to Alexandria British take Alexandria from Italians 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 infantry moved from Iraq to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Burma to Shan State 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 fighters, 7 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China Combat - British Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 2 fighters, 7 infantry and 2 tactical_bombers Japanese defend with 2 artilleries and 6 infantry British roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/11 hits, 3,50 expected hits Japanese roll dice for 2 artilleries and 6 infantry in French Indo China, round 2 : 2/8 hits, 2,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 5 infantry and 2 tactical_bombers in French Indo China, round 3 : 3/9 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 4 infantry in French Indo China, round 3 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 4 : 1/6 hits, 2,67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 4 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 5 : 3/4 hits, 2,33 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 5 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in French Indo China British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 7 infantry Casualties for Japanese: 2 artilleries and 6 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing PUs for British from 0 to 4 EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 3 aaGuns moved from Yunnan to Burma 1 infantry moved from West India to India 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan 1 carrier, 2 destroyers and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 fighter moved from Trans-Jordan to Egypt 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour moved from Anglo Egyptian Sudan to Egypt Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 armour EDIT: Adding units owned by Americans to Egypt: 1 armour EDIT: Turning off Edit Mode 1 armour placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -4,00 Chinese : 1,67 Japanese : -0,67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Greece to Libya 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 2 fighters moved from Southern Italy to Libya Combat - Italians Battle in Morocco Battle in Algeria Battle in Libya Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry French defend with 3 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 2 : 2/7 hits, 3,00 expected hits French roll dice for 3 infantry in Libya, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the French lost in Libya Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/7 hits, 3,00 expected hits French roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Libya Italians win, taking Morocco from French, taking Algeria from French, taking Libya from French with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for French: 3 infantry Non Combat Move - Italians 2 armour moved from Romania to Bessarabia 2 fighters moved from Libya to 97 Sea Zone 1 bomber moved from Libya to Southern Italy Place Units - Italians 1 carrier placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -2,00 French : -1,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 66 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter and 1 infantry EDIT: Adding units owned by ANZAC to Burma: 1 fighter and 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 70 Sea Zone to 68 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 6 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Bryansk 10 infantry moved from Western Ukraine to Ukraine 5 artilleries moved from Western Ukraine to Ukraine 7 armour moved from Western Ukraine to Ukraine 2 armour moved from Eastern Poland to Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 bomber moved from Holland Belgium to Belarus 2 fighters moved from Western Germany to Baltic States 1 fighter moved from Western Germany to Belarus 1 bomber moved from Western Germany to Baltic States Combat - Germans Battle in Belarus Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 3/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 9 armour, 5 artilleries, 16 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 9 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Ukraine, round 2 : 10/32 hits, 10,00 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 artilleries moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries and 1 infantry moved from 113 Sea Zone to Norway 1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Holland Belgium to Western Germany 6 artilleries moved from Eastern Poland to Western Ukraine 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 5 aaGuns moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 1 mech_infantry moved from Poland to Western Ukraine 2 fighters moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Western Germany 1 bomber moved from Belarus to Eastern Poland 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Western Ukraine to Eastern Poland 5 infantry moved from Western Ukraine to Ukraine Place Units - Germans 1 submarine and 1 transport placed in 113 Sea Zone 1 bomber, 5 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : 0,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 2 infantry moved from Novgorod to Baltic States 2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States 2 fighters and 2 tactical_bombers moved from Novgorod to Bryansk 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 12 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 3 : 4/6 hits, 2,67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 2/6 hits, 2,67 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 artilleries and 25 infantry moved from Rostov to Tambov 2 armour and 1 mech_infantry moved from Caucasus to Tambov 1 artillery and 5 infantry moved from Russia to Tambov 1 artillery and 4 infantry moved from Smolensk to Archangel 2 aaGuns, 3 artilleries and 11 infantry moved from Finland to Karelia 2 fighters and 2 tactical_bombers moved from Baltic States to Russia 2 fighters and 2 tactical_bombers moved from Bryansk to Russia Place Units - Russians 1 fighter placed in Volgograd 2 artilleries placed in Volgograd 10 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 2 infantry EDIT: Removing units owned by Russians from Tambov: 2 infantry EDIT: Adding units owned by Russians to Rostov: 1 infantry EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 3 infantry EDIT: Removing units owned by Russians from Tambov: 3 infantry EDIT: Changing PUs for Russians from 0 to 5 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 3 infantry EDIT: Adding units owned by Russians to Amur: 3 infantry EDIT: Removing units owned by Russians from Manchuria: 2 aaGuns EDIT: Adding units owned by Russians to Jehol: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3 Russians collect 36 PUs (3 lost to blockades); end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 3 fighters moved from Japan to Korea 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 2 battleships, 4 carriers, 5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Shensi to Kansu 1 armour moved from Shensi to Kansu 1 bomber moved from Shensi to Kansu 1 fighter and 1 tactical_bomber moved from Hunan to Shan State 1 tactical_bomber moved from Hunan to Shan State 1 infantry moved from Tsinghai to Kansu Combat - Japanese Battle in Korea Japanese attack with 3 fighters and 2 infantry Russians defend with 1 infantry Japanese roll dice for 3 fighters and 2 infantry in Korea, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Kansu, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 26 Sea Zone Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 2 carriers, 3 cruisers, 8 destroyers, 2 fighters and 1 tactical_bomber Japanese roll dice for 2 battleships, 4 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 7/11 hits, 6,17 expected hits Units damaged: 2 carriers owned by the Americans Americans roll dice for 2 carriers, 3 cruisers, 8 destroyers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 8/16 hits, 6,67 expected hits Units damaged: 2 battleships owned by the Japanese 1 fighter owned by the Japanese, 5 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 2 battleships, 2 carriers, 4 fighters, 3 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 4/9 hits, 5,33 expected hits Americans roll dice for 2 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 5/11 hits, 5,00 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 2 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 4 : 2/6 hits, 3,67 expected hits Americans roll dice for 1 carrier, 3 cruisers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 3/7 hits, 3,67 expected hits 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Japanese roll dice for 2 battleships, 1 fighter, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 5 : 4/5 hits, 3,00 expected hits Americans roll dice for 2 cruisers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 : 5/5 hits, 2,83 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone 1 transport owned by the Japanese retreated to 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -42 Casualties for Japanese: 2 battleships, 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers Casualties for Americans: 2 carriers, 3 cruisers, 8 destroyers, 1 fighter and 1 tactical_bomber 1 fighter owned by the Americans forced to land in Hawaiian Islands Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Manchuria from Chinese to Japanese EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from Korea to Japan 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 aaGun moved from Hunan to Yunnan 3 transports moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Hunan to Shantung 1 armour, 3 artilleries and 6 infantry moved from Hunan to Yunnan 2 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 fighter moved from Hunan to Shantung 1 fighter and 2 tactical_bombers moved from Shan State to Malaya 1 bomber moved from Kansu to Shantung 1 transport moved from 20 Sea Zone to 21 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer placed in 37 Sea Zone 2 infantry placed in Malaya 3 infantry placed in Shantung 3 mech_infantrys placed in Kwangtung 1 artillery and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 2,83 Chinese : -0,33 UK_Pacific : -0,33 Russians : 0,67 Japanese : -2,50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 artillery, 1 infantry and 1 transport 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 1 artillery, 1 infantry and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Americans from 4 to 9 EDIT: Turning off Edit Mode 1 fighter moved from 25 Sea Zone to Hawaiian Islands 2 carriers and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from Western United States to Hawaiian Islands 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Queensland to Jehol 1 tactical_bomber moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys AA fire in Yunnan : 1/1 hits, 0,17 expected hits 1 fighter owned by the Chinese lost in Yunnan Chinese roll dice for 14 infantry in Yunnan, round 2 : 4/14 hits, 2,33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in Yunnan, round 2 : 4/14 hits, 4,83 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 3 : 4/11 hits, 3,83 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan 6 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is -14 Casualties for Chinese: 1 fighter and 8 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from French Equatorial Africa: 1 bomber EDIT: Turning off Edit Mode 2 infantry moved from United Kingdom to 109 Sea Zone 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from United Kingdom to 91 Sea Zone 4 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 3 artilleries moved from Alexandria to Tobruk 1 infantry moved from Burma to Shan State 2 fighters and 2 tactical_bombers moved from Burma to Shan State Combat - British Battle in Gibraltar Battle in Shan State British attack with 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Gibraltar from Italians, taking Shan State from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to Alexandria: 1 armour and 1 bomber EDIT: Turning off Edit Mode 1 armour, 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Trans-Jordan to Egypt 3 aaGuns and 1 infantry moved from Burma to India 2 fighters and 2 tactical_bombers moved from Shan State to India Place Units - British 1 carrier and 1 destroyer placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 37 to 41 EDIT: Turning off Edit Mode 1 infantry placed in India Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (5 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 0,50 AA fire in Yunnan : : 0,83 Chinese : 2,00 Japanese : -1,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Morocco to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from French Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 3 infantry British defend with 1 harbour and 2 infantry Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 2 : 0/5 hits, 1,67 expected hits British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Gibraltar, round 3 : 1/5 hits, 1,67 expected hits British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 4 : 1/4 hits, 1,50 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Ukraine 2 armour moved from Bessarabia to Ukraine 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from Gibraltar to Southern France 1 carrier moved from 97 Sea Zone to 92 Sea Zone 1 fighter moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 bomber and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -3,33 British : -0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 68 Sea Zone to 87 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries and 10 infantry moved from Norway to Finland Germans take Finland from Russians 1 battleship moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 5 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Baltic States 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Vyborg 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 2 bombers moved from Western Germany to Rostov 1 tactical_bomber moved from Western Germany to Baltic States 1 carrier moved from 113 Sea Zone to 115 Sea Zone 1 bomber moved from Eastern Poland to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 fighters moved from Eastern Poland to Rostov 1 fighter moved from Eastern Poland to Bryansk Combat - Germans Battle in 115 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 115 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Baltic States Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Novgorod Battle in Vyborg Battle in Bryansk Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans win, taking Novgorod from Russians, taking Vyborg from Russians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 2 bombers, 2 fighters and 3 infantry Russians defend with 4 infantry Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Rostov, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 3/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine 8 artilleries moved from Western Ukraine to Ukraine 2 fighters moved from Rostov to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine 2 bombers moved from Rostov to Ukraine 1 aaGun moved from Norway to Finland 1 tactical_bomber moved from Baltic States to 115 Sea Zone 1 bomber moved from Bryansk to Ukraine Place Units - Germans 1 tactical_bomber placed in Western Germany 1 armour placed in Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 5,67 Russians : 3,83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Burma: 1 fighter EDIT: Removing units owned by ANZAC from Burma: 1 infantry EDIT: Adding units owned by ANZAC to India: 1 fighter and 1 infantry EDIT: Changing PUs for Russians from 0 to 5 EDIT: Turning off Edit Mode 3 infantry moved from Amur to Manchuria 1 infantry moved from Jehol to Manchuria 1 artillery moved from Archangel to Vologda 2 armour and 1 mech_infantry moved from Tambov to Belarus 1 infantry moved from Archangel to Belarus 3 artilleries and 11 infantry moved from Karelia to Novgorod 3 infantry moved from Archangel to Belarus 2 tactical_bombers moved from Russia to Novgorod 2 fighters moved from Russia to Belarus 2 tactical_bombers moved from Russia to Belarus 2 fighters moved from Russia to Novgorod Combat - Russians Battle in Novgorod Russians attack with 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/18 hits, 5,67 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters, 11 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Manchuria Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 armour, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Belarus, round 2 : 3/11 hits, 4,17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk 4 infantry moved from Tambov to Rostov 2 artilleries moved from Volgograd to Tambov 1 fighter moved from Volgograd to Russia 2 fighters moved from Belarus to Russia 2 tactical_bombers moved from Belarus to Russia 2 fighters moved from Novgorod to Vologda 2 tactical_bombers moved from Novgorod to Vologda 4 aaGuns moved from Karelia to Novgorod 5 infantry moved from Russia to Smolensk 1 aaGun moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria Place Units - Russians 1 tactical_bomber placed in Russia 3 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : -2,83 Japanese : -1,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Jehol 1 artillery and 5 infantry moved from Shantung to Jehol 1 bomber, 1 fighter and 1 tactical_bomber moved from Shantung to Jehol 2 fighters moved from Japan to Jehol 1 fighter and 2 tactical_bombers moved from Malaya to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 37 Sea Zone to 46 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 mech_infantry moved from Yunnan to Siam Japanese take Siam from UK_Pacific 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour moved from Kansu to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Kansu to Timguska 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber Americans defend with 1 bomber; Russians defend with 11 infantry Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 2 : 7/17 hits, 5,83 expected hits Chinese roll dice for 1 bomber and 11 infantry in Jehol, round 2 : 0/12 hits, 3,83 expected hits 6 infantry owned by the Russians and 1 bomber owned by the Americans lost in Jehol Japanese roll dice for 3 artilleries, 1 bomber, 3 fighters, 9 infantry and 1 tactical_bomber in Jehol, round 3 : 6/17 hits, 5,83 expected hits Chinese roll dice for 5 infantry in Jehol, round 3 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries, 1 bomber, 3 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 1 bomber Casualties for Russians: 11 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 3 mech_infantrys moved from Kwangtung to Yunnan 1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone 1 fighter moved from Shan State to 45 Sea Zone 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 1 bomber moved from Jehol to Yunnan 1 fighter and 1 tactical_bomber moved from Jehol to Japan 2 fighters moved from Jehol to 6 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -4,50 UK_Pacific : 0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 carrier moved from 101 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 118 Sea Zone 1 armour moved from Alexandria to Tobruk 1 bomber moved from Alexandria to Tobruk Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Changing PUs for Americans from 72 to 77 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from 109 Sea Zone to United Kingdom 1 carrier and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 3 artilleries and 4 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 1 armour moved from Union of South Africa to Belgian Congo 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Tobruk 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from India to Szechwan Place Units - British 2 transports placed in 109 Sea Zone 2 infantry placed in United Kingdom 1 fighter and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 32 to 36 EDIT: Turning off Edit Mode 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria 1 bomber moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Alexandria Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1,50 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry French defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Greece 1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Algeria 1 artillery moved from Tunisia to Algeria 1 fighter moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Southern France to Southern Italy 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 1 carrier moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 1 carrier and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 1,67 British : -0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 fighter moved from India to Szechwan Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 87 Sea Zone to 104 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Novgorod 2 infantry moved from Vyborg to Novgorod 2 artilleries and 6 infantry moved from Finland to 115 Sea Zone 2 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod 4 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Bryansk 3 bombers moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Novgorod 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk Combat - Germans Battle in Novgorod Germans attack with 3 artilleries, 3 bombers, 1 fighter, 9 infantry and 1 tactical_bomber Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 11 infantry AA fire in Novgorod : 1/5 hits, 0,83 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 3 artilleries, 3 bombers, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 5,50 expected hits Russians roll dice for 4 aaGuns, 3 artilleries and 11 infantry in Novgorod, round 2 : 5/14 hits, 4,67 expected hits 5 infantry owned by the Russians, 5 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 3 artilleries, 3 bombers, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/11 hits, 4,67 expected hits Russians roll dice for 3 artilleries and 6 infantry in Novgorod, round 3 : 2/9 hits, 3,00 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Germans roll dice for 3 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/9 hits, 4,17 expected hits Russians roll dice for 2 artilleries in Novgorod, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 artilleries, 3 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 1 fighter and 7 infantry Casualties for Russians: 4 aaGuns, 3 artilleries and 11 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk 1 artillery owned by the Germans retreated to Ukraine Russians win with 3 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 4 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Rostov Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 1 fighter and 3 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Rostov to Ukraine 3 bombers moved from Novgorod to Ukraine 1 tactical_bomber moved from Novgorod to 115 Sea Zone 2 infantry moved from Western Germany to Germany 1 mech_infantry moved from Ukraine to Eastern Poland 1 aaGun moved from Finland to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 2 infantry moved from France to Western Germany 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 armour moved from Germany to Romania 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia Place Units - Germans 2 artilleries and 4 infantry placed in Germany 3 infantry placed in Ukraine 1 fighter placed in Western Germany Germans undo move 1. 4 infantry placed in Western Germany 2 artilleries placed in Germany 1 carrier and 1 destroyer placed in 114 Sea Zone Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 2,33 AA fire in Novgorod : : 0,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 2 tactical_bombers moved from Vologda to Evenkiyskiy 1 fighter and 1 tactical_bomber moved from Russia to Evenkiyskiy 4 infantry moved from Manchuria to Amur Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenkiyskiy Russians attack with 3 fighters and 3 tactical_bombers Japanese defend with 1 armour Russians roll dice for 3 fighters and 3 tactical_bombers in Evenkiyskiy, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Evenkiyskiy Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour Non Combat Move - Russians 2 fighters and 3 tactical_bombers moved from Evenkiyskiy to Vologda 1 fighter moved from Russia to Vologda 2 armour and 1 mech_infantry moved from Belarus to Russia 3 infantry moved from Belarus to Archangel 5 infantry moved from Smolensk to Archangel 3 infantry moved from Volgograd to Rostov 7 infantry moved from Tambov to Rostov 7 infantry moved from Russia to Bryansk 2 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Vologda to Samara 2 aaGuns moved from Manchuria to Amur Place Units - Russians 1 fighter and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 31 to 36 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 1,83 Japanese : 0,17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 3 artilleries and 5 infantry moved from Jehol to 19 Sea Zone 3 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 5 Sea Zone 3 artilleries and 5 infantry moved from 5 Sea Zone to Amur 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 mech_infantry moved from Shantung to Manchuria Japanese take Manchuria from Chinese Combat - Japanese Battle in Amur Japanese attack with 3 artilleries and 5 infantry Russians defend with 2 aaGuns and 4 infantry Japanese roll dice for 3 artilleries and 5 infantry in Amur, round 2 : 1/8 hits, 2,33 expected hits Russians roll dice for 2 aaGuns and 4 infantry in Amur, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 3 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 aaGun and 4 infantry in Amur, round 3 : 0/4 hits, 1,33 expected hits 1 aaGun owned by the Russians lost in Amur Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 4 : 0/5 hits, 1,67 expected hits Russians roll dice for 4 infantry in Amur, round 4 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Amur Japanese roll dice for 3 artilleries in Amur, round 5 : 0/3 hits, 1,00 expected hits Russians roll dice for 4 infantry in Amur, round 5 : 0/4 hits, 1,33 expected hits Japanese roll dice for 3 artilleries in Amur, round 6 : 0/3 hits, 1,00 expected hits Russians roll dice for 4 infantry in Amur, round 6 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 2 artilleries in Amur, round 7 : 1/2 hits, 0,67 expected hits Russians roll dice for 4 infantry in Amur, round 7 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Amur Russians win with 3 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 3 artilleries and 5 infantry Casualties for Russians: 2 aaGuns and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 3 infantry EDIT: Changing ownership of Amur from Russians to Japanese EDIT: Adding units owned by Japanese to Amur: 3 artilleries and 2 infantry EDIT: Turning off Edit Mode 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 armour moved from Kwangtung to Yunnan 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Siam to Yunnan 1 infantry moved from Shan State to Yunnan 1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Yunnan to Philippines 3 infantry moved from Jehol to Anhwe 3 infantry moved from Malaya to Shan State 1 infantry moved from Timguska to Kansu 1 fighter moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Yunnan to Philippines 1 fighter moved from Yunnan to 35 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier placed in 6 Sea Zone Japanese undo move 1. 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians : 0,00 Japanese : -5,33