Also, if you can let me know how to handle the land battle if I only get 1 hit, do prefer to lose the bomber first or infantry, or shall I check with you?
It’s 1 bomber, 1 tac, and 1 fighter vs 1 UK bomber and 1 French inf
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Caucasus to Kazakhstan
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Kazakhstan
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Tunisia
2 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00
AA fire in Egypt : : 0,83
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;
Combat Move - Italians
3 armour moved from Caucasus to Kazakhstan
1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tobruk to Tunisia
Italians take Libya from British
Italians take Tunisia from Americans
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Kazakhstan
Italians attack with 3 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Tunisia
2 mech_infantrys moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 3 infantry
EDIT: Removing units owned by Italians from Germany: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00
AA fire in Egypt : : 0,83
Russians : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Northwest Persia to Iraq
6 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Southern Italy to Archangel
1 infantry moved from Novgorod to Archangel
1 fighter moved from Germany to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Western Germany to Finland
1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Timguska to Yenisey
Combat - Germans
Battle in Yenisey
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Yenisey, round 2 : 0/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yenisey
1 infantry owned by the Germans retreated to Evenkiyskiy
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Finland
Germans attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 mech_infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Iraq
Germans attack with 3 mech_infantrys and 6 tactical_bombers
British defend with 1 armour, 1 factory_minor and 3 infantry
Germans roll dice for 3 mech_infantrys and 6 tactical_bombers in Iraq, round 2 : 2/9 hits, 3,50 expected hits
British roll dice for 1 armour and 3 infantry in Iraq, round 2 : 2/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Iraq
Germans roll dice for 1 mech_infantry and 6 tactical_bombers in Iraq, round 3 : 4/7 hits, 3,17 expected hits
British roll dice for 1 armour and 1 infantry in Iraq, round 3 : 2/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq
Germans win with 5 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 armour and 3 infantry
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from Finland to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
7 mech_infantrys moved from Germany to Baltic States
10 infantry moved from Germany to Poland
13 infantry moved from Western Germany to France
12 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Western Germany to France
2 aaGuns, 9 artilleries, 1 fighter and 17 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Southern Italy
1 fighter moved from Caucasus to Northwest Persia
5 tactical_bombers moved from Iraq to Northwest Persia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 1.
3 mech_infantrys placed in Ukraine
2 artilleries and 1 mech_infantry placed in Novgorod
3 artilleries placed in France
2 bombers, 1 fighter and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,2,6,5,5,2,2,3,6,3
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -2,50
British : 1,67
Americans : -0,67
Russians : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Rostov
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
4 aaGuns, 1 artillery and 3 infantry moved from Russia to Tambov
1 fighter moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Belarus to Tambov
15 artilleries and 39 infantry moved from Volgograd to Caucasus
8 armour moved from Volgograd to Caucasus
Place Units - Russians
2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : 0,33
Russians : -1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Korea to Sakha
1 bomber moved from Japan to Sakha
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers, 1 fighter and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Korea to Sakha
1 bomber moved from Japan to Sakha
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Anhwe
1 bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 marine moved from Solomon Islands to 49 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in New Zealand
Battle in Siberia
Battle in Iraq
Battle in 54 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Siberia from Russians, taking Iraq from British with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in West India, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in West India, round 3 : 3/3 hits, 1,50 expected hits
UK_Pacific roll dice for 2 artilleries in West India, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 2 artilleries owned by the British lost in West India
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in Sakha
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 fighter in Sakha, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Sakha, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Sakha
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Sikang
1 aaGun and 1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Shantung to Jehol
2 infantry moved from Kwangtung to Kiangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsi
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 infantry moved from New Britain to 47 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 49 Sea Zone to 63 Sea Zone
2 fighters moved from 54 Sea Zone to 63 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Korea to Japan
1 bomber and 1 fighter moved from Sakha to Korea
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
2 bombers and 1 fighter placed in Japan
7 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from Japan: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : -0,67
UK_Pacific : 1,33
Russians : -0,33
Japanese : 1,33
@Sovietishcat i bought to many Inf., thinking i had for each Ic thr Right amount of them.
I swapped 4 for 2 Subs. Honestly i have figured this out at my placing Phase after i have rolled the dice.
You have any reason to object and i would be Thankful if you would allow me this this turn.
Best regards
AetV
@aequitas-et-veritas I am okay with it but last night I edited my Russia units with my chinese but I forgot to save the file, would you mind if I edit those troops in Hopei?
@Sovietishcat then we are even i guess.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Norway to Finland
2 bombers moved from Norway to Germany
1 bomber moved from Persia to 80 Sea Zone
2 fighters moved from Norway to Finland
2 bombers and 4 fighters moved from Norway to Western Germany
9 bombers moved from Persia to Kazakhstan
@aequitas-et-veritas Intercept bombing raid in W.Germany?
@aequitas-et-veritas said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:
@Sovietishcat then we are even i guess.
@aequitas-et-veritas ok deal :relaxed:
@Sovietishcat said in L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2:
@aequitas-et-veritas Intercept bombing raid in W.Germany?
NO thank you.
AA_gun feast!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Norway to Finland
2 bombers moved from Norway to Germany
1 bomber moved from Persia to 80 Sea Zone
2 fighters moved from Norway to Finland
2 bombers and 4 fighters moved from Norway to Western Germany
9 bombers moved from Persia to Kazakhstan
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 80 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 80 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Americans attack with 9 bombers
Italians defend with 3 armour
Americans roll dice for 9 bombers in Kazakhstan, round 2 : 7/9 hits, 6,00 expected hits
Italians roll dice for 3 armour in Kazakhstan, round 2 : 1/3 hits, 1,50 expected hits
1 bomber owned by the Americans and 3 armour owned by the Italians lost in Kazakhstan
Americans win with 8 bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 bomber
Casualties for Italians: 3 armour
Cleaning up after air battles
Non Combat Move - Americans
8 bombers moved from Kazakhstan to Persia
2 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
2 transports moved from 125 Sea Zone to 110 Sea Zone
2 destroyers moved from 125 Sea Zone to 110 Sea Zone
3 aaGuns moved from Western United States to 10 Sea Zone
3 aaGuns and 4 transports moved from 10 Sea Zone to 26 Sea Zone
3 aaGuns moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 6 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
12 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 fighters moved from Finland to Norway
2 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from 80 Sea Zone to Persia
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
2 infantry and 1 mech_infantry placed in Norway
2 fighters placed in Normandy Bordeaux
1 fighter placed in 110 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,50
AA fire in Western Germany : : -0,33
Americans : 0,33
AA fire in Germany : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
18 infantry moved from Hopei to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Trans-Jordan to Iraq
4 fighters and 1 tactical_bomber moved from Persia to Iraq
6 submarines moved from 97 Sea Zone to 95 Sea Zone