Wizmark (X) vs Sovietishcat (L)

  • '19

    @wizmark said in Wizmark (X) vs Sovietishcat (L):

    @Sovietishcat horrific rolling in gibraltar :face_palm:

    @wizmark always fun to chew up bombers!

  • '20 '19

    TripleA Move Summary: Japanese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 32 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from 17 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Kiangsi
            1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kweichow
            1 armour and 1 tactical_bomber moved from Anhwe to Kweichow
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 32 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 20 Sea Zone to 21 Sea Zone
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
            2 fighters moved from 17 Sea Zone to 22 Sea Zone
            2 fighters moved from 17 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Kiangsi
            1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Kweichow
            1 armour and 1 tactical_bomber moved from Anhwe to Kweichow
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 23 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kweichow
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Kiangsi
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Szechwan from Chinese to Japanese
            EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 fighter and 2 tactical_bombers moved from Kiangsi to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kweichow to Anhwe
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 19 Sea Zone
            2 fighters moved from 22 Sea Zone to 19 Sea Zone
            2 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 battleship moved from 17 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Shantung
            3 carriers and 6 destroyers moved from 17 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 destroyer placed in 19 Sea Zone
            2 infantry placed in Shantung
            2 submarines placed in 6 Sea Zone
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.67
    ANZAC : -0.33
    Chinese : 0.50
    Japanese : 2.00
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to Shantung
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 fighter moved from 33 Sea Zone to 21 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to Shantung
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Philippines to 22 Sea Zone
            6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            4 carriers moved from 106 Sea Zone to 91 Sea Zone
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to Shantung
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Philippines to 22 Sea Zone
            6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            4 carriers moved from 106 Sea Zone to 91 Sea Zone
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Philippines to Shantung
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 bomber moved from Philippines to 22 Sea Zone
            6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            4 carriers moved from 106 Sea Zone to 91 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Shantung causes 5 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 91 Sea Zone
                Americans attack with 4 carriers, 6 destroyers and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shantung to Kwangsi
            4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Volgograd to Caucasus
            1 fighter moved from United Kingdom to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Philippines to Kwangsi
            1 bomber moved from 21 Sea Zone to Kwangsi
    
        Place Units - Americans
            2 cruisers and 1 transport placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    AA fire in Shantung : : -0,17
    Americans : 2,50
    AA fire in Caroline Islands : : 0,50
    Japanese : 0,17
    

    Savegame

  • '19

    TripleA Move Summary: Chinese round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Hunan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Hunan to Kiangsi
    

    Savegame

  • '19

    Here is the game file, for some the posting did not work…wiz.tsvg

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Shantung causes 5 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 91 Sea Zone
                Americans attack with 4 carriers, 6 destroyers and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shantung to Kwangsi
            4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Volgograd to Caucasus
            1 fighter moved from United Kingdom to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Philippines to Kwangsi
            1 bomber moved from 21 Sea Zone to Kwangsi
    
        Place Units - Americans
            2 cruisers and 1 transport placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Hunan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Hunan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
            1 mech_infantry moved from Hunan to Kiangsu
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            12 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Kiangsu
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kazakhstan
                British attack with 12 fighters, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    British roll dice for 12 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/15 hits, 7,50 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                British win, taking Kazakhstan from Italians with 12 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            12 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
            1 bomber moved from Ukraine to Egypt
            3 armour moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Persia to Northwest Persia
            2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Hunan to Kwangsi
            10 infantry moved from Hunan to Kwangsi
            1 armour moved from Kwangtung to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            2 mech_infantrys moved from Yunnan to Kwangsi
            2 mech_infantrys moved from French Indo China to Kwangsi
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            2 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Kwangtung change ownership: 3 infantry
                Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -2,33
    Italians : -0,33
    AA fire in Shantung : : -0,17
    Americans : 2,50
    AA fire in Caroline Islands : : 0,50
    Chinese : 1,00
    AA fire in Ukraine : : -0,17
    Japanese : -0,67
    

    Savegame

  • '19

    @wizmark please use last post, I figured out why it was not posting.

