Karl7 (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:

    @simon33

    I have to off load all of them?

    ok… Ill post corected map

    Yeah, if they load in combat move, they have to off load in that phase.


  • @simon33

    amazing that I am unsure that basic rule… give me 2 mins. I am going to check the rules and then post an edited map.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 marine moved from Morocco to 91 Sea Zone
            1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Philippines
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippines
                    Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Algeria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Algeria
                Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Place Units - Chinese
            2 infantry placed in Sikang
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            1 unit repaired.
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 armour moved from Egypt to Iraq
            1 bomber moved from Gibraltar to France
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 tactical_bomber moved from Egypt to Iraq
            3 fighters moved from Egypt to Ethiopia
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Iraq
                British attack with 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 2.33 expected hits
                    Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Ethiopia
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Ethiopia, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the British, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in Ethiopia
                Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -14
                Casualties for British: 1 artillery, 1 fighter and 1 infantry
                Casualties for Italians: 1 infantry
                2 fighters owned by the British retreated
    
        Non Combat Move - British
            2 fighters moved from Ethiopia to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Morocco to Algeria
            1 artillery moved from Morocco to Algeria
            1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 battleship and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from Burma to India
            1 bomber moved from France to Normandy Bordeaux
    
        Place Units - British
            1 factory_minor placed in Persia
            2 armour and 1 fighter placed in Egypt
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 armour and 1 transport
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Algeria: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -3.00
    Italians : 1.67
    AA fire in France : : -0.17
    Americans : -1.33
    Neutral_Axis : -1.00
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    @Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:

    @simon33

    amazing that I am unsure that basic rule… give me 2 mins. I am going to check the rules and then post an edited map.

    Yeah. Looked it up: p16 Europe, 2nd para:
    “A transport can load units while in any friendly sea zone
    along its route, including the sea zone it started in. If a
    transport loads land units during the Combat Move phase,
    it must offload those units to attack a hostile territory as
    part of an amphibious assault during the Conduct Combat
    phase, or it must retreat during the sea combat step of
    the amphibious assault sequence while attempting to
    do so.”


  • @simon33

    yeah,understood. The tank just moved forward in Africa

  • '19 '17 '16

    Forgot to attack Kenya. I’m going to assume I can add it.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 mech_infantry moved from Northern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 2 fighters and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kenya: 2 infantry
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Turning off Edit Mode
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to France
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Eastern Poland to Western Germany
            1 aaGun moved from Romania to Eastern Poland
            2 armour and 1 mech_infantry moved from Romania to Bessarabia
            1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
            1 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Ethiopia to Kenya
    
        Place Units - Italians
            7 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : -0.33
    Russians : 0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            3 fighters moved from Caroline Islands to Queensland
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 armour moved from Bessarabia to Ukraine
                  Germans take Western Ukraine from Russians
                  Germans take Ukraine from Russians
            2 fighters, 4 mech_infantrys and 2 tactical_bombers moved from Romania to Belarus
            2 bombers moved from Western Germany to Belarus
            1 mech_infantry moved from Slovakia Hungary to Belarus
            1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 mech_infantry moved from Slovakia Hungary to Baltic States
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 43 PUs; 
            Germans buy 2 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 5/11 hits, 4.50 expected hits
                    Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 3 : 4/8 hits, 4.00 expected hits
                    Russians roll dice for 1 fighter in Belarus, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 4 mech_infantrys
                Casualties for Russians: 1 fighter, 4 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Baltic States to Germany
            1 fighter moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            2 tactical_bombers moved from Belarus to Eastern Poland
            2 bombers moved from Belarus to Germany
            2 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Romania to Bessarabia
            5 armour moved from Bessarabia to Ukraine
            5 mech_infantrys moved from Romania to Ukraine
            1 armour, 1 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            12 artilleries and 1 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
            2 armour moved from Bessarabia to Eastern Poland
            2 mech_infantrys moved from Bessarabia to Ukraine
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Germany
            5 mech_infantrys placed in Western Germany
            Germans undo move 2.
            1 infantry placed in Western Germany
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    I also should have planned for that properly. Hmm.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 armour and 1 mech_infantry moved from Karelia to Archangel
            1 infantry moved from Novgorod to Archangel
            2 aaGuns moved from Bryansk to Russia
            1 artillery moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 25 infantry moved from Bryansk to Tambov
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Bryansk to Archangel
            3 mech_infantrys moved from Bryansk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Russians
            1 mech_infantry moved from Karelia to Finland
                  Russians take Finland from Germans
            2 infantry moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Belarus
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            5 armour and 1 mech_infantry moved from Karelia to Archangel
            1 infantry moved from Novgorod to Archangel
            2 aaGuns moved from Bryansk to Russia
            1 artillery moved from Russia to Tambov
            2 aaGuns, 6 artilleries and 25 infantry moved from Bryansk to Tambov
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Bryansk to Archangel
            3 mech_infantrys moved from Bryansk to Samara
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 2 infantry
            EDIT: Adding units owned by Russians to Russia: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Japanese
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
            1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 bombers moved from French Indo China to Borneo
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
            1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Borneo to French Indo China
            2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            3 transports moved from 42 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            2 armour and 1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 aaGun, 4 infantry and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Chahar to Hopei
            1 artillery, 2 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Anhwe to Kweichow
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Americans
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 125 Sea Zone
            1 marine moved from 125 Sea Zone to Norway
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Gibraltar to France
    
