@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4 ANZAC collect 7 PUs (1 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major, 6x factory_minor; Remaining resources: 93 PUs; Germans buy 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Caucasus Germans take Caucasus from British 1 armour moved from Russia to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in United Kingdom causes 9 damage total. Non Combat Move - Germans 2 infantry moved from Western Germany to Germany 2 armour and 2 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to Germany 3 infantry moved from Western Germany to France 2 bombers moved from United Kingdom to Western Germany 1 armour and 1 mech_infantry moved from Baltic States to Karelia 1 mech_infantry moved from Belarus to Karelia 1 mech_infantry moved from Archangel to Karelia 4 mech_infantrys moved from Russia to Belarus 4 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 5 armour and 2 mech_infantrys moved from Russia to Kazakhstan 2 artilleries and 3 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Rostov 1 infantry moved from Vologda to Samara 2 infantry moved from Western Germany to Germany 1 bomber moved from Philippines to Caroline Islands 1 infantry moved from Vyborg to Karelia Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 1 bomber, 1 fighter and 5 mech_infantrys placed in Western Germany 3 artilleries placed in France 1 armour placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 armour and 8 infantry moved from Chahar to Suiyuyan Non Combat Move - Russians 2 aaGuns moved from Chahar to Suiyuyan Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 5 infantry, 3 mech_infantrys, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 8 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Japanese Battle in Alaska Japanese attack with 1 artillery and 1 infantry Americans defend with 1 fighter Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in Alaska, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Alaska Japanese roll dice for 1 artillery in Alaska, round 3 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Alaska, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in 54 Sea Zone Japanese attack with 8 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 8 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 8 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 8 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 destroyer and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from Jehol to Anhwe 1 artillery, 13 infantry and 1 mech_infantry moved from Anhwe to Kweichow 1 infantry moved from Manchuria to Jehol 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 3 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus 1 bomber moved from Japan to French Indo China Place Units - Japanese 1 bomber placed in Japan 2 armour placed in India 3 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan 5 submarines placed in 6 Sea Zone 1 transport placed in 39 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : -0,67 Japanese : -2,33
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@aequitas-et-veritas I surrender well done, you avenged your defeat very well!
Was fun GG :relaxed: -
@Sovietishcat Oh ya…
Are you up for a two best of three?
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@aequitas-et-veritas you had me cornered everywhere; sooner or later Japan would have had capture Hawai or Sydney… I am up for a rematch but I have to finish some games before; so I will let you know when I can!
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@Sovietishcat said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:
@aequitas-et-veritas you had me cornered everywhere; sooner or later Japan would have had capture Hawai or Sydney…
Yes, this was the plan.
I am up for a rematch but I have to finish some games before; so I will let you know when I can!
Fine with me.