Scramble to SZ110?
Care to nominate an OOL? I will do the 110 battle first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Aleutian Islands
Battle in Normandy Bordeaux
Americans attack with 16 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 16 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/21 hits, 10,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 16 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 marine moved from Portugal to Spain
16 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
1 bomber moved from France to Spain
4 fighters moved from Eastern United States to Spain
1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
2 fighters placed in Spain
3 carriers and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangtung
Place Units - Chinese
5 artilleries placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
3 mech_infantrys moved from Caucasus to Greece
3 armour moved from Iraq to Greece
11 fighters moved from Caucasus to Greece
1 bomber and 2 tactical_bombers moved from Caucasus to Greece
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
Combat - British
Battle in Greece
British attack with 3 armour, 1 bomber, 11 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour and 1 fighter; Italians defend with 4 armour and 5 mech_infantrys
British roll dice for 3 armour, 1 bomber, 11 fighters, 3 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 9/20 hits, 9,50 expected hits
Italians roll dice for 10 armour, 1 fighter and 5 mech_infantrys in Greece, round 2 : 8/16 hits, 7,33 expected hits
5 mech_infantrys owned by the Italians, 3 mech_infantrys owned by the British, 4 armour owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Greece
British roll dice for 1 armour, 1 bomber, 8 fighters and 2 tactical_bombers in Greece, round 3 : 5/12 hits, 6,50 expected hits
Italians roll dice for 6 armour and 1 fighter in Greece, round 3 : 2/7 hits, 3,67 expected hits
1 tactical_bomber owned by the British, 2 armour owned by the Germans, 1 bomber owned by the British and 3 armour owned by the Italians lost in Greece
British roll dice for 1 armour, 8 fighters and 1 tactical_bomber in Greece, round 4 : 8/10 hits, 5,17 expected hits
Italians roll dice for 1 armour and 1 fighter in Greece, round 4 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 armour owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour and 8 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Casualties for Germans: 6 armour and 1 fighter
Casualties for Italians: 4 armour and 5 mech_infantrys
Non Combat Move - British
8 fighters moved from Greece to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
2 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 2 mech_infantrys
EDIT: Turning off Edit Mode
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 airfield placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : 0,83
Italians : -1,17
AA fire in France : : -0,17
Americans : -1,83
Chinese : -1,17
Japanese : -0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Albania to Greece
1 fighter moved from Southern France to Greece
1 fighter moved from Southern France to Greece
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Albania to Greece
1 fighter moved from Southern France to Greece
1 fighter moved from Southern France to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 fighters and 2 mech_infantrys in Greece, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 3 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 armour
Non Combat Move - Italians
2 fighters moved from Greece to Albania
3 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Albania
Place Units - Italians
4 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangtung
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
@wizmark what happened in Greece? Huge break for allies…
@wizmark hopefully
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
3 mech_infantrys moved from Kazakhstan to West India
Germans take West India from UK_Pacific
3 infantry and 2 mech_infantrys moved from Afghanistan to West India
1 fighter moved from Rostov to Volgograd
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 bomber and 1 fighter moved from Shantung to Jehol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs;
Germans buy 5 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Afghanistan to Eastern Persia
Germans take Eastern Persia from British
3 mech_infantrys moved from Kazakhstan to West India
Germans take West India from UK_Pacific
3 infantry and 2 mech_infantrys moved from Afghanistan to West India
1 fighter moved from Rostov to Volgograd
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 bomber and 1 fighter moved from Shantung to Jehol
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Jehol
Germans attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Jehol
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
3 mech_infantrys moved from Russia to Kazakhstan
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
3 aaGuns, 26 armour, 10 artilleries, 10 infantry and 13 mech_infantrys moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 bomber moved from Jehol to Vologda
1 fighter moved from Jehol to Shantung
2 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Yugoslavia to Russia
5 bombers moved from Yugoslavia to Western Germany
1 artillery and 1 mech_infantry moved from France to Southern France
1 fighter moved from Western Germany to Albania
3 armour and 1 mech_infantry moved from Yugoslavia to Albania
2 armour moved from Western Germany to Yugoslavia
2 armour moved from Germany to Yugoslavia
1 fighter moved from Southern France to Yugoslavia
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Southern France
3 mech_infantrys placed in Russia
3 infantry placed in Western Ukraine
2 infantry and 1 mech_infantry placed in France
4 mech_infantrys placed in Western Germany
4 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 77 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.33
Chinese : -0.33
Russians : -0.67
@Sovietishcat not sure i made the right choices on that move…we shall see…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Chahar
Japanese take Chahar from Chinese
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
2 fighters moved from Shantung to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries
Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/9 hits, 3.83 expected hits
Chinese roll dice for 2 artilleries in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 battleship, 4 carriers, 8 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 17 Sea Zone
2 submarines moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Aleutian Islands to 8 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone
1 marine moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 tactical_bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
@wizmark scramble and or submerge sz 6?
@Sovietishcat good move…no scramble and submerge please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Aleutian Islands to 8 Sea Zone
1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone
1 marine moved from 4 Sea Zone to Soviet Far East
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 35 Sea Zone to 6 Sea Zone
Americans take 19 Sea Zone from Japanese
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 fighter moved from Kwangtung to 6 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
3 tactical_bombers moved from Spain to Normandy Bordeaux
1 bomber moved from Spain to France
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 21 Sea Zone to 33 Sea Zone
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Soviet Far East
Battle in Korea
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
4 infantry moved from 91 Sea Zone to Spain
6 fighters moved from Spain to 91 Sea Zone
3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
2 fighters moved from Spain to 91 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from France to Spain
2 fighters moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Spain to 91 Sea Zone
1 fighter moved from Spain to 91 Sea Zone
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 carriers and 1 cruiser placed in 91 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0,00
AA fire in France : : -0,17
Americans : -1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangtung to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
2 artilleries and 3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 1,67
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Greece
2 fighters moved from Caucasus to Greece
2 mech_infantrys moved from Persia to Eastern Persia
2 fighters moved from Caucasus to Eastern Persia
1 armour and 1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Kiangsu to Chahar
2 fighters moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Greece