@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Wizmark (X) vs Sovietishcat (L)
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TripleA Move Summary: Italians round 23
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 4 armour and 1 mech_infantry moved from Greece to Caucasus -
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 4 armour and 1 mech_infantry moved from Greece to Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 4 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win with 3 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 artillery and 3 infantry Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 4 armour and 1 mech_infantry British defend with 1 armour Italians roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Caucasus Italians win, taking Caucasus from British with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Italians 2 infantry moved from Greece to Turkey Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4 Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.50 Americans : 1.33 -
TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Iraq to Trans-Jordan 2 bombers moved from India to Trans-Jordan 2 fighters moved from India to Trans-Jordan 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone 1 fighter moved from Queensland to Philippines Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 fighter moved from 35 Sea Zone to Philippines Place Units - ANZAC 3 destroyers placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia -
TripleA Move Summary: Germans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia 2 fighters moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux -
TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 25 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Russia to Kazakhstan 3 mech_infantrys moved from Rostov to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia 2 artilleries moved from Turkey to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 artillery and 2 mech_infantrys moved from Turkey to Iraq 31 armour, 3 artilleries and 3 mech_infantrys moved from Turkey to Iraq 4 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Shantung to Anhwe 1 bomber moved from Volgograd to Anhwe 1 bomber moved from Volgograd to Yenisey 7 armour and 2 mech_infantrys moved from Novosibirsk to Shensi Germans take Tsinghai from Chinese 4 bombers moved from Volgograd to Shensi 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Northwest Persia 2 fighters moved from Southern France to Normandy Bordeaux 3 fighters moved from Southern France to Normandy Bordeaux Combat - Germans Battle in Iraq Germans attack with 31 armour, 4 artilleries and 5 mech_infantrys British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 31 armour, 4 artilleries and 5 mech_infantrys in Iraq, round 2 : 16/40 hits, 18.33 expected hits British roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Iraq Germans win, taking Iraq from British with 31 armour, 4 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Northwest Persia Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber British defend with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Russians defend with 1 armour Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 4/12 hits, 4.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/7 hits, 2.83 expected hits 3 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 4/9 hits, 4.17 expected hits Russians roll dice for 1 armour, 1 artillery and 1 fighter in Northwest Persia, round 3 : 3/3 hits, 1.50 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 4 mech_infantrys Casualties for British: 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys Casualties for Russians: 1 armour Battle in Normandy Bordeaux Germans attack with 2 bombers, 5 fighters and 4 infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 bombers, 5 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/11 hits, 4.50 expected hits Americans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Battle in Shensi Germans attack with 7 armour, 4 bombers and 2 mech_infantrys Chinese defend with 2 artilleries and 9 infantry Germans roll dice for 7 armour, 4 bombers and 2 mech_infantrys in Shensi, round 2 : 6/13 hits, 6.50 expected hits Chinese roll dice for 2 artilleries and 9 infantry in Shensi, round 2 : 3/11 hits, 3.67 expected hits 1 armour owned by the Germans, 6 infantry owned by the Chinese and 2 mech_infantrys owned by the Germans lost in Shensi Germans roll dice for 6 armour and 4 bombers in Shensi, round 3 : 5/10 hits, 5.67 expected hits Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 3 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 6 armour and 4 bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Chinese: 2 artilleries and 9 infantry Battle in Anhwe Germans attack with 1 bomber and 1 fighter Chinese defend with 1 artillery Germans roll dice for 1 bomber and 1 fighter in Anhwe, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Germans and 1 artillery owned by the Chinese lost in Anhwe Germans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter Casualties for Chinese: 1 artillery Battle in Yenisey Germans attack with 2 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Yenisey, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Yenisey Germans win, taking Yenisey from Americans with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Kazakhstan Germans attack with 1 fighter and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 fighter and 3 mech_infantrys in Kazakhstan, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 4 bombers moved from Volgograd to Germany 2 bombers moved from Normandy Bordeaux to Germany 3 fighters moved from Normandy Bordeaux to Germany 2 fighters moved from Normandy Bordeaux to Southern France 1 marine moved from Western Germany to Germany 3 infantry moved from Western Germany to Germany 1 aaGun moved from Turkey to Iraq 2 aaGuns moved from Volgograd to Caucasus 2 fighters moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Kazakhstan to Caucasus 1 bomber moved from Yenisey to Novosibirsk 4 bombers moved from Shensi to Caucasus 1 bomber moved from Anhwe to Shantung 1 infantry moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov Place Units - Germans 10 infantry placed in Germany 10 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 3 infantry placed in Turkey 2 armour and 1 infantry placed in Southern France 1 infantry and 1 mech_infantry placed in France Turn Complete - Germans Germans collect 79 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -3.83 British : -1.00 Americans : -1.50 Chinese : -1.67 Russians : 1.67 -
TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - Russians 20 artilleries moved from Trans-Jordan to Egypt 1 fighter moved from Trans-Jordan to Egypt Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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@wizmark please use second post!
