@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Wizmark (X) vs Sovietishcat (L)
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@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat Its pretty late where I am and I’m off to bed so won’t be able to answer any tricky questions on OoL or scrambles etc until tomorrow im afraid…need a clear head to deal with this game!:bow:
@wizmark No problems! No need to rush a decision:relaxed:
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TripleA Move Summary: Americans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Spain to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Spain to Greece 3 fighters moved from Caucasus to Greece 2 infantry moved from Spain to Normandy Bordeaux 5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 4 fighters moved from Spain to Malta 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 91 Sea Zone to Spain 2 fighters moved from Spain to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Spain to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 5 carriers moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 marine moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Korea to Amur Americans take Amur from Germans 1 armour moved from Amur to Buryatia Americans take Buryatia from Germans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Spain to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Spain to Greece 3 fighters moved from Caucasus to Greece 2 infantry moved from Spain to Normandy Bordeaux 5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 4 fighters moved from Spain to Malta 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 91 Sea Zone to Spain 2 fighters moved from Spain to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Spain to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 5 carriers moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 marine moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Korea to Amur Americans take Amur from Germans 1 armour moved from Amur to Buryatia Americans take Buryatia from Germans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Greece Americans attack with 1 bomber and 3 fighters Italians defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Greece, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Greece Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Battle in 97 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Malta Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/9 hits, 3,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from Malta to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Greece to Turkey 1 cruiser moved from 4 Sea Zone to 16 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to Kwangtung 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to Philippines 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 3 destroyers moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 4 armour and 4 infantry placed in Eastern United States 1 destroyer placed in 91 Sea Zone 1 destroyer placed in 92 Sea Zone 2 fighters placed in Eastern United States 1 marine placed in Western United States Americans undo move 4. 1 destroyer placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 bomber EDIT: Adding units owned by Americans to Turkey: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2,6,2,5,6,3,6,1,6,1,3,5,6,2,2,1,3,2,6,1,3,6,6,5,4,3,4,4,4,4,1,4 Americans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0,83 Italians : -0,33 Americans : 1,67
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TripleA Move Summary: Chinese round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Kiangsu to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Kiangsu to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Kiangsu Place Units - Chinese 1 infantry placed in Szechwan 1 artillery and 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,17
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TripleA Move Summary: British round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 3 mech_infantrys moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 1 fighter moved from Caucasus to Eastern Persia 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Italians 2 armour and 3 mech_infantrys moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Eastern Persia 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Caucasus to Kazakhstan 5 fighters moved from Caucasus to Ukraine 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 4 armour, 2 destroyers, 2 fighters, 4 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Spain to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Spain to Greece 3 fighters moved from Caucasus to Greece 2 infantry moved from Spain to Normandy Bordeaux 5 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to 110 Sea Zone 4 fighters moved from Spain to Malta 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from 91 Sea Zone to Spain 2 fighters moved from Spain to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Spain 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from Spain to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 96 Sea Zone 5 carriers moved from 91 Sea Zone to 96 Sea Zone 4 fighters moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 marine moved from Soviet Far East to Siberia Americans take Siberia from Japanese 1 armour moved from Korea to Amur Americans take Amur from Germans 1 armour moved from Amur to Buryatia Americans take Buryatia from Germans 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Americans Battle in Greece Americans attack with 1 bomber and 3 fighters Italians defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Greece, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 mech_infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Greece Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 mech_infantry Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Germans: 2 infantry Battle in 97 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 110 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Battle in Malta Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Malta, round 2 : 4/9 hits, 3,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from Malta to 96 Sea Zone 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 bomber and 2 fighters moved from Greece to Turkey 1 cruiser moved from 4 Sea Zone to 16 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to Kwangtung 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Kiangsu to Philippines 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 3 destroyers moved from 33 Sea Zone to 35 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 4 armour and 4 infantry placed in Eastern United States 1 destroyer placed in 91 Sea Zone 1 destroyer placed in 92 Sea Zone 2 fighters placed in Eastern United States 1 marine placed in Western United States Americans undo move 4. 1 destroyer placed in 91 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 bomber EDIT: Adding units owned by Americans to Turkey: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2,6,2,5,6,3,6,1,6,1,3,5,6,2,2,1,3,2,6,1,3,6,6,5,4,3,4,4,4,4,1,4 Americans collect 65 PUs (3 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Kiangsu to Chahar 1 artillery and 2 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Chahar to Kiangsu Place Units - Chinese 1 infantry placed in Szechwan 1 artillery and 4 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 20 PUs; UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 3 mech_infantrys moved from Persia to Eastern Persia 3 armour moved from Iraq to Eastern Persia 1 fighter moved from Caucasus to Eastern Persia 1 mech_infantry moved from Caucasus to Bryansk British take Bryansk from Italians 2 armour and 3 mech_infantrys moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Eastern Persia 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from Caucasus to Kazakhstan 5 fighters moved from Caucasus to Ukraine 1 armour moved from Kiangsu to Jehol Chinese take Jehol from Japanese Combat - British Battle in Eastern Persia British attack with 3 armour, 2 fighters and 4 mech_infantrys Germans defend with 3 infantry and 5 mech_infantrys British roll dice for 3 armour, 2 fighters and 4 mech_infantrys in Eastern Persia, round 2 : 2/9 hits, 3,17 expected hits Germans roll dice for 3 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 2,67 expected hits 3 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Eastern Persia British roll dice for 3 armour, 2 fighters and 1 mech_infantry in Eastern Persia, round 3 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 infantry and 5 mech_infantrys in Eastern Persia, round 3 : 3/6 hits, 2,00 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Eastern Persia British roll dice for 1 armour and 2 fighters in Eastern Persia, round 4 : 0/3 hits, 1,50 expected hits Germans roll dice for 3 mech_infantrys in Eastern Persia, round 4 : 1/3 hits, 1,00 expected hits 1 armour owned by the British lost in Eastern Persia British roll dice for 2 fighters in Eastern Persia, round 5 : 1/2 hits, 1,00 expected hits Germans roll dice for 3 mech_infantrys in Eastern Persia, round 5 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Eastern Persia Germans win with 2 mech_infantrys remaining. Battle score for attacker is -33 Casualties for British: 3 armour, 2 fighters and 4 mech_infantrys Casualties for Germans: 3 infantry and 3 mech_infantrys Battle in Ukraine British attack with 2 armour, 5 fighters and 3 mech_infantrys Germans defend with 3 armour, 1 factory_minor and 3 infantry; Italians defend with 1 aaGun AA fire in Ukraine : 0/3 hits, 0,50 expected hits British roll dice for 2 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 2 : 3/10 hits, 4,00 expected hits Germans roll dice for 1 aaGun, 3 armour and 3 infantry in Ukraine, round 2 : 0/6 hits, 2,50 expected hits 1 aaGun owned by the Italians and 2 infantry owned by the Germans lost in Ukraine British roll dice for 2 armour, 5 fighters and 3 mech_infantrys in Ukraine, round 3 : 3/10 hits, 4,00 expected hits Germans roll dice for 3 armour and 1 infantry in Ukraine, round 3 : 2/4 hits, 1,83 expected hits 2 mech_infantrys owned by the British, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine British roll dice for 2 armour, 5 fighters and 1 mech_infantry in Ukraine, round 4 : 3/8 hits, 3,67 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Ukraine British win, taking Ukraine from Germans with 2 armour and 5 fighters remaining. Battle score for attacker is 20 Casualties for Germans: 3 armour and 3 infantry Casualties for Italians: 1 aaGun Casualties for British: 3 mech_infantrys Battle in Kazakhstan British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 fighter moved from Kazakhstan to Turkey 9 infantry moved from India to West India 1 artillery and 2 mech_infantrys moved from India to West India 5 fighters moved from Ukraine to Turkey Place Units - British 1 factory_minor placed in Saudi Arabia 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 British : -5,67 Americans : 1,67 Chinese : 0,33 AA fire in Ukraine : : -0,50 Japanese : 0,17
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@wizmark just to let you know I edited a fighter and took my usa bomber as casualty for the battle of Greece, clicked too fast…
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@wizmark starting to have bad rolls again… If I keep going like this the allies wont last long :white_frowning_face:
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 98 Sea Zone Non Combat Move - Italians 1 armour moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry EDIT: Adding units owned by Italians to Albania: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 4 carriers, 3 destroyers, 7 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from India to West India 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from Philippines to 35 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 4 carriers, 3 destroyers, 7 fighters and 4 submarines moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from Caroline Islands to 35 Sea Zone 1 fighter moved from Caroline Islands to Philippines 3 submarines moved from 54 Sea Zone to 35 Sea Zone 2 submarines moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from India to West India 1 fighter moved from 35 Sea Zone to French Indo China 1 fighter moved from Philippines to 35 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 2 bombers placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 infantry moved from Iraq to Turkey Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from Turkey: 1 infantry EDIT: Adding units owned by French to Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 armour moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 11 bombers moved from Volgograd to Persia 1 fighter moved from Volgograd to Persia 1 fighter moved from Volgograd to Kazakhstan