        Purchase Units - Americans
            Americans repair damage of 3x factory_minor; Remaining resources: 86 PUs; 
            Americans buy 2 armour, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from France to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Gibraltar to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            1 transport moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Western United States to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 armour and 1 fighter placed in Normandy Bordeaux
            1 transport placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 fighters placed in Western United States
            1 destroyer and 3 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Combat Move - Chinese
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Sikang to Shensi
            5 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Combat Move - British
            1 bomber moved from Normandy Bordeaux to Northern Italy
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Purchase Units - British
            British buy 3 fighters and 1 submarine; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Normandy Bordeaux
            1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 armour moved from Iraq to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 tactical_bomber moved from Persia to India
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            3 fighters moved from Egypt to Persia
            2 armour moved from Egypt to Belgian Congo
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
    
        Place Units - British
            3 fighters placed in Persia
            1 submarine placed in 98 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    AA fire in France : : -0.17
    Americans : -1.67
    AA fire in Northern Italy : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 artillery and 1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Bessarabia to Rostov
                  Italians take Rostov from Russians
            2 armour moved from Bessarabia to Belarus
            2 fighters moved from Western Germany to 125 Sea Zone
            1 bomber moved from Western Germany to Holland Belgium
            1 infantry moved from France to Holland Belgium
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Belarus
                Italians attack with 2 armour, 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery and 1 infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 cruiser
                    Italians roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 cruiser in 125 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 125 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
    
        Non Combat Move - Italians
            1 bomber moved from Holland Belgium to Western Germany
            2 fighters moved from 125 Sea Zone to Western Germany
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 16 PUs (2 lost to blockades); end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    Americans : 0.17
    Russians : -0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4
    
        Combat Move - ANZAC
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 80 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            3 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Archangel
            2 bombers moved from Germany to Archangel
            1 armour moved from Ukraine to Rostov
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 armour and 1 mech_infantry moved from Ukraine to Volgograd
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 3 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                3 armour owned by the Germans retreated to Rostov
                Russians win with 2 infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 5 armour, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 9/11 hits, 5.50 expected hits
                    Russians roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 3/8 hits, 3.50 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 5 armour owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 5 armour, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 infantry moved from Eastern Poland to Belarus
            2 bombers, 2 fighters and 2 tactical_bombers moved from Archangel to Belarus
            1 aaGun, 2 armour, 5 artilleries, 24 infantry and 3 mech_infantrys moved from Ukraine to Rostov
            2 artilleries moved from Bessarabia to Ukraine
            12 artilleries moved from Poland to Baltic States
            1 fighter moved from Germany to Western Germany
            1 tactical_bomber moved from Germany to Western Germany
            3 mech_infantrys moved from Western Germany to France
            3 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Germany
            4 infantry placed in Germany
            3 artilleries and 4 mech_infantrys placed in Western Germany
            Germans undo move 3.
            3 artilleries placed in Ukraine
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Russians : -0.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            3 mech_infantrys moved from Samara to Archangel
            2 fighters moved from Russia to Archangel
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            2 infantry moved from Volgograd to Caucasus
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 3 mech_infantrys
                Germans defend with 2 armour
                    Russians roll dice for 2 fighters and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 2 fighters and 2 mech_infantrys in Archangel, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 armour
            Battle in Caucasus
                Russians attack with 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            1 mech_infantry moved from Finland to Norway
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            10 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            3 armour, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 32 Sea Zone
            1 infantry moved from Yunnan to Burma
            2 bombers moved from French Indo China to Burma
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 32 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 32 Sea Zone
                    Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Burma to French Indo China
            1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
            1 aaGun, 4 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Kweichow
            1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from Philippines to Sumatra
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            5 infantry moved from Japan to 6 Sea Zone
            5 infantry moved from 6 Sea Zone to Korea
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 6 infantry placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kweichow: 1 armour
            EDIT: Adding units owned by Japanese to Yunnan: 1 armour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.67
    Japanese : -0.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Americans
            1 bomber moved from Normandy Bordeaux to Germany
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 26 Sea Zone to 32 Sea Zone
            2 fighters moved from 26 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
            1 mech_infantry moved from 22 Sea Zone to Marianas
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Normandy Bordeaux to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 destroyers, 1 factory_minor, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Germany causes 4 damage total. 
            Battle in Marianas
            Battle in Holland Belgium
                Americans attack with 4 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 32 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    
        Non Combat Move - Americans
            1 carrier, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 aaGun, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Algeria to Morocco
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            3 transports moved from 110 Sea Zone to 102 Sea Zone
            1 bomber moved from Germany to Normandy Bordeaux
            4 fighters moved from Holland Belgium to Norway
    
        Place Units - Americans
            1 airfield placed in Normandy Bordeaux
            1 factory_minor placed in Norway
            2 fighters placed in Normandy Bordeaux
            1 fighter placed in 110 Sea Zone
            2 transports placed in 101 Sea Zone
            4 infantry placed in Eastern United States
            2 destroyers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Shensi to Hopei
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            17 infantry moved from Shensi to Kansu
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 armour and 1 infantry moved from Belgian Congo to Kenya
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in Kenya
                British attack with 3 armour, 1 artillery and 2 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Kenya, round 2 : 4/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
                British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 7
            EDIT: Removing units owned by Americans from 32 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 32 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 aaGuns, 4 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers moved from India to Burma
            1 artillery moved from West India to India
            2 armour moved from Eastern Persia to India
            1 fighter moved from Persia to India
            1 fighter moved from Persia to Burma
            2 fighters moved from Persia to Russia
            1 fighter moved from Persia to Russia
            1 fighter moved from Persia to Russia
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Norway
            1 fighter moved from India to Burma
            1 fighter moved from Burma to India
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            3 mech_infantrys placed in Persia
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.67
    Italians : 0.00
    Americans : 2.33
    Chinese : 0.33
    Japanese : -0.33
    AA fire in Germany : : -0.17
    

    Savegame

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