@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsW@W captain walker (axis) vs dawgoneit
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from N.Karelia to Murmansk Finns take Murmansk from Russians 2 Infantrys moved from Helsinki to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Estonia Finns take Estonia from Russians Purchase Units - Finns Finns buy 2 Artillerys and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia 1 Infantry moved from Tampere to Kotka 1 Infantry moved from Oulu to Kotka 2 Infantrys moved from Helsinki to Tampere 1 Infantry moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Estonia : 1 flag, 2 Infantrys Murmansk : 1 flag, 1 Infantry N.Karelia : 1 flag, 1 Infantry Kotka : 2 Infantrys Helsinki : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter and 3 Infantrys Oulu : 1 Infantry Tampere : 3 Infantrys 24 Sea Zone : 1 Destroyer, 1 Submarine and 1 TransportProduction/PUs Summary :
Germans : 78 / 87 Russians : 99 / 103 Italians : 70 / 74 French : 36 / 37 Yamamoto : 73 / 81 Chinese : 36 / 42 Hisaichi : 61 / 63 British : 102 / 96 Anzac : 36 / 36 Dutch : 16 / 18 Finns : 15 / 15 Romanians : 13 / 13 Thai : 8 / 8 Americans : 97 / 99 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 2 Infantrys and 1 Tank moved from Odessa to Donetsk 1 Fighter moved from E.Romania to Donetsk Purchase Units - Romanians Romanians buy 2 Elites, 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank in Donetsk, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 3 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Donetsk to Odessa 2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania Place Units - Romanians 2 Elites, 1 Infantry and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Romanians : -0.17 Russians : 0.33Territory Summary for Romanians :
Donetsk : 1 flag, 2 Artillerys, 1 Infantry and 1 Tank Odessa : 1 flag, 1 Fighter and 3 Infantrys Bucharest : 1 AAGun, 2 Elites, 1 Factory, 1 Infantry and 1 Tank Bulgaria : 1 Infantry E.Romania : 2 Artillerys, 1 Elite and 1 InfantryProduction/PUs Summary :
Germans : 78 / 87 Russians : 97 / 103 Italians : 70 / 74 French : 36 / 37 Yamamoto : 73 / 81 Chinese : 36 / 42 Hisaichi : 61 / 63 British : 102 / 96 Anzac : 36 / 36 Dutch : 16 / 18 Finns : 15 / 15 Romanians : 15 / 15 Thai : 8 / 8 Americans : 97 / 99 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Infantry moved from S.Thailand to Burma 1 Artillery, 2 Infantrys and 1 Tank moved from S.Thailand to N.Thailand Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma 1 Artillery retreated to S.Thailand British win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Thai: 1 Infantry Battle in N.Thailand Thai attack with 1 Artillery, 2 Infantrys and 1 Tank French defend with 1 Infantry Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.Thailand, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Thailand Thai win, taking N.Thailand from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
British : 0.33 Chinese : -0.33 Thai : -0.67Territory Summary for Thai :
N.Thailand : 1 Artillery, 2 Infantrys and 1 Tank S.Thailand : 1 Artillery and 5 Infantrys Bangkok : 1 AAGun, 1 Factory and 4 InfantrysProduction/PUs Summary :
Germans : 78 / 87 Russians : 97 / 103 Italians : 70 / 74 French : 36 / 37 Yamamoto : 73 / 81 Chinese : 34 / 42 Hisaichi : 61 / 63 British : 102 / 96 Anzac : 36 / 36 Dutch : 16 / 18 Finns : 15 / 15 Romanians : 15 / 15 Thai : 10 / 10 Americans : 97 / 99 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans Americans loses 0 PUs for violating Galapagoss neutrality. 1 Carrier, 2 Destroyers and 2 Fighters moved from 78 Sea Zone to 72 Sea Zone 4 Transports moved from 119 Sea Zone to 100 Sea Zone 1 Artillery moved from Colombia to 100 Sea Zone 1 Artillery moved from 100 Sea Zone to Galapagos Americans take Galapagos from Neutral 3 Infantrys and 3 Tanks moved from Colombia to 100 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 100 Sea Zone to 119 Sea Zone 3 Infantrys and 3 Tanks moved from 119 Sea Zone to N.Chile 1 Artillery, 1 Elite and 2 Tanks moved from Santiago to N.Chile 2 Infantrys moved from Iceland to 4 Sea Zone 2 Infantrys and 1 Transport moved from 4 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Munster 1 Infantry moved from Washington to 13 Sea Zone 1 Elite moved from Washington to 13 Sea Zone 2 Infantrys moved from Northeast USA to 13 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 13 Sea Zone to 8 Sea Zone 2 Destroyers and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 1 Destroyer and 1 Submarine moved from 28 Sea Zone to 8 Sea Zone 2 Infantrys moved from Quebec to Montreal 1 Infantry moved from Northeast USA to Quebec 1 Fighter moved from Colombia to Quebec 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters moved from 98 Sea Zone to 104 Sea Zone Purchase Units - Americans Americans buy 6 ArmoredCars, 2 Artillerys, 2 B.Transports, 1 Cruiser, 2 Destroyers, 1 Elite, 3 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Munster Americans attack with 2 Infantrys Neutral defend with 1 Infantry Americans roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Americans roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Infantry in Munster, round 4 : 0/1 hits, 0.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Americans: 2 Infantrys Battle in N.Chile Americans attack with 1 Artillery, 1 Elite, 3 Infantrys and 5 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 5 Tanks in N.Chile, round 2 : 6/10 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 1 Elite, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans Place Units - Americans 1 Artillery and 1 Infantry placed in Alaska 1 Cruiser placed in 71 Sea Zone 1 Destroyer and 1 Submarine placed in 98 Sea Zone 2 B.Transports, 1 Destroyer and 1 Submarine placed in 13 Sea Zone 3 ArmoredCars placed in Santiago 3 ArmoredCars, 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine placed in Washington Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : 1.00 Americans : 1.50 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Artillery, 2 Infantrys and 2 Tanks moved from Lorraine to Picardy 1 Stuka moved from Burgundy to Picardy 1 Stuka and 1 Tank moved from Rhine to Picardy 1 Tank moved from Bavaria to Picardy 3 Fighters moved from Oulu to 6 Sea Zone 1 Bomber moved from Danzig to 6 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Vyborg 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Cruiser moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Cruiser, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Vyborg 1 Infantry and 1 Tank moved from East Prussia to Latvia 1 Artillery moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Artillery, 5 Infantrys and 2 Tanks moved from Brest to Kiev 3 Artillerys, 8 Infantrys and 3 Tanks moved from Vinnytsia to Kiev Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 13 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks French defend with 1 Bunker Germans roll dice for 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks in Picardy, round 2 : 5/9 hits, 4.00 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the French lost in Picardy Germans win, taking Picardy from French with 1 Artillery, 2 Infantrys, 2 Stukas and 4 Tanks remaining. Battle score for attacker is 6 Casualties for French: 1 Bunker Battle in Vyborg Germans attack with 2 Artillerys, 1 Elite and 3 Infantrys Russians defend with 2 ArmoredCars and 2 Tanks Germans roll dice for 1 Battleship and 1 Cruiser in Vyborg, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Vyborg, round 2 : 1/6 hits, 1.83 expected hits Russians roll dice for 2 ArmoredCars and 2 Tanks in Vyborg, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg Germans roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Vyborg, round 3 : 4/5 hits, 1.67 expected hits Russians roll dice for 1 ArmoredCar and 2 Tanks in Vyborg, round 3 : 2/3 hits, 1.17 expected hits 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is 12 Casualties for Germans: 3 Infantrys Casualties for Russians: 2 ArmoredCars and 2 Tanks Battle in 6 Sea Zone Germans attack with 1 Bomber and 3 Fighters Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 1 Bomber and 3 Fighters in 6 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Bomber and 2 Fighters in 6 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Destroyer and 1 Transport in 6 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 19 Casualties for Germans: 1 Fighter Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Battle in Kiev Germans attack with 4 Artillerys, 13 Infantrys and 5 Tanks Russians defend with 1 Artillery and 2 Infantrys Germans roll dice for 4 Artillerys, 13 Infantrys and 5 Tanks in Kiev, round 2 : 7/22 hits, 6.67 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 4 Artillerys, 13 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Lithuania Germans attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Latvia Germans attack with 1 Infantry and 1 Tank Russians defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry and 1 Tank in Latvia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Tank in Latvia, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Tank in Latvia, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Latvia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Tank remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 AAGun moved from Warsaw to Brest 1 AAGun, 1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia 1 Artillery and 2 Infantrys moved from Bohemia to Krakow 1 Artillery and 2 Infantrys moved from Danzig to Brest 1 Artillery and 1 Infantry moved from Danzig to Brest 2 Infantrys moved from Hamburg to Pomerania 2 Stukas moved from Picardy to Lorraine 2 ArmoredCars moved from Rhine to Lorraine 1 Artillery and 1 Infantry moved from Bavaria to Lorraine 1 Infantry moved from Saxony to Rhine 1 Tank moved from Berlin to Rhine 2 Tanks moved from Bohemia to Lorraine 3 Infantrys moved from Burgundy to Picardy 2 Fighters moved from 6 Sea Zone to Oulu 1 Bomber moved from 6 Sea Zone to Helsinki 1 Artillery and 4 Infantrys moved from Lapland to N.Karelia Place Units - Germans 1 Factory placed in Vinnytsia 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Artillerys and 4 Infantrys placed in Hamburg 2 ArmoredCars and 3 Tanks placed in Bohemia 2 Tanks placed in Berlin Turn Complete - Germans Germans collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : 1.00 French : -0.50 Russians : -1.67Territory Summary for Germans :
Pomerania : 2 Infantrys Berlin : 1 AAGun, 1 Factory and 2 Tanks Rhine : 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Bohemia : 2 ArmoredCars, 1 Factory and 3 Tanks Bavaria : 1 AAGun, 1 Factory and 3 Infantrys Hamburg : 1 AAGun, 2 Artillerys, 1 Factory and 4 Infantrys Lithuania : 1 flag, 1 Artillery and 1 Infantry Kiev : 1 flag, 4 Artillerys, 13 Infantrys and 5 Tanks Vinnytsia : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Crimea : 1 flag, 1 Tank Latvia : 1 flag, 1 Tank N.Karelia : 1 Artillery and 4 Infantrys Burgundy : 1 flag, 1 Artillery Lorraine : 1 flag, 2 ArmoredCars, 1 Artillery, 1 Infantry, 2 Stukas and 2 Tanks Languedoc : 1 flag Picardy : 1 flag, 1 Artillery, 5 Infantrys and 4 Tanks Equatoria : 1 Infantry Helsinki : 1 Bomber Oulu : 2 Fighters Vyborg : 2 Artillerys and 1 Elite Krakow : 1 flag, 1 Artillery and 2 Infantrys Warsaw : 1 flag, 1 Artillery, 1 Factory and 3 Infantrys Brest : 1 flag, 1 AAGun, 3 Artillerys and 6 Infantrys Danzig : 1 flag Hungary : 1 flag 24 Sea Zone : 1 Battleship, 1 Cruiser, 2 Destroyers, 2 Submarines, 1 T.Boat and 2 Transports 43 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 86 / 86 Russians : 89 / 103 Italians : 70 / 74 French : 34 / 37 Yamamoto : 73 / 81 Chinese : 34 / 42 Hisaichi : 61 / 63 British : 102 / 96 Anzac : 36 / 36 Dutch : 16 / 18 Finns : 17 / 15 Romanians : 15 / 15 Thai : 10 / 10 Americans : 100 / 100 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 3 Infantrys moved from W.Iran to Iraq 6 Tanks moved from E.Iran to Iraq 2 Artillerys moved from E.Iran to W.Iran 1 Artillery and 6 Infantrys moved from Yakutsk to Ayan 2 Infantrys moved from S.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 1 Artillery, 2 Infantrys, 6 Mech.Infs and 2 Tanks moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Sibirsky to Evenkia 4 ArmoredCars moved from Arkhangelsk to N.Karelia 1 Infantry moved from S.Karelia to N.Karelia 2 Mech.Infs moved from Moscow to N.Karelia 3 Infantrys moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 2 Mech.Infs moved from Moscow to Vyborg 5 Infantrys moved from Rostov to Donetsk 1 Bomber and 1 Fighter moved from Kursk to Donetsk 2 Mech.Infs moved from Moscow to Donetsk 3 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Minsk to Novgorod 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Arkhangelsk to S.Karelia 2 Mech.Infs moved from Moscow to Kursk 2 Mech.Infs moved from Moscow to Kursk Purchase Units - Russians Russians buy 4 ArmoredCars, 3 HeavyTanks, 10 Infantrys and 8 Mech.Infs; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs Germans defend with 2 Artillerys and 1 Elite Russians roll dice for 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs in Vyborg, round 2 : 3/6 hits, 2.00 expected hits Finns roll dice for 2 Artillerys and 1 Elite in Vyborg, round 2 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 11 Casualties for Germans: 2 Artillerys and 1 Elite Battle in Ayan Russians attack with 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks in Ayan, round 2 : 5/18 hits, 6.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Artillerys, 8 Infantrys, 6 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Donetsk Russians attack with 1 Bomber, 1 Fighter, 5 Infantrys and 2 Mech.Infs Romanians defend with 2 Artillerys, 1 Infantry and 1 Tank Russians roll dice for 1 Bomber, 1 Fighter, 5 Infantrys and 2 Mech.Infs in Donetsk, round 2 : 5/9 hits, 2.83 expected hits Romanians roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Donetsk, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Romanians, 1 Tank owned by the Romanians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter, 4 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 13 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 Artillerys, 1 Infantry and 1 Tank Battle in N.Karelia Russians attack with 4 ArmoredCars, 1 Infantry and 2 Mech.Infs Germans defend with 1 Artillery and 4 Infantrys; Finns defend with 1 Infantry Russians roll dice for 4 ArmoredCars, 1 Infantry and 2 Mech.Infs in N.Karelia, round 2 : 3/7 hits, 2.33 expected hits Finns roll dice for 1 Artillery and 5 Infantrys in N.Karelia, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 4 ArmoredCars and 2 Mech.Infs in N.Karelia, round 3 : 2/6 hits, 2.00 expected hits Finns roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 1/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 2 Infantrys owned by the Germans lost in N.Karelia Russians roll dice for 3 ArmoredCars and 2 Mech.Infs in N.Karelia, round 4 : 0/5 hits, 1.67 expected hits Finns roll dice for 1 Artillery in N.Karelia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians lost in N.Karelia Russians roll dice for 2 ArmoredCars and 2 Mech.Infs in N.Karelia, round 5 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Artillery in N.Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in N.Karelia Russians win, taking N.Karelia from Finns with 2 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 4 Casualties for Russians: 2 ArmoredCars and 1 Infantry Casualties for Finns: 1 Infantry Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Chita Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Artillery moved from S.Buryat Mongolia to N.Buryat Mongolia 1 AAGun moved from Rostov to Kursk 1 Bomber and 1 Fighter moved from Donetsk to Kursk 1 Adv.Fighter moved from Vyborg to Leningrad Place Units - Russians 2 HeavyTanks and 2 Infantrys placed in Leningrad 1 HeavyTank and 2 Infantrys placed in Kursk 4 Infantrys placed in Arkhangelsk Russians undo move 3. 2 ArmoredCars and 2 Mech.Infs placed in Arkhangelsk 1 ArmoredCar, 3 Infantrys and 2 Mech.Infs placed in Sibirsky 1 ArmoredCar, 3 Infantrys and 4 Mech.Infs placed in Moscow Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Romanians : -0.50 Hisaichi : -1.00 Finns : -1.67 Russians : 1.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 unit repaired. 1 Infantry moved from S.Algeria to E.Morocco 1 Elite moved from Provence to 43 Sea Zone 1 Cruiser and 1 Elite moved from 43 Sea Zone to 41 Sea Zone 1 Elite moved from 41 Sea Zone to E.Morocco 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 3 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Infantry moved from Kufra to Darfur 1 Artillery moved from French Equatorial Africa to Darfur 1 Tank moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 Tank moved from Nigeria to French Sudan Italians take French Sudan from French 2 Fighters moved from Tobruk to Darfur 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete Italians take Crete from British 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 1 Battleship moved from 48 Sea Zone to 51 Sea Zone Purchase Units - Italians Italians buy 2 ArmoredCars, 1 Factory, 2 HeavyTanks, 14 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Darfur Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Darfur, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Mersa Matruh Italians attack with 1 Artillery, 2 Fighters and 1 Infantry British defend with 1 Infantry Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in E.Morocco Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks French defend with 1 AAGun, 1 Artillery, 1 Factory and 9 Infantrys Italians roll dice for 1 Cruiser in E.Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys, 4 Mech.Infs and 3 Tanks in E.Morocco, round 2 : 11/18 hits, 6.67 expected hits French roll dice for 1 Artillery and 9 Infantrys in E.Morocco, round 2 : 4/10 hits, 3.33 expected hits 1 Artillery owned by the French, 9 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 4 ArmoredCars, 2 Artillerys, 1 Elite, 4 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 4 Infantrys Casualties for French: 1 Artillery and 9 Infantrys Non Combat Move - Italians 1 Artillery and 5 Infantrys moved from Provence to Burgundy 2 Infantrys moved from Lombardy to Provence 2 Tanks moved from Lombardy to Burgundy 1 Carrier, 3 Destroyers and 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from Mersa Matruh to 51 Sea Zone 4 Infantrys moved from Tobruk to Kufra 1 Fighter moved from Darfur to Tobruk 1 Fighter moved from Darfur to French Equatorial Africa 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery and 1 Elite moved from Rome to 46 Sea Zone 2 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys moved from Rome to Campania 1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Transports moved from 43 Sea Zone to 46 Sea Zone Place Units - Italians 1 Factory placed in Greece 4 Infantrys placed in Provence 2 ArmoredCars, 1 HeavyTank and 2 Tanks placed in Lombardy 1 HeavyTank and 3 Infantrys placed in Tunis 7 Infantrys placed in Rome Turn Complete - Italians Italians collect 81 PUs; end with 81 PUsCombat Hit Differential Summary :
Italians : 3.83 British : 0.67 French : 0.67Territory Summary for Italians :
Rome : 1 Factory and 7 Infantrys Lombardy : 1 AAGun, 2 ArmoredCars, 1 Factory, 1 HeavyTank and 2 Tanks Tobruk : 1 AAGun, 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Campania : 3 Infantrys Kufra : 4 Infantrys Burgundy : 3 Artillerys, 8 Infantrys and 3 Tanks Aquitaine : 1 flag Orleanais : 1 flag Brittany : 1 flag Provence : 1 flag, 1 AAGun, 1 Factory and 6 Infantrys N.Algeria : 1 flag French Equatorial Africa : 1 flag, 1 Artillery, 1 Fighter and 3 Infantrys E.Morocco : 1 flag, 1 AAGun, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Factory, 4 Mech.Infs and 3 Tanks S.Algeria : 1 flag S.Tunisia : 1 flag French Sudan : 1 flag, 1 Tank N.Tunisia : 1 flag Tunis : 1 flag, 1 AAGun, 1 Factory, 1 HeavyTank and 3 Infantrys Equatoria : 1 flag Darfur : 1 flag, 1 Artillery Nigeria : 1 flag Mersa Matruh : 1 flag, 1 Artillery and 1 Infantry Crete : 1 flag, 1 AAGun and 1 Infantry Croatia : 1 flag Greece : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 1 Tank Serbia : 1 flag 41 Sea Zone : 1 Cruiser 51 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 Submarine and 2 Transports 48 Sea Zone : 2 Transports 46 Sea Zone : 3 TransportsProduction/PUs Summary :
Germans : 86 / 86 Russians : 99 / 99 Italians : 81 / 81 French : 29 / 37 Yamamoto : 73 / 81 Chinese : 34 / 42 Hisaichi : 56 / 63 British : 96 / 96 Anzac : 36 / 36 Dutch : 16 / 18 Finns : 14 / 15 Romanians : 13 / 15 Thai : 10 / 10 Americans : 100 / 100 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - French French buy 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 4 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Destroyer and 1 Transport moved from 12 Sea Zone to 20 Sea Zone Place Units - French 1 ArmoredCar placed in Syria 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 4 Tanks placed in Paris Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Fighters moved from 110 Sea Zone to 65 Sea Zone 1 Bomber moved from Banjarmasin to 65 Sea Zone 2 Fighters moved from 107 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery and 3 Infantrys moved from 110 Sea Zone to Malaya 1 Artillery and 1 Infantry