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 infantry moved from Tambov to Bryansk 1 mech_infantry moved from Russia to Bryansk 3 mech_infantrys moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 armour moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Caucasus 1 fighter moved from Volgograd to Bryansk 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Western Germany to 110 Sea Zone 2 mech_infantrys moved from Eastern Persia to Persia 1 bomber moved from Volgograd to Rostov 1 artillery moved from Volgograd to Caucasus 11 bombers moved from Volgograd to Persia 1 fighter moved from Volgograd to Persia 1 fighter moved from Volgograd to Kazakhstan Combat - Germans Battle in Persia Germans attack with 11 bombers, 1 fighter and 2 mech_infantrys British defend with 1 artillery, 1 factory_minor and 2 infantry; French defend with 1 infantry Germans roll dice for 11 bombers, 1 fighter and 2 mech_infantrys in Persia, round 2 : 8/14 hits, 8.17 expected hits British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 11 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 2 infantry Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 2 armour, 1 fighter and 2 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 3 : 2/4 hits, 1.83 expected hits British roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Rostov Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 0/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 3 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 4 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 armour and 1 mech_infantry moved from France to Southern France 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Yugoslavia to Bessarabia 1 bomber moved from Rostov to Western Germany 1 bomber moved from Caucasus to Western Germany 11 bombers moved from Persia to Volgograd 1 fighter moved from Kazakhstan to Volgograd 2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd 3 armour and 3 mech_infantrys moved from Yugoslavia to Albania 6 mech_infantrys moved from Volgograd to Caucasus 6 artilleries moved from Volgograd to Caucasus 1 aaGun and 14 armour moved from Volgograd to Caucasus 8 armour moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Caucasus 1 armour moved from Kazakhstan to Caucasus Place Units - Germans 1 fighter placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in France 1 armour, 1 infantry and 1 mech_infantry placed in Southern France 3 mech_infantrys placed in Russia 3 infantry placed in Western Ukraine 2 armour and 1 mech_infantry placed in Volgograd 3 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 76 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0.17 British : 0.33 Americans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 22 artilleries moved from Turkey to Iraq 2 armour moved from Turkey to Iraq 2 infantry moved from Turkey to Northwest Persia Combat - Russians Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 3 armour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 6 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from Americans 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 infantry moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia
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@Sovietishcat scramble sz 20?
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@wizmark no scramble
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 3 armour and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 battleship moved from 6 Sea Zone to 19 Sea Zone Japanese take 19 Sea Zone from Americans 1 marine moved from Shantung to 19 Sea Zone 1 battleship and 1 marine moved from 19 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from Shantung to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 fighter and 1 tactical_bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia 1 infantry moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Shantung to 20 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to Siberia Combat - Japanese Battle in Korea Battle in Manchuria Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Manchuria, round 3 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Korea from Americans, taking Manchuria from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 infantry Battle in 16 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 cruiser in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Siberia Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 marine Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 marine in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Siberia Japanese win, taking Siberia from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in 20 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to Shantung 1 tactical_bomber moved from Manchuria to Shantung 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 armour moved from Shantung to Manchuria Place Units - Japanese 3 armour placed in Shantung 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 22 PUs; end with 22 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : 0.83 Japanese : -1.67
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TripleA Move Summary: Americans round 22
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Americans Americans buy 4 armour, 1 destroyer, 2 fighters, 6 infantry and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Kwangtung to Korea 1 armour moved from Buryatia to Yenisey Americans take Yakut S.S.R. from Germans Americans take Yenisey from Germans 1 fighter moved from Turkey to Cyprus 1 fighter moved from Turkey to Crete 1 marine moved from Malta to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 marine moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 infantry moved from Spain to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sicily 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 3 tactical_bombers moved from Spain to 110 Sea Zone 2 fighters moved from Spain to 109 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from Turkey to Cyprus 6 fighters moved from Spain to Normandy Bordeaux 2 fighters moved from Spain to 110 Sea Zone 1 infantry moved from Spain to Normandy Bordeaux