@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 101 PUs;
Germans buy 4 armour, 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 mech_infantry moved from Vologda to Russia
2 infantry moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Russia
1 fighter moved from Bryansk to Caucasus
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 87 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
2 armour and 1 mech_infantry moved from Szechwan to Kweichow
5 bombers moved from France to Gibraltar
1 mech_infantry moved from Bryansk to Caucasus
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Gibraltar
Germans attack with 5 bombers
British defend with 1 airfield, 1 harbour and 1 mech_infantry; Americans defend with 1 fighter and 2 infantry
Germans roll dice for 5 bombers in Gibraltar, round 2 : 2/5 hits, 3.33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/4 hits, 1.67 expected hits
2 bombers owned by the Germans and 2 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 3 bombers in Gibraltar, round 3 : 1/3 hits, 2.00 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Gibraltar, round 3 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 bomber owned by the Germans lost in Gibraltar
Germans roll dice for 2 bombers in Gibraltar, round 4 : 2/2 hits, 1.33 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
Germans win with 1 bomber remaining. Battle score for attacker is -28
Casualties for Germans: 4 bombers
Casualties for Americans: 1 fighter and 2 infantry
Casualties for British: 1 mech_infantry
Battle in Kweichow
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 1 artillery and 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kweichow
Germans roll dice for 1 armour in Kweichow, round 3 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Germans win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 9PUs while taking Russians capital
Germans win, taking Russia from Russians with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 2.67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 111 Sea Zone
1 infantry moved from Bryansk to Tambov
3 aaGuns, 23 armour, 10 artilleries, 20 infantry and 8 mech_infantrys moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
1 fighter moved from Western Germany to Southern France
Place Units - Germans
2 bombers placed in France
1 destroyer and 1 transport placed in 93 Sea Zone
3 mech_infantrys placed in Novgorod
1 fighter placed in Southern France
3 armour placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 73 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.67
Chinese : 0.67
Russians : -0.50
@Sovietishcat horrific rolling in gibraltar :face_palm:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Germans
1 armour moved from Szechwan to Kweichow
2 infantry moved from Hunan to Kweichow
45 infantry moved from Volgograd to Caucasus
2 armour and 25 artilleries moved from Volgograd to Caucasus
2 fighters moved from Egypt to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Russians
1 armour moved from Sikang to Szechwan
Chinese take Szechwan from Germans
1 armour moved from Szechwan to Kweichow
2 infantry moved from Hunan to Kweichow
45 infantry moved from Volgograd to Caucasus
2 armour and 25 artilleries moved from Volgograd to Caucasus
2 fighters moved from Egypt to 96 Sea Zone
Combat - Russians
Battle in Kweichow
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kweichow
Russians win, taking Kweichow from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in 96 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 submarine; Italians defend with 1 destroyer and 2 transports
1 submarine owned by the Germans Submerged
Russians roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters in 96 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
2 transports owned by the Italians lost in 96 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 2 transports
Battle in Caucasus
Russians attack with 2 armour, 25 artilleries and 45 infantry
Germans defend with 1 armour and 3 mech_infantrys
Russians roll dice for 2 armour, 25 artilleries and 45 infantry in Caucasus, round 2 : 18/72 hits, 21,00 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,50 expected hits
1 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 armour, 25 artilleries and 45 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 armour and 3 mech_infantrys
Non Combat Move - Russians
4 aaGuns moved from Volgograd to Caucasus
2 fighters moved from 96 Sea Zone to Egypt
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -1,00
Italians : -0,67
Russians : -2,83
@wizmark said in Wizmark (X) vs Sovietishcat (L):
@Sovietishcat horrific rolling in gibraltar :face_palm:
@wizmark always fun to chew up bombers!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
2 fighters moved from 17 Sea Zone to 22 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsi
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kweichow
1 armour and 1 tactical_bomber moved from Anhwe to Kweichow
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 32 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 23 Sea Zone
2 fighters moved from 17 Sea Zone to 22 Sea Zone
2 fighters moved from 17 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsi
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kweichow
1 armour and 1 tactical_bomber moved from Anhwe to Kweichow
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kiangsi, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Chinese to Japanese
EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 19 Sea Zone
2 fighters moved from 22 Sea Zone to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Shantung
3 carriers and 6 destroyers moved from 17 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer placed in 19 Sea Zone
2 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.67
ANZAC : -0.33
Chinese : 0.50
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Philippines to Shantung
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Philippines to Shantung
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
4 carriers moved from 106 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Philippines to Shantung
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
4 carriers moved from 106 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Philippines to Shantung
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
4 carriers moved from 106 Sea Zone to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to Shantung
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 4 carriers, 6 destroyers and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shantung to Kwangsi
4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Caucasus
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Philippines to Kwangsi
1 bomber moved from 21 Sea Zone to Kwangsi
Place Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0,17
AA fire in Shantung : : -0,17
Americans : 2,50
AA fire in Caroline Islands : : 0,50
Japanese : 0,17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter moved from Hunan to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hunan to Kiangsi
Here is the game file, for some the posting did not work…wiz.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to Shantung
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 4 carriers, 6 destroyers and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shantung to Kwangsi
4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Caucasus
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Philippines to Kwangsi
1 bomber moved from 21 Sea Zone to Kwangsi
Place Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter moved from Hunan to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
Place Units - Chinese
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 mech_infantry moved from Northwest Persia to Kazakhstan
12 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kiangsu
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
British attack with 12 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 12 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/15 hits, 7,50 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 12 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
12 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 bomber moved from Ukraine to Egypt
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 armour moved from Hunan to Kwangsi
10 infantry moved from Hunan to Kwangsi
1 armour moved from Kwangtung to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
2 mech_infantrys moved from French Indo China to Kwangsi
Place Units - British
3 mech_infantrys placed in Iraq
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 infantry
Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,17
British : -2,33
Italians : -0,33
AA fire in Shantung : : -0,17
Americans : 2,50
AA fire in Caroline Islands : : 0,50
Chinese : 1,00
AA fire in Ukraine : : -0,17
Japanese : -0,67
@wizmark please use last post, I figured out why it was not posting.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 cruisers, 6 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
4 carriers and 6 destroyers moved from 106 Sea Zone to 91 Sea Zone
7 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from Philippines to 21 Sea Zone
1 bomber moved from Philippines to Shantung
Combat - Americans
Strategic bombing raid in Shantung
AA fire in Shantung : 0/1 hits, 0,17 expected hits
Bombing raid in Shantung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Shantung causes 5 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 91 Sea Zone
Americans attack with 4 carriers, 6 destroyers and 7 fighters
Germans defend with 1 submarine
Americans roll dice for 4 carriers, 6 destroyers and 7 fighters in 91 Sea Zone, round 2 : 6/13 hits, 5,50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 4 carriers, 6 destroyers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Shantung to Kwangsi
4 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Caucasus
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 bombers moved from Philippines to Kwangsi
1 bomber moved from 21 Sea Zone to Kwangsi
Place Units - Americans
2 cruisers and 1 transport placed in 10 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Sikang to Szechwan
1 fighter moved from Hunan to Szechwan
1 artillery moved from Hunan to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
Place Units - Chinese
2 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Kwangtung to Kiangsu
1 mech_infantry moved from Hunan to Kiangsu
1 mech_infantry moved from Northwest Persia to Kazakhstan
12 fighters and 2 tactical_bombers moved from Volgograd to Kazakhstan
1 bomber moved from Volgograd to Ukraine
Combat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Kiangsu
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
British attack with 12 fighters, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
British roll dice for 12 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 5/15 hits, 7,50 expected hits
Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
British win, taking Kazakhstan from Italians with 12 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
12 fighters and 2 tactical_bombers moved from Kazakhstan to Caucasus
1 bomber moved from Ukraine to Egypt
3 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Persia to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
2 armour moved from Hunan to Kwangsi
10 infantry moved from Hunan to Kwangsi
1 armour moved from Kwangtung to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
2 mech_infantrys moved from French Indo China to Kwangsi
Place Units - British
3 mech_infantrys placed in Iraq
2 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Removing units owned by British from 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 infantry
Some Units in French Indo China change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Hunan: 3 aaGuns and 1 artillery
EDIT: Adding units owned by British to Kwangsi: 3 aaGuns and 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
British : -2,33
Italians : -0,33
AA fire in Shantung : : -0,17
Americans : 2,50
AA fire in Caroline Islands : : 0,50
Chinese : 1,00
AA fire in Ukraine : : -0,17
Japanese : -0,67
@wizmark Please use the latest post, I forgot to move some units in Non Combat movement!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry; Americans defend with 1 artillery
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : 0.67