TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 14 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
10 fighters moved from Spain to 110 Sea Zone
1 tactical_bomber moved from Spain to 110 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 artillery and 2 infantry moved from Turkey to Greece
1 cruiser moved from 10 Sea Zone to 1 Sea Zone
1 marine moved from British Columbia to 1 Sea Zone
1 cruiser and 1 marine moved from 1 Sea Zone to 8 Sea Zone
1 marine moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Caucasus to Greece
2 bombers and 2 fighters moved from Spain to Normandy Bordeaux
1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
1 tactical_bomber moved from Western United States to 64 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Greece, round 2 : 0/6 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Greece, round 3 : 0/6 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greece
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Greece, round 4 : 3/5 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2,67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Aleutian Islands, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 marine
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 10 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship and 1 submarine
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 10 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for Germans: 1 battleship and 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 64 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 tactical_bomber moved from 64 Sea Zone to Central United States
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
2 fighters moved from 94 Sea Zone to Spain
3 fighters moved from Gibraltar to Spain
1 cruiser moved from 91 Sea Zone to 101 Sea Zone
10 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 bombers and 2 fighters moved from Normandy Bordeaux to Spain
3 fighters moved from Greece to Caucasus
Place Units - Americans
1 artillery and 2 infantry placed in Turkey
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 marine placed in Central United States
1 armour and 2 infantry placed in Spain
1 destroyer and 2 submarines placed in 10 Sea Zone
8 infantry placed in Central United States
1 infantry placed in Central United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Kweichow to Tsinghai
3 artilleries and 2 infantry moved from Kweichow to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Suiyuyan
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Shensi from Germans, taking Suiyuyan from Japanese, taking Tsinghai from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 1 armour and 2 infantry
Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 2/6 hits, 2,00 expected hits
Japanese roll dice for 1 armour and 2 infantry in Anhwe, round 2 : 3/3 hits, 1,17 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 3 artilleries in Anhwe, round 3 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
3 artilleries placed in Kiangsu
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 20 PUs;
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
5 fighters moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
6 fighters moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Chahar
British attack with 2 armour and 2 mech_infantrys
Germans defend with 2 armour
British roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 armour in Chahar, round 2 : 2/2 hits, 1,00 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Chahar
British roll dice for 2 armour in Chahar, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Chahar, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 2 armour in Chahar, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 armour in Chahar, round 4 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Chahar
British win, taking Chahar from Germans with 1 armour remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Germans: 2 armour
Battle in Volgograd
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/10 hits, 4,50 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
British attack with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 3,83 expected hits
Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
5 fighters moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
6 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Volgograd to Caucasus
1 aaGun, 6 infantry and 1 marine moved from Turkey to Greece
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 infantry moved from Kiangsi to Kiangsu
2 armour moved from Iraq to Greece
2 mech_infantrys moved from India to Yunnan
3 armour moved from French Indo China to Kwangtung
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 armour and 1 mech_infantry placed in Kwangtung
1 mech_infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 2 armour and 1 mech_infantry
Some Units in French Indo China change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1,00
Italians : 0,33
British : -1,00
Americans : -4,67
Chinese : -0,33
Japanese : 2,00
Savegame