Scramble 111 but not 110
sub fights in 106 and dies first.
how is that possible?
Go back in the history to the Germans combat phase and click on the battle calculator. That’s what I get anyway.
well that BS on me… I guess i can’t run the battle calc right
yeah, I thought I had accounted for everything you could bring in. I guess not. Well, that flips the game in the Axis Favor…
@Karl7 said in Karl7 (Allies+8) vs Simon33 (Axis) BM3:
yeah, I thought I had accounted for everything you could bring in. I guess not. Well, that flips the game in the Axis Favor…
Yeah, although you should be able to smash a few tanks on the counter attack. Although you’ve got so many targets you have to choose between.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 2 artilleries
Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 3 fighters in Bryansk, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 fighter and 1 infantry
Casualties for Germans: 2 artilleries
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
2 infantry moved from Vologda to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
Place Units - Russians
1 armour, 1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -1.17
the dice continue in your favor!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Japanese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Hopei to French Indo China
1 aaGun, 3 armour, 4 artilleries, 15 infantry and 4 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Sumatra to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Kiangsu
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
Japanese undo move 2.
1 armour and 2 mech_infantrys placed in French Indo China
4 artilleries, 1 bomber and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Norway to Finland
4 fighters moved from Norway to Finland
1 bomber and 2 fighters moved from Normandy Bordeaux to Algeria
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
Purchase Units - Americans
Americans buy 1 airfield, 1 bomber, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Iwo Jima
Battle in Finland
Americans attack with 4 fighters and 1 marine
Germans defend with 1 mech_infantry
Americans roll dice for 4 fighters and 1 marine in Finland, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Americans and 1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Iwo Jima from Japanese with 4 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 marine
Casualties for Germans: 1 mech_infantry
Battle in Algeria
Americans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 3 infantry in Algeria, round 2 : 2/9 hits, 3.67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 3 : 5/7 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Algeria, round 3 : 1/4 hits, 1.50 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 2 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 3 infantry
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Finland to Norway
1 bomber moved from Algeria to Gibraltar
1 aaGun moved from Morocco to Algeria
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in Norway
1 bomber and 2 fighters placed in Normandy Bordeaux
5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 19 infantry moved from Kansu to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Germany
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 armour moved from Kenya to Egypt
1 armour moved from Kenya to French Equatorial Africa
2 fighters moved from Burma to Shensi
Purchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
3 fighters moved from Holland Belgium to Norway
1 bomber moved from Germany to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Alexandria to Tobruk
1 submarine moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from India to Persia
2 tactical_bombers moved from Burma to India
1 fighter moved from Burma to Shensi
3 aaGuns, 4 artilleries and 19 infantry moved from Burma to India
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
3 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 fighters placed in Persia
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33
Italians : -0.67
British : 0.17
Americans : 0.83
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 armour moved from Archangel to Bryansk
Italians take Smolensk from Russians
1 fighter and 2 infantry moved from Western Germany to Holland Belgium
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyer
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Western Germany
2 fighters moved from 93 Sea Zone to Southern Italy
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Ukraine to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Archangel to Novgorod
1 armour moved from Karelia to Novgorod
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 1.00
French : 0.17
You’re up @Karl7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Egypt to Trans-Jordan
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Tambov to Volgograd
Germans take Samara from Russians
1 infantry moved from France to Southern France
Germans take Southern France from French
Purchase Units - Germans
Germans buy 1 carrier, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Non Combat Move - Germans
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
1 aaGun and 5 artilleries moved from Tambov to Bryansk
1 aaGun moved from Rostov to Volgograd
3 artilleries moved from Rostov to Bryansk
5 armour and 1 mech_infantry moved from Tambov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
2 fighters moved from Ukraine to Novgorod
12 artilleries and 1 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to 127 Sea Zone
6 mech_infantrys moved from Western Germany to Germany
3 mech_infantrys moved from France to Germany
5 artilleries moved from Western Germany to Northern Italy
1 artillery moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from France to Western Germany
3 tactical_bombers moved from Ukraine to Southern Italy
2 bombers moved from Ukraine to Novgorod
Place Units - Germans
1 carrier placed in 127 Sea Zone
3 infantry placed in Western Germany
2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Bummer. Didn’t leave enough in Rome. Had to take Sth France to stop it from being taken down. Didn’t want to do that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Norway to Finland
Russians take Finland from Germans
18 infantry moved from Buryatia to Yakut S.S.R.
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Buryatia to Yakut S.S.R.
Place Units - Russians
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from Yakut S.S.R.: 6 infantry
EDIT: Adding units owned by Russians to Buryatia: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
4 armour, 6 artilleries, 17 infantry and 4 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from Japan to 17 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 3 fighters and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Celebes to Sumatra
2 tactical_bombers moved from French Indo China to Sumatra
1 armour moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Burma
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to 35 Sea Zone
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
4 artilleries and 5 infantry moved from Philippines to 35 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 43 Sea Zone to 38 Sea Zone
5 artilleries and 5 infantry moved from 38 Sea Zone to Burma
1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
3 fighters moved from French Indo China to Philippines
1 bomber moved from 17 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to Sumatra
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries, 3 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
Americans take Libya from Italians
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Southern France
Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Gibraltar to Normandy Bordeaux
1 aaGun and 1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to Libya
1 aaGun, 1 artillery, 1 carrier, 2 fighters and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Morocco
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Move - Chinese
2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
3 infantry moved from Shensi to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
6 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from Norway to Germany
1 armour moved from Egypt to Syria
British take Syria from Neutral_Axis
1 armour moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
3 mech_infantrys moved from Northwest Persia to Caucasus
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 8 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Caucasus
British attack with 3 mech_infantrys
Germans defend with 1 infantry
British roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 mech_infantrys in Caucasus, round 3 : 2/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 infantry moved from Trans-Jordan to Iraq
4 fighters moved from Persia to India
1 artillery and 2 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 transports moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to Egypt
1 infantry moved from Tobruk to Alexandria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Germany to Norway
6 fighters moved from Norway to Russia
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 fighter placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00
British : 1.00
Americans : 0.67
Chinese : 1.83
Japanese : -1.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
2 fighters moved from Western Germany to Finland
1 armour moved from Novgorod to Finland
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 bomber moved from Western Germany to 92 Sea Zone
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
2 fighters moved from Southern Italy to Holland Belgium
2 fighters moved from Southern Italy to Southern France
1 armour moved from Smolensk to Bryansk
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Finland
Italians attack with 1 armour and 2 fighters
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 2 fighters in Finland, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Finland
Italians win, taking Finland from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from France to Western Germany
3 infantry moved from Western Germany to Germany
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Finland to Novgorod
1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Karelia
Place Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,1,6
Italians collect 14 PUs (5 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : 1.33
Americans : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from 127 Sea Zone to Norway
2 bombers and 3 fighters moved from Novgorod to Norway
3 tactical_bombers moved from Southern Italy to Norway
1 artillery moved from Northern Italy to Southern France
Germans take Southern France from British
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
1 armour moved from Volgograd to Caucasus
Germans take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
Purchase Units - Germans
Germans buy 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat - Germans
Combat Hit Differential Summary :