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@Sovietishcat lol thought that was a brave move to stay and fight there!
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TripleA Move Summary: Japanese round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Americans Japanese take Yakut S.S.R. from Americans 1 artillery and 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Shantung to Chahar 1 armour moved from Shantung to Hopei Japanese take Hopei from Chinese 1 armour moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 armour moved from Shantung to Kiangsi Japanese take Kiangsi from Chinese -
TripleA Turn Summary: Japanese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Japanese Japanese buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Americans Japanese take Yakut S.S.R. from Americans 1 artillery and 1 mech_infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 fighters and 2 tactical_bombers moved from Shantung to Chahar 1 armour moved from Shantung to Hopei Japanese take Hopei from Chinese 1 armour moved from Shantung to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Shantung to Hunan Japanese take Hunan from Chinese 1 armour moved from Shantung to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Chahar to Shantung 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2 Japanese collect 30 PUs (2 lost to blockades); end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.00 -
TripleA Move Summary: Americans round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway -
TripleA Turn Summary: Americans round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Hunan Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Normandy Bordeaux Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 3 infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 17 fighters moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Normandy Bordeaux to Spain 3 fighters moved from Gibraltar to Spain 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Egypt 1 fighter moved from Hunan to Yunnan 4 carriers moved from 110 Sea Zone to 112 Sea Zone 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 marine and 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 fighters placed in Spain 7 fighters placed in Eastern United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : 2,67 Americans : 3,00 Japanese : -0,50 -
TripleA Move Summary: Chinese round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe -
TripleA Turn Summary: Chinese round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Tsinghai Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Chinese : -0,17 Japanese : 0,83 -
TripleA Move Summary: British round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Combat Move - British 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 mech_infantry moved from Saudi Arabia to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Syria to Egypt 1 fighter moved from Eastern Persia to Egypt 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Saudi Arabia to Trans-Jordan -
TripleA Turn Summary: UK_Pacific round 24
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Americans Americans buy 10 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 4 armour, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 armour and 4 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Philippines to Hunan 4 infantry moved from Spain to Normandy Bordeaux 17 fighters and 2 tactical_bombers moved from Spain to Normandy Bordeaux 8 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 3 artilleries and 5 infantry moved from Spain to 91 Sea Zone 2 armour, 3 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from 112 Sea Zone to Norway 1 armour moved from 112 Sea Zone to Norway Combat - Americans Battle in Norway Battle in Hunan Americans attack with 1 fighter Japanese defend with 1 armour Americans roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Hunan Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Normandy Bordeaux Americans attack with 17 fighters, 4 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 4 infantry Americans roll dice for 17 fighters, 4 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 13/23 hits, 10,50 expected hits Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 4/4 hits, 1,33 expected hits 4 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 17 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 3 infantry and 1 tactical_bomber Casualties for Germans: 4 infantry Non Combat Move - Americans 17 fighters moved from Normandy Bordeaux to Spain 1 tactical_bomber moved from Normandy Bordeaux to Spain 3 fighters moved from Gibraltar to Spain 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 91 Sea Zone to Spain 2 fighters moved from Eastern United States to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Syria to Egypt 1 fighter moved from Hunan to Yunnan 4 carriers moved from 110 Sea Zone to 112 Sea Zone 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 1 marine and 1 mech_infantry moved from Western United States to British Columbia 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 fighters placed in Spain 7 fighters placed in Eastern United States 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Anhwe Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Tsinghai Battle in Kiangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Hunan from Japanese, taking Tsinghai from Germans, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 armour and 3 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Kiangsu to Kweichow 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Chahar 1 armour moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 mech_infantry moved from Saudi Arabia to Egypt 3 fighters moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Syria to Egypt 1 fighter moved from Eastern Persia to Egypt 1 artillery moved from Trans-Jordan to Egypt 2 infantry moved from Saudi Arabia to Trans-Jordan Combat - British Battle in Kweichow British attack with 2 armour Japanese defend with 1 armour British roll dice for 2 armour in Kweichow, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 2 armour remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Chahar British attack with 2 armour Japanese defend with 1 mech_infantry British roll dice for 2 armour in Chahar, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 2 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Hopei British attack with 2 armour Japanese defend with 1 armour British roll dice for 2 armour in Hopei, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei British win, taking Hopei from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 armour Casualties for Japanese: 1 armour Non Combat Move - British 1 aaGun, 2 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 7 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan Place Units - British 3 armour placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in Kwangtung 2 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in India change ownership: 2 armour Some Units in Kwangtung change ownership: 1 armour and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 2,67 British : 0,00 Americans : 3,00 Chinese : -0,17 Japanese : 0,00 -
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat lol thought that was a brave move to stay and fight there!
Changed of heart, felt I should retreat…
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TripleA Move Summary: Italians round 24
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 24 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Turkey to Syria 1 armour moved from Caucasus to Syria 1 armour moved from Caucasus to Syria 2 armour and 1 mech_infantry moved from Caucasus to Tsinghai





