No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
@wizmark Please use last post; I had to make a non combat edit with USA, I moved dd and sub in sz 64 to sz 88, let me know if you are not okay with edit!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 5 mech_infantrys moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 5 mech_infantrys moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Greece
Italians attack with 4 armour, 2 infantry and 5 mech_infantrys
British defend with 2 armour
Italians roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Greece, round 2 : 4/11 hits, 3.17 expected hits
British roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 armour owned by the British lost in Greece
Italians win, taking Greece from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 2 armour
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Southern France
6 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Albania
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 1.00
Americans : 1.33
@Sovietishcat no probs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from Spain to Turkey
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 95 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Southern France to 91 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Albania to Turkey
1 fighter and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Albania to Turkey
2 bombers moved from Southern France to Turkey
6 bombers moved from Western Germany to Turkey
1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Shantung to Jehol
1 fighter moved from Southern France to Turkey
5 fighters moved from Southern France to 91 Sea Zone
@Sovietishcat scramble sz 91?
@wizmark yes plz choose 2 USA fighters and UK one, please destroy USA Fighters last!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 95 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Southern France to 91 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Albania to Turkey
1 fighter and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Albania to Turkey
2 bombers moved from Southern France to Turkey
6 bombers moved from Western Germany to Turkey
1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Shantung to Jehol
1 fighter moved from Southern France to Turkey
5 fighters moved from Southern France to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Germans attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Jehol
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 5 fighters and 2 submarines
British defend with 1 fighter; Americans defend with 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 3 bombers and 5 fighters in 91 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
Americans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 6 transports in 91 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
5 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 60
Casualties for Germans: 2 fighters and 2 submarines
Casualties for Americans: 1 cruiser, 1 destroyer, 2 fighters and 6 transports
Casualties for British: 1 fighter
Battle in Turkey
Germans attack with 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Germans roll dice for 3 armour, 8 bombers, 3 fighters and 1 tactical_bomber in Turkey, round 2 : 6/15 hits, 9.00 expected hits
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Turkey, round 2 : 3/8 hits, 3.33 expected hits
1 fighter owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in Turkey
Germans roll dice for 1 armour, 8 bombers, 2 fighters and 1 tactical_bomber in Turkey, round 3 : 7/12 hits, 7.50 expected hits
Americans roll dice for 2 fighters in Turkey, round 3 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Turkey
Germans win, taking Turkey from Americans with 1 armour, 7 bombers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
1 fighter moved from Turkey to Rostov
1 fighter moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Turkey to Greece
3 fighters moved from 91 Sea Zone to Southern France
3 bombers moved from 91 Sea Zone to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber and 1 fighter moved from Jehol to Shantung
2 mech_infantrys moved from Kazakhstan to Afghanistan
Germans take Afghanistan from Neutral_True
2 aaGuns and 3 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Rostov
6 armour moved from Yugoslavia to Greece
2 infantry moved from France to Southern France
3 armour and 2 mech_infantrys moved from Western Germany to Yugoslavia
7 bombers moved from Turkey to Yugoslavia
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Russia
1 submarine placed in 112 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in France
2 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 6.
1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
2 armour placed in Germany
Germans undo move 4.
Germans undo move 5.
2 armour, 1 bomber and 1 fighter placed in Western Germany
1 infantry and 2 mech_infantrys placed in Southern France
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -3.50
British : -0.50
Americans : 2.17
Chinese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
1 artillery and 2 infantry moved from Caucasus to Turkey
1 fighter moved from Caucasus to Turkey
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
Combat - Russians
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Turkey, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Turkey, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 armour in Turkey, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Turkey
Russians win, taking Turkey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Turkey to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1,00
Russians : -2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Shantung
1 artillery and 2 infantry moved from Shantung to Anhwe
4 fighters and 2 tactical_bombers moved from Shantung to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Shantung
1 artillery and 2 infantry moved from Shantung to Anhwe
4 fighters and 2 tactical_bombers moved from Shantung to Anhwe
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 26 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 5/9 hits, 4.17 expected hits
Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Anhwe to Shantung
1 marine moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 battleship, 4 carriers, 7 destroyers, 5 fighters, 1 infantry, 1 marine, 2 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 19 Sea Zone to Shantung
Place Units - Japanese
1 armour and 1 mech_infantry placed in Shantung
1 destroyer placed in 19 Sea Zone
1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 marine moved from 10 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Spain to Normandy Bordeaux
16 fighters and 3 tactical_bombers moved from Spain to Normandy Bordeaux
1 cruiser and 1 marine moved from 48 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Aleutian Islands
Battle in Normandy Bordeaux
Americans attack with 16 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 16 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 10/21 hits, 10,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Aleutian Islands from Japanese, taking Normandy Bordeaux from Germans with 16 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 88 Sea Zone to 92 Sea Zone
1 marine moved from Portugal to Spain
16 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain
1 bomber moved from France to Spain
4 fighters moved from Eastern United States to Spain
1 mech_infantry moved from Alaska to Western United States
Place Units - Americans
2 fighters placed in Spain
3 carriers and 2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0,33
AA fire in France : : -0,17
Americans : -1,83
Japanese : 0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Szechwan to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Anhwe, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 4 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Kwangtung
Place Units - Chinese
5 artilleries placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1,17
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - British
3 mech_infantrys moved from Caucasus to Greece
3 armour moved from Iraq to Greece
11 fighters moved from Caucasus to Greece
1 bomber and 2 tactical_bombers moved from Caucasus to Greece
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
OOL Greece, Italian or German troops first casualties?