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to 91 Sea Zone
            1 bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    AA fire in Shantung : 0/1 hits, 0,17 expected hits
                Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Shantung causes 5 damage total. 
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 91 Sea Zone
                Americans attack with 4 carriers, 6 destroyers and 7 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from Shantung to Kwangsi
            4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
            4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Volgograd to Caucasus
            1 fighter moved from United Kingdom to 91 Sea Zone
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            3 bombers moved from Philippines to Kwangsi
            1 bomber moved from 21 Sea Zone to Kwangsi
    
        Place Units - Americans
            2 cruisers and 1 transport placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Hunan to Szechwan
            1 artillery moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 artillery and 2 infantry moved from Hunan to Kiangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Hunan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Place Units - Chinese
            2 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
            1 mech_infantry moved from Hunan to Kiangsu
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            12 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
            1 bomber moved from Volgograd to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Kiangsu
                British attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    British roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kiangsu
                British win, taking Kiangsu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kazakhstan
                British attack with 12 fighters, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 1 mech_infantry
                    British roll dice for 12 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/15 hits, 7,50 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                British win, taking Kazakhstan from Italians with 12 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            12 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
            1 bomber moved from Ukraine to Egypt
            3 armour moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            3 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Persia to Northwest Persia
            2 artilleries and 1 infantry moved from Iraq to Northwest Persia
            2 armour moved from Hunan to Kwangsi
            10 infantry moved from Hunan to Kwangsi
            1 armour moved from Kwangtung to Kwangsi
            3 infantry moved from Yunnan to Kwangsi
            2 mech_infantrys moved from Yunnan to Kwangsi
            2 mech_infantrys moved from French Indo China to Kwangsi
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            2 infantry placed in Egypt
            1 destroyer placed in 98 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Kwangtung change ownership: 3 infantry
                Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from Hunan: 3 aaGuns and 1 artillery
            EDIT: Adding units owned by British to Kwangsi: 3 aaGuns and 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,17
    British : -2,33
    Italians : -0,33
    AA fire in Shantung : : -0,17
    Americans : 2,50
    AA fire in Caroline Islands : : 0,50
    Chinese : 1,00
    AA fire in Ukraine : : -0,17
    Japanese : -0,67
    

    Savegame

  • '19

    @wizmark Please use the latest post, I forgot to move some units in Non Combat movement!

  • '20 '19

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                French defend with 1 infantry; Americans defend with 1 artillery
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Tunisia
                Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hunan: 1 fighter
            EDIT: Adding units owned by ANZAC to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
            3 destroyers placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 infantry moved from Alexandria to Egypt
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
                  ANZAC take 20 Sea Zone from Japanese
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Hunan: 1 fighter
            EDIT: Adding units owned by ANZAC to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
            3 destroyers placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 2 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Southern France to Tunisia
            1 bomber moved from France to Tunisia
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 87 Sea Zone to 85 Sea Zone
            2 fighters moved from Rostov to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 90 PUs; 
            Germans buy 2 armour, 1 artillery, 3 bombers, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Russia to Kazakhstan
            1 infantry moved from Samara to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Tunisia
            1 bomber moved from Southern France to Tunisia
            1 bomber moved from France to Tunisia
            1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 submarine moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 87 Sea Zone to 85 Sea Zone
            2 fighters moved from Rostov to Kazakhstan
    
        Combat - Germans
            Battle in Tunisia
                Germans attack with 2 bombers and 2 infantry
                French defend with 1 infantry; Americans defend with 1 artillery
                    Germans roll dice for 2 bombers and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Tunisia
                    Germans roll dice for 2 bombers and 2 infantry in Tunisia, round 3 : 2/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Tunisia
                Germans win, taking Tunisia from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Kazakhstan
                Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 4/8 hits, 3.67 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Tunisia to Southern Italy
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            1 bomber moved from France to Western Germany
            2 fighters moved from Southern France to Western Germany
            3 mech_infantrys moved from Novgorod to Vologda
            3 armour moved from Western Ukraine to Russia
            2 mech_infantrys moved from Rostov to Russia
            1 armour and 2 mech_infantrys moved from Ukraine to Rostov
            4 fighters and 2 tactical_bombers moved from Kazakhstan to Rostov
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from Western Germany to Smolensk
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 armour, 1 bomber and 1 mech_infantry placed in Russia
            2 bombers and 1 fighter placed in Western Germany
            1 artillery and 1 infantry placed in France
            1 armour placed in Western Germany
            3 mech_infantrys placed in Western Ukraine
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.67
    Americans : -1.00
    

    Savegame

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