Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from 99 Sea Zone to Ukraine
1 mech_infantry moved from Baltic States to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Romania to Eastern Poland
3 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
2 mech_infantrys moved from Romania to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Belarus
3 mech_infantrys moved from Baltic States to Eastern Poland
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 carrier moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from 99 Sea Zone to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
1 fighter moved from Malta to Southern Italy
2 submarines moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 99 Sea Zone to 95 Sea Zone
2 cruisers moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 infantry and 2 marines placed in Southern Italy
2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Egypt to 99 Sea Zone
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 1 cruiser
ANZAC roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in 99 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
2 armour and 1 mech_infantry moved from Western Australia to Queensland
2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00
ANZAC : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Egypt to 99 Sea Zone
Combat - ANZAC
Battle in 99 Sea Zone
ANZAC attack with 1 fighter
Germans defend with 1 cruiser
ANZAC roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in 99 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
2 armour and 1 mech_infantry moved from Western Australia to Queensland
2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.00
ANZAC : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 2 carriers, 1 fighter and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble from Gibralter into SZ 91 ?
Yes please. Send them both up.
Intended to have the one inf on board the fleet in 104. If you will allow it, I will edit it to there…
oh sure, that’s fine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
3 fighters moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 2 carriers, 1 fighter and 1 transport moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
Combat - Germans
British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 104 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 submarine and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 carriers and 1 transport in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 4 fighters
British defend with 1 destroyer, 2 fighters and 2 transports
Germans roll dice for 4 fighters in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
British roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
2 transports owned by the British lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 3 fighters
Casualties for British: 1 destroyer, 2 fighters and 2 transports
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 bombers moved from Baltic States to Western Germany
5 aaGuns, 11 armour, 18 artilleries, 3 fighters, 12 infantry and 22 mech_infantrys moved from Baltic States to Belarus
4 mech_infantrys moved from Poland to Belarus
10 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Algeria to Tunisia
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
1 armour, 4 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 4.
1 infantry placed in Western Germany
1 armour, 3 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
4 armour moved from Bryansk to Russia
8 mech_infantrys moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
19 artilleries and 27 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 2.00
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 37 Sea Zone to 78 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Shan State
1 bomber moved from Philippines to 49 Sea Zone
10 fighters moved from French Indo China to Shan State
7 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from Philippines to Shan State
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 49 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers in Shan State, round 2 : 10/21 hits, 11.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win with 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to Java
2 bombers moved from Shan State to French Indo China
8 fighters and 6 tactical_bombers moved from Shan State to 20 Sea Zone
2 fighters moved from Japan to French Indo China
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery moved from Anhwe to Kweichow
2 mech_infantrys moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hunan
2 armour moved from Anhwe to Kwangsi
2 mech_infantrys moved from Anhwe to Kwangsi
1 bomber moved from 49 Sea Zone to Dutch New Guinea
Place Units - Japanese
2 carriers and 1 submarine placed in 20 Sea Zone
1 factory_minor placed in French Indo China
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
10 fighters moved from 33 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Philippines
Battle in Guam
Battle in Midway
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking Midway from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Battle in Dutch New Guinea
Americans attack with 1 bomber and 10 fighters
Japanese defend with 1 artillery, 1 bomber and 1 infantry
Americans roll dice for 1 bomber and 10 fighters in Dutch New Guinea, round 2 : 4/11 hits, 5.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Dutch New Guinea
Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 bomber and 10 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
10 fighters moved from Dutch New Guinea to 45 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
10 fighters moved from 33 Sea Zone to Dutch New Guinea
1 bomber moved from Queensland to Dutch New Guinea
Combat - Americans
Battle in Philippines
Battle in Guam
Battle in Midway
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking Midway from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Battle in Dutch New Guinea
Americans attack with 1 bomber and 10 fighters
Japanese defend with 1 artillery, 1 bomber and 1 infantry
Americans roll dice for 1 bomber and 10 fighters in Dutch New Guinea, round 2 : 4/11 hits, 5.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Dutch New Guinea
Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 bomber and 10 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Non Combat Move - Americans
1 bomber moved from Dutch New Guinea to Northern Territory
10 fighters moved from Dutch New Guinea to 45 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone
1 artillery and 2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 4 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 mech_infantry moved from Burma to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
Combat - British
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun, 7 armour, 2 infantry and 4 mech_infantrys moved from India to Burma
1 infantry moved from West India to India
3 armour moved from West India to Burma
2 mech_infantrys moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from Morocco to United Kingdom
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
1 destroyer placed in 106 Sea Zone
3 destroyers placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 36 PUs (2 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.17
Americans : -0.33
Japanese : -0.17
The sub vs sub battle was a misclick, and I meant to move that Dst off Philippines in NCM.
Occurs to me that that last post might have been unclear. I wanted the Dst off Phi for blockage, obvs, but I meant to put it there during NCM, so I just ignored the Kamis rather than redo my move.
OK, I understand
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries moved from 92 Sea Zone to Gibraltar
5 infantry moved from 92 Sea Zone to Gibraltar
2 cruisers and 2 marines moved from 95 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Gibraltar
1 battleship moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Southern Italy to Gibraltar
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 armour moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 3 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Italians attack with 1 armour and 5 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 5 mech_infantrys in Smolensk, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 marines
British defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 6 infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 2 marines in Gibraltar, round 2 : 4/14 hits, 5.33 expected hits
British roll dice for 1 armour, 1 artillery and 6 infantry in Gibraltar, round 2 : 4/8 hits, 2.83 expected hits
6 infantry owned by the British and 4 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 3 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 marines in Gibraltar, round 3 : 2/10 hits, 4.33 expected hits
British roll dice for 1 armour and 1 artillery in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 3 artilleries, 2 bombers, 2 fighters and 2 marines remaining. Battle score for attacker is 13
Casualties for Italians: 5 infantry
Casualties for British: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Smolensk
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Southern France
Place Units - Italians
1 bomber placed in Southern Italy
1 armour placed in Northern Italy
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : 1.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
4 infantry moved from Queensland to Northern Territory
1 artillery moved from New South Wales to Queensland
2 mech_infantrys moved from Queensland to Northern Territory
3 armour moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
Place Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 2 armour and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 2 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 29 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Archangel to Nenetsia
2 infantry moved from Belarus to Bryansk
3 fighters moved from Belarus to Bryansk
1 fighter moved from Western Germany to Algeria
1 fighter moved from 104 Sea Zone to Algeria
1 infantry and 1 transport moved from 104 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from Tunisia to Algeria
2 bombers moved from Western Germany to Algeria
1 battleship moved from 104 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
Combat - Germans
Battle in Algeria
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
British defend with 4 infantry
Germans roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Algeria, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 4 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the British lost in Algeria
Germans win, taking Algeria from British with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Bryansk
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Belarus to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
1 aaGun moved from Archangel to Nenetsia
1 mech_infantry moved from Belarus to Nenetsia
5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 23 mech_infantrys moved from Belarus to Smolensk
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
3 fighters moved from Bryansk to Smolensk
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Smolensk
10 infantry moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 carrier moved from 104 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
2 bombers moved from Algeria to Southern Italy
1 submarine moved from 104 Sea Zone to 87 Sea Zone
1 carrier moved from 104 Sea Zone to 92 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Germany to Poland
Place Units - Germans
1 bomber, 1 fighter and 1 marine placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 2.50
British : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 artillery moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to Russia
15 artilleries moved from Tambov to Russia
3 artilleries moved from Tambov to Volgograd
1 infantry moved from Tambov to Rostov
34 infantry moved from Tambov to Russia
3 armour and 15 mech_infantrys moved from Russia to Volgograd
Place Units - Russians
9 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : -0.33
Russians : 2.17