@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 5PUs while taking ANZAC capital Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 armour and 6 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 armour and 4 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kiangsi to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Japan to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Jehol to Anhwe 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 transports placed in 39 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 infantry placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 fighter and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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Hold on a minor edit is comming.
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 5PUs while taking ANZAC capital Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 armour and 6 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 armour and 4 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kiangsi to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Japan to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Jehol to Anhwe 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 transports placed in 39 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 infantry placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 fighter and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 1 transport EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 4 bombers EDIT: Removing units owned by Japanese from Japan: 4 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Sikang: 1 armour and 5 mech_infantrys EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters EDIT: Removing units owned by Japanese from Korea: 2 fighters EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 5PUs while taking ANZAC capital Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 armour and 6 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 armour and 4 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kiangsi to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Japan to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Jehol to Anhwe 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 transports placed in 39 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 infantry placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 fighter and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 1 transport EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 4 bombers EDIT: Removing units owned by Japanese from Japan: 4 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Sikang: 1 armour and 5 mech_infantrys EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters EDIT: Removing units owned by Japanese from Korea: 2 fighters EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 5PUs while taking ANZAC capital Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 armour and 6 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 armour and 4 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kiangsi to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Japan to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Jehol to Anhwe 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 transports placed in 39 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 infantry placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 fighter and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 1 transport EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 4 bombers EDIT: Removing units owned by Japanese from Japan: 4 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Sikang: 1 armour and 5 mech_infantrys EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters EDIT: Removing units owned by Japanese from Korea: 2 fighters EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 2 fighters EDIT: Removing units owned by Japanese from Kwangtung: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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@Sovietishcat OK final!
Sorry for all the Edits.
Please use last file. Thank you. -
Sorry to bother, one more and that will be it, though @Sovietishcat
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from 62 Sea Zone to New South Wales 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese captures 5PUs while taking ANZAC capital Battle in 54 Sea Zone Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking New South Wales from ANZAC with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 6 fighters and 6 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 transport moved from 33 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 infantry moved from Kiangsi to Hunan 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Jehol to Hunan 1 armour and 6 mech_infantrys moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 armour and 4 mech_infantrys moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Kiangsi to Japan 1 bomber moved from Korea to Japan 1 fighter moved from Japan to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Jehol to Anhwe 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 3 transports placed in 39 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 1 infantry placed in Kwangtung 3 mech_infantrys placed in French Indo China 1 fighter and 3 infantry placed in Japan Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 74 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 97 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 102 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 artillery, 1 carrier, 1 infantry and 1 transport EDIT: Removing units owned by Japanese from India: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 4 bombers EDIT: Removing units owned by Japanese from Japan: 4 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Sikang: 1 armour and 5 mech_infantrys EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 5 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters EDIT: Removing units owned by Japanese from Korea: 2 fighters EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from India: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier and 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 2 fighters EDIT: Removing units owned by Japanese from Kwangtung: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Adding units owned by Japanese to Caroline Islands: 1 bomber EDIT: Removing units owned by Japanese from French Indo China: 2 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Japanese : 0,67
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@Sovietishcat , am not touching it now.
You can move now.Thank you for your Patience.
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Normandy Bordeaux to Northern Italy 4 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Normandy Bordeaux to Northern Italy 4 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France Combat - Americans Battle in Northern Italy Americans attack with 4 bombers and 5 fighters Italians defend with 1 aaGun, 1 armour, 1 factory_major and 3 infantry AA fire in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 4 bombers and 5 fighters in Northern Italy, round 2 : 2/9 hits, 5,17 expected hits Italians roll dice for 1 aaGun, 1 armour and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1,50 expected hits 1 aaGun owned by the Italians, 4 fighters owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 4 bombers and 1 fighter in Northern Italy, round 3 : 4/5 hits, 3,17 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1,17 expected hits 1 fighter owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win with 4 bombers remaining. Battle score for attacker is -30 Casualties for Americans: 5 fighters Casualties for Italians: 1 aaGun, 1 armour and 3 infantry Battle in Finland Americans attack with 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 3 mech_infantrys Americans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 30 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Finland to Norway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters moved from 30 Sea Zone to 26 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Gibraltar 3 bombers moved from Northern Italy to Normandy Bordeaux Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux Americans undo move 2. 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 3 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -1,00 Italians : 2,00 Americans : -3,50 AA fire in Northern Italy : : -0,50 Japanese : -0,33
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Hopei, round 2 : 1/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -2,50 Japanese : 0,67
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TripleA Manual Gamesave Post: Chinese round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Hopei, round 2 : 1/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 bombers EDIT: Adding units owned by Americans to Egypt: 3 bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -2,50 Japanese : 0,67
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 3 infantry moved from Egypt to Alexandria
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 7 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Normandy Bordeaux to Northern Italy 4 infantry and 1 mech_infantry moved from Norway to Finland 2 fighters moved from Norway to Finland 1 submarine moved from 26 Sea Zone to 30 Sea Zone 12 fighters moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern France 5 fighters moved from Normandy Bordeaux to Northern Italy 1 artillery moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 artillery moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France Combat - Americans Battle in Northern Italy Americans attack with 4 bombers and 5 fighters Italians defend with 1 aaGun, 1 armour, 1 factory_major and 3 infantry AA fire in Northern Italy : 0/3 hits, 0,50 expected hits Americans roll dice for 4 bombers and 5 fighters in Northern Italy, round 2 : 2/9 hits, 5,17 expected hits Italians roll dice for 1 aaGun, 1 armour and 3 infantry in Northern Italy, round 2 : 4/4 hits, 1,50 expected hits 1 aaGun owned by the Italians, 4 fighters owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 4 bombers and 1 fighter in Northern Italy, round 3 : 4/5 hits, 3,17 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 3 : 1/3 hits, 1,17 expected hits 1 fighter owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win with 4 bombers remaining. Battle score for attacker is -30 Casualties for Americans: 5 fighters Casualties for Italians: 1 aaGun, 1 armour and 3 infantry Battle in Finland Americans attack with 2 fighters, 4 infantry and 1 mech_infantry Germans defend with 3 mech_infantrys Americans roll dice for 2 fighters, 4 infantry and 1 mech_infantry in Finland, round 2 : 4/7 hits, 1,83 expected hits Germans roll dice for 3 mech_infantrys in Finland, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Finland Americans win, taking Finland from Germans with 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Battle in 30 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 12 fighters in 30 Sea Zone, round 2 : 3/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 2 fighters and 1 tactical_bomber Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 2,00 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux 2 fighters moved from Finland to Norway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 12 fighters moved from 30 Sea Zone to 26 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Northern Italy to Gibraltar 3 bombers moved from Northern Italy to Normandy Bordeaux Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux Americans undo move 2. 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 3 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 21 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Hopei, round 2 : 1/21 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 20 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 3 bombers EDIT: Adding units owned by Americans to Egypt: 3 bombers EDIT: Turning off Edit Mode Purchase Units - British British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British British converts factory_major into different units 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Southern France to Northern Italy British take Northern Italy from Italians 3 infantry moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Alexandria, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 7 : 0/1 hits, 0,33 expected hits British roll dice for 1 infantry in Alexandria, round 8 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 8 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win with 1 infantry remaining. Battle score for attacker is -9 Casualties for British: 3 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from Trans-Jordan to Egypt 3 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Normandy Bordeaux to Gibraltar 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 2 infantry and 1 marine moved from United Kingdom to 110 Sea Zone Place Units - British 3 fighters placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 British collect 33 PUs (6 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,00 Italians : 2,67 British : -2,00 Americans : -3,50 AA fire in Northern Italy : : -0,50 Chinese : -2,50 Japanese : 0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 2 armour and 1 fighter; Remaining resources: 7 PUs; Combat Move - Italians 2 infantry moved from France to Northern Italy 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Tobruk to Northern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Crete Battle in Northern Italy Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northern Italy Italians win, taking 97 Sea Zone from British, taking Crete from Neutral_Allies, taking Northern Italy from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Slovakia Hungary to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Alexandria to Tobruk 1 armour moved from Morocco to Tunisia 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 2 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33
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TripleA Move Summary: ANZAC round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 factory_minor, 1 harbour and 1 marine ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New South Wales, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 marine in New South Wales, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,5 ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,17 Japanese : 0,67
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Karelia to Finland 1 mech_infantry moved from Novgorod to Finland 2 bombers moved from Novgorod to Finland 1 fighter moved from Germany to Finland 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Yakut S.S.R. to Yenisey Germans take Yenisey from Russians 1 infantry moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 artillery and 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 5 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Germany to Holland Belgium 2 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Southern France 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Southern France 1 fighter moved from Germany to Finland 1 fighter and 2 tactical_bombers moved from Sikang to Rostov 1 bomber moved from Novgorod to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry Americans defend with 1 artillery Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Southern France Germans attack with 2 fighters and 3 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 3/5 hits, 1,50 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Finland Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry Americans defend with 4 infantry and 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Finland, round 2 : 3/7 hits, 2,83 expected hits Americans roll dice for 4 infantry and 1 mech_infantry in Finland, round 2 : 3/5 hits, 1,67 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Germans and 3 infantry owned by the Americans lost in Finland Germans roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Finland, round 3 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter, 2 infantry and 1 mech_infantry Casualties for Americans: 4 infantry and 1 mech_infantry Battle in Western Ukraine Germans attack with 5 infantry Russians defend with 1 infantry Germans roll dice for 5 infantry in Western Ukraine, round 2 : 1/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 2/7 hits, 3,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 3/6 hits, 3,00 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Rostov to Sikang 1 fighter and 2 tactical_bombers moved from Rostov to Ukraine 6 mech_infantrys moved from Bessarabia to Ukraine 2 artilleries and 2 infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Germany to Baltic States 4 mech_infantrys moved from Western Germany to Poland 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Southern France to Western Germany 1 fighter moved from Finland to Karelia 2 bombers moved from Finland to Novgorod 3 aaGuns and 19 armour moved from Persia to Eastern Persia 1 infantry moved from Western Germany to Holland Belgium 5 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 2 infantry moved from Germany to Western Germany 5 infantry moved from Germany to Poland Place Units - Germans 2 artilleries and 1 infantry placed in France 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 7 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,67 Americans : 2,00 Russians : 0,33