Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
Combat - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Japan to Anhwe
2 submarines moved from 50 Sea Zone to 54 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 armour moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 armour moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
2 fighters and 1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Japan to Anhwe
2 submarines moved from 50 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 3.00 expected hits
Chinese roll dice for 3 artilleries in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
3 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 3 artilleries
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 54 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 cruiser
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 8 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
1 fighter owned by the ANZAC forced to land in Queensland
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Chahar to Shantung
3 fighters and 1 tactical_bomber moved from Anhwe to Shantung
Place Units - Japanese
2 armour and 1 infantry placed in Shantung
1 infantry and 1 marine placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
ANZAC : -0.67
Americans : 0.00
Chinese : -0.50
Japanese : -0.33
@Sovietishcat managed to send my sub off to attack yr cruiser without air support :face_with_rolling_eyes:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
1 bomber moved from Spain to Western Germany
2 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from Spain to Normandy Bordeaux
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
7 fighters and 1 tactical_bomber moved from Spain to Portugal
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
1 bomber moved from Spain to Western Germany
2 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from Spain to Normandy Bordeaux
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
7 fighters and 1 tactical_bomber moved from Spain to Portugal
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/13 hits, 6,00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 10 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hawaiian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans lost in Hawaiian Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Portugal, round 2 : 5/10 hits, 4,67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from Portugal to Spain
1 cruiser moved from 8 Sea Zone to 10 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 48 Sea Zone
2 aaGuns and 9 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 9 infantry moved from 91 Sea Zone to Spain
10 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Western Germany to Spain
Place Units - Americans
1 destroyer placed in 91 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Spain
Americans undo move 4.
1 armour and 1 fighter placed in Spain
1 infantry and 2 mech_infantrys placed in Turkey
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
EDIT: Removing units owned by Americans from Central United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -0,33
AA fire in France : : 0,83
AA fire in Western Germany : : -0,17
Americans : 2,67
Neutral_True : 0,33
Japanese : 1,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
3 artilleries and 2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : 1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - British
2 mech_infantrys moved from Caucasus to Greece
3 armour moved from Iraq to Greece
1 fighter moved from Egypt to Greece
8 fighters and 2 tactical_bombers moved from Caucasus to Greece
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
3 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from Spain to Greece
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 destroyer, 5 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Spain to France
1 bomber moved from Spain to Western Germany
2 infantry moved from Spain to Normandy Bordeaux
10 fighters moved from Spain to Normandy Bordeaux
1 tactical_bomber moved from Spain to Normandy Bordeaux
1 marine moved from Central United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Portugal
1 infantry moved from Spain to Portugal
7 fighters and 1 tactical_bomber moved from Spain to Portugal
Combat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Normandy Bordeaux
Americans attack with 10 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/13 hits, 6,00 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 10 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Hawaiian Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Americans lost in Hawaiian Islands
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Portugal
Americans attack with 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans roll dice for 1 cruiser in Portugal, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 7 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Portugal, round 2 : 5/10 hits, 4,67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 7 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from Portugal to Spain
1 cruiser moved from 8 Sea Zone to 10 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 48 Sea Zone
2 aaGuns and 9 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 9 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 9 infantry moved from 91 Sea Zone to Spain
10 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Western Germany to Spain
Place Units - Americans
1 destroyer placed in 91 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 armour and 1 infantry placed in Spain
Americans undo move 4.
1 armour and 1 fighter placed in Spain
1 infantry and 2 mech_infantrys placed in Turkey
Turning on Edit Mode
EDIT: Adding units owned by Americans to Spain: 1 tactical_bomber
EDIT: Removing units owned by Americans from Central United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 fighters placed in Eastern United States
1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
2 artilleries and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Italians defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
3 artilleries and 2 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Caucasus to Greece
3 armour moved from Iraq to Greece
1 fighter moved from Egypt to Greece
8 fighters and 2 tactical_bombers moved from Caucasus to Greece
1 armour and 1 mech_infantry moved from Caucasus to Volgograd
3 fighters moved from Caucasus to Volgograd
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 bomber moved from Spain to Greece
1 mech_infantry moved from Kiangsu to Jehol
Chinese take Jehol from Japanese
Combat - British
Battle in Greece
British attack with 3 armour, 1 bomber, 9 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour, 2 artilleries and 1 mech_infantry
British roll dice for 3 armour, 1 bomber, 9 fighters, 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 8/17 hits, 8,33 expected hits
Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in Greece, round 2 : 2/9 hits, 4,00 expected hits
2 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 5 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Greece
British roll dice for 3 armour, 1 bomber, 9 fighters and 2 tactical_bombers in Greece, round 3 : 5/15 hits, 8,00 expected hits
Germans roll dice for 1 armour in Greece, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Greece
British win, taking Greece from Germans with 2 armour, 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Germans: 6 armour, 2 artilleries and 1 mech_infantry
Battle in Volgograd
British attack with 1 armour, 3 fighters and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Volgograd, round 2 : 1/5 hits, 2,17 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
3 fighters moved from Volgograd to Caucasus
8 fighters and 2 tactical_bombers moved from Greece to Caucasus
1 bomber moved from Greece to Caucasus
1 fighter moved from Greece to Turkey
3 mech_infantrys moved from Persia to Caucasus
5 armour moved from Kwangtung to Kiangsu
1 mech_infantry moved from Kwangtung to Kiangsu
Place Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
British collect 37 PUs (2 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Kwangtung: 1 mech_infantry
EDIT: Removing units owned by British from French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Kwangtung
2 mech_infantrys placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Units Change Ownership
Some Units in Kwangtung change ownership: 3 armour
Some Units in French Indo China change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1,17
British : -4,50
AA fire in France : : 0,83
AA fire in Western Germany : : -0,17
Americans : 2,67
Neutral_True : 0,33
Chinese : 2,50
Japanese : 2,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@wizmark Please use last post; I had to make a non combat edit with USA, I moved dd and sub in sz 64 to sz 88, let me know if you are not okay with edit!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 5 mech_infantrys moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 64 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour and 5 mech_infantrys moved from Albania to Greece
2 infantry moved from Bulgaria to Greece
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Greece
Italians attack with 4 armour, 2 infantry and 5 mech_infantrys
British defend with 2 armour
Italians roll dice for 4 armour, 2 infantry and 5 mech_infantrys in Greece, round 2 : 4/11 hits, 3.17 expected hits
British roll dice for 2 armour in Greece, round 2 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 armour owned by the British lost in Greece
Italians win, taking Greece from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for British: 2 armour
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Southern Italy to Southern France
6 infantry moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Albania
Place Units - Italians
3 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 1.00
Americans : 1.33
@Sovietishcat no probs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 unit repaired.
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
1 fighter moved from Spain to Turkey
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 95 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 bombers moved from Southern France to 91 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
3 armour moved from Albania to Turkey
1 fighter and 1 tactical_bomber moved from Rostov to Turkey
1 fighter moved from Albania to Turkey
2 bombers moved from Southern France to Turkey
6 bombers moved from Western Germany to Turkey
1 infantry moved from France to Normandy Bordeaux
1 bomber and 1 fighter moved from Shantung to Jehol
1 fighter moved from Southern France to Turkey
5 fighters moved from Southern France to 91 Sea Zone
@Sovietishcat scramble sz 91?
@wizmark yes plz choose 2 USA fighters and UK one, please destroy USA Fighters last!