@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 marine and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 infantry moved from French Indo China to Shan State
2 fighters moved from French Indo China to Shan State
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 fighter moved from 20 Sea Zone to Guam
1 tactical_bomber moved from 20 Sea Zone to Guam
2 cruisers moved from 20 Sea Zone to 35 Sea Zone
7 carriers moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 34 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
2 fighters moved from Shan State to French Indo China
1 fighter moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Hunan to French Indo China
2 tactical_bombers moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Guam to 35 Sea Zone
1 fighter moved from Guam to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 36 Sea Zone to French Indo China
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 infantry moved from Shantung to Anhwe
3 submarines moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
1 carrier and 1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
2 infantry placed in Kwangtung
1 fighter placed in Kwangtung
1 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
Japanese collect 56 PUs (9 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 2.00
UK_Pacific : 0.67
Japanese : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Northern Territory to Shan State
1 fighter moved from 45 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 42 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
8 fighters moved from 45 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Combat - Americans
Combat Hit Differential Summary :
Lot of big decisions this round! Hope I made the right ones. So, would you like to scramble off Java?
No scramble, thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Northern Territory to Shan State
1 fighter moved from 45 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 42 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
8 fighters moved from 45 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines
Japanese defend with 1 submarine
Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 10 fighters
Japanese defend with 1 airfield, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans roll dice for 10 fighters in Java, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Java
Americans win with 8 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - Americans
8 fighters moved from Java to 42 Sea Zone
1 fighter moved from Shan State to Burma
1 bomber moved from Shan State to India
2 carriers and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from 25 Sea Zone to Western United States
1 artillery moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 fighter placed in Eastern United States
10 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 1.50
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 fighter and 12 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 bomber moved from Northern Territory to Shan State
1 fighter moved from 45 Sea Zone to Shan State
1 submarine moved from 44 Sea Zone to 42 Sea Zone
5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 45 Sea Zone to 42 Sea Zone
1 carrier and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
8 fighters moved from 45 Sea Zone to Java
1 fighter moved from 45 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Shan State, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines
Japanese defend with 1 submarine
Americans roll dice for 12 submarines in 42 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 6 carriers, 1 cruiser, 2 destroyers, 2 fighters and 12 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 10 fighters
Japanese defend with 1 airfield, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans roll dice for 10 fighters in Java, round 2 : 7/10 hits, 5.00 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese and 2 fighters owned by the Americans lost in Java
Americans win with 8 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Non Combat Move - Americans
8 fighters moved from Java to 42 Sea Zone
1 fighter moved from Shan State to Burma
1 bomber moved from Shan State to India
2 carriers and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 fighter moved from 25 Sea Zone to Western United States
1 artillery moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 destroyers moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
Place Units - Americans
1 fighter placed in Eastern United States
10 submarines placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Malaya to Shan State
UK_Pacific take Shan State from Japanese
14 armour and 9 mech_infantrys moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to French Indo China
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
13 armour and 10 mech_infantrys moved from Shan State to French Indo China
9 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 armour and 3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Libya to Alexandria
3 mech_infantrys moved from Belgian Congo to Egypt
6 mech_infantrys moved from Egypt to Iraq
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
4 fighters moved from United Kingdom to 109 Sea Zone
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 armour, 9 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 9 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/13 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 13 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
British roll dice for 13 armour, 2 fighters, 10 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 8/26 hits, 9.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 7/15 hits, 5.67 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 mech_infantrys owned by the British and 2 bombers owned by the Japanese lost in French Indo China
British roll dice for 13 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 7/19 hits, 8.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 1 marine and 1 tactical_bomber in French Indo China, round 3 : 5/7 hits, 3.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 marine owned by the Japanese, 2 artilleries owned by the Japanese, 3 mech_infantrys owned by the British, 1 armour owned by the Japanese and 2 armour owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 11 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for British: 2 armour and 10 mech_infantrys
Casualties for Japanese: 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from French Indo China to Burma
3 aaGuns moved from Burma to Yunnan
4 fighters moved from 109 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
3 mech_infantrys placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,3
British collect 34 PUs (3 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0.17
British : -3.33
Americans : 1.50
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 armour moved from Ukraine to Bryansk
1 armour moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
Combat - Italians
Combat Hit Differential Summary :
Scramble fighters out of UK into SZ 109 ?
No thank you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 109 Sea Zone
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 mech_infantry moved from Smolensk to Vologda
2 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 armour moved from Ukraine to Bryansk
1 armour moved from Smolensk to Vologda
1 mech_infantry moved from Smolensk to Vologda
3 mech_infantrys moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to 81 Sea Zone
2 bombers moved from Southern France to 109 Sea Zone
Combat - Italians
Battle in Morocco
Battle in Libya
Battle in 109 Sea Zone
Italians attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 109 Sea Zone
Italians win, taking Morocco from British, taking Libya from British, taking 109 Sea Zone from British with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 armour and 5 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 5 mech_infantrys in Bryansk, round 2 : 1/6 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour and 4 mech_infantrys in Bryansk, round 3 : 1/5 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in 81 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Smolensk to Vologda
1 mech_infantry moved from Ukraine to Smolensk
2 bombers moved from 109 Sea Zone to Western Germany
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.33
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 armour and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 armour moved from 47 Sea Zone to New Britain
1 infantry moved from 47 Sea Zone to New Britain
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
2 fighters moved from India to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Java
Battle in New Britain
Battle in Sumatra
Non Combat Move - ANZAC
2 aaGuns, 1 armour and 2 mech_infantrys moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept bombing run in Russia?
No intercept, thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Nenetsia to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour moved from Nenetsia to Samara
1 mech_infantry moved from Nenetsia to Samara
1 fighter moved from Smolensk to Samara
2 fighters moved from Smolensk to Russia
2 bombers moved from Southern Italy to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Samara
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Samara to Bryansk
2 bombers moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
5 aaGuns, 9 armour, 18 artilleries, 12 infantry and 27 mech_infantrys moved from Smolensk to Bryansk
1 artillery moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
1 infantry moved from Nenetsia to Vologda
1 aaGun moved from Nenetsia to Archangel
1 artillery moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 bomber and 2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Removing units owned by Germans from Northern Italy: 1 artillery
EDIT: Adding units owned by Germans to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 87 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : -0.17
Russians : -0.33
please use second post. I had forgotten to move my sub in 87 to safety
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Rostov
1 artillery and 3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 armour and 1 mech_infantry
Russians roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 artilleries and 2 infantry in Vologda, round 3 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Vologda
Russians roll dice for 3 artilleries in Vologda, round 4 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 3 artilleries in Vologda, round 5 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries in Vologda, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 7 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour in Vologda, round 7 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Italians lost in Vologda
Italians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 3 artilleries and 3 infantry
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun, 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians roll dice for 1 artillery and 1 fighter in Samara, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Samara, round 3 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Samara
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 2 mech_infantrys in Rostov, round 3 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
Italians win with 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
3 armour and 15 mech_infantrys moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 4.33
Russians : -3.67
Japanese : 1.00
I missed your other post - feel free to move the sub.