@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Scramble fighters out of UK into SZ 109 ?
No thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 armour moved from Ukraine to Bryansk
1 armour moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
Combat - Italians
Battle in Morocco
Battle in Libya
Battle in 109 Sea Zone
Italians attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
Italians win, taking Morocco from British, taking Libya from British, taking 109 Sea Zone from British with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 5 mech_infantrys in Bryansk, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 4 mech_infantrys in Bryansk, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 81 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Smolensk to Vologda
1 mech_infantry moved from Ukraine to Smolensk
2 bombers moved from 109 Sea Zone to Western Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 armour and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
2 fighters moved from India to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
Battle in New Britain
Battle in Sumatra
Non Combat Move - ANZAC
2 aaGuns, 1 armour and 2 mech_infantrys moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept bombing run in Russia?
No intercept, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Nenetsia to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Nenetsia to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.17
Russians : -0.33
please use second post. I had forgotten to move my sub in 87 to safety
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Rostov
1 artillery and 3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 artilleries and 2 infantry in Vologda, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians roll dice for 3 artilleries in Vologda, round 4 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 artilleries in Vologda, round 5 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries in Vologda, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 7 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Vologda, round 7 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Vologda
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 3 artilleries and 3 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
3 armour and 15 mech_infantrys moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 4.33
Russians : -3.67
Japanese : 1.00
I missed your other post - feel free to move the sub.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Japanese take 19 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
Japanese take 6 Sea Zone from Americans
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 armour moved from Kwangsi to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
9 fighters moved from 35 Sea Zone to French Indo China
1 fighter moved from Kwangtung to French Indo China
5 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from Manchuria to 21 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 47 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 armour, 1 artillery, 10 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers
British defend with 11 armour; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 1 battleship and 2 cruisers in French Indo China, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 2 armour, 1 artillery, 10 fighters, 1 infantry, 1 marine, 2 mech_infantrys and 5 tactical_bombers in French Indo China, round 2 : 9/22 hits, 10.67 expected hits
UK_Pacific roll dice for 11 armour in French Indo China, round 2 : 2/11 hits, 5.50 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 armour owned by the British lost in French Indo China
Japanese roll dice for 2 armour, 1 artillery, 10 fighters, 1 marine, 1 mech_infantry and 5 tactical_bombers in French Indo China, round 3 : 10/20 hits, 10.33 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 armour, 1 artillery, 10 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 55
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Casualties for British: 11 armour
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
7 carriers moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to Kwangtung
5 tactical_bombers moved from French Indo China to 36 Sea Zone
9 fighters moved from French Indo China to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Hopei to Tsinghai
2 artilleries moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 marine placed in Kwangtung
1 infantry placed in Shantung
1 destroyer and 1 transport placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
UK_Pacific : -3.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from India to Szechwan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
6 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 9 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 9 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 9 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 41 Sea Zone, round 2 : 2/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Szechwan to Malaya
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers and 3 destroyers moved from 64 Sea Zone to 91 Sea Zone
12 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from India to Szechwan
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Burma to 41 Sea Zone
6 fighters moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
6 carriers, 1 cruiser, 1 destroyer, 2 fighters and 9 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 9 submarines; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 9 submarines in 37 Sea Zone, round 2 : 6/9 hits, 3.00 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 6 carriers, 1 cruiser, 1 destroyer, 1 fighter and 9 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 10 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 10 fighters in 41 Sea Zone, round 2 : 2/11 hits, 5.33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 10 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Szechwan to Malaya
10 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers and 3 destroyers moved from 64 Sea Zone to 91 Sea Zone
12 submarines moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
3 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Combat - Chinese
Chinese creates battle in territory Szechwan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Alexandria to Trans-Jordan
9 infantry moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Indo China
British attack with 2 fighters, 9 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor and 1 marine
British roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in French Indo China, round 2 : 5/12 hits, 3.17 expected hits
Japanese roll dice for 2 armour, 1 artillery and 1 marine in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
1 marine owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour, 1 artillery and 1 marine
Non Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
1 armour moved from Burma to Malaya
2 mech_infantrys moved from Burma to Malaya
1 armour moved from Siam to Malaya
2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Yunnan to Malaya
1 aaGun moved from Yunnan to French Indo China
2 aaGuns moved from Yunnan to Burma
1 armour moved from India to Burma
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
Place Units - British
3 mech_infantrys placed in Persia
British undo move 1.
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
EDIT: Removing units owned by British from Persia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Northwest Persia: 2 armour and 1 mech_infantry
EDIT: Removing units owned by British from Iraq: 6 mech_infantrys
EDIT: Adding units owned by British to Northwest Persia: 6 mech_infantrys
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 mech_infantrys
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,2,5,6,4,5,1,6,2,4,3,6
British collect 27 PUs (8 lost to blockades); end with 28 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,3,4,3,5,2,3,4,2,5,5,6,4,5,1,3,2,6,5,6,3,2,5,1,1,1,3,3,4,4,5,5,5,1,2,1,2,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : 1.83
Americans : 0.00
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 mech_infantry moved from Rostov to Caucasus
1 fighter moved from Ukraine to Tambov
1 mech_infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 fighter moved from Southern Italy to Caucasus
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 bombers moved from Western Germany to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Caucasus
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Tambov
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 2 bombers and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 bombers in 96 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 109 Sea Zone to Western Germany
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Caucasus to Rostov
2 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 armour moved from Romania to Ukraine
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Northern Italy
2 infantry moved from 95 Sea Zone to Northern Italy
1 marine moved from 95 Sea Zone to Northern Italy
2 bombers moved from 96 Sea Zone to Southern Italy
1 mech_infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
1 fighter moved from Tambov to Rostov
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 infantry and 2 mech_infantrys placed in Ukraine
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : 0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
1 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 armour and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Samara to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 124 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :