@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 6 submarines moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 1 infantry moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Northern Territory to 44 Sea Zone 1 bomber moved from Northern Territory to 43 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 63 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters and 1 tactical_bomber moved from Northern Territory to 54 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Combat - Americans Battle in 43 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 1 battleship, 1 carrier, 1 cruiser and 3 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 54 Sea Zone Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 91 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in Hawaiian Islands Americans attack with 1 armour, 1 artillery and 4 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 armour, 1 artillery and 4 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1,67 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 armour, 1 artillery and 2 infantry in Hawaiian Islands, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland 8 bombers moved from Northern Territory to India 5 bombers moved from Queensland to India 1 bomber moved from 43 Sea Zone to India 1 bomber moved from 44 Sea Zone to India 1 fighter moved from 91 Sea Zone to Gibraltar 7 destroyers moved from 101 Sea Zone to 106 Sea Zone 2 infantry moved from Brazil to British Guiana 1 fighter moved from Western United States to 101 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 1 tactical_bomber placed in Central United States Americans undo move 2. 2 artilleries placed in Central United States 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Hopei to Suiyuyan 1 fighter and 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria 6 submarines moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 artillery and 1 infantry moved from India to Burma Combat - British Battle in 98 Sea Zone British attack with 6 submarines and 1 transport Italians defend with 1 destroyer British roll dice for 6 submarines in 98 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Burma Japanese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 1 infantry Battle in Syria Non Combat Move - British 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 2 fighters and 1 tactical_bomber moved from Eastern Persia to Russia 2 armour and 1 mech_infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Algeria 1 armour moved from Union of South Africa to Belgian Congo Place Units - British 2 destroyers placed in 98 Sea Zone 1 factory_minor placed in Iraq 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,5,2 British collect 32 PUs (5 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0,83 British : -1,67 Italians : -0,33 Americans : 0,50 Chinese : 0,33 Japanese : 3,00
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@aequitas-et-veritas said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:
@Sovietishcat i swapped my Tank for a Sub.
Thought having bought enough fastmovers but find out i overpurchased them, ha ha.
I trust this ok with you?@aequitas-et-veritas I am okay with edit but you owe me one :relaxed:
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Rostov 2 armour and 1 mech_infantry moved from Bryansk to Rostov 1 bomber moved from Novgorod to Rostov 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 artillery, 1 fighter and 1 infantry French defend with 1 fighter Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 fighter in Malta, round 2 : 1/1 hits, 0,67 expected hits 1 fighter owned by the French and 1 infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for French: 1 fighter Battle in Rostov Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 3 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2,33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Rostov Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 2 armour and 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 armour moved from Northern Italy to Romania 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to Libya 2 infantry and 1 mech_infantry moved from Tunisia to Libya 1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya Place Units - Italians 1 tactical_bomber placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : 0,33 Russians : 1,67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 marine placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 4 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns and 1 artillery moved from Northern Territory to Queensland Place Units - ANZAC 1 armour, 1 infantry and 1 marine placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 bombers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 2 fighters and 3 tactical_bombers moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 6/8 hits, 4,33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Volgograd to Rostov 6 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 5 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Smolensk to Vologda 3 tactical_bombers moved from Novgorod to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Tambov 3 armour moved from Bryansk to Rostov 3 mech_infantrys moved from Bryansk to Rostov 1 bomber moved from Volgograd to Bryansk 5 armour moved from Germany to Eastern Poland 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone Place Units - Germans 3 armour placed in Ukraine 1 armour and 2 fighters placed in Novgorod 2 bombers placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 1,67 Russians : -0,33
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TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Hopei to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hopei to Suiyuyan 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Hopei to Shantung Chinese take Shantung from Japanese 1 mech_infantry moved from Hopei to Kiangsi Chinese take Kiangsi from Japanese 1 armour moved from Hopei to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hopei to Suiyuyan 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans Combat - Russians Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 2 aaGuns and 15 infantry moved from Novosibirsk to Kazakhstan Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 2,00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsi 1 tactical_bomber moved from French Indo China to Kiangsu 1 bomber moved from Philippines to Kiangsi 1 bomber moved from Philippines to Kiangsu 1 bomber moved from Philippines to Shantung Combat - Japanese Battle in Kiangsu Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 armour in Kiangsu, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Kiangsi Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shantung Japanese attack with 1 bomber Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber in Shantung, round 2 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Shantung Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 1 bomber moved from Shantung to Japan 1 bomber moved from Kiangsu to Japan 1 bomber moved from Kiangsi to Japan 2 mech_infantrys moved from Kwangtung to Yunnan 3 armour, 5 artilleries, 8 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Shan State to Yunnan 1 fighter, 3 mech_infantrys and 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Kiangsu to Manchuria 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Philippines to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 marine and 5 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Yunnan Place Units - Japanese 3 mech_infantrys placed in French Indo China Japanese undo move 1. 3 mech_infantrys placed in French Indo China 3 infantry placed in Kwangtung 1 artillery, 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : -1,17 Japanese : 2,00
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TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from India to Caucasus
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from India to Caucasus Combat - Americans Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Caucasus to Russia 13 bombers moved from India to Queensland 1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 destroyers moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,33
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TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Suiyuyan to Kiangsu 13 infantry moved from Suiyuyan to Chahar 1 infantry moved from Anhwe to Kiangsu
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Suiyuyan to Kiangsu 13 infantry moved from Suiyuyan to Chahar 1 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 1/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Shantung Place Units - Chinese 2 infantry placed in Shantung Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -1,00 Japanese : 0,67
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TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 destroyers and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Syria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 5 submarines moved from 98 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Volgograd
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 3 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from India to Caucasus Combat - Americans Battle in Caucasus Americans attack with 2 bombers Germans defend with 1 mech_infantry Americans roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Americans win with 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Caucasus to Russia 13 bombers moved from India to Queensland 1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 26 Sea Zone to 10 Sea Zone 2 aaGuns, 1 infantry and 4 mech_infantrys moved from British Columbia to Western United States 2 artilleries moved from Central United States to 101 Sea Zone 2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 6 destroyers moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 1 submarine and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Suiyuyan to Kiangsu 13 infantry moved from Suiyuyan to Chahar 1 infantry moved from Anhwe to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Battle in Chahar Chinese attack with 13 infantry Japanese defend with 1 infantry Chinese roll dice for 13 infantry in Chahar, round 2 : 1/13 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 12 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Shantung Place Units - Chinese 2 infantry placed in Shantung Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 destroyers and 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour moved from Syria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from 96 Sea Zone to Malta 5 submarines moved from 98 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 armour moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Algeria 1 artillery and 1 infantry moved from India to Burma 1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour and 1 mech_infantry moved from Caucasus to Volgograd Combat - British Battle in 96 Sea Zone British attack with 2 destroyers, 1 submarine and 1 transport Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 2 destroyers and 1 transport in 96 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in Volgograd British attack with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 2/2 hits, 0,83 expected hits 2 mech_infantrys owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 armour and 1 mech_infantry Battle in Burma British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malta British attack with 1 armour and 1 infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Malta, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 infantry in Malta, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Malta, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta British win, taking Malta from Italians with 1 armour remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus 1 armour moved from Northwest Persia to Caucasus 2 armour moved from Northwest Persia to Kazakhstan 1 fighter moved from Persia to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Syria to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Algeria to Tunisia 1 artillery moved from French West Africa to French Central Africa 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan Place Units - British 3 armour placed in Persia 3 mech_infantrys placed in Iraq 1 destroyer placed in 98 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : 0,83 British : -3,00 Italians : -0,67 Americans : -0,33 Chinese : -1,00 Japanese : -0,33
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@aequitas-et-veritas Italy is taking a nap before conquering the world?
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 fighter moved from Libya to 96 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Libya to Tobruk 1 tactical_bomber moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 4 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Tobruk, round 3 : 2/6 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Tobruk Italians win, taking Tobruk from ANZAC with 1 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 96 Sea Zone Italians attack with 1 fighter and 1 tactical_bomber British defend with 2 destroyers, 1 submarine and 1 transport 1 submarine owned by the British Submerged Italians roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone Italians roll dice for 1 tactical_bomber in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Italians: 1 fighter Casualties for British: 2 destroyers and 1 transport Battle in 98 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone British win with no units remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 destroyer Non Combat Move - Italians 1 tactical_bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Romania to Ukraine 1 armour moved from Rostov to Bryansk Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,3,4,4,4,2,2,5 Italians collect 8 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0,33 British : 1,00 ANZAC : -0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 artillery and 1 mech_infantry placed in Queensland 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 2 fighters moved from Rostov to Volgograd 3 tactical_bombers moved from Rostov to Volgograd 3 tactical_bombers moved from Bryansk to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 3 armour and 4 infantry moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 bomber moved from Bryansk to Urals 2 fighters moved from Novgorod to Caucasus 2 bombers moved from Western Germany to 104 Sea Zone 1 submarine moved from 105 Sea Zone to 104 Sea Zone Combat - Germans Battle in Urals Germans attack with 1 bomber Russians defend with 1 infantry Germans roll dice for 1 bomber in Urals, round 2 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans lost in Urals Russians win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber Battle in Volgograd Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 2 armour; Russians defend with 1 factory_minor Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 4/8 hits, 3,33 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1,00 expected hits 2 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 2 armour Battle in 104 Sea Zone Germans attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caucasus Germans attack with 6 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers British defend with 2 armour and 2 infantry Germans roll dice for 6 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7,00 expected hits Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 3/4 hits, 1,67 expected hits 3 infantry owned by the Germans, 2 infantry owned by the British and 2 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 6 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for British: 2 armour and 2 infantry Non Combat Move - Germans 1 aaGun moved from Rostov to Caucasus 2 fighters and 3 tactical_bombers moved from Volgograd to Bryansk 3 mech_infantrys moved from Bryansk to Caucasus 3 tactical_bombers moved from Caucasus to Bryansk 4 armour moved from Bryansk to Caucasus 5 armour moved from Eastern Poland to Bryansk 2 fighters moved from Caucasus to Rostov 1 aaGun moved from Bryansk to Rostov 1 infantry moved from Smolensk to Vologda 1 armour moved from Novgorod to Bryansk 1 armour moved from Bryansk to Rostov 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Smolensk 2 bombers moved from 104 Sea Zone to Western Germany 1 cruiser, 1 submarine and 1 transport moved from 112 Sea Zone to 125 Sea Zone Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 fighters, 4 infantry and 3 mech_infantrys placed in Western Germany 3 infantry placed in France 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,1,4,6,4,4,2,6 Germans collect 60 PUs (2 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1,67 Americans : -0,33 Russians : 1,00