@simon33 No Scramble
Karl7 (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 9 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Normandy Bordeaux to Finland 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from United Kingdom to Southern France Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Finland Americans attack with 2 bombers Italians defend with 1 armour Americans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Finland Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 35 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 11 fighters and 2 submarines Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 11 fighters in 35 Sea Zone, round 2 : 12/23 hits, 12.33 expected hits Units damaged: 1 battleship owned by the Americans 5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/17 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 fighters in 35 Sea Zone, round 3 : 8/20 hits, 11.33 expected hits 1 submarine owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans roll dice for 3 submarines in 35 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 5/10 hits, 5.33 expected hits Japanese roll dice for 11 fighters in 35 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 4/4 hits, 2.33 expected hits Japanese roll dice for 7 fighters in 35 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits Japanese roll dice for 2 battleships in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships in 35 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -59 Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 submarines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Non Combat Move - Americans 2 armour moved from Libya to Alexandria 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Finland to Norway 1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 3 infantry moved from 125 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters placed in Norway 1 destroyer placed in 112 Sea Zone 3 armour placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 3 infantry moved from Hopei to Chahar 2 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 2 infantry moved from Kweichow to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi 1 fighter moved from Anhwe to Hopei 1 infantry moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Combat Move - British 2 armour moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 fighters moved from Russia to Caucasus Purchase Units - British British buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 2 armour and 3 fighters Germans defend with 2 armour British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Germans: 2 armour Non Combat Move - British 3 fighters moved from Caucasus to Persia 3 fighters moved from Shensi to Persia 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Syria to Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 8 fighters moved from Russia to Norway Place Units - British 3 infantry placed in Persia 2 armour and 1 infantry placed in Iraq 1 armour placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 British : 2.50 Americans : -4.00 Chinese : -0.33 Japanese : -6.50
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Wow!
We both sucked water there⦠those Japanese BBs are dead though. So I guess I have that going for me.
Interesting whether exchanging fleets is a good idea. I guess so?
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 6 fighters and 9 submarines moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 2 bombers moved from Normandy Bordeaux to Finland 2 infantry moved from Normandy Bordeaux to Southern France 2 fighters moved from United Kingdom to Southern France Purchase Units - Americans Americans buy 3 armour, 1 carrier, 2 destroyers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Battle in Finland Americans attack with 2 bombers Italians defend with 1 armour Americans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits Italians roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans and 1 armour owned by the Italians lost in Finland Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Italians: 1 armour Battle in Southern France Americans attack with 2 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in 35 Sea Zone Americans attack with 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 11 fighters and 2 submarines Americans roll dice for 9 submarines in 35 Sea Zone, round 2 : 3/9 hits, 3.00 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 8/17 hits, 7.67 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 11 fighters in 35 Sea Zone, round 2 : 12/23 hits, 12.33 expected hits Units damaged: 1 battleship owned by the Americans 5 submarines owned by the Americans, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 35 Sea Zone Americans roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 7 destroyers, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 4/17 hits, 7.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 11 fighters in 35 Sea Zone, round 3 : 8/20 hits, 11.33 expected hits 1 submarine owned by the Americans, 7 destroyers owned by the Americans, 4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans roll dice for 3 submarines in 35 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 5/10 hits, 5.33 expected hits Japanese roll dice for 11 fighters in 35 Sea Zone, round 4 : 6/11 hits, 7.33 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 35 Sea Zone, round 4 : 1/3 hits, 1.83 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 6 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 35 Sea Zone Americans roll dice for 2 submarines in 35 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 4/4 hits, 2.33 expected hits Japanese roll dice for 7 fighters in 35 Sea Zone, round 5 : 6/7 hits, 4.67 expected hits Japanese roll dice for 2 battleships in 35 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 4 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships in 35 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships and 3 fighters remaining. Battle score for attacker is -59 Casualties for Americans: 1 battleship, 3 carriers, 1 cruiser, 7 destroyers, 7 fighters, 9 submarines and 1 tactical_bomber Casualties for Japanese: 4 carriers, 2 cruisers, 4 destroyers, 8 fighters and 2 submarines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Non Combat Move - Americans 2 armour moved from Libya to Alexandria 2 fighters moved from Southern France to Normandy Bordeaux 1 bomber moved from Finland to Norway 1 aaGun and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 3 infantry moved from 125 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters placed in Norway 1 destroyer placed in 112 Sea Zone 3 armour placed in Normandy Bordeaux 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Combat Move - Chinese 3 infantry moved from Hopei to Chahar 2 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 2 infantry moved from Kweichow to Hunan Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Shensi 1 infantry moved from Sikang to Szechwan 2 infantry moved from Sikang to Shensi 1 fighter moved from Anhwe to Hopei 1 infantry moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Combat Move - British 2 armour moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 fighters moved from Russia to Caucasus Purchase Units - British British buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat - British Battle in Caucasus British attack with 2 armour and 3 fighters Germans defend with 2 armour British roll dice for 2 armour and 3 fighters in Caucasus, round 2 : 5/5 hits, 2.50 expected hits Germans roll dice for 2 armour in Caucasus, round 2 : 1/2 hits, 1.00 expected hits 2 armour owned by the Germans and 1 armour owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 armour Casualties for Germans: 2 armour Non Combat Move - British 3 fighters moved from Caucasus to Persia 3 fighters moved from Shensi to Persia 3 infantry moved from Iraq to Northwest Persia 1 armour moved from Syria to Persia 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 2 transports moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux 8 fighters moved from Russia to Norway Place Units - British 3 infantry placed in Persia 2 armour and 1 infantry placed in Iraq 1 armour placed in Egypt 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Norway: 3 fighters EDIT: Adding units owned by British to Russia: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 British : 2.50 Americans : -4.00 Chinese : -0.33 Japanese : -6.50
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Kill?
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Caucasus 1 armour moved from Bryansk to Caucasus 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 112 Sea Zone Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians
Combat Hit Differential Summary :
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Apologies.
Scramble to SZ112?
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none
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - Italians 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Caucasus 1 armour moved from Bryansk to Caucasus 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 112 Sea Zone Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in 112 Sea Zone Germans loiter and taunt; Italians attack with 5 fighters Americans defend with 1 destroyer Italians roll dice for 5 fighters in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone Italians win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Italians attack with 1 armour and 1 bomber British defend with 1 armour Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 0/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Karelia to Finland 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 1 fighter moved from 112 Sea Zone to Southern Italy 3 fighters moved from 112 Sea Zone to Western Germany 1 aaGun and 6 infantry moved from Northern Italy to France 4 infantry moved from Western Germany to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,3,2 Italians collect 13 PUs (8 lost to blockades); end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : -0.67 Russians : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8 Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 4 submarines Japanese defend with 2 battleships ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits 2 battleships owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 4 submarines remaining. Battle score for attacker is 40 Casualties for Japanese: 2 battleships Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 submarine and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 41 Sea Zone to 55 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Germans : -0.33 French : 0.83 ANZAC : 2.00 Japanese : -0.67
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber and 3 fighters moved from Western Germany to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium Purchase Units - Germans Germans buy 7 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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Scramble to SZ125 or SZ113?
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3 brits to 125
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 bomber moved from Western Germany to Smolensk 1 infