@crockett36 I can not see the video it is private. Can someone catch me up how the games is going do far? Where are we at and whos turn is it? If It’s mine I will still need help to join the game.
Wizmark (X) vs Sovietishcat (L)
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@Sovietishcat Very good rolling for the germans…wiped you out in one round without any damage to my air force…that was incredibly good for me :grinning:
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Politics - Russians Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War Combat Move - Russians 3 infantry moved from Kiangsi to Kiangsu Non Combat Move - Russians 2 aaGuns moved from Kiangsi to Kiangsu Turn Complete - Russians
Combat Hit Differential Summary :
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@wizmark those bombers are starting to be very dangerous…
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 battleship and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 3 Sea Zone to 1 Sea Zone
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@Sovietishcat scramble guam?
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@wizmark No scrambles! Sneaky Alaska takeaway :v:
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@Sovietishcat got to try to slow the american juggernaut somehow! :joy:
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 battleship and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 submarine moved from 3 Sea Zone to 1 Sea Zone Combat - Japanese Battle in Alaska Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win, taking Alaska from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 1 battleship, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 2 destroyers Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 4 destroyers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits ANZAC roll dice for 2 destroyers in 19 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 2 destroyers owned by the ANZAC and 1 submarine owned by the Japanese lost in 19 Sea Zone Japanese win with 1 battleship, 4 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 submarine Casualties for ANZAC: 2 destroyers Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser in 32 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 marine moved from Soviet Far East to 5 Sea Zone 1 marine and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 aaGuns moved from Japan to 6 Sea Zone 2 aaGuns, 1 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 infantry and 1 marine moved from 19 Sea Zone to Shantung 2 aaGuns moved from 19 Sea Zone to Shantung 2 carriers moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 submarines placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Shantung 2 artilleries and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Americans : -1.00 Japanese : 2.67
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TripleA Move Summary: Americans round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Caucasus to Ukraine 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Ukraine 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 6 fighters moved from United Kingdom to 110 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Turkey to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from 100 Sea Zone to Romania 2 fighters moved from 99 Sea Zone to Spain 2 fighters moved from Tobruk to Spain 6 fighters and 2 tactical_bombers moved from Eastern United States to Spain 1 bomber moved from Caucasus to Ukraine 2 bombers moved from Caucasus to Spain
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Caucasus to Ukraine 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Ukraine 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 6 fighters moved from United Kingdom to 110 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Turkey to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from 100 Sea Zone to Romania 2 fighters moved from 99 Sea Zone to Spain 2 fighters moved from Tobruk to Spain 6 fighters and 2 tactical_bombers moved from Eastern United States to Spain 1 bomber moved from Caucasus to Ukraine 2 bombers moved from Caucasus to Spain Combat - Americans Battle in Romania Battle in Ukraine Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 3 infantry and 3 mech_infantrys Battle in 110 Sea Zone Americans attack with 1 destroyer and 9 fighters Germans defend with 2 battleships and 1 cruiser Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer and 2 fighters Casualties for Germans: 1 battleship and 1 cruiser Non Combat Move - Americans 7 fighters moved from 110 Sea Zone to Spain 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Western United States to British Columbia 1 bomber and 3 fighters moved from Ukraine to Caucasus 1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone Place Units - Americans 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States 1 armour and 1 infantry placed in Central United States 1 infantry placed in Eastern United States 1 factory_minor placed in Spain 1 factory_minor placed in Turkey 1 armour and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Americans collect 59 PUs (6 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 1,83 Americans : 1,17
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TripleA Move Summary: Chinese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangtung to Kiangsu Place Units - Chinese 2 artilleries placed in Kiangsu 1 artillery placed in Kweichow 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Greece to Albania British take Albania from Italians 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Spain 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 1 armour moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Shensi
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 2 armour, 4 artilleries, 1 cruiser, 1 destroyer, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 3 fighters moved from Caucasus to Ukraine 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Turkey to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 2 artilleries and 1 infantry moved from Turkey to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Ukraine 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Ukraine 6 fighters moved from United Kingdom to 110 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Turkey to 99 Sea Zone 1 mech_infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 mech_infantry moved from 100 Sea Zone to Romania 2 fighters moved from 99 Sea Zone to Spain 2 fighters moved from Tobruk to Spain 6 fighters and 2 tactical_bombers moved from Eastern United States to Spain 1 bomber moved from Caucasus to Ukraine 2 bombers moved from Caucasus to Spain Combat - Americans Battle in Romania Battle in Ukraine Americans attack with 3 artilleries, 1 bomber, 3 fighters and 2 infantry Germans defend with 1 factory_minor, 3 infantry and 3 mech_infantrys Americans roll dice for 3 artilleries, 1 bomber, 3 fighters and 2 infantry in Ukraine, round 2 : 5/9 hits, 3,83 expected hits Germans roll dice for 3 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,00 expected hits 3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Ukraine Americans roll dice for 3 artilleries, 1 bomber and 3 fighters in Ukraine, round 3 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Ukraine Americans win, taking Romania from Germans, taking Ukraine from Germans with 2 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 11 Casualties for Americans: 1 artillery and 2 infantry Casualties for Germans: 3 infantry and 3 mech_infantrys Battle in 110 Sea Zone Americans attack with 1 destroyer and 9 fighters Germans defend with 2 battleships and 1 cruiser Americans roll dice for 1 destroyer and 9 fighters in 110 Sea Zone, round 2 : 4/10 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 2 battleships and 1 cruiser in 110 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Americans, 2 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 4 Casualties for Americans: 1 destroyer and 2 fighters Casualties for Germans: 1 battleship and 1 cruiser Non Combat Move - Americans 7 fighters moved from 110 Sea Zone to Spain 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 1 aaGun moved from Western United States to Central United States 2 destroyers and 5 submarines moved from 54 Sea Zone to 35 Sea Zone 1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from Western United States to British Columbia 1 bomber and 3 fighters moved from Ukraine to Caucasus 1 carrier and 3 destroyers moved from 99 Sea Zone to 98 Sea Zone Place Units - Americans 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 4 artilleries and 4 infantry placed in Central United States 1 armour and 1 infantry placed in Central United States 1 infantry placed in Eastern United States 1 factory_minor placed in Spain 1 factory_minor placed in Turkey 1 armour and 1 mech_infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5 Americans collect 59 PUs (6 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Kwangtung to Kiangsu Place Units - Chinese 2 artilleries placed in Kiangsu 1 artillery placed in Kweichow 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - British British buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 battleship and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Greece to Bulgaria British take Bulgaria from Germans 1 armour moved from Bulgaria to Yugoslavia British take Yugoslavia from Germans 1 mech_infantry moved from Greece to Albania British take Albania from Italians 1 armour and 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Spain 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Spain to 110 Sea Zone 1 armour moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Shensi Combat - British Battle in Volgograd British attack with 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry British roll dice for 1 armour, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/10 hits, 4,50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 1 armour, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 infantry Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 battleship British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British lost in 110 Sea Zone retreated to 110 Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Kazakhstan British attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 5/9 hits, 4,33 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Shensi British attack with 2 armour and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi British win, taking Shensi from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Iraq to Greece 3 mech_infantrys moved from Persia to Caucasus 1 aaGun, 6 infantry and 1 marine moved from Trans-Jordan to Iraq 1 mech_infantry moved from Saudi Arabia to Turkey 3 armour moved from Kwangtung to Kiangsu 2 mech_infantrys moved from Kwangtung to Kiangsu 2 mech_infantrys moved from French Indo China to Kwangtung 2 fighters moved from Kazakhstan to Greece 4 fighters moved from Kazakhstan to Caucasus 6 fighters moved from Volgograd to Caucasus 1 tactical_bomber moved from Kazakhstan to Caucasus 1 fighter moved from 110 Sea Zone to Spain 1 tactical_bomber moved from Volgograd to Caucasus 2 fighters moved from Caucasus to Greece Place Units - British 3 infantry placed in United Kingdom 3 armour placed in Iraq 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3 British collect 38 PUs (4 lost to blockades); end with 38 PUs Place Units - UK_Pacific 1 battleship placed in 20 Sea Zone 2 infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Kwangtung change ownership: 2 infantry Some Units in 20 Sea Zone change ownership: 1 battleship
Combat Hit Differential Summary :
Germans : 2,83 British : -2,00 Americans : 1,17 Japanese : -0,67
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@wizmark That BB is sz 110 just did not want to sink in the bottom of the channel
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TripleA Move Summary: Italians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 100 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 4 mech_infantrys moved from Northern Italy to Yugoslavia 2 armour moved from Northern Italy to Yugoslavia 3 fighters moved from Southern Italy to Albania
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Western Germany to 100 Sea Zone 1 infantry moved from Northern Italy to Yugoslavia 4 mech_infantrys moved from Northern Italy to Yugoslavia 2 armour moved from Northern Italy to Yugoslavia 3 fighters moved from Southern Italy to Albania Combat - Italians Battle in 100 Sea Zone Italians attack with 1 fighter Americans defend with 4 transports 4 transports owned by the Americans lost in 100 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Yugoslavia Italians attack with 2 armour, 1 infantry and 4 mech_infantrys British defend with 1 armour Italians roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 2/7 hits, 1.83 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Albania Italians attack with 3 fighters British defend with 1 mech_infantry Italians roll dice for 3 fighters in Albania, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Albania Italians win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Albania to Southern Italy 1 fighter moved from 100 Sea Zone to Rostov Place Units - Italians 1 armour and 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 3 artilleries and 3 infantry EDIT: Adding units owned by Italians to Northern Italy: 3 artilleries and 3 infantry EDIT: Removing units owned by Italians from Northern Italy: 5 infantry EDIT: Adding units owned by Italians to Southern France: 3 infantry EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 1.17
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@Sovietishcat you can’t sink the Bismarck!! :joy: :joy:
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 2 carriers, 2 destroyers and 4 submarines moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :