@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Wizmark (X) vs Sovietishcat (L)
-
TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 artillery moved from Kweichow to Hopei 1 fighter and 4 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kwangsi to Kiangsi -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 artillery moved from Kweichow to Hopei 1 fighter and 4 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Chinese creates battle in territory Shensi Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsi Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 6 infantry in Kiangsi, round 2 : 3/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Hunan to Kwangtung Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
Chinese : 2,17 Japanese : 0,67 -
TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - British 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Ukraine 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 6 artilleries, 6 infantry, 1 submarine and 6 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 5 fighters moved from 91 Sea Zone to 92 Sea Zone 5 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from Kwangsi to Volgograd 1 destroyer moved from 91 Sea Zone to 85 Sea Zone 4 carriers moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 fighter moved from Gibraltar to 94 Sea Zone 4 bombers moved from Kwangsi to Shensi 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 fighters moved from Gibraltar to Egypt Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Battle in Soviet Far East Battle in 94 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport; Italians defend with 1 transport 1 transport owned by the Italians and 1 transport owned by the Germans lost in 94 Sea Zone Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 transport Casualties for Germans: 1 transport Battle in Marianas Battle in 85 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 85 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 85 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 85 Sea Zone, round 8 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 85 Sea Zone Germans win, taking Marianas from Japanese with no units remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 92 Sea Zone Americans attack with 4 carriers, 6 destroyers and 5 fighters Germans defend with 1 destroyer Americans roll dice for 4 carriers, 6 destroyers and 5 fighters in 92 Sea Zone, round 2 : 8/11 hits, 4,50 expected hits Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 92 Sea Zone Americans win with 4 carriers, 6 destroyers and 5 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Shensi Americans attack with 4 bombers Japanese defend with 1 infantry Americans roll dice for 4 bombers in Shensi, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shensi Americans win with 3 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 bombers moved from Shensi to Caucasus 1 bomber moved from Volgograd to Caucasus 2 marines moved from Western United States to 10 Sea Zone 2 cruisers and 2 marines moved from 10 Sea Zone to 30 Sea Zone 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 6 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 fighter moved from 94 Sea Zone to Egypt 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 marine moved from 30 Sea Zone to Johnston Island 1 marine moved from 30 Sea Zone to Johnston Island Place Units - Americans 6 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Americans undo move 1. 4 transports placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 artillery moved from Kweichow to Hopei 1 fighter and 4 infantry moved from Kwangsi to Kiangsi 2 infantry moved from Kwangsi to Kiangsi Combat - Chinese Chinese creates battle in territory Shensi Battle in Hopei Chinese attack with 1 artillery Japanese defend with 1 artillery Chinese roll dice for 1 artillery in Hopei, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Shensi from Japanese, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kiangsi Chinese attack with 1 fighter and 6 infantry Japanese defend with 2 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 6 infantry in Kiangsi, round 2 : 3/7 hits, 1,50 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kwangsi to Kiangsi 1 infantry moved from Kwangsi to Hunan 1 fighter moved from Hunan to Kwangtung Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Americans from Alexandria: 1 mech_infantry EDIT: Adding units owned by Americans to Trans-Jordan: 1 mech_infantry EDIT: Turning off Edit Mode 4 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 32 PUs; British buy 2 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 bomber moved from Egypt to Ukraine 1 mech_infantry moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 2 mech_infantrys moved from Caucasus to Kazakhstan 6 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 6 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan 2 artilleries and 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Volgograd British attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry British roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 6 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/9 hits, 4,00 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Germans with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 6 fighters moved from Volgograd to Caucasus 3 armour and 4 mech_infantrys moved from Kwangsi to Kiangsi 1 artillery and 13 infantry moved from Kwangsi to Kiangsi 3 aaGuns moved from Kwangsi to Kiangsi 3 infantry moved from Kwangtung to Kiangsi 1 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 1 bomber moved from Ukraine to Caucasus Place Units - British 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 2 artilleries placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 armour placed in Kwangtung 2 mech_infantrys placed in French Indo China Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Kwangtung change ownership: 3 armour Some Units in French Indo China change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,17 British : 2,00 AA fire in Volgograd : : -0,17 Americans : 2,50 Chinese : 2,17 AA fire in Ukraine : : -0,17 Japanese : 1,17 -
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat this game is going to rumble on for quite a while I think!
@wizmark yes Germany has so many $$ and can do so much tough to see your next moves!
