@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Aleutian Islands to 8 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone
1 marine moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 tactical_bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Soviet Far East
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from Spain to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
2 fighters moved from Spain to 91 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from France to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 carriers and 1 cruiser placed in 91 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0,00
AA fire in France : : -0,17
Americans : -1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
2 artilleries and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 1,67
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Greece
2 fighters moved from Caucasus to Greece
2 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsu to Chahar
2 fighters moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Greece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Aleutian Islands to 8 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone
1 marine moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 tactical_bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Soviet Far East
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from Spain to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
2 fighters moved from Spain to 91 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from France to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 carriers and 1 cruiser placed in 91 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
2 artilleries and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Greece
2 fighters moved from Caucasus to Greece
2 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsu to Chahar
2 fighters moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Greece
Combat - British
Battle in Greece
British attack with 1 armour, 4 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Greece
British win, taking Greece from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 4 fighters and 2 mech_infantrys in Eastern Persia, round 2 : 2/6 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Chahar
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 armour moved from Kwangtung to Kiangsu
2 mech_infantrys moved from Burma to India
3 fighters moved from Eastern Persia to Caucasus
4 fighters moved from Greece to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Caucasus to Greece
1 fighter moved from Eastern Persia to Caucasus
Place Units - British
1 destroyer placed in 110 Sea Zone
3 armour placed in Iraq
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
British collect 32 PUs (5 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : -0,67
British : 1,17
AA fire in France : : -0,17
Americans : -1,67
Chinese : 1,67
Japanese : 0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern France to Greece
2 fighters and 2 mech_infantrys moved from Albania to Greece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern France to Greece
2 fighters and 2 mech_infantrys moved from Albania to Greece
Combat - Italians
Battle in Greece
Italians attack with 3 fighters and 2 mech_infantrys
British defend with 1 armour and 2 mech_infantrys
Italians roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.17 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 fighter and 1 mech_infantry
Casualties for British: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
3 infantry moved from Yugoslavia to Albania
4 armour moved from Northern Italy to Albania
1 fighter moved from Greece to Southern France
1 fighter moved from Greece to Southern France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Kwangtung to India
1 destroyer moved from 21 Sea Zone to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
4 carriers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
3 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Albania to Turkey
Germans take Turkey from Russians
2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
26 armour, 10 artilleries, 13 infantry and 13 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Vologda to Caucasus
1 fighter moved from Albania to Caucasus
1 fighter moved from Yugoslavia to Caucasus
10 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
3 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Shantung to Jehol
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
@Sovietishcat Order of loss in caucasus please…or do you want to see how the first dice rolls go?
@wizmark woo okay… Best OOl please; USA fighters last!
@wizmark Please destroy Russian tanks before UK tanks…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Purchase Units - Germans
Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 90 PUs;
Germans buy 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Albania to Turkey
Germans take Turkey from Russians
2 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
26 armour, 10 artilleries, 13 infantry and 13 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
2 bombers moved from Russia to Caucasus
1 bomber moved from Vologda to Caucasus
1 fighter moved from Albania to Caucasus
1 fighter moved from Yugoslavia to Caucasus
10 bombers moved from Western Germany to Caucasus
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern France to Normandy Bordeaux
3 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 fighter moved from Shantung to Jehol
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Caucasus
Germans attack with 26 armour, 10 artilleries, 13 bombers, 4 fighters, 14 infantry, 16 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 8 fighters and 4 mech_infantrys; Americans defend with 3 fighters; Russians defend with 4 aaGuns, 2 armour, 23 artilleries, 1 fighter and 42 infantry
AA fire in Caucasus : 0/12 hits, 2.00 expected hits
Germans roll dice for 26 armour, 10 artilleries, 13 bombers, 4 fighters, 14 infantry, 16 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 37/84 hits, 34.33 expected hits
Russians roll dice for 4 aaGuns, 4 armour, 23 artilleries, 12 fighters, 42 infantry and 4 mech_infantrys in Caucasus, round 2 : 26/85 hits, 33.00 expected hits
33 infantry owned by the Russians, 3 artilleries owned by the Germans, 14 infantry owned by the Germans, 4 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Caucasus
7 artilleries owned by the Germans, 26 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Volgograd
Russians win with 4 armour, 23 artilleries, 12 fighters, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 29
Casualties for Germans: 3 artilleries, 14 infantry and 9 mech_infantrys
Casualties for Russians: 4 aaGuns and 33 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Persia
Germans attack with 3 infantry and 5 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 3 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 3/8 hits, 1.33 expected hits
British roll dice for 2 mech_infantrys in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Jehol
Germans attack with 1 fighter
British defend with 1 mech_infantry
Germans roll dice for 1 fighter in Jehol, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in Jehol, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Jehol
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Jehol to Shantung
13 bombers, 4 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Tambov
3 infantry moved from Western Ukraine to Ukraine
2 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
4 armour moved from Yugoslavia to Albania
4 mech_infantrys moved from Western Germany to Yugoslavia
3 armour moved from Germany to Yugoslavia
1 mech_infantry moved from France to Southern France
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Russia
2 armour and 1 infantry placed in Volgograd
1 infantry and 1 mech_infantry placed in France
1 fighter placed in Western Germany
1 armour placed in France
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 3.83
British : -1.00
Americans : -0.33
Chinese : -0.67
Russians : -7.00
AA fire in Caucasus : : -2.00
@Sovietishcat A cracking round for the germans…Russian AA incompetent, above average rolling everywhere and no significant losses…tough choices for the allies in the middle east now…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
2 infantry moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Turkey
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Combat Move - Russians
2 infantry moved from Caucasus to Turkey
1 artillery moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Turkey
Combat - Russians
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 3 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Turkey, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 21 artilleries moved from Caucasus to Turkey
3 infantry moved from Caucasus to Turkey
1 fighter moved from Turkey to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,67
Russians : -0,50
@wizmark those are very bad dice for the allies…
@Sovietishcat My plan was always to do a one round raid, but after an excellent first round was very tempted to keep going on…we shall see if that was the correct decision or not
@wizmark you should have wiped my forces you had the upper hand…