Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
OwenToo (Axis) vs Shin-Ji (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Wake Island to 31 Sea Zone 2 mech_infantrys moved from Wake Island to 31 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 fighter moved from 31 Sea Zone to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 armour moved from 49 Sea Zone to Solomon Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Solomon Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 94 Sea Zone 3 fighters moved from Gibraltar to Tunisia 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State Combat - British Battle in 94 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tunisia British attack with 3 fighters Germans defend with 1 fighter British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Tunisia British win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 3 armour and 2 mech_infantrys moved from India to Burma 2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 2 mech_infantrys moved from West India to Burma 1 tactical_bomber moved from Hunan to Burma 1 fighter moved from Kwangsi to Burma 3 mech_infantrys moved from Eastern Persia to India 6 armour moved from Eastern Persia to India 3 armour moved from Persia to West India 1 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Tunisia to Morocco 4 infantry moved from Quebec to 106 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -0.50 Italians : -0.67 Americans : 0.83 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Wake Island to 31 Sea Zone 2 mech_infantrys moved from Wake Island to 31 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 fighter moved from 31 Sea Zone to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 armour moved from 49 Sea Zone to Solomon Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Solomon Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 94 Sea Zone 3 fighters moved from Gibraltar to Tunisia 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State Combat - British Battle in 94 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tunisia British attack with 3 fighters Germans defend with 1 fighter British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Tunisia British win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 3 armour and 2 mech_infantrys moved from India to Burma 2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 2 mech_infantrys moved from West India to Burma 1 tactical_bomber moved from Hunan to Burma 1 fighter moved from Kwangsi to Burma 3 mech_infantrys moved from Eastern Persia to India 6 armour moved from Eastern Persia to India 3 armour moved from Persia to West India 1 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Tunisia to Morocco 4 infantry moved from Quebec to 106 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 infantry EDIT: Changing PUs for Chinese from 4 to 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Italians : -0.67 Americans : 0.83 Japanese : 0.33
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How did a Chinese unit end in Burma when there was no Chinese unit in existence at the beginning of the turn?
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Oh yea, that was my fault for running past the China turn. Forgot I actually could build a unit then. We can remove it if you like.
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Oh wait, is it even possible to build a unit there?
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I see, I was jumping around and trying to do too many things at work. Hang on, let me fix.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Wake Island to 31 Sea Zone 2 mech_infantrys moved from Wake Island to 31 Sea Zone 3 infantry moved from Wake Island to 31 Sea Zone 1 fighter moved from 31 Sea Zone to 46 Sea Zone 1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 armour moved from 49 Sea Zone to Solomon Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 5 carriers, 1 cruiser, 3 destroyers, 9 fighters and 14 submarines moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to Queensland Combat - Americans Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield and 1 harbour Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun Battle in Solomon Islands Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 2 fighters and 1 infantry placed in Western United States 2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 4 PUs Purchase Units - British British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 94 Sea Zone 3 fighters moved from Gibraltar to Tunisia 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 infantry moved from Yunnan to Shan State 1 fighter moved from India to Shan State 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Kwangsi 1 tactical_bomber moved from Yunnan to Hunan 1 infantry moved from Yunnan to Shan State Combat - British Battle in 94 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 94 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tunisia British attack with 3 fighters Germans defend with 1 fighter British roll dice for 3 fighters in Tunisia, round 2 : 1/3 hits, 1.50 expected hits Italians roll dice for 1 fighter in Tunisia, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Tunisia British win with 3 fighters remaining. Battle score for attacker is 10 Casualties for Germans: 1 fighter Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kwangsi British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Hunan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Hunan retreated to Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 3 armour and 2 mech_infantrys moved from India to Burma 2 aaGuns, 1 armour, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma 1 fighter moved from Shan State to Burma 2 mech_infantrys moved from West India to Burma 1 tactical_bomber moved from Hunan to Burma 1 fighter moved from Kwangsi to Burma 3 mech_infantrys moved from Eastern Persia to India 6 armour moved from Eastern Persia to India 3 armour moved from Persia to West India 1 infantry moved from Eastern Persia to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Egypt to Tobruk 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 3 fighters moved from Tunisia to Morocco 4 infantry moved from Quebec to 106 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 94 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Burma to India 1 infantry moved from Burma to India Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,1,5,2 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 infantry EDIT: Changing PUs for Chinese from 4 to 1 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Burma: 1 infantry EDIT: Changing PUs for Chinese from 1 to 4 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.50 Italians : -0.67 Americans : 0.83 Japanese : 0.33
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I am super embarrassed about this - honestly unclear as to what I was thinking there. Anyway, this should work fine now.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 infantry, 2 marines and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 fighter moved from 99 Sea Zone to Ukraine 1 mech_infantry moved from Baltic States to Belarus Italians take Belarus from Russians 1 mech_infantry moved from Romania to Western Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Italians attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Romania to Eastern Poland 3 mech_infantrys moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 2 mech_infantrys moved from Romania to Eastern Poland 1 fighter moved from Ukraine to Eastern Poland 1 aaGun moved from Baltic States to Belarus 3 mech_infantrys moved from Baltic States to Eastern Poland 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Southern Italy 1 infantry moved from 95 Sea Zone to Southern Italy 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 fighter moved from Malta to Southern Italy 2 submarines moved from 98 Sea Zone to 95 Sea Zone 1 battleship moved from 99 Sea Zone to 95 Sea Zone 2 cruisers moved from 99 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 transport moved from 97 Sea Zone to 95 Sea Zone Place Units - Italians 1 infantry and 2 marines placed in Southern Italy 2 transports placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.83 Russians : -1.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from Egypt to 99 Sea Zone Combat - ANZAC Battle in 99 Sea Zone ANZAC attack with 1 fighter Germans defend with 1 cruiser ANZAC roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 99 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 armour and 1 mech_infantry moved from Western Australia to Queensland 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00 ANZAC : -1.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from Egypt to 99 Sea Zone Combat - ANZAC Battle in 99 Sea Zone ANZAC attack with 1 fighter Germans defend with 1 cruiser ANZAC roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 cruiser in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 99 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Western Australia to Queensland 2 armour and 1 mech_infantry moved from Western Australia to Queensland 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.00 ANZAC : -1.00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 submarine moved from 105 Sea Zone to 104 Sea Zone 3 fighters moved from Western Germany to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 fighter and 1 transport moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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Scramble from Gibralter into SZ 91 ?
