@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Move Summary: Russians round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Rostov
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Rostov 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 armour moved from Volgograd to Rostov Combat - Russians Battle in Bryansk Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Rostov Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Samara 2 aaGuns, 1 armour and 8 infantry moved from Shensi to Hopei 35 infantry moved from Northwest Persia to Persia 14 artilleries moved from Northwest Persia to Persia 8 armour moved from Northwest Persia to Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 1 infantry moved from Northwest Persia to Persia 1 fighter moved from Smolensk to Finland 1 tactical_bomber moved from Bryansk to Finland 1 fighter moved from Rostov to Russia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Russians collect 16 PUs (2 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1,33 Russians : 1,17
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TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 fighters, 4 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 2 fighters moved from Caroline Islands to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 fighter moved from Sikang to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan Combat - Japanese
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 3 destroyers, 2 fighters, 4 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 2 fighters moved from Caroline Islands to 30 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 fighter moved from Sikang to Kazakhstan 1 bomber moved from French Indo China to Kazakhstan Combat - Japanese Battle in Ceylon Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 6 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 6/12 hits, 7,00 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 30 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kazakhstan Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 armour and 11 mech_infantrys moved from Sikang to Kweichow 1 armour moved from Yunnan to Kweichow 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Yunnan to Szechwan 6 infantry moved from Yunnan to Kweichow 3 infantry and 3 mech_infantrys moved from Hunan to Kweichow 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Jehol to Chahar 1 aaGun and 1 infantry moved from Manchuria to Jehol 3 infantry moved from Kiangsi to Hunan 2 fighters moved from Kiangsi to Kweichow 1 infantry moved from Hunan to Yunnan 3 mech_infantrys moved from French Indo China to Kweichow 2 infantry moved from Kwangtung to Kiangsi 1 bomber and 1 fighter moved from Kazakhstan to Sikang 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from 39 Sea Zone to India 1 carrier moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 2 fighters moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Caroline Islands 1 bomber moved from 25 Sea Zone to Japan 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Sakha to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 cruiser moved from 62 Sea Zone to 46 Sea Zone Place Units - Japanese 2 infantry placed in Japan 2 infantry placed in India 1 armour and 2 mech_infantrys placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 3 destroyers and 3 submarines placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans : -0,83 Russians : -0,67 Japanese : -2,00
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Egypt to 99 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Finland 2 bombers moved from Egypt to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from 26 Sea Zone to 25 Sea Zone
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Egypt to 99 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Finland 2 bombers moved from Egypt to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco Battle in Southern France Americans attack with 1 artillery, 2 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Morocco from Italians, taking Southern France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 30 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 30 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters moved from 25 Sea Zone to 26 Sea Zone 6 fighters moved from 30 Sea Zone to 26 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Alaska 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Southern France to Normandy Bordeaux 1 bomber moved from 99 Sea Zone to Russia Place Units - Americans 1 factory_minor placed in Finland 3 armour placed in Norway 3 fighters placed in Normandy Bordeaux 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0,00 Americans : 1,17 Japanese : -0,50
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 22 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Chahar, round 2 : 2/22 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1,67 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 1 factory_minor, 3 fighters and 2 submarines; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Egypt to 99 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Gibraltar to Finland 2 bombers moved from Egypt to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 3 infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 6 fighters moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 6 fighters moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Morocco Battle in Southern France Americans attack with 1 artillery, 2 bombers and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 bombers and 2 infantry in Southern France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Morocco from Italians, taking Southern France from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 30 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 6 fighters in 30 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 25 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 6 fighters moved from 25 Sea Zone to 26 Sea Zone 6 fighters moved from 30 Sea Zone to 26 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Alaska 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Southern France to Normandy Bordeaux 1 bomber moved from 99 Sea Zone to Russia Place Units - Americans 1 factory_minor placed in Finland 3 armour placed in Norway 3 fighters placed in Normandy Bordeaux 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 22 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Chahar, round 2 : 2/22 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chahar Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 13 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 3 fighters moved from Union of South Africa to Egypt 1 fighter moved from Gibraltar to Normandy Bordeaux 1 aaGun, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Normandy Bordeaux to Finland Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00 Americans : 1,17 Chinese : -1,67 Japanese : 0,17
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to Southern France 1 infantry moved from Northern Italy to Southern France 2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Southern Italy 1 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Bessarabia to Ukraine 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 armour moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : 1,33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 66 PUs; Germans buy 4 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Southern France Germans take Southern France from Americans 1 artillery, 2 infantry and 9 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Eastern Persia to Kazakhstan Germans take Turkmenistan from Russians 1 infantry moved from Timguska to Novosibirsk Germans take Novosibirsk from Russians 2 infantry moved from Western Ukraine to Bryansk 1 fighter and 2 tactical_bombers moved from Ukraine to Bryansk 1 tactical_bomber moved from Sikang to Rostov Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Rostov Germans attack with 1 artillery, 2 infantry, 9 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 2 infantry Germans roll dice for 1 artillery, 2 infantry, 9 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/13 hits, 2,83 expected hits Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 infantry, 9 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 4/12 hits, 2,67 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 1 fighter and 2 tactical_bombers moved from Bryansk to Karelia 1 aaGun and 3 mech_infantrys moved from Novgorod to Karelia 2 mech_infantrys moved from Baltic States to Karelia 4 mech_infantrys moved from Poland to Novgorod 1 fighter moved from Germany to Karelia 2 fighters moved from Western Germany to Karelia 2 mech_infantrys moved from Germany to Baltic States 3 infantry moved from Western Germany to France 5 armour moved from Eastern Persia to Kazakhstan 2 armour moved from Eastern Persia to Kazakhstan 1 armour moved from Eastern Persia to Kazakhstan 2 aaGuns moved from Eastern Persia to West India 10 armour moved from Eastern Persia to West India 1 bomber moved from Sikang to Philippines 1 mech_infantry moved from Yenisey to Novosibirsk 2 bombers moved from Novgorod to Western Germany 2 infantry moved from Holland Belgium to France 1 infantry moved from Holland Belgium to France 1 infantry moved from Germany to Western Germany 5 infantry moved from Poland to Germany 1 tactical_bomber moved from Rostov to Ukraine Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Germany 3 artilleries placed in France Germans undo move 5. 3 artilleries placed in Germany Germans undo move 5. Germans undo move 1. 2 artilleries and 1 mech_infantry placed in Ukraine 2 armour placed in Germany 1 artillery placed in France Germans undo move 5. Germans undo move 4. 1 armour and 2 artilleries placed in Ukraine 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,50 Russians : 0,67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Eastern Persia Russians attack with 2 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Eastern Persia Russians win, taking Eastern Persia from Japanese with 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - Russians 8 armour, 14 artilleries and 35 infantry moved from Persia to Eastern Persia 2 aaGuns, 1 armour and 8 infantry moved from Hopei to Chahar 1 mech_infantry moved from Northwest Persia to Caucasus 4 mech_infantrys moved from Northwest Persia to Eastern Persia 1 artillery moved from Samara to Russia 1 fighter moved from Russia to Finland 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Place Units - Russians 3 mech_infantrys placed in Persia 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5 Russians collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Kazakhstan to Samara 1 bomber moved from Sikang to Samara 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Kazakhstan to Samara 1 bomber moved from Sikang to Samara 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 bomber moved from Caroline Islands to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 bomber moved from Samara to Novgorod 1 fighter moved from Sikang to India 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 2 armour and 17 mech_infantrys moved from Kweichow to Yunnan 2 infantry moved from Korea to Manchuria 1 aaGun and 2 infantry moved from Jehol to Manchuria 1 infantry moved from Amur to Manchuria 1 infantry moved from Siberia to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Hunan to Kweichow 6 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 46 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 25 Sea Zone to Japan 3 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from Sikang to Szechwan 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 fighters placed in Kwangtung Japanese undo move 3. Japanese undo move 2. 3 fighters placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0,17 Russians : -0,67 Japanese : -0,17
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@Sovietishcat , would you be so Kind and edit one Sub from Caro to sz54 please?
Thank you. -
TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Russia to Novgorod 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Russia to Novgorod 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 92 Sea Zone Americans attack with 2 destroyers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 30 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 3 fighters moved from Normandy Bordeaux to Finland 1 bomber moved from Novgorod to Finland 3 armour moved from Norway to Finland 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland Place Units - Americans 3 fighters placed in Normandy Bordeaux 3 fighters placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -0,33 Americans : -3,33 Japanese : 0,67 AA fire in Novgorod : : -0,17 AA fire in Germany : : 0,67
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 22 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Suiyuyan, round 2 : 5/22 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 54 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Americans buy 2 armour, 1 destroyer, 6 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers moved from Normandy Bordeaux to Germany 1 artillery and 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 bomber moved from Russia to Novgorod 2 destroyers and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone Combat - Americans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 92 Sea Zone Americans attack with 2 destroyers and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 30 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters moved from 30 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Queensland to Hawaiian Islands 3 fighters moved from Normandy Bordeaux to Finland 1 bomber moved from Novgorod to Finland 3 armour moved from Norway to Finland 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Germany to Finland Place Units - Americans 3 fighters placed in Normandy Bordeaux 3 fighters placed in Finland 2 armour and 1 mech_infantry placed in Norway 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 22 infantry moved from Chahar to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Suiyuyan, round 2 : 5/22 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Iraq 3 fighters moved from Egypt to Iraq 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Iraq British undo move 2. 2 armour and 1 mech_infantry placed in Iraq 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 2 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,33 Americans : -3,33 Chinese : 1,33 Japanese : 1,33 AA fire in Novgorod : : -0,17 AA fire in Germany : : 0,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 infantry and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 2 mech_infantrys in Bryansk, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 4 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 mech_infantrys in Bryansk, round 5 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 armour moved from Yugoslavia to Western Germany 1 armour, 1 infantry and 2 mech_infantrys moved from Northern Italy to Western Germany 1 aaGun moved from Yugoslavia to Northern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour moved from Tunisia to Libya 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : -0,33