@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L19 BM3 Sovietishcat (L) vs AetV (X+3) Game 2
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 14 infantry moved from Jehol to Chahar Combat - Chinese Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,33 Japanese : -0,67
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - British British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Libya to Tobruk British take Tobruk from Italians 1 artillery moved from Iraq to Northwest Persia
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 8 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 2 carriers, 6 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 submarine moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Non Combat Move - Americans 1 artillery and 3 infantry moved from Quebec to 106 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 3 infantry moved from 123 Sea Zone to Iceland 12 bombers moved from West India to Russia 2 bombers moved from Tsinghai to Russia 4 fighters moved from Eastern United States to Iceland 3 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone 1 artillery moved from Tunisia to Libya Place Units - Americans 8 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 14 infantry moved from Jehol to Chahar Combat - Chinese Battle in Chahar Chinese attack with 14 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 14 infantry in Chahar, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 14 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Chahar 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 13 PUs; end with 14 PUs Purchase Units - British British buy 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 armour moved from Libya to Tobruk British take Tobruk from Italians 1 artillery moved from Iraq to Northwest Persia Combat - British Battle in Northwest Persia British attack with 2 artilleries and 2 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 artilleries and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 3 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British 1 aaGun moved from Iraq to Northwest Persia 2 armour and 2 mech_infantrys moved from Persia to Northwest Persia 2 armour and 3 mech_infantrys moved from Persia to Iraq 1 armour moved from Iraq to Egypt 2 artilleries moved from Persia to Iraq 1 armour and 7 mech_infantrys moved from Eastern Persia to Iraq 3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia 3 fighters and 1 tactical_bomber moved from Tsinghai to Russia 1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 3 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 British collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00 British : 0,67 Chinese : -0,33 Japanese : -0,67
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@Sovietishcat i noticed that you moved your Art out of Tunisia.
This prevents you from getting the US NO.
Maybe it was intended by you.
I am just asking if you are aware of it?! -
Will move with Italy now. It shouldn’t affect your US decission.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 armour, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Rostov to Bryansk 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Tobruk Combat - Italians Battle in Tobruk Italians attack with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 bomber, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 2/7 hits, 2,00 expected hits British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Tobruk Italians win, taking Tobruk from British with 1 armour, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Bryansk Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 artillery moved from Rostov to Caucasus 1 bomber moved from Tobruk to Southern Italy 3 infantry moved from Western Germany to Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,1,4,4,2,3,3,4,6 Italians collect 5 PUs (10 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,50 Russians : -0,33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone ANZAC take 54 Sea Zone from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Americans from Libya: 1 artillery EDIT: Adding units owned by Americans to Tunisia: 1 artillery EDIT: Changing PUs for Americans from 78 to 83 EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas Ya I probably moved my USA art by mistake; thanks to let me know… I moved it and added my bonus… :relaxed:
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 24 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Yakut S.S.R. to Buryatia Germans take Buryatia from Russians 4 infantry moved from Rostov to Tambov 4 fighters and 6 tactical_bombers moved from Caucasus to Tambov 21 armour and 10 mech_infantrys moved from Caucasus to Northwest Persia 4 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 2 bombers moved from Western Germany to Tunisia Combat - Germans Battle in Tambov Germans attack with 4 fighters, 4 infantry and 6 tactical_bombers Russians defend with 1 artillery and 8 infantry Germans roll dice for 4 fighters, 4 infantry and 6 tactical_bombers in Tambov, round 2 : 4/14 hits, 6,33 expected hits Russians roll dice for 1 artillery and 8 infantry in Tambov, round 2 : 2/9 hits, 3,00 expected hits 4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Germans roll dice for 4 fighters, 2 infantry and 6 tactical_bombers in Tambov, round 3 : 3/12 hits, 6,00 expected hits Russians roll dice for 1 artillery and 4 infantry in Tambov, round 3 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 4 fighters, 1 infantry and 6 tactical_bombers in Tambov, round 4 : 8/11 hits, 5,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 4 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 8 infantry Battle in Northwest Persia Germans attack with 25 armour and 12 mech_infantrys British defend with 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Germans roll dice for 25 armour and 12 mech_infantrys in Northwest Persia, round 2 : 16/37 hits, 14,50 expected hits British roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 1 aaGun owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 25 armour and 10 mech_infantrys remaining. Battle score for attacker is 28 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Battle in Tunisia Germans attack with 2 bombers British defend with 1 artillery; Americans defend with 1 artillery Germans roll dice for 2 bombers in Tunisia, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 2 artilleries in Tunisia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Tunisia Germans roll dice for 2 bombers in Tunisia, round 3 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans and 1 artillery owned by the Americans lost in Tunisia Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 artillery Casualties for Germans: 1 bomber Casualties for Americans: 1 artillery Non Combat Move - Germans 1 bomber moved from Tunisia to Southern Italy 1 aaGun and 4 infantry moved from France to Western Germany 6 mech_infantrys moved from Western Germany to Germany 5 infantry moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 4 fighters and 6 tactical_bombers moved from Tambov to Caucasus 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun, 9 artilleries and 17 infantry moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 aaGun and 2 infantry placed in Novgorod 2 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 10 infantry placed in Germany 9 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,4,3,4,3,1,4,6,2,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : -0,67 Americans : 0,00 Russians : -2,33
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TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Germans 3 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 8 armour, 15 artilleries and 39 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 1,67 expected hits Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Bryansk Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Tambov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 8 armour, 15 artilleries and 40 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 8 armour, 15 artilleries and 40 infantry in Volgograd, round 2 : 15/63 hits, 18,17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 8 armour, 15 artilleries and 40 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 2 aaGuns moved from Shensi to Suiyuyan 1 armour and 8 infantry moved from Shensi to Suiyuyan 2 infantry moved from Tsinghai to Kazakhstan 1 fighter moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,17 Italians : -1,00 Russians : -3,83
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 46 Sea Zone to Dutch New Guinea 3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Sakha to Siberia 2 fighters moved from Japan to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsi to Shantung 1 bomber moved from Kiangsi to Manchuria 3 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 bomber moved from Kiangsi to Manchuria 1 fighter moved from Kiangsi to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 77 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 fighter, 8 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from New Guinea to Dutch New Guinea 1 cruiser and 1 marine moved from 46 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 46 Sea Zone to 33 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 1 fighter moved from 46 Sea Zone to Dutch New Guinea 3 fighters and 5 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from Sakha to Siberia 2 fighters moved from Japan to Siberia 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Kiangsu to Shantung 1 mech_infantry moved from Kiangsi to Shantung 1 bomber moved from Kiangsi to Manchuria 3 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 bomber moved from Kiangsi to Manchuria 1 fighter moved from Kiangsi to Shantung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Dutch New Guinea Japanese attack with 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 2/3 hits, 0,83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Dutch New Guinea from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shantung, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shantung Japanese roll dice for 1 fighter and 1 mech_infantry in Shantung, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manchuria Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Manchuria, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Siberia Japanese attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters and 2 infantry in Siberia, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Siberia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia retreated to Siberia Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in West India Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 54 Sea Zone Japanese attack with 3 fighters, 1 submarine and 5 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from ANZAC with 3 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 mech_infantry moved from Borneo to 43 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi 5 mech_infantrys moved from India to Yunnan 1 aaGun and 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Manchuria to Japan 1 bomber moved from Manchuria to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 3 infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from West India to India 1 armour moved from Yunnan to Burma 1 fighter moved from Shantung to Hunan 1 mech_infantry moved from Kiangsi to Kiangsu 2 fighters moved from Siberia to Korea 1 submarine moved from 3 Sea Zone to 5 Sea Zone 2 carriers moved from 46 Sea Zone to 49 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 2 carriers moved from 46 Sea Zone to 47 Sea Zone 1 fighter moved from Dutch New Guinea to New Guinea 2 tactical_bombers moved from 54 Sea Zone to 47 Sea Zone 1 battleship moved from 46 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 30 Sea Zone 1 