-
TripleA Move Summary: Italians round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -0.17 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangsi to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Kwangsi to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone ANZAC take 19 Sea Zone from Japanese 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
@wizmark What is happening with Germany? Taking a nap before conquering the world?
-
TripleA Move Summary: Germans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 battleships, 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 fighter moved from Rostov to Kazakhstan 1 submarine moved from 123 Sea Zone to 117 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 2 infantry moved from Tunisia to Libya Italians take Libya from Americans -
TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 battleships, 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 3 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 fighter moved from Rostov to Kazakhstan 1 submarine moved from 123 Sea Zone to 117 Sea Zone 1 submarine moved from 124 Sea Zone to 119 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 2 infantry moved from Tunisia to Libya Italians take Libya from Americans Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber British defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.17 expected hits British roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for British: 2 mech_infantrys Battle in Kazakhstan Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 4/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 3 infantry moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Vologda to Timguska 1 fighter moved from Kazakhstan to Timguska 1 fighter moved from Volgograd to Timguska 1 fighter moved from Smolensk to Timguska 1 bomber moved from Russia to Shantung 4 armour and 1 mech_infantry moved from Russia to Urals 2 infantry moved from Russia to Samara 2 bombers moved from Southern Italy to Western Germany 2 fighters moved from Western Germany to 112 Sea Zone 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 2 battleships and 1 carrier placed in 112 Sea Zone 3 infantry placed in Western Ukraine 3 armour placed in Russia 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 2.83 British : 1.00 -
@Sovietishcat lots to think about!
-
TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Hunan to Kweichow -
TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Combat Move - Russians 1 fighter moved from Caucasus to Ukraine 1 infantry moved from Hunan to Kweichow Combat - Russians Battle in Ukraine Russians attack with 1 fighter Germans defend with 1 factory_minor; Italians defend with 1 aaGun AA fire in Ukraine : 1/1 hits, 0,17 expected hits 1 fighter owned by the Russians lost in Ukraine Germans win with 1 aaGun remaining. Battle score for attacker is -10 Casualties for Russians: 1 fighter Non Combat Move - Russians 3 infantry moved from Kwangsi to Kiangsi 2 aaGuns moved from Kwangsi to Kiangsi Turn Complete - RussiansCombat Hit Differential Summary :
AA fire in Ukraine : : 0,83 -
TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Hunan 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 marine moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Shantung to 21 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Anhwe to Hopei 1 tactical_bomber moved from Shantung to Hopei -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kweichow 1 tactical_bomber moved from Anhwe to Hunan 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 marine moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 fighter moved from 6 Sea Zone to Soviet Far East 1 fighter moved from Shantung to 21 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 artillery moved from Anhwe to Hopei 1 tactical_bomber moved from Shantung to Hopei Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 19 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 19 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Soviet Far East Japanese attack with 2 fighters, 1 infantry and 1 marine Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 fighters, 1 infantry and 1 marine in Soviet Far East, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Kweichow Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 tactical_bomber in Hopei, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Non Combat Move - Japanese 2 fighters moved from Soviet Far East to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 2 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Shantung to 6 Sea Zone 1 tactical_bomber moved from Hunan to Shantung 1 tactical_bomber moved from Kweichow to Shantung 1 tactical_bomber moved from Hopei to Shantung 2 fighters moved from 19 Sea Zone to Shantung 2 artilleries and 1 infantry moved from Kiangsu to Shantung 1 aaGun and 7 armour moved from Anhwe to Shantung Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
ANZAC : -1.00 Americans : 1.00 Chinese : -0.33 Japanese : -0.33 -
TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 6 fighters, 1 marine and 2 tactical_bombers; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 marine moved from Johnston Island to 30 Sea Zone 1 cruiser and 1 marine moved from 30 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 marine moved from Johnston Island to 30 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone 6 artilleries and 6 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Trans-Jordan to Turkey 1 fighter moved from Caucasus to Turkey 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 bomber moved from Caucasus to Russia 1 bomber moved from Caucasus to Western Ukraine 1 bomber moved from Caucasus to Tsinghai 1 bomber moved from Caucasus to Turkey 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Turkey 3 fighters moved from Egypt to Turkey 3 fighters moved from Gibraltar to Spain 2 fighters and 2 tactical_bombers moved from United Kingdom to 113 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from 92 Sea Zone to Libya 3 destroyers moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 fighter moved from 92 Sea Zone to Libya 5 fighters moved from 92 Sea Zone to Spain -
@wizmark do you scramble sz 113?
-
@Sovietishcat lol good move…no scsramble





