@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Americans
Japanese take Yakut S.S.R. from Americans
1 artillery and 1 mech_infantry moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
2 fighters and 2 tactical_bombers moved from Shantung to Chahar
1 armour moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 armour moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Shantung to Hunan
Japanese take Hunan from Chinese
1 armour moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Chahar to Shantung
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Philippines to Hunan
4 infantry moved from Spain to Normandy Bordeaux
17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
8 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Philippines to Hunan
4 infantry moved from Spain to Normandy Bordeaux
17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
8 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Hunan
Americans attack with 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Hunan
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits
4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 3 infantry and 1 tactical_bomber
Casualties for Germans: 4 infantry
Non Combat Move - Americans
17 fighters moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Normandy Bordeaux to Spain
3 fighters moved from Gibraltar to Spain
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Syria to Egypt
1 fighter moved from Hunan to Yunnan
4 carriers moved from 110 Sea Zone to 112 Sea Zone
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 fighters placed in Spain
7 fighters placed in Eastern United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 2,67
Americans : 3,00
Japanese : -0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Combat Move - British
1 armour moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Egypt
1 fighter moved from Eastern Persia to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Americans
Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 armour and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Philippines to Hunan
4 infantry moved from Spain to Normandy Bordeaux
17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux
8 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone
2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Hunan
Americans attack with 1 fighter
Japanese defend with 1 armour
Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Hunan
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Normandy Bordeaux
Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits
4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 3 infantry and 1 tactical_bomber
Casualties for Germans: 4 infantry
Non Combat Move - Americans
17 fighters moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Normandy Bordeaux to Spain
3 fighters moved from Gibraltar to Spain
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Spain
2 fighters moved from Eastern United States to Spain
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Syria to Egypt
1 fighter moved from Hunan to Yunnan
4 carriers moved from 110 Sea Zone to 112 Sea Zone
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 marine and 1 mech_infantry moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 fighters placed in Spain
7 fighters placed in Eastern United States
1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
2 artilleries and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hopei
1 armour moved from Kiangsu to Chahar
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 mech_infantry moved from Saudi Arabia to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Egypt
1 fighter moved from Eastern Persia to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 infantry moved from Saudi Arabia to Trans-Jordan
Combat - British
Battle in Kweichow
British attack with 2 armour
Japanese defend with 1 armour
British roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Chahar
British attack with 2 armour
Japanese defend with 1 mech_infantry
British roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
British attack with 2 armour
Japanese defend with 1 armour
British roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei
British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - British
1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
7 infantry moved from India to West India
1 mech_infantry moved from India to Yunnan
Place Units - British
3 armour placed in Egypt
3 fighters placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in Kwangtung
2 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 armour
Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 2,67
British : 0,00
Americans : 3,00
Chinese : -0,17
Japanese : 0,00
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat lol thought that was a brave move to stay and fight there!
Changed of heart, felt I should retreat…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Turkey to Syria
1 armour moved from Caucasus to Syria
1 armour moved from Caucasus to Syria
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Turkey to Syria
1 armour moved from Caucasus to Syria
1 armour moved from Caucasus to Syria
2 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Combat - Italians
Battle in Tsinghai
Italians attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Syria
Italians attack with 2 armour and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Syria
Italians roll dice for 2 armour and 2 infantry in Syria, round 3 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Syria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Syria
Italians win, taking Syria from French with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.83
French : 0.00
Chinese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 bombers and 3 fighters moved from Trans-Jordan to Syria
1 fighter moved from Kwangtung to Szechwan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 bombers and 3 fighters moved from Trans-Jordan to Syria
1 fighter moved from Kwangtung to Szechwan
Combat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 18 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Syria
ANZAC attack with 2 bombers and 3 fighters
Italians defend with 2 armour and 1 infantry
ANZAC roll dice for 2 bombers and 3 fighters in Syria, round 2 : 1/5 hits, 2,83 expected hits
Italians roll dice for 2 armour and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits
1 bomber owned by the ANZAC and 1 infantry owned by the Italians lost in Syria
ANZAC roll dice for 1 bomber and 3 fighters in Syria, round 3 : 3/4 hits, 2,17 expected hits
Italians roll dice for 2 armour in Syria, round 3 : 1/2 hits, 1,00 expected hits
1 bomber owned by the ANZAC and 2 armour owned by the Italians lost in Syria
ANZAC win with 3 fighters remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 bombers
Casualties for Italians: 2 armour and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Syria to Egypt
5 fighters moved from 18 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Kwangtung
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 tactical_bombers placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : -2,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
5 fighters and 1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 bombers and 3 fighters moved from Trans-Jordan to Syria
1 fighter moved from Kwangtung to Szechwan
Combat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 5 fighters in 18 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 18 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 4 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking 19 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Syria
ANZAC attack with 2 bombers and 3 fighters
Italians defend with 2 armour and 1 infantry
ANZAC roll dice for 2 bombers and 3 fighters in Syria, round 2 : 1/5 hits, 2,83 expected hits
Italians roll dice for 2 armour and 1 infantry in Syria, round 2 : 1/3 hits, 1,33 expected hits
1 bomber owned by the ANZAC and 1 infantry owned by the Italians lost in Syria
ANZAC roll dice for 1 bomber and 3 fighters in Syria, round 3 : 3/4 hits, 2,17 expected hits
Italians roll dice for 2 armour in Syria, round 3 : 1/2 hits, 1,00 expected hits
1 bomber owned by the ANZAC and 2 armour owned by the Italians lost in Syria
ANZAC win with 3 fighters remaining. Battle score for attacker is -9
Casualties for ANZAC: 2 bombers
Casualties for Italians: 2 armour and 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Syria to Egypt
5 fighters moved from 18 Sea Zone to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Kwangtung
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 tactical_bombers placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : -2,83
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
2 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 bomber and 1 fighter moved from Caucasus to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
2 armour moved from Shensi to Chahar
Germans take Suiyuyan from Chinese
1 bomber moved from Shantung to Chahar
4 armour moved from Shensi to Kansu
1 fighter moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Shensi
2 armour moved from Yenisey to Kansu
1 mech_infantry moved from Iraq to Trans-Jordan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 18 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Iraq to Saudi Arabia
Germans take Saudi Arabia from British
2 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 bomber and 1 fighter moved from Caucasus to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Yenisey to Kansu
1 mech_infantry moved from Kazakhstan to Kansu
2 armour moved from Shensi to Chahar
Germans take Suiyuyan from Chinese
1 bomber moved from Shantung to Chahar
4 armour moved from Shensi to Kansu
1 fighter moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Kazakhstan to Shensi
2 armour moved from Yenisey to Kansu
1 mech_infantry moved from Iraq to Trans-Jordan
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 2/7 hits, 3.00 expected hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Chahar
Germans attack with 2 armour and 1 bomber
British defend with 2 armour
Germans roll dice for 2 armour and 1 bomber in Chahar, round 2 : 1/3 hits, 1.67 expected hits
Chinese roll dice for 2 armour in Chahar, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans and 1 armour owned by the British lost in Chahar
retreated to Chahar
Chinese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 2 armour
Casualties for British: 1 armour
Battle in Kansu
Germans attack with 6 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 6 armour and 2 mech_infantrys in Kansu, round 2 : 6/8 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Turkmenistan
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Turkmenistan, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Turkmenistan
Germans win, taking Turkmenistan from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 infantry moved from Turkey to Iraq
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Turkmenistan to Volgograd
1 bomber moved from Chahar to Samara
9 infantry moved from Sweden to Finland
1 bomber moved from Novosibirsk to Belarus
4 bombers moved from Caucasus to Belarus
6 bombers moved from Germany to Belarus
1 aaGun, 31 armour, 2 artilleries and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 armour moved from Northwest Persia to Trans-Jordan
2 aaGuns moved from Caucasus to Turkey
1 bomber moved from Turkmenistan to Volgograd
3 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Germany to Poland
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Novgorod
3 mech_infantrys placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in Southern France
3 mech_infantrys placed in Turkey
Germans undo move 3.
3 infantry placed in Iraq
3 mech_infantrys placed in Western Ukraine
1 bomber, 1 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Adding units owned by Germans to Novgorod: 2 fighters
EDIT: Removing units owned by Germans from Southern France: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 6 infantry
EDIT: Adding units owned by Germans to Germany: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 83 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 2.33
British : 0.00
Americans : -0.33
Chinese : 0.67
@Sovietishcat sorry…lot of playing around with edit mode for non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 3 armour and 2 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters and 2 tactical_bombers moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 1 armour in Jehol, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 19 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Jehol to 6 Sea Zone
1 armour moved from Yakut S.S.R. to Amur
2 fighters and 2 tactical_bombers moved from Anhwe to Shantung
Place Units - Japanese
3 armour placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Japanese collect 26 PUs (1 lost to blockades); end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
ANZAC : 0.50
Chinese : 1.17
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 25
Purchase Units - Americans
Americans buy 1 factory_minor, 7 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Sweden to Finland
5 armour, 3 artilleries and 9 infantry moved from Norway to Finland
7 fighters and 1 tactical_bomber moved from 112 Sea Zone to Finland
2 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Yunnan to Shensi
7 fighters moved from Eastern United States to Spain
1 armour, 3 artilleries and 4 infantry moved from Spain to 91 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
13 fighters and 1 tactical_bomber moved from Spain to Normandy Bordeaux