@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
@wizmark same thing again, you can go till Japan :relaxed:
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
7 armour and 1 mech_infantry moved from Syria to Caucasus
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Kazakhstan
4 infantry moved from Baltic States to Novgorod
3 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Kazakhstan
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 bomber moved from Russia to Finland
2 bombers moved from Russia to Volgograd
2 bombers moved from Russia to Kazakhstan
2 bombers moved from Russia to Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 23 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Iraq to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
7 armour and 1 mech_infantry moved from Syria to Caucasus
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Kazakhstan
4 infantry moved from Baltic States to Novgorod
3 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Kazakhstan
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
1 armour moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Syria to Persia
1 bomber moved from Russia to Finland
2 bombers moved from Russia to Volgograd
2 bombers moved from Russia to Kazakhstan
2 bombers moved from Russia to Novgorod
Combat - Germans
Strategic bombing raid in Finland
AA fire in Finland : 0/1 hits, 0.17 expected hits
Bombing raid in Finland rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Finland causes 4 damage total.
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 4 transports
4 transports owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in Novgorod
Germans attack with 5 bombers and 4 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers and 4 infantry in Novgorod, round 2 : 4/9 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 5 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Persia
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2.17 expected hits
British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Volgograd
Germans attack with 2 armour, 3 bombers and 1 mech_infantry
British defend with 1 armour and 1 factory_minor
Germans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Volgograd, round 2 : 4/6 hits, 3.17 expected hits
British roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kazakhstan
Germans attack with 1 armour and 3 bombers
British defend with 1 infantry
Germans roll dice for 1 armour and 3 bombers in Kazakhstan, round 2 : 1/4 hits, 2.50 expected hits
British roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 7 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 7 armour and 1 mech_infantry in Caucasus, round 2 : 3/8 hits, 3.67 expected hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 7 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from Kazakhstan to Russia
3 bombers moved from Volgograd to Russia
5 bombers moved from Novgorod to Russia
7 infantry moved from Poland to Baltic States
10 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Ukraine to Baltic States
1 armour and 1 mech_infantry moved from Bryansk to Baltic States
2 fighters moved from Western Germany to Spain
1 bomber moved from Finland to Baltic States
1 fighter moved from Syria to Egypt
1 armour moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Persia to Iraq
3 infantry moved from Turkey to Iraq
Place Units - Germans
1 bomber placed in Russia
1 fighter and 2 infantry placed in Southern France
10 infantry placed in Germany
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry placed in Russia
3 infantry placed in Turkey
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,2,2
Germans collect 73 PUs (6 lost to blockades); end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.17
Americans : 0.00
AA fire in Finland : : -0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shantung to Jehol
2 fighters and 2 tactical_bombers moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 19 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers in Jehol, round 2 : 5/12 hits, 6.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Soviet Far East to Amur
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to Shantung
2 fighters moved from Jehol to Shantung
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 infantry placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.67
Japanese : -1.33
@wizmark I surrender, well done, you played very well and I really really thought I could pull this one out; I should have send all my planes to Egypt instead of trying to save Spain… Germany is just too strong and sooner or later you capture Everything in Europe!
@Sovietishcat Thanks man…that was one of the hardest fought games I’ve had! I almost surrendered a few times myself!
I think your attack on the neutrals probably switched the dynamic, allowing the germans into the ME through turkey and then it was just grinding to egypt.
But it was a close run thing!