@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
Wizmark (X) vs Sovietishcat (L)
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@wizmark same thing again, you can go till Japan :relaxed:
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TripleA Move Summary: Germans round 29
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Iraq to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 3 infantry moved from Iraq to Persia 7 armour and 1 mech_infantry moved from Syria to Caucasus 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Kazakhstan 4 infantry moved from Baltic States to Novgorod 3 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Volgograd 1 bomber moved from Russia to Kazakhstan 1 armour moved from Ethiopia to Kenya Germans take Kenya from British 1 armour moved from Kenya to Ethiopia 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 bomber moved from Russia to Finland 2 bombers moved from Russia to Volgograd 2 bombers moved from Russia to Kazakhstan 2 bombers moved from Russia to Novgorod -
TripleA Turn Summary: Germans round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 armour moved from Iraq to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Persia 3 infantry moved from Iraq to Persia 7 armour and 1 mech_infantry moved from Syria to Caucasus 1 armour moved from Russia to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Russia to Volgograd 1 armour moved from Russia to Kazakhstan 4 infantry moved from Baltic States to Novgorod 3 bombers moved from Russia to Novgorod 1 bomber moved from Russia to Volgograd 1 bomber moved from Russia to Kazakhstan 1 armour moved from Ethiopia to Kenya Germans take Kenya from British 1 armour moved from Kenya to Ethiopia 1 fighter and 1 tactical_bomber moved from Syria to Persia 1 bomber moved from Russia to Finland 2 bombers moved from Russia to Volgograd 2 bombers moved from Russia to Kazakhstan 2 bombers moved from Russia to Novgorod Combat - Germans Strategic bombing raid in Finland AA fire in Finland : 0/1 hits, 0.17 expected hits Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Finland causes 4 damage total. Battle in 91 Sea Zone Germans attack with 1 submarine Americans defend with 4 transports 4 transports owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Novgorod Germans attack with 5 bombers and 4 infantry Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 5 bombers and 4 infantry in Novgorod, round 2 : 4/9 hits, 4.00 expected hits Americans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod Germans win, taking Novgorod from Americans with 5 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Persia Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Volgograd Germans attack with 2 armour, 3 bombers and 1 mech_infantry British defend with 1 armour and 1 factory_minor Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 3.17 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kazakhstan Germans attack with 1 armour and 3 bombers British defend with 1 infantry Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 2 : 1/4 hits, 2.50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 armour and 3 bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Caucasus Germans attack with 7 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Kazakhstan to Russia 3 bombers moved from Volgograd to Russia 5 bombers moved from Novgorod to Russia 7 infantry moved from Poland to Baltic States 10 infantry moved from Germany to Poland 3 mech_infantrys moved from Western Ukraine to Baltic States 1 armour and 1 mech_infantry moved from Bryansk to Baltic States 2 fighters moved from Western Germany to Spain 1 bomber moved from Finland to Baltic States 1 fighter moved from Syria to Egypt 1 armour moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Persia to Iraq 3 infantry moved from Turkey to Iraq Place Units - Germans 1 bomber placed in Russia 1 fighter and 2 infantry placed in Southern France 10 infantry placed in Germany 1 destroyer placed in 98 Sea Zone 2 infantry placed in Egypt 3 infantry placed in Iraq 2 infantry placed in Russia 3 infantry placed in Turkey 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,2 Germans collect 73 PUs (6 lost to blockades); end with 73 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -0.83 British : -0.17 Americans : 0.00 AA fire in Finland : : -0.17 -
TripleA Move Summary: Japanese round 29
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol 2 fighters moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone -
TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29 Purchase Units - Japanese Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shantung to Jehol 2 fighters and 2 tactical_bombers moved from Shantung to Jehol 1 artillery moved from Shantung to Jehol 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol 2 fighters moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in 19 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Jehol Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 5/12 hits, 6.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Soviet Far East to Amur 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 1 tactical_bomber moved from Jehol to 6 Sea Zone 3 fighters moved from Jehol to 6 Sea Zone 2 tactical_bombers moved from Jehol to Shantung 2 fighters moved from Jehol to Shantung 1 fighter moved from 19 Sea Zone to Shantung 1 fighter moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 armour and 2 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3 Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
ANZAC : -0.33 Chinese : -0.67 Japanese : -1.33 -
@wizmark I surrender, well done, you played very well and I really really thought I could pull this one out; I should have send all my planes to Egypt instead of trying to save Spain… Germany is just too strong and sooner or later you capture Everything in Europe!
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@Sovietishcat Thanks man…that was one of the hardest fought games I’ve had! I almost surrendered a few times myself!
I think your attack on the neutrals probably switched the dynamic, allowing the germans into the ME through turkey and then it was just grinding to egypt.
But it was a close run thing!





