@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Wizmark (X) vs Sovietishcat (L)
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@Sovietishcat scramble sz 92 from spain?
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@wizmark Yes please, best OOL, please scramble 1 uk fighter - 1 French Fighter and USA fighter; please kill USA fighter last!
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 95 PUs; Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from Bulgaria to Greece 3 armour, 3 artilleries, 1 fighter and 2 infantry moved from Albania to Greece 3 armour and 1 mech_infantry moved from Yugoslavia to Greece 4 bombers moved from Western Germany to Greece 1 bomber moved from Western Germany to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux 4 fighters moved from Southern France to 92 Sea Zone 5 bombers moved from Western Germany to 92 Sea Zone 3 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 bomber and 2 fighters moved from Shantung to Jehol 1 bomber moved from Western Germany to 110 Sea Zone Combat - Germans Americans scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in 110 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 92 Sea Zone Germans attack with 5 bombers, 1 destroyer, 4 fighters and 1 submarine British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 2 destroyers and 1 fighter Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 5 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/10 hits, 5.67 expected hits Americans roll dice for 1 carrier, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 destroyer owned by the Germans, 2 destroyers owned by the Americans, 1 submarine owned by the Germans and 1 carrier owned by the Americans lost in 92 Sea Zone retreated to 92 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 1 destroyer and 1 submarine Casualties for Americans: 1 carrier and 2 destroyers Battle in Jehol Germans attack with 1 bomber and 2 fighters British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 fighters in Jehol, round 2 : 3/3 hits, 1.67 expected hits Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Jehol Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6 Casualties for Germans: 1 fighter Casualties for British: 1 mech_infantry Battle in Greece Germans attack with 6 armour, 3 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry British defend with 1 aaGun, 2 armour, 6 infantry and 1 marine; Americans defend with 1 artillery and 1 infantry AA fire in Greece : 0/3 hits, 0.50 expected hits Germans roll dice for 6 armour, 3 artilleries, 4 bombers, 1 fighter, 4 infantry and 1 mech_infantry in Greece, round 2 : 9/19 hits, 8.50 expected hits Americans roll dice for 1 aaGun, 2 armour, 1 artillery, 7 infantry and 1 marine in Greece, round 2 : 3/11 hits, 4.00 expected hits 1 aaGun owned by the British, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 6 infantry owned by the British lost in Greece Germans roll dice for 6 armour, 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Greece, round 3 : 8/16 hits, 7.83 expected hits Americans roll dice for 2 armour and 1 marine in Greece, round 3 : 2/3 hits, 1.33 expected hits 1 marine owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the British lost in Greece Germans win, taking Greece from Americans with 6 armour, 2 artilleries, 4 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 4 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 aaGun, 2 armour, 6 infantry and 1 marine Battle in Volgograd Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Volgograd Germans win, taking Volgograd from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Kazakhstan Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 1/5 hits, 1.67 expected hits British roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 mech_infantry Casualties for Germans: 1 mech_infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Spain Moving scrambled unit from 92 Sea Zone back to originating territory: Spain Moving scrambled unit from 92 Sea Zone back to originating territory: Spain Non Combat Move - Germans 1 bomber and 1 fighter moved from Jehol to Shantung 4 fighters moved from 92 Sea Zone to Southern France 5 bombers moved from 92 Sea Zone to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 4 bombers moved from Greece to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from Greece to Albania 3 armour moved from Slovakia Hungary to Albania 6 armour moved from Western Germany to Yugoslavia 2 infantry moved from France to Southern France 2 infantry moved from Western Germany to France 3 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 1 fighter moved from Volgograd to Rostov 1 tactical_bomber moved from Volgograd to Rostov Place Units - Germans 1 submarine placed in 93 Sea Zone 1 fighter and 1 infantry placed in Southern France 1 destroyer placed in 113 Sea Zone 3 infantry placed in France 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia 3 armour, 1 bomber and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 75 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -1.67 AA fire in Greece : : -0.50 British : 0.33 Americans : -1.00 Chinese : 0.67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians Combat - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Japan to Anhwe 2 submarines moved from 50 Sea Zone to 54 Sea Zone
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Japanese Japanese buy 2 armour, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 armour moved from Shantung to Jehol Japanese take Jehol from Chinese 1 armour moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 artillery and 2 infantry moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Japan to Anhwe 2 submarines moved from 50 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Anhwe Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 artilleries Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 3.00 expected hits Chinese roll dice for 3 artilleries in Anhwe, round 2 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 3 artilleries Battle in Chahar Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 armour owned by the British lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for British: 1 armour Battle in 54 Sea Zone Japanese attack with 2 submarines ANZAC defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the ANZAC ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12 Casualties for Japanese: 2 submarines Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 8 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 8 Sea Zone Americans win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine 1 fighter owned by the ANZAC forced to land in Queensland Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 3 fighters and 1 tactical_bomber moved from Anhwe to Shantung Place Units - Japanese 2 armour and 1 infantry placed in Shantung 1 infantry and 1 marine placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4 Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Americans : 0.00 Chinese : -0.50 Japanese : -0.33
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@Sovietishcat managed to send my sub off to attack yr cruiser without air support :face_with_rolling_eyes:
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TripleA Move Summary: Americans round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France 1 bomber moved from Spain to Western Germany 2 infantry moved from Spain to Normandy Bordeaux 10 fighters moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Portugal 1 infantry moved from Spain to Portugal 7 fighters and 1 tactical_bomber moved from Spain to Portugal
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TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France 1 bomber moved from Spain to Western Germany 2 infantry moved from Spain to Normandy Bordeaux 10 fighters moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Portugal 1 infantry moved from Spain to Portugal 7 fighters and 1 tactical_bomber moved from Spain to Portugal Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/13 hits, 6,00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 10 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hawaiian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Hawaiian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Portugal, round 2 : 5/10 hits, 4,67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Portugal to Spain 1 cruiser moved from 8 Sea Zone to 10 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 48 Sea Zone 2 aaGuns and 9 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 9 infantry moved from 91 Sea Zone to Spain 10 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 bomber moved from Western Germany to Spain Place Units - Americans 1 destroyer placed in 91 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Spain Americans undo move 4. 1 armour and 1 fighter placed in Spain 1 infantry and 2 mech_infantrys placed in Turkey Turning on Edit Mode EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber EDIT: Removing units owned by Americans from Central United States: 1 tactical_bomber EDIT: Turning off Edit Mode 4 fighters placed in Eastern United States 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,33 AA fire in France : : 0,83 AA fire in Western Germany : : -0,17 Americans : 2,67 Neutral_True : 0,33 Japanese : 1,00
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TripleA Move Summary: Chinese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Szechwan to Kansu 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Szechwan to Kansu 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Anhwe Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Szechwan Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 2,50 Japanese : 1,67
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - British 2 mech_infantrys moved from Caucasus to Greece 3 armour moved from Iraq to Greece 1 fighter moved from Egypt to Greece 8 fighters and 2 tactical_bombers moved from Caucasus to Greece 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 3 fighters moved from Caucasus to Volgograd 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 bomber moved from Spain to Greece 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Spain to France 1 bomber moved from Spain to Western Germany 2 infantry moved from Spain to Normandy Bordeaux 10 fighters moved from Spain to Normandy Bordeaux 1 tactical_bomber moved from Spain to Normandy Bordeaux 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Portugal 1 infantry moved from Spain to Portugal 7 fighters and 1 tactical_bomber moved from Spain to Portugal Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/13 hits, 6,00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 10 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Hawaiian Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Americans lost in Hawaiian Islands Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 armour and 1 infantry Casualties for Japanese: 1 infantry Battle in Portugal Americans attack with 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber Neutral_True defend with 2 infantry Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Portugal, round 2 : 5/10 hits, 4,67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Portugal to Spain 1 cruiser moved from 8 Sea Zone to 10 Sea Zone 3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 48 Sea Zone 2 aaGuns and 9 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 9 infantry moved from 91 Sea Zone to Spain 10 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain 1 bomber moved from Western Germany to Spain Place Units - Americans 1 destroyer placed in 91 Sea Zone 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour and 1 infantry placed in Spain Americans undo move 4. 1 armour and 1 fighter placed in Spain 1 infantry and 2 mech_infantrys placed in Turkey Turning on Edit Mode EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber EDIT: Removing units owned by Americans from Central United States: 1 tactical_bomber EDIT: Turning off Edit Mode 4 fighters placed in Eastern United States 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Americans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Szechwan to Kansu 2 artilleries and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 3 infantry Italians defend with 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Anhwe Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Szechwan Place Units - Chinese 3 artilleries and 2 infantry placed in Kiangsu Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Caucasus to Greece 3 armour moved from Iraq to Greece 1 fighter moved from Egypt to Greece 8 fighters and 2 tactical_bombers moved from Caucasus to Greece 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 3 fighters moved from Caucasus to Volgograd 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Kweichow to Shensi 1 bomber moved from Spain to Greece 1 mech_infantry moved from Kiangsu to Jehol Chinese take Jehol from Japanese Combat - British Battle in Greece British attack with 3 armour, 1 bomber, 9 fighters, 2 mech_infantrys and 2 tactical_bombers Germans defend with 6 armour, 2 artilleries and 1 mech_infantry British roll dice for 3 armour, 1 bomber, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 8/17 hits, 8,33 expected hits Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Greece, round 2 : 2/9 hits, 4,00 expected hits 2 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece British roll dice for 3 armour, 1 bomber, 9 fighters and 2 tactical_bombers in Greece, round 3 : 5/15 hits, 8,00 expected hits Germans roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 armour owned by the British lost in Greece British win, taking Greece from Germans with 2 armour, 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for British: 1 armour and 2 mech_infantrys Casualties for Germans: 6 armour, 2 artilleries and 1 mech_infantry Battle in Volgograd British attack with 1 armour, 3 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 1 infantry British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 1/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Volgograd to Caucasus 8 fighters and 2 tactical_bombers moved from Greece to Caucasus 1 bomber moved from Greece to Caucasus 1 fighter moved from Greece to Turkey 3 mech_infantrys moved from Persia to Caucasus 5 armour moved from Kwangtung to Kiangsu 1 mech_infantry moved from Kwangtung to Kiangsu Place Units - British 3 armour placed in Iraq 3 mech_infantrys placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2 British collect 37 PUs (2 lost to blockades); end with 37 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Kwangtung: 1 mech_infantry EDIT: Removing units owned by British from French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode 3 armour placed in Kwangtung 2 mech_infantrys placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Kwangtung change ownership: 3 armour Some Units in French Indo China change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,17 British : -4,50 AA fire in France : : 0,83 AA fire in Western Germany : : -0,17 Americans : 2,67 Neutral_True : 0,33 Chinese : 2,50 Japanese : 2,67
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TripleA Manual Gamesave Post: Italians round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@wizmark Please use last post; I had to make a non combat edit with USA, I moved dd and sub in sz 64 to sz 88, let me know if you are not okay with edit!
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TripleA Move Summary: Italians round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Albania to Greece 2 infantry moved from Bulgaria to Greece 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Albania to Greece 2 infantry moved from Bulgaria to Greece 2 infantry moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to Normandy Bordeaux Combat - Italians Battle in Greece Italians attack with 4 armour, 2 infantry and 5 mech_infantrys British defend with 2 armour Italians roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Greece, round 2 : 4/11 hits, 3.17 expected hits British roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Italians and 2 armour owned by the British lost in Greece Italians win, taking Greece from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for British: 2 armour Battle in Normandy Bordeaux Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux retreated to Normandy Bordeaux Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from Southern Italy to Southern France 6 infantry moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Albania Place Units - Italians 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 1.00 Americans : 1.33
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@Sovietishcat no probs
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 unit repaired. 1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 fighter moved from Queensland to 35 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from Spain to Turkey Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :