@simon33 No Scramble
Wizmark (X) vs Sovietishcat (L)
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 94 PUs; Germans buy 5 armour, 1 artillery, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Western Germany to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 109 Sea Zone 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Afghanistan to Eastern Persia Germans take Eastern Persia from British 3 mech_infantrys moved from Kazakhstan to West India Germans take West India from UK_Pacific 3 infantry and 2 mech_infantrys moved from Afghanistan to West India 1 fighter moved from Rostov to Volgograd 2 destroyers moved from 113 Sea Zone to 112 Sea Zone 1 bomber and 1 fighter moved from Shantung to Jehol Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Germans attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 fighter in Jehol, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Jehol Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 2 artilleries and 1 factory_minor Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits Russians roll dice for 2 artilleries in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Volgograd to Rostov 3 mech_infantrys moved from Russia to Kazakhstan 1 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 3 aaGuns, 26 armour, 10 artilleries, 10 infantry and 13 mech_infantrys moved from Rostov to Volgograd 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 bomber moved from Jehol to Vologda 1 fighter moved from Jehol to Shantung 2 bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Yugoslavia to Russia 5 bombers moved from Yugoslavia to Western Germany 1 artillery and 1 mech_infantry moved from France to Southern France 1 fighter moved from Western Germany to Albania 3 armour and 1 mech_infantry moved from Yugoslavia to Albania 2 armour moved from Western Germany to Yugoslavia 2 armour moved from Germany to Yugoslavia 1 fighter moved from Southern France to Yugoslavia Place Units - Germans 1 fighter placed in Western Germany 1 armour, 1 artillery and 1 infantry placed in Southern France 3 mech_infantrys placed in Russia 3 infantry placed in Western Ukraine 2 infantry and 1 mech_infantry placed in France 4 mech_infantrys placed in Western Germany 4 armour placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 armour EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : -0.33 Chinese : -0.33 Russians : -0.67
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@Sovietishcat not sure i made the right choices on that move…we shall see…
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TripleA Manual Gamesave Post: Japanese round 20
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar Japanese take Chahar from Chinese 3 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 4 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 artilleries Japanese roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 2 artilleries in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Non Combat Move - Japanese 4 fighters and 2 tactical_bombers moved from Anhwe to Shantung 1 battleship, 4 carriers, 8 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 19 Sea Zone to 17 Sea Zone 2 submarines moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 17 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1 Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.83
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TripleA Move Summary: Americans round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Aleutian Islands to 8 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 submarine moved from 95 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone
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@wizmark scramble and or submerge sz 6?
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@Sovietishcat good move…no scramble and submerge please
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TripleA Turn Summary: Americans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Aleutian Islands to 8 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 submarine moved from 95 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Soviet Far East Battle in Korea Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Spain 6 fighters moved from Spain to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain 2 fighters moved from Spain to 91 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to Kiangsu 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from France to Spain 2 fighters moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 carriers and 1 cruiser placed in 91 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4 Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 0,00 AA fire in France : : -0,17 Americans : -1,67
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TripleA Move Summary: Chinese round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangtung to Anhwe
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TripleA Turn Summary: Chinese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Hopei 2 artilleries and 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese : 1,67 Japanese : 0,33
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TripleA Move Summary: British round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Greece 2 fighters moved from Caucasus to Greece 2 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Caucasus to Eastern Persia 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Kiangsu to Chahar 2 fighters moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Greece
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Aleutian Islands to 8 Sea Zone 1 cruiser and 1 marine moved from 8 Sea Zone to 4 Sea Zone 1 marine moved from 4 Sea Zone to Soviet Far East 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 4 submarines moved from 35 Sea Zone to 6 Sea Zone Americans take 19 Sea Zone from Japanese 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 6 Sea Zone 1 fighter moved from Kwangtung to 6 Sea Zone 2 infantry moved from Spain to Normandy Bordeaux 3 fighters moved from Spain to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 3 carriers, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone Americans take 93 Sea Zone from Italians 3 tactical_bombers moved from Spain to Normandy Bordeaux 1 bomber moved from Spain to France 1 submarine moved from 95 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 destroyer moved from 88 Sea Zone to 91 Sea Zone 1 submarine moved from 21 Sea Zone to 33 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in Soviet Far East Battle in Korea Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 1/8 hits, 3,83 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 3 : 5/8 hits, 3,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Soviet Far East from Japanese, taking Korea from Japanese, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 4 infantry moved from 91 Sea Zone to Spain 6 fighters moved from Spain to 91 Sea Zone 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Spain 2 fighters moved from Spain to 91 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 6 Sea Zone to Kiangsu 1 carrier moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from France to Spain 2 fighters moved from 91 Sea Zone to Spain 2 fighters moved from 91 Sea Zone to Spain 1 fighter moved from Spain to 91 Sea Zone 1 fighter moved from Spain to 91 Sea Zone Place Units - Americans 1 destroyer and 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 carriers and 1 cruiser placed in 91 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4 Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangtung to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsu 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Place Units - Chinese 1 infantry placed in Hopei 2 artilleries and 3 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 24 PUs; UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Iraq to Greece 2 fighters moved from Caucasus to Greece 2 mech_infantrys moved from Persia to Eastern Persia 2 fighters moved from Caucasus to Eastern Persia 1 armour and 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese 1 mech_infantry moved from Kiangsu to Chahar 2 fighters moved from Caucasus to Eastern Persia 2 fighters moved from Caucasus to Greece Combat - British Battle in Greece British attack with 1 armour, 4 fighters and 1 mech_infantry Germans defend with 1 mech_infantry British roll dice for 1 armour, 4 fighters and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2,67 expected hits Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Persia British attack with 4 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 4 fighters and 2 mech_infantrys in Eastern Persia, round 2 : 2/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Eastern Persia British win, taking Eastern Persia from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Chahar British attack with 1 armour and 2 mech_infantrys Japanese defend with 1 armour British roll dice for 1 armour and 2 mech_infantrys in Chahar, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Chahar British win, taking Chahar from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 armour Non Combat Move - British 1 armour moved from Kwangtung to Kiangsu 2 mech_infantrys moved from Burma to India 3 fighters moved from Eastern Persia to Caucasus 4 fighters moved from Greece to Caucasus 2 armour and 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Caucasus to Greece 1 fighter moved from Eastern Persia to Caucasus Place Units - British 1 destroyer placed in 110 Sea Zone 3 armour placed in Iraq 3 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3 British collect 32 PUs (5 lost to blockades); end with 32 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : 1,17 AA fire in France : : -0,17 Americans : -1,67 Chinese : 1,67 Japanese : 0,83
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TripleA Move Summary: Italians round 20
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern France to Greece 2 fighters and 2 mech_infantrys moved from Albania to Greece
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern France to Greece 2 fighters and 2 mech_infantrys moved from Albania to Greece Combat - Italians Battle in Greece Italians attack with 3 fighters and 2 mech_infantrys British defend with 1 armour and 2 mech_infantrys Italians roll dice for 3 fighters and 2 mech_infantrys in Greece, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 armour and 2 mech_infantrys in Greece, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Greece Italians roll dice for 2 fighters and 1 mech_infantry in Greece, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour in Greece, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Greece Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 fighter and 1 mech_infantry Casualties for British: 1 armour and 2 mech_infantrys Non Combat Move - Italians 3 infantry moved from Yugoslavia to Albania 4 armour moved from Northern Italy to Albania 1 fighter moved from Greece to Southern France 1 fighter moved from Greece to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.33
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 5 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangtung to India 1 destroyer moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 20 Sea Zone to 33 Sea Zone 1 destroyer, 7 fighters, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 4 carriers moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Philippines to Caroline Islands 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands Non Combat Move - ANZAC Place Units - ANZAC 3 submarines placed in 54 Sea Zone 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 21
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Germans Germans repair damage of 5x factory_minor, 4x factory_minor; Remaining resources: 90 PUs; Germans buy 6 armour, 1 artillery, 1 fighter, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Albania to Turkey Germans take Turkey from Russians 2 infantry moved from France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone 26 armour, 10 artilleries, 13 infantry and 13 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Kazakhstan to Caucasus 1 infantry moved from Rostov to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Caucasus 2 bombers moved from Russia to Caucasus 1 bomber moved from Vologda to Caucasus 1 fighter moved from Albania to Caucasus 1 fighter moved from Yugoslavia to Caucasus 10 bombers moved from Western Germany to Caucasus 1 fighter moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern France to Normandy Bordeaux 3 infantry and 5 mech_infantrys moved from West India to Eastern Persia 1 fighter moved from Shantung to Jehol 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
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@Sovietishcat Order of loss in caucasus please…or do you want to see how the first dice rolls go?
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@wizmark woo okay… Best OOl please; USA fighters last!