@simon33 No Scramble
Wizmark (X) vs Sovietishcat (L)
-
@wizmark Please use last post; I had to make a non combat edit with USA, I moved dd and sub in sz 64 to sz 88, let me know if you are not okay with edit!
-
TripleA Move Summary: Italians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Albania to Greece 2 infantry moved from Bulgaria to Greece 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Albania to Greece 2 infantry moved from Bulgaria to Greece 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Greece Italians attack with 4 armour, 2 infantry and 5 mech_infantrys British defend with 2 armour Italians roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Greece, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in Greece Italians win, taking Greece from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for British: 2 armour Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Southern Italy to Southern France 6 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Albania Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 1.00 Americans : 1.33
-
@Sovietishcat no probs
-
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from Spain to Turkey Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 95 PUs; Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Southern France to 91 Sea Zone 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 3 armour moved from Albania to Turkey 1 fighter and 1 tactical_bomber moved from Rostov to Turkey 1 fighter moved from Albania to Turkey 2 bombers moved from Southern France to Turkey 6 bombers moved from Western Germany to Turkey 1 infantry moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Shantung to Jehol 1 fighter moved from Southern France to Turkey 5 fighters moved from Southern France to 91 Sea Zone
-
@Sovietishcat scramble sz 91?
-
@wizmark yes plz choose 2 USA fighters and UK one, please destroy USA Fighters last!
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 95 PUs; Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 bombers moved from Southern France to 91 Sea Zone 2 infantry moved from France to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 3 armour moved from Albania to Turkey 1 fighter and 1 tactical_bomber moved from Rostov to Turkey 1 fighter moved from Albania to Turkey 2 bombers moved from Southern France to Turkey 6 bombers moved from Western Germany to Turkey 1 infantry moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Shantung to Jehol 1 fighter moved from Southern France to Turkey 5 fighters moved from Southern France to 91 Sea Zone Combat - Germans Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 bomber and 3 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Jehol Germans attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 91 Sea Zone Germans attack with 3 bombers, 5 fighters and 2 submarines British defend with 1 fighter; Americans defend with 1 cruiser, 1 destroyer, 2 fighters and 6 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 3 bombers and 5 fighters in 91 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 6 transports in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 60 Casualties for Germans: 2 fighters and 2 submarines Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 6 transports Casualties for British: 1 fighter Battle in Turkey Germans attack with 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys Germans roll dice for 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 9.00 expected hits Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Turkey, round 2 : 3/8 hits, 3.33 expected hits 1 fighter owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Turkey Germans roll dice for 1 armour, 8 bombers, 2 fighters and 1 tactical_bomber in Turkey, round 3 : 7/12 hits, 7.50 expected hits Americans roll dice for 2 fighters in Turkey, round 3 : 2/2 hits, 1.33 expected hits 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Turkey Germans win, taking Turkey from Americans with 1 armour, 7 bombers and 2 fighters remaining. Battle score for attacker is -4 Casualties for Germans: 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys Casualties for British: 1 fighter Casualties for French: 1 fighter Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 fighter moved from Turkey to Rostov 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Turkey to Greece 3 fighters moved from 91 Sea Zone to Southern France 3 bombers moved from 91 Sea Zone to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber and 1 fighter moved from Jehol to Shantung 2 mech_infantrys moved from Kazakhstan to Afghanistan Germans take Afghanistan from Neutral_True 2 aaGuns and 3 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Russia to Kazakhstan 2 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Rostov 6 armour moved from Yugoslavia to Greece 2 infantry moved from France to Southern France 3 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia 7 bombers moved from Turkey to Yugoslavia Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 1 submarine placed in 112 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Southern France 1 artillery, 1 infantry and 1 mech_infantry placed in France 2 armour and 2 mech_infantrys placed in Western Germany Germans undo move 6. 1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany 2 armour placed in Germany Germans undo move 4. Germans undo move 5. 2 armour, 1 bomber and 1 fighter placed in Western Germany 1 infantry and 2 mech_infantrys placed in Southern France Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -3.50 British : -0.50 Americans : 2.17 Chinese : -0.33
-
TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 artillery and 2 infantry moved from Caucasus to Turkey 1 fighter moved from Caucasus to Turkey 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd
-
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians 1 artillery and 2 infantry moved from Caucasus to Turkey 1 fighter moved from Caucasus to Turkey 1 artillery and 2 infantry moved from Caucasus to Volgograd 1 artillery moved from Caucasus to Volgograd Combat - Russians Battle in Turkey Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Turkey Russians win, taking Turkey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Volgograd Russians attack with 2 artilleries and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Turkey to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00 Russians : -2,00
-
TripleA Move Summary: Japanese round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Shantung 1 artillery and 2 infantry moved from Shantung to Anhwe 4 fighters and 2 tactical_bombers moved from Shantung to Anhwe
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Shantung 1 artillery and 2 infantry moved from Shantung to Anhwe 4 fighters and 2 tactical_bombers moved from Shantung to Anhwe Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Anhwe Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 artilleries and 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/9 hits, 4.17 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Chinese: 2 artilleries and 1 infantry Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Anhwe to Shantung 1 marine moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 artillery, 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 1 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 19 Sea Zone to Shantung Place Units - Japanese 1 armour and 1 mech_infantry placed in Shantung 1 destroyer placed in 19 Sea Zone 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.50
-
TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France
-
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone 1 marine moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Aleutian Islands Battle in Normandy Bordeaux Americans attack with 16 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 16 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/21 hits, 10,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 16 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 26 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 submarine Casualties for Japanese: 1 submarine Battle in Hawaiian Islands Americans attack with 1 armour, 1 infantry and 1 marine Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 21 Sea Zone to Guam 1 fighter moved from 21 Sea Zone to Kwangtung 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 88 Sea Zone to 92 Sea Zone 1 marine moved from Portugal to Spain 16 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain 1 bomber moved from France to Spain 4 fighters moved from Eastern United States to Spain 1 mech_infantry moved from Alaska to Western United States Place Units - Americans 2 fighters placed in Spain 3 carriers and 2 transports placed in 101 Sea Zone 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0,33 AA fire in France : : -0,17 Americans : -1,83 Japanese : 0,17
-
TripleA Move Summary: Chinese round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Szechwan to Anhwe
-
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Szechwan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 3 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangtung Place Units - Chinese 5 artilleries placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1,17 Japanese : -0,33
-
TripleA Move Summary: British round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - British 3 mech_infantrys moved from Caucasus to Greece 3 armour moved from Iraq to Greece 11 fighters moved from Caucasus to Greece 1 bomber and 2 tactical_bombers moved from Caucasus to Greece 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese
-
OOL Greece, Italian or German troops first casualties?