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Yes please. Send them both up.
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Intended to have the one inf on board the fleet in 104. If you will allow it, I will edit it to there…
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oh sure, that’s fine
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 submarine moved from 105 Sea Zone to 104 Sea Zone 3 fighters moved from Western Germany to 91 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 battleship, 2 carriers, 1 fighter and 1 transport moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone Combat - Germans British scrambles 2 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 104 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 submarine and 1 transport British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers and 1 transport in 104 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 1 battleship, 2 carriers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 91 Sea Zone Germans attack with 4 fighters British defend with 1 destroyer, 2 fighters and 2 transports Germans roll dice for 4 fighters in 91 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 91 Sea Zone Germans roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 fighters owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone 2 transports owned by the British lost in 91 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 3 fighters Casualties for British: 1 destroyer, 2 fighters and 2 transports Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to 104 Sea Zone 2 bombers moved from Baltic States to Western Germany 5 aaGuns, 11 armour, 18 artilleries, 3 fighters, 12 infantry and 22 mech_infantrys moved from Baltic States to Belarus 4 mech_infantrys moved from Poland to Belarus 10 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland 1 cruiser moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Belarus to Archangel 1 armour moved from Belarus to Archangel 1 aaGun moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 1 artillery moved from Algeria to Tunisia Place Units - Germans 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 fighter placed in Western Germany 1 armour, 4 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 104 Sea Zone: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Turning off Edit Mode Germans undo move 4. 1 infantry placed in Western Germany 1 armour, 3 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Smolensk 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Ukraine, round 3 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 3 infantry Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 3 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 4 armour moved from Bryansk to Russia 8 mech_infantrys moved from Bryansk to Russia 13 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 19 artilleries and 27 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 infantry moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk Place Units - Russians 2 infantry and 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : 2.00 Russians : 2.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 carriers, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 1 submarine moved from 37 Sea Zone to 78 Sea Zone 2 submarines moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from French Indo China to Shan State 1 bomber moved from Philippines to 49 Sea Zone 10 fighters moved from French Indo China to Shan State 7 tactical_bombers moved from French Indo China to Shan State 2 bombers moved from Philippines to Shan State 1 infantry moved from New Guinea to Dutch New Guinea 1 artillery moved from New Guinea to Dutch New Guinea Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers in Shan State, round 2 : 10/21 hits, 11.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Shan State to Java 2 bombers moved from Shan State to French Indo China 8 fighters and 6 tactical_bombers moved from Shan State to 20 Sea Zone 2 fighters moved from Japan to French Indo China 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 artillery moved from Anhwe to Kweichow 2 mech_infantrys moved from Kwangtung to French Indo China 1 armour moved from Kwangtung to French Indo China 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hunan 2 armour moved from Anhwe to Kwangsi 2 mech_infantrys moved from Anhwe to Kwangsi 1 bomber moved from 49 Sea Zone to Dutch New Guinea Place Units - Japanese 2 carriers and 1 submarine placed in 20 Sea Zone 1 factory_minor placed in French Indo China 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.33 Japanese : -1.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 mech_infantry moved from 25 Sea Zone to Midway 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone Americans take 35 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 19 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 submarine moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 10 fighters moved from 33 Sea Zone to Dutch New Guinea 1 bomber moved from Queensland to Dutch New Guinea Combat - Americans Battle in Philippines Battle in Guam Battle in Midway Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking Philippines from Japanese, taking Guam from Japanese, taking Midway from Japanese, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Battle in Dutch New Guinea Americans attack with 1 bomber and 10 fighters Japanese defend with 1 artillery, 1 bomber and 1 infantry Americans roll dice for 1 bomber and 10 fighters in Dutch New Guinea, round 2 : 4/11 hits, 5.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Dutch New Guinea Americans winAmericans win, taking 6 Sea Zone from Japanese with 1 submarine remaining with 1 bomber and 10 fighters remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Non Combat Move - Americans 1 bomber moved from Dutch New Guinea to Northern Territory 10 fighters moved from Dutch New Guinea to 45 Sea Zone 5 carriers, 1 cruiser, 1 destroyer and 8 submarines moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers and 2 transports placed in 10 Sea Zone 1 artillery and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : -0.83