destroyer moved from 46 Sea Zone to 47 Sea Zone 2 destroyers moved from 46 Sea Zone to 33 Sea Zone 1 carrier moved from 46 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 47 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 47 Sea Zone 1 fighter moved from Caroline Islands to 47 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 mech_infantry moved from India to Burma 1 fighter moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 fighter and 2 infantry placed in Japan 1 carrier and 2 transports placed in 39 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,33 UK_Pacific : 0,67 Russians : 1,33 Japanese : 0,50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 bombers moved from Russia to 115 Sea Zone 2 artilleries and 1 infantry moved from Norway to 112 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in 115 Sea Zone Americans attack with 4 bombers Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Americans 4 bombers moved from 115 Sea Zone to Norway 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 10 bombers moved from Russia to Persia 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 8 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Iceland to Norway Place Units - Americans 4 carriers and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,83 Americans : -0,67
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TripleA Move Summary: Chinese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,67
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TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 2 artilleries moved from Eastern Persia to West India 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 carriers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 bombers moved from Russia to 115 Sea Zone 2 artilleries and 1 infantry moved from Norway to 112 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 2 artilleries and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Siberia to Sakha Russians take Sakha from Japanese Combat - Americans Battle in Normandy Bordeaux Battle in 115 Sea Zone Americans attack with 4 bombers Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged Americans roll dice for 4 bombers in 115 Sea Zone, round 2 : 2/4 hits, 2,67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone 1 transport owned by the Germans lost in 115 Sea Zone Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - Americans 4 bombers moved from 115 Sea Zone to Norway 1 artillery and 3 infantry moved from Iceland to 123 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 artillery and 3 infantry moved from 125 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Norway 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 10 bombers moved from Russia to Persia 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 10 Sea Zone 8 fighters moved from Western United States to Hawaiian Islands 4 fighters moved from 26 Sea Zone to Hawaiian Islands 3 destroyers moved from 112 Sea Zone to 110 Sea Zone 2 carriers moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 4 fighters moved from Iceland to Norway Place Units - Americans 4 carriers and 1 transport placed in 10 Sea Zone 1 factory_minor placed in Norway Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Chahar to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern Persia to West India 2 artilleries moved from Eastern Persia to West India 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - British Battle in West India British attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 infantry in West India, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 3 aaGuns and 8 infantry moved from Eastern Persia to Persia 3 armour and 10 mech_infantrys moved from Iraq to Persia 4 artilleries and 3 infantry moved from Iraq to Persia 1 fighter moved from Egypt to Persia 1 armour moved from Egypt to Iraq 1 artillery moved from Anglo Egyptian Sudan to Egypt 3 fighters and 1 tactical_bomber moved from Russia to Persia 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 3 infantry placed in Iraq 3 armour placed in Persia 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,83 British : 1,67 Americans : -0,67 Chinese : 0,33 Japanese : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 3 armour moved from Caucasus to Kazakhstan 1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Kazakhstan Italians attack with 3 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 3 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Tunisia 2 mech_infantrys moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4 Italians collect 6 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 0,00 AA fire in Egypt : : 0,83 Russians : 1,00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 3 armour moved from Caucasus to Kazakhstan 1 artillery and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Tobruk to Tunisia Italians take Libya from British Italians take Tunisia from Americans 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Kazakhstan Italians attack with 3 armour, 1 artillery and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 1/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan Italians roll dice for 3 armour and 1 artillery in Kazakhstan, round 3 : 3/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 artillery and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 3 infantry moved from Tobruk to Libya 1 mech_infantry moved from Tobruk to Tunisia 2 mech_infantrys moved from Germany to Western Germany 1 fighter and 1 tactical_bomber moved from Caucasus to Southern Italy Place Units - Italians 1 destroyer and 2 submarines placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,6,4,5,3,1,1,3,4 Italians collect 6 PUs (10 lost to blockades); end with 8 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 3 infantry EDIT: Removing units owned by Italians from Germany: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,00 AA fire in Egypt : : 0,83 Russians : 1,00