Edit to the USSR sub
I assumed you wouldn’t scramble to sz97. Didn’t seem a good option.
@Sovietishcat change to italian non com…please use 2nd save file
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
3 fighters moved from 62 Sea Zone to Queensland
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 armour; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 62 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 62 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
3 fighters moved from 62 Sea Zone to Queensland
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
3 artilleries and 2 infantry moved from France to Southern France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to Southern France
2 fighters and 2 tactical_bombers moved from Western Germany to Southern France
3 artilleries and 2 infantry moved from France to Southern France
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Southern France
Germans attack with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 6/11 hits, 5.17 expected hits
French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Germans, 2 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
Germans win, taking Southern France from French with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for French: 2 artilleries and 2 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber moved from 91 Sea Zone to Holland Belgium
1 bomber moved from 96 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tobruk
3 fighters and 3 tactical_bombers moved from Southern France to Western Germany
1 infantry moved from Bulgaria to Greece
4 infantry moved from Bulgaria to Romania
2 armour moved from Yugoslavia to Romania
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 6 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 6 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
3 armour and 6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Holland Belgium: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -0.50
French : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
Non Combat Move - Russians
1 infantry moved from Belarus to Baltic States
3 armour and 5 infantry moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
3 armour moved from Ukraine to Belarus
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
5 artilleries and 5 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
British defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 5/11 hits, 6.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking Java from Dutch, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 5 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 2/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 battleships moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 artillery moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 armour and 1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.17
ANZAC : 0.50
UK_Pacific : 1.33
Japanese : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Western United States to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns moved from Central United States to Western United States
1 fighter moved from Gibraltar to Malta
Place Units - Americans
6 bombers placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat Hit Differential Summary :
@wizmark scramble sz97?
@Sovietishcat no scramble thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 6 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Western United States to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Hawaiian Islands to Queensland
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
2 aaGuns moved from Central United States to Western United States
1 fighter moved from Gibraltar to Malta
Place Units - Americans
6 bombers placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
British take Crete from Neutral_Allies
1 bomber moved from 97 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
Place Units - British
1 factory_minor placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Turning off Edit Mode
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 submarine placed in 106 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6,4,4
UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
British : 0,00
Chinese : 0,00
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 fighters moved from Southern Italy to 114 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 fighters moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 2 fighters
Russians defend with 1 cruiser
Italians roll dice for 2 fighters in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from French to Italians
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 114 Sea Zone to Germany
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.00
Russians : -0.50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :