@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Caucasus to Ukraine
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Ukraine
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
6 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Romania
2 fighters moved from 99 Sea Zone to Spain
2 fighters moved from Tobruk to Spain
6 fighters and 2 tactical_bombers moved from Eastern United States to Spain
1 bomber moved from Caucasus to Ukraine
2 bombers moved from Caucasus to Spain
Combat - Americans
Battle in Romania
Battle in Ukraine
Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys
Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine
Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine
Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 3 infantry and 3 mech_infantrys
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Germans defend with 2 battleships and 1 cruiser
Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Germans: 1 battleship and 1 cruiser
Non Combat Move - Americans
7 fighters moved from 110 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Western United States to British Columbia
1 bomber and 3 fighters moved from Ukraine to Caucasus
1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 armour and 1 infantry placed in Central United States
1 infantry placed in Eastern United States
1 factory_minor placed in Spain
1 factory_minor placed in Turkey
1 armour and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Americans collect 59 PUs (6 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1,83
Americans : 1,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kwangtung to Kiangsu
Place Units - Chinese
2 artilleries placed in Kiangsu
1 artillery placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Spain
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 armour moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Caucasus to Ukraine
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Turkey to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Ukraine
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine
6 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Turkey to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
1 mech_infantry moved from 100 Sea Zone to Romania
2 fighters moved from 99 Sea Zone to Spain
2 fighters moved from Tobruk to Spain
6 fighters and 2 tactical_bombers moved from Eastern United States to Spain
1 bomber moved from Caucasus to Ukraine
2 bombers moved from Caucasus to Spain
Combat - Americans
Battle in Romania
Battle in Ukraine
Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys
Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits
Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits
3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine
Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine
Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Germans: 3 infantry and 3 mech_infantrys
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 9 fighters
Germans defend with 2 battleships and 1 cruiser
Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 4
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Germans: 1 battleship and 1 cruiser
Non Combat Move - Americans
7 fighters moved from 110 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 aaGun moved from Western United States to Central United States
2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 marine moved from Western United States to British Columbia
1 bomber and 3 fighters moved from Ukraine to Caucasus
1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone
Place Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 armour and 1 infantry placed in Central United States
1 infantry placed in Eastern United States
1 factory_minor placed in Spain
1 factory_minor placed in Turkey
1 armour and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Americans collect 59 PUs (6 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Chinese creates battle in territory Chahar
Non Combat Move - Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Kwangtung to Kiangsu
Place Units - Chinese
2 artilleries placed in Kiangsu
1 artillery placed in Kweichow
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
British buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 battleship and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Greece to Albania
British take Albania from Italians
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Spain
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 armour moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Kweichow to Shensi
Combat - British
Battle in Volgograd
British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/10 hits, 4,50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 battleship
British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Kazakhstan
British attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/9 hits, 4,33 expected hits
Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shensi
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Iraq to Greece
3 mech_infantrys moved from Persia to Caucasus
1 aaGun, 6 infantry and 1 marine moved from Trans-Jordan to Iraq
1 mech_infantry moved from Saudi Arabia to Turkey
3 armour moved from Kwangtung to Kiangsu
2 mech_infantrys moved from Kwangtung to Kiangsu
2 mech_infantrys moved from French Indo China to Kwangtung
2 fighters moved from Kazakhstan to Greece
4 fighters moved from Kazakhstan to Caucasus
6 fighters moved from Volgograd to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from 110 Sea Zone to Spain
1 tactical_bomber moved from Volgograd to Caucasus
2 fighters moved from Caucasus to Greece
Place Units - British
3 infantry placed in United Kingdom
3 armour placed in Iraq
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3
British collect 38 PUs (4 lost to blockades); end with 38 PUs
Place Units - UK_Pacific
1 battleship placed in 20 Sea Zone
2 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 2 infantry
Some Units in 20 Sea Zone change ownership: 1 battleship
Combat Hit Differential Summary :
Germans : 2,83
British : -2,00
Americans : 1,17
Japanese : -0,67
@wizmark That BB is sz 110 just did not want to sink in the bottom of the channel
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 100 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
4 mech_infantrys moved from Northern Italy to Yugoslavia
2 armour moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to Albania
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Western Germany to 100 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
4 mech_infantrys moved from Northern Italy to Yugoslavia
2 armour moved from Northern Italy to Yugoslavia
3 fighters moved from Southern Italy to Albania
Combat - Italians
Battle in 100 Sea Zone
Italians attack with 1 fighter
Americans defend with 4 transports
4 transports owned by the Americans lost in 100 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Yugoslavia
Italians attack with 2 armour, 1 infantry and 4 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 2/7 hits, 1.83 expected hits
British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Albania
Italians attack with 3 fighters
British defend with 1 mech_infantry
Italians roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Albania
Italians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 fighter moved from 100 Sea Zone to Rostov
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries and 3 infantry
EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 5 infantry
EDIT: Adding units owned by Italians to Southern France: 3 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67
British : 1.17
@Sovietishcat you can’t sink the Bismarck!! :joy: :joy:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat you can’t sink the Bismarck!! :joy: :joy:
@wizmark It is invincible!!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 aaGun, 5 armour, 1 artillery, 1 bomber, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 mech_infantry moved from Kansu to Hopei
Germans take Hopei from Chinese
4 armour moved from Kansu to Shensi
3 fighters moved from Kansu to Shensi
1 bomber moved from Shantung to Kwangtung
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Romania
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 116 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Turkey
2 mech_infantrys moved from Eastern Poland to Romania
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 aaGun, 5 armour, 1 artillery, 1 bomber, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 mech_infantry moved from Kansu to Hopei
Germans take Hopei from Chinese
4 armour moved from Kansu to Shensi
3 fighters moved from Kansu to Shensi
1 bomber moved from Shantung to Kwangtung
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Romania
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 116 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Turkey
2 mech_infantrys moved from Eastern Poland to Romania
Combat - Germans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Turkey
AA fire in Turkey : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Turkey causes 0 damage total.
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Ukraine
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Ukraine
Germans win, taking Ukraine from Americans with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shensi
Germans attack with 4 armour and 3 fighters
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 4 armour and 3 fighters in Shensi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Shensi
Germans win, taking Shensi from Chinese with 3 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Kwangtung to Shantung
3 fighters moved from Shensi to Shantung
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 bombers moved from Ukraine to Russia
2 bombers moved from Romania to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns, 3 armour, 3 artilleries and 3 infantry moved from France to Southern France
3 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
3 armour moved from Belarus to Slovakia Hungary
2 armour moved from Novgorod to Poland
1 fighter moved from Southern France to Western Germany
1 battleship moved from 110 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Southern France to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - Germans
1 aaGun, 1 armour and 1 infantry placed in Southern France
1 submarine placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Russia
3 armour placed in Western Ukraine
1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : -0.33
British : -1.83
Americans : -1.33
AA fire in Turkey : : 0.83
Chinese : -0.33
@Sovietishcat Turkish AA was on point though :white_frowning_face:
@Sovietishcat hold on! missed a bit of non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs;
Germans buy 1 aaGun, 5 armour, 1 artillery, 1 bomber, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Kansu to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 mech_infantry moved from Kansu to Hopei
Germans take Hopei from Chinese
4 armour moved from Kansu to Shensi
3 fighters moved from Kansu to Shensi
1 bomber moved from Shantung to Kwangtung
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Rostov to Ukraine
1 artillery moved from Rostov to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Romania
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 116 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 bomber moved from Western Germany to Turkey
2 mech_infantrys moved from Eastern Poland to Romania
Combat - Germans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Strategic bombing raid in Turkey
AA fire in Turkey : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Turkey causes 0 damage total.
Battle in Romania
Germans attack with 2 bombers and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 artilleries in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Americans lost in Ukraine
Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Ukraine
Germans win, taking Ukraine from Americans with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Kazakhstan
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 3 : 3/5 hits, 1.67 expected hits
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 factory_minor
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Shensi
Germans attack with 4 armour and 3 fighters
British defend with 2 armour and 1 mech_infantry
Germans roll dice for 4 armour and 3 fighters in Shensi, round 2 : 3/7 hits, 3.50 expected hits
Chinese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 armour owned by the British lost in Shensi
Germans win, taking Shensi from Chinese with 3 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour
Casualties for British: 2 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Kwangtung to Shantung
3 fighters moved from Shensi to Shantung
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 bombers moved from Ukraine to Russia
2 bombers moved from Romania to Western Germany
2 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns, 3 armour, 3 artilleries and 3 infantry moved from France to Southern France
3 artilleries and 4 infantry moved from Greater Southern Germany to Yugoslavia
3 armour moved from Belarus to Slovakia Hungary
2 armour moved from Novgorod to Poland
1 fighter moved from Southern France to Western Germany
1 battleship moved from 110 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Southern France to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - Germans
1 aaGun, 1 armour and 1 infantry placed in Southern France
1 submarine placed in 105 Sea Zone
1 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Russia
3 armour placed in Western Ukraine
1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 2 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 75 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 marine
EDIT: Adding units owned by Germans to Switzerland: 1 marine
EDIT: Changing ownership of Switzerland from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Germans to Switzerland: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
Germans : -0.33
British : -1.83
Americans : -1.33
AA fire in Turkey : : 0.83
Chinese : -0.33
@Sovietishcat kept forgetting to pick up those swiss troops!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Kiangsu to Anhwe
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat kept forgetting to pick up those swiss troops!
They might be useful in the future!!