phew. glad i caught that, what a disaster otherwise lol.
plz use latest
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to Yunnan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Burma to Yunnan
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
4 artilleries and 4 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
5 infantry moved from Karelia to Novgorod
1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Western Germany to France
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 factory_minor placed in Western Ukraine
1 artillery and 1 infantry placed in Southern France
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Iraq to Syria
Russians take Syria from Neutral_Axis
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Iraq to Syria
Russians take Syria from Neutral_Axis
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Northwest Persia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
2 infantry moved from Bryansk to Rostov
30 infantry moved from Bryansk to Russia
8 armour and 11 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 infantry moved from Volgograd to Rostov
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
Russians collect 27 PUs (1 lost to blockades); end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 5 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 3 infantry moved from Hopei to Shensi
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
3 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 3 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
2 bombers moved from Philippines to French Indo China
1 bomber moved from Japan to French Indo China
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 harbour placed in Hainan
1 infantry and 2 marines placed in French Indo China
3 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Quebec
2 mech_infantrys moved from Western United States to Eastern United States
1 mech_infantry moved from British Columbia to Ontario
3 aaGuns moved from Central United States to Eastern United States
5 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Sumatra to Burma
8 bombers moved from Queensland to Burma
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 marine placed in Eastern United States
9 submarines and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Burma
Combat - Chinese
Non Combat Move - Chinese
5 artilleries and 3 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
2 armour moved from Kenya to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Rostov
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Egypt to French Equatorial Africa
4 mech_infantrys moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 marine, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Eastern United States to Quebec
2 mech_infantrys moved from Western United States to Eastern United States
1 mech_infantry moved from British Columbia to Ontario
3 aaGuns moved from Central United States to Eastern United States
5 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 bomber moved from Sumatra to Burma
8 bombers moved from Queensland to Burma
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 battleship, 2 carriers, 3 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 marine placed in Eastern United States
9 submarines and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Sikang to Burma
Combat - Chinese
Non Combat Move - Chinese
5 artilleries and 3 infantry moved from Yunnan to Burma
Place Units - Chinese
1 artillery and 2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Kenya to French Equatorial Africa
1 armour and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 artillery and 1 infantry moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to Rostov
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Egypt to French Equatorial Africa
4 mech_infantrys moved from India to Burma
Combat - British
Battle in French Equatorial Africa
British attack with 3 armour and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 3 armour and 3 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 2,00 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
2 artilleries and 11 infantry moved from Yunnan to Burma
3 aaGuns and 1 mech_infantry moved from Yunnan to Burma
1 fighter moved from Egypt to Iraq
3 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Alexandria to Iraq
Place Units - British
1 infantry placed in Union of South Africa
1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Iraq
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry and 1 marine
Combat Hit Differential Summary :
British : -0,83
Italians : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Gibraltar to 86 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
Combat - Italians
Battle in 86 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 86 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 82 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from Southern Italy to Tobruk
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Burma
2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Yunnan to Burma
2 destroyers and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
3 armour and 3 mech_infantrys moved from Western Ukraine to Ukraine
3 infantry moved from Bessarabia to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Ukraine
Germans attack with 3 armour, 3 infantry and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 3/9 hits, 2.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 3 infantry
Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/8 hits, 3.17 expected hits
Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
3 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 2/8 hits, 3.17 expected hits
Russians roll dice for 1 fighter in Rostov, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Russians: 3 infantry
Casualties for British: 1 fighter
Non Combat Move - Germans
2 bombers moved from Rostov to Southern Italy
1 fighter and 1 tactical_bomber moved from Rostov to Western Ukraine
1 aaGun moved from Western Ukraine to Ukraine
4 artilleries, 4 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Karelia
8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 85 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
Place Units - Germans
1 artillery and 1 infantry placed in Southern France
1 destroyer placed in 93 Sea Zone
2 fighters and 1 mech_infantry placed in Western Germany
3 artilleries placed in Western Ukraine
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 62 PUs (1 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -3.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter in Bryansk, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Russians lost in Bryansk
Italians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 1 fighter and 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 infantry moved from Syria to Iraq
1 armour moved from Egypt to French Equatorial Africa
1 fighter moved from Tambov to Russia
Place Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
7 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
Russians collect 22 PUs (1 lost to blockades); end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 1,33
Russians : -1,67
@samuel06 In battle of Bryansk I sent one inf + fighter - you hit once and I took my inf out but I clicked too fast and plane continued to attack and lost, obviously I meant to retreat and even if I had destroy your inf I would have edited back your Italian inf, so I edited my plane in Moscow.
@Sovietishcat It happens. No worries
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
2 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 armour, 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
3 bombers moved from French Indo China to India
1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 marine in Sumatra, round 2 : 2/2 hits, 0.50 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
British defend with 3 infantry and 1 marine; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in India, round 2 : 4/7 hits, 3.33 expected hits
UK_Pacific roll dice for 3 infantry and 1 marine in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 marine owned by the British and 3 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry and 1 marine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 bombers moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
3 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 transports placed in 36 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
3 armour placed in Manchuria
Turn Complete - Japanese
Japanese collect 56 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 1.00
Japanese : 5.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 carriers, 5 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Burma to 39 Sea Zone
1 bomber moved from Burma to 41 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Burma to Kwangtung