@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
Sovietishcat (allies +6) vs Samuel06 (axis) BM3 1st game
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 96 Sea Zone to 92 Sea Zone 5 fighters moved from Gibraltar to 92 Sea Zone 1 bomber moved from Southern Italy to 92 Sea Zone 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 92 Sea Zone Italians attack with 1 bomber, 1 destroyer and 5 fighters Americans defend with 2 submarines Italians roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 92 Sea Zone Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Non Combat Move - Italians 1 bomber and 5 fighters moved from 92 Sea Zone to Southern Italy 4 transports moved from 96 Sea Zone to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 6 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone 6 infantry moved from 96 Sea Zone to Tobruk 1 aaGun moved from Tobruk to Alexandria 1 submarine moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.50 Americans : -0.33 -
TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 submarine moved from 42 Sea Zone to 41 Sea Zone ANZAC take 41 Sea Zone from Japanese Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 8 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from Bryansk to Rostov 1 infantry moved from Tambov to Volgograd 5 mech_infantrys moved from Bryansk to Volgograd 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 bomber and 2 fighters moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Rostov 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 bomber moved from Western Germany to United Kingdom Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in 110 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Volgograd Germans attack with 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 3 mech_infantrys; Russians defend with 1 factory_minor Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/9 hits, 2.83 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/8 hits, 2.67 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the British lost in Volgograd Germans roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 2/8 hits, 2.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 3 mech_infantrys Battle in Rostov Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Caucasus Germans attack with 1 bomber and 2 fighters Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 2 fighters moved from Caucasus to Bryansk 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 3 armour and 2 mech_infantrys moved from Bryansk to Rostov 5 armour moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Tambov 3 armour moved from Novgorod to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries and 7 mech_infantrys moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 armour moved from Soviet Far East to Amur 1 infantry moved from Timguska to Novosibirsk Place Units - Germans 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 3 armour placed in Novgorod 2 artilleries and 1 infantry placed in France 2 fighters, 1 mech_infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4,5,1 Germans collect 71 PUs (5 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -2.67 British : 0.50 Russians : -2.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Russians collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Place Units - Russians 2 artilleries and 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 Russians collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Egypt: 1 fighter EDIT: Removing units owned by Russians from Persia: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@samuel06 Please use second post I had to make an edit for a non combat movement!
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to 41 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 2 fighters, 1 infantry and 3 tactical_bombers moved from French Indo China to Shan State 5 fighters and 5 tactical_bombers moved from 35 Sea Zone to Yunnan 2 infantry moved from French Indo China to Yunnan Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in India causes 3 damage total. Battle in 41 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 5 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 4/12 hits, 6.17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 1/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from Shan State to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship, 5 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 5 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 3 armour and 1 mech_infantry moved from Kweichow to French Indo China 1 aaGun moved from Kwangsi to French Indo China 1 armour and 2 mech_infantrys moved from Kwangtung to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Anhwe to Kweichow 1 armour moved from Hopei to Hunan 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 bomber moved from India to French Indo China Place Units - Japanese 1 bomber and 2 fighters placed in Japan 3 mech_infantrys placed in Manchuria 3 armour placed in Kwangtung 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 1.33 Chinese : -1.00 UK_Pacific : 0.33 AA fire in India : : -0.17 Japanese : -6.17 -
TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 82 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to Scotland 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 82 Sea Zone to French West Africa 1 bomber moved from French West Africa to Morocco 1 bomber moved from 85 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Queensland to Burma 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0,50 Italians : -0,17 Americans : 0,17 -
TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan -
TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan -
TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -2,83 Japanese : 1,00 -
TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 armour, 4 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 1 destroyer moved from 91 Sea Zone to 119 Sea Zone 1 fighter moved from 91 Sea Zone to 119 Sea Zone 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 1 bomber moved from French West Africa to 82 Sea Zone 1 bomber moved from French West Africa to 85 Sea Zone Combat - Americans Battle in 85 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 85 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 85 Sea Zone Americans win, taking 85 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 82 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 82 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 82 Sea Zone Americans win, taking 82 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 119 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 fighter moved from 119 Sea Zone to Scotland 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from 82 Sea Zone to French West Africa 1 bomber moved from French West Africa to Morocco 1 bomber moved from 85 Sea Zone to British Guiana 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 4 bombers moved from Queensland to Burma 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 armour and 2 infantry placed in Central United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 2 artilleries and 1 fighter Japanese defend with 2 infantry Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 4 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with 2 infantry remaining. Battle score for attacker is -18 Casualties for Chinese: 2 artilleries and 1 fighter Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_minor; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 16 infantry moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria 1 mech_infantry moved from Egypt to Alexandria 2 infantry moved from Burma to Yunnan 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 artillery moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan Combat - British Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries, 1 fighter, 16 infantry and 1 mech_infantry Italians defend with 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry AA fire in Alexandria : 1/1 hits, 0,17 expected hits 1 fighter owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Alexandria, round 2 : 3/20 hits, 4,33 expected hits Italians roll dice for 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 6/13 hits, 4,67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 6 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Alexandria, round 3 : 2/14 hits, 3,33 expected hits Italians roll dice for 2 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 1/11 hits, 4,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry in Alexandria, round 4 : 4/13 hits, 3,17 expected hits Italians roll dice for 2 armour, 6 artilleries and 1 mech_infantry in Alexandria, round 4 : 2/9 hits, 3,33 expected hits 1 mech_infantry owned by the Italians, 3 artilleries owned by the Italians and 2 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Alexandria, round 5 : 1/11 hits, 2,83 expected hits Italians roll dice for 2 armour and 3 artilleries in Alexandria, round 5 : 3/5 hits, 2,00 expected hits 1 artillery owned by the Italians and 3 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 6 : 4/8 hits, 2,33 expected hits Italians roll dice for 2 armour and 2 artilleries in Alexandria, round 6 : 1/4 hits, 1,67 expected hits 2 artilleries owned by the Italians, 1 infantry owned by the British and 2 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 fighter and 13 infantry Casualties for Italians: 1 aaGun, 2 armour, 6 artilleries, 4 infantry and 1 mech_infantry Non Combat Move - British 8 infantry moved from Northwest Persia to Iraq 2 armour moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 fighter moved from Yunnan to Burma 1 aaGun moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Persia to Iraq 5 infantry moved from United Kingdom to Scotland 5 aaGuns moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - British 2 armour and 1 mech_infantry placed in Iraq 3 infantry placed in Persia 1 infantry placed in Egypt British undo move 3. British undo move 2. 2 infantry placed in Egypt 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Germans : -0,50 Italians : -2,83 British : -1,33 Americans : 0,17 AA fire in Alexandria : : 0,83 Chinese : -2,83 Japanese : 1,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Tobruk to 96 Sea Zone 6 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from 99 Sea Zone to Syria 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians Combat - Italians Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 4 destroyers moved from 96 Sea Zone to 99 Sea Zone 2 submarines and 1 transport moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Northern Italy to Southern Italy 2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Bryansk to Rostov Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Morocco to 91 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 12 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 mech_infantry moved from Volgograd to Northwest Persia Germans take Northwest Persia from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Tambov to Bryansk 1 infantry moved from Samara to Tambov 1 infantry moved from Novosibirsk to Samara 1 artillery moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 3 armour and 4 mech_infantrys moved from Rostov to Bryansk 5 armour and 3 mech_infantrys moved from Volgograd to Bryansk 3 armour moved from Novgorod to Bryansk 3 fighters and 4 tactical_bombers moved from Western Germany to Bryansk 4 fighters and 4 tactical_bombers moved from Gibraltar to Western Germany 1 artillery moved from Normandy Bordeaux to France 2 bombers moved from Bryansk to Western Germany 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Amur to Jehol Place Units - Germans 1 destroyer placed in 110 Sea Zone 2 infantry placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Rostov 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsCombat Hit Differential Summary :