moved from N.French Indochina to Yunnan 1 Tank moved from Hunan to Kweichow Yamamoto take Kweichow from Chinese 1 Tank moved from Kweichow to Yunnan 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Artillery moved from Peleliu to 93 Sea Zone 1 Infantry moved from Kyushu to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Celebes 3 Infantrys moved from Tokyo to 85 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Cruiser and 1 Infantry moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 B.Transport and 2 Infantrys moved from 92 Sea Zone to 106 Sea Zone 1 Artillery and 2 Infantrys moved from 106 Sea Zone to Mindoro 1 Adv.Fighter moved from Kwangtung to Mindoro 1 Bomber moved from Hong Kong to Mindoro 1 Submarine moved from 85 Sea Zone to 76 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 Carrier, 1 Destroyer, 1 Elite, 10 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 1 Artillery and 3 Infantrys British defend with 1 AAGun; Anzac defend with 1 Tank Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 0/2 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Malaya, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 Tank in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 Artillery and 2 Infantrys in Malaya, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 Tank in Malaya, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Malaya Yamamoto win, taking Malaya from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Yamamoto: 2 Infantrys Casualties for Anzac: 1 Tank Battle in 65 Sea Zone Yamamoto attack with 1 Bomber and 4 Fighters British defend with 1 Submarine; Anzac defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Bomber and 4 Fighters in 65 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Anzac roll dice for 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Submarine owned by the British and 1 Transport owned by the Anzac lost in 65 Sea Zone Yamamoto roll dice for 1 Bomber and 4 Fighters in 65 Sea Zone, round 3 : 2/5 hits, 2.00 expected hits Anzac roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 65 Sea Zone Yamamoto win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 13 Casualties for Anzac: 1 Destroyer and 1 Transport Casualties for British: 1 Submarine Casualties for Yamamoto: 1 Fighter Battle in Yunnan Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Celebes Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Celebes Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Mindoro Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys Americans defend with 1 Artillery and 2 Infantrys Yamamoto roll dice for 1 Cruiser in Mindoro, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 2 Infantrys in Mindoro, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Mindoro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Mindoro Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber and 1 Infantry in Mindoro, round 3 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 Artillery in Mindoro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Artillery owned by the Americans lost in Mindoro Yamamoto win, taking Mindoro from Americans with 1 Adv.Fighter, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery and 2 Infantrys Non Combat Move - Yamamoto 1 Bomber moved from Mindoro to Hong Kong 1 Adv.Fighter moved from Mindoro to Manila 2 Fighters moved from 65 Sea Zone to 107 Sea Zone 1 Bomber moved from 65 Sea Zone to Banjarmasin 1 Fighter moved from 65 Sea Zone to 110 Sea Zone 1 Infantry moved from S.French Indochina to N.French Indochina 1 Elite and 3 Infantrys moved from Kwangsi to Hunan 3 Infantrys moved from Kwangtung to Hunan 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 Adv.Fighter moved from Tokyo to 85 Sea Zone 1 Artillery and 1 Elite moved from Tokyo to Chubu Place Units - Yamamoto 1 Carrier, 1 Destroyer and 2 Submarines placed in 85 Sea Zone 1 Adv.Fighter placed in 85 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys placed in Banjarmasin 1 Artillery, 4 Infantrys and 1 Tank placed in Hong Kong 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
British : 1.00 Yamamoto : 0.83 Americans : 0.67 Anzac : 0.17 Chinese : -0.67Territory Summary for Yamamoto :
N.French Indochina : 1 flag, 1 Infantry S.French Indochina : 1 flag Tokyo : 1 AAGun, 1 Factory and 4 Infantrys Kusaie : 1 Infantry Minamitori : 1 Infantry Ulithi : 1 Infantry Kwangsi : 1 flag Paramushir : 1 Infantry Kunashir : 1 Artillery Hainan : 1 flag Rongelap : 1 Infantry Iwo Jima : 1 Infantry Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Kyushu : 2 Infantrys Chubu : 1 Artillery, 1 Elite and 1 Factory Fukien : 1 flag Iturup : 1 Infantry Kweichow : 1 flag Kwangtung : 1 flag, 1 Artillery and 1 Infantry Shanghai : 1 flag, 2 Infantrys Kiangsi : 1 flag Yunnan : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Hunan : 1 flag, 1 Elite and 6 Infantrys Hong Kong : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 4 Infantrys and 1 Tank Nauru : 1 flag, 1 Infantry Hollandia : 1 flag, 4 Infantrys Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Bomber, 1 Elite, 1 Factory and 2 Infantrys Celebes : 1 flag, 1 Artillery and 1 Infantry Malaya : 1 flag, 1 AAGun, 1 Artillery and 1 Infantry Truk : 1 flag Ponape : 1 flag, 1 Infantry Palawan : 1 flag, 1 Infantry Mindoro : 1 flag, 1 Artillery Woleai : 1 flag, 1 Artillery Manila : 1 Adv.Fighter 107 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 1 Transport 106 Sea Zone : 1 B.Transport and 1 Cruiser 110 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 Fighter, 1 T.Boat and 4 Transports 85 Sea Zone : 2 Adv.Fighters, 1 Carrier, 3 Destroyers and 3 Submarines 84 Sea Zone : 1 Transport 76 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 86 / 86 Russians : 99 / 99 Italians : 81 / 81 French : 29 / 29 Yamamoto : 87 / 87 Chinese : 31 / 42 Hisaichi : 56 / 63 British : 90 / 96 Anzac : 36 / 36 Dutch : 13 / 18 Finns : 14 / 15 Romanians : 13 / 15 Thai : 10 / 10 Americans : 98 / 100 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Hupeh to Kweichow Chinese take Kweichow from Yamamoto 1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan 1 Artillery and 1 Infantry moved from Szechwan to Yunnan 1 Adv.Fighter moved from Szechwan to Yunnan 1 Fighter and 1 Mech.Inf moved from Szechwan to N.French Indochina Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/5 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank in Yunnan, round 3 : 2/4 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Tank in Yunnan, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 9 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank Battle in N.French Indochina Chinese attack with 1 Fighter and 1 Mech.Inf Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Mech.Inf in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win with 1 Fighter remaining. Battle score for attacker is -4 Casualties for Chinese: 1 Mech.Inf Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from N.French Indochina to Szechwan 1 Adv.Fighter moved from Yunnan to Szechwan 5 Infantrys moved from Lanchow to Szechwan 1 ArmoredCar and 1 Tank moved from Ningsia to Shensi 3 Infantrys moved from Ningsia to Suiyuan 1 Adv.Fighter moved from Hsining to Shensi 1 Tank moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Ningsia 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Lanchow 1 Infantry moved from Hsining to E.Qinghai 2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai 2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 1 Elite and 1 Infantry placed in Urumqi 1 Adv.Fighter, 2 ArmoredCars, 2 Marines and 1 Tank placed in Hsining Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Yamamoto : -0.33 Chinese : -0.33 -
@dawgoneit sorry for the delay, its our 30th wedding anniversary today and our kids surprised us with bunch of stuff with us this weekend.
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@dawgoneit congrats on the thirty year anniversary!
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 3 Infantrys and 1 Tank moved from Changchun to 84 Sea Zone 1 Destroyer, 3 Infantrys, 1 Submarine, 1 Tank and 2 Transports moved from 84 Sea Zone to 75 Sea Zone 3 Infantrys and 1 Tank moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 2 Infantrys moved from Heilungchiang to Chita 1 Adv.Fighter moved from Heilungchiang to Chita 2 Fighters moved from Liaoning to Chita 1 Artillery and 2 Infantrys moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi Hisaichi take Shansi from Chinese 1 Tank moved from Peking to Anhwei 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Infantry moved from Mindanao to Samar Hisaichi take Samar from Americans 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Mindanao to 111 Sea Zone 1 Infantry moved from Panay to 111 Sea Zone 2 Artillerys and 3 Tanks moved from Sumatra to Java 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Lombok 2 Fighters moved from 110 Sea Zone to Lombok 1 Bomber moved from West Borneo to Lombok 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Java 1 Adv.Fighter moved from Davao to Lombok Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 12 Infantrys, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Java Hisaichi attack with 2 Artillerys, 2 Infantrys and 3 Tanks Anzac defend with 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac lost in Java Hisaichi roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Java, round 2 : 3/7 hits, 2.83 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Hisaichi win, taking Java from Dutch with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Lombok Hisaichi attack with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys Dutch defend with 1 Infantry Hisaichi roll dice for 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys in Lombok, round 2 : 3/6 hits, 2.17 expected hits Dutch roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Lombok Hisaichi win, taking Lombok from Dutch with 1 Adv.Fighter, 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 2 Infantrys Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Anhwei, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Russians defend with 2 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Chita, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chita Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Chita, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Chita, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Hisaichi win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 2 Artillerys, 1 Infantry and 1 Tank moved from Heilungchiang to Hulunbuir 1 Adv.Fighter and 2 Fighters moved from Chita to Hulunbuir 2 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Khabarovsk 2 Artillerys moved from Liaoning to Hulunbuir 1 Artillery and 1 Infantry moved from Peking to Shantung 1 Adv.Fighter moved from Lombok to 110 Sea Zone 1 Fighter moved from Lombok to 110 Sea Zone 1 Fighter moved from Lombok to Mindanao 3 Infantrys moved from Davao to Mindanao 1 Bomber moved from Lombok to West Borneo 2 Infantrys moved from West Borneo to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to Sumatra Place Units - Hisaichi 1 B.Transport and 1 Destroyer placed in 84 Sea Zone 1 T.Boat placed in 107 Sea Zone 3 Infantrys placed in Davao 3 Infantrys placed in West Borneo 1 Artillery and 3 Infantrys placed in Liaoning 1 Artillery, 3 Infantrys and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Hisaichi : -1.33 Chinese : -0.67 Russians : 0.33 Dutch : 0.33Territory Summary for Hisaichi :
Vladivostok : 1 flag Okhotsk : 1 flag, 3 Infantrys and 1 Tank Khabarovsk : 1 flag, 1 Infantry Shansi : 1 flag, 1 Infantry Chahar : 1 flag, 1 Artillery and 2 Infantrys Anhwei : 1 flag, 1 Artillery, 1 Infantry and 1 Tank Liaoning : 1 Artillery, 1 Factory and 3 Infantrys Peking : 1 flag Hulunbuir : 1 Adv.Fighter, 4 Artillerys, 2 Fighters, 3 Infantrys and 1 Tank Shantung : 1 flag, 1 Artillery and 1 Infantry Formosa : 1 Tank Changchun : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 2 Tanks Heilungchiang : 1 Infantry British Borneo : 1 flag West Borneo : 1 flag, 1 Bomber, 1 Factory and 3 Infantrys East And South Borneo : 1 flag Sumatra : 1 flag, 2 Infantrys Lombok : 1 flag, 2 Infantrys Java : 1 flag, 2 Artillerys, 1 Infantry and 3 Tanks Samar : 1 flag, 1 Infantry Davao : 1 flag, 1 AAGun, 1 Factory and 3 Infantrys Panay : 1 flag Manila : 1 flag, 1 Infantry Mindanao : 1 flag, 1 Fighter and 3 Infantrys 107 Sea Zone : 1 Destroyer, 2 Submarines and 1 T.Boat 110 Sea Zone : 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports 75 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports 84 Sea Zone : 1 B.Transport and 1 DestroyerProduction/PUs Summary :
Germans : 86 / 86 Russians : 98 / 99 Italians : 81 / 81 French : 29 / 29 Yamamoto : 84 / 87 Chinese : 29 / 34 Hisaichi : 66 / 66 British : 90 / 96 Anzac : 36 / 36 Dutch : 10 / 18 Finns : 14 / 15 Romanians : 13 / 15 Thai : 10 / 10 Americans : 97 / 100 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Tank moved from Normandy to Orleanais French take Orleanais from Italians 1 Tank moved from Orleanais to Paris 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Brittany French take Brittany from Italians 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Central America to E.Mexico 2 ArmoredCars moved from Vancouver to Yukon 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 2 Mech.Infs moved from Cape Town to Belgian Congo 2 ArmoredCars moved from Angola to Belgian Congo 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Kordofan to Darfur 1 Tank moved from Kordofan to Darfur 1 Infantry moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 1 Tank moved from Cairo to Mersa Matruh 2 Infantrys moved from Bombay to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 58 Sea Zone 1 Cruiser and 1 Infantry moved from 58 Sea Zone to 57 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 57 Sea Zone 2 Tanks moved from Italian East Africa to 57 Sea Zone 1 Elite moved from Italian East Africa to 57 Sea Zone 1 Elite, 2 Infantrys and 2 Tanks moved from 57 Sea Zone to Yemen 4 Fighters moved from Italian East Africa to Cairo 4 Artillerys and 7 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Hyderabad to Assam 2 Artillerys and 3 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars and 3 Infantrys moved from Delhi to Bihar 2 ArmoredCars moved from Bihar to Assam 1 Fighter moved from Mauritania to Equatoria 1 Bomber moved from Rhodesia to Darfur Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Fighter, 12 Infantrys, 2 Mech.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Yemen British attack with 1 Elite, 2 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 2 Cruisers in Yemen, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Yemen British loses 0 PUs for violating Yemens neutrality. British win, taking Yemen from Neutral with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Darfur British attack with 1 Bomber, 1 Infantry and 1 Tank Italians defend with 1 Artillery British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Bomber, 1 Infantry and 1 Tank in Darfur, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 Artillery in Darfur, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Equatoria British attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Equatoria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Fighter and 2 Infantrys in Equatoria, round 3 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Equatoria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Equatoria British roll dice for 1 Fighter and 1 Infantry in Equatoria, round 4 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Equatoria, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Equatoria retreated to Equatoria Italians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for British: 2 Infantrys Battle in Mersa Matruh British attack with 1 ArmoredCar, 1 Infantry and 1 Tank Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Belgian Congo British attack with 2 ArmoredCars and 2 Mech.Infs Neutral defend with 2 Infantrys British roll dice for 2 ArmoredCars and 2 Mech.Infs in Belgian Congo, round 2 : 0/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Belgian Congo British roll dice for 1 ArmoredCar and 2 Mech.Infs in Belgian Congo, round 3 : 0/3 hits, 1.00 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Belgian Congo British roll dice for 2 Mech.Infs in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Belgian Congo, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Belgian Congo British roll dice for 1 Mech.Inf in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Mech.Inf in Belgian Congo, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Belgian Congo, round 6 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Belgian Congo Neutral win with 1 Infantry remaining. Battle score for attacker is -18 Casualties for British: 2 ArmoredCars and 2 Mech.Infs Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Bomber moved from Darfur to Cairo 1 Fighter moved from Equatoria to Italian East Africa Place Units - British 1 Destroyer, 2 Submarines and 1 T.Boat placed in 21 Sea Zone 5 Infantrys placed in Madras 2 Mech.Infs placed in Cape Town 1 ArmoredCar, 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank placed in Cairo 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Infantry placed in Wales Turn Complete - British British collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
Neutral : 1.33 British : -3.17 Italians : -0.33 -
TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Artillery and 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 122 Sea Zone to 66 Sea Zone 1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys moved from Western Australia to 67 Sea Zone 3 Infantrys, 1 T.Boat and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 3 Infantrys moved from 66 Sea Zone to Sumatra 2 Adv.Fighters moved from 67 Sea Zone to Sumatra 1 Artillery, 7 Infantrys and 1 Tank moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Battleship and 2 Destroyers; Remaining resources: 0 PUs; Combat - Anzac Battle in Sumatra Anzac attack with 2 Adv.Fighters, 1 Artillery and 4 Infantrys Hisaichi defend with 2 Infantrys Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 4 Infantrys in Sumatra, round 2 : 1/7 hits, 2.17 expected hits Hisaichi roll dice for 2 Infantrys in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Sumatra, round 3 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Anzac win, taking Sumatra from Hisaichi with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from Sumatra to 67 Sea Zone Place Units - Anzac 1 Battleship and 2 Destroyers placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Anzac : -0.17 -
@captainwalker said in W@W captain walker (axis) vs dawgoneit:
@dawgoneit congrats on the thirty year anniversary!
thank you
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did you forget the Dutch?
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 Infantry and 1 Tank moved from Merauke to West Papua Purchase Units - Dutch Dutch buy 2 ArmoredCars, 1 Bunker and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch Place Units - Dutch 2 ArmoredCars and 1 Tank placed in Suriname 1 Bunker placed in Sumatra Turn Complete - Dutch Dutch collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Finns Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Destroyer and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Oulu to Lapland 3 Infantrys moved from Tampere to Oulu 1 Infantry moved from Helsinki to 24 Sea Zone 1 Artillery moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Oulu 2 Infantrys moved from Helsinki to Tampere 1 Artillery moved from Helsinki to Tampere 1 Fighter moved from Helsinki to Tampere Place Units - Finns 5 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Territory Summary for Finns :
Estonia : 1 flag, 2 Infantrys Murmansk : 1 flag, 1 Infantry Kotka : 2 Infantrys Helsinki : 1 AAGun, 1 Factory, 5 Infantrys and 1 Tank Oulu : 1 Artillery and 4 Infantrys Tampere : 1 Artillery, 1 Fighter and 2 Infantrys Lapland : 1 Infantry 24 Sea Zone : 1 Transport 23 Sea Zone : 1 Destroyer and 1 SubmarineProduction/PUs Summary :
Germans : 86 / 86 Russians : 98 / 99 Italians : 74 / 81 French : 33 / 29 Yamamoto : 84 / 87 Chinese : 29 / 34 Hisaichi : 64 / 66 British : 94 / 94 Anzac : 36 / 36 Dutch : 12 / 12 Finns : 14 / 14 Romanians : 13 / 15 Thai : 10 / 10 Americans : 97 / 100 -
TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Purchase Units - Romanians Romanians buy 1 Elite, 1 Infantry and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Romanians 2 Artillerys, 1 Elite and 1 Infantry moved from E.Romania to Odessa 1 Tank moved from Bucharest to Odessa 1 Infantry moved from Bucharest to E.Romania 2 Elites moved from Bucharest to E.Romania Place Units - Romanians 1 Elite, 1 Infantry and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Territory Summary for Romanians :
Odessa : 1 flag, 2 Artillerys, 1 Elite, 1 Fighter, 4 Infantrys and 1 Tank Bucharest : 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 2 Tanks Bulgaria : 1 Infantry E.Romania : 2 Elites and 1 InfantryProduction/PUs Summary :
Germans : 86 / 86 Russians : 98 / 99 Italians : 74 / 81 French : 33 / 29 Yamamoto : 84 / 87 Chinese : 29 / 34 Hisaichi : 64 / 66 British : 94 / 94 Anzac : 36 / 36 Dutch : 12 / 12 Finns : 14 / 14 Romanians : 13 / 13 Thai : 10 / 10 Americans : 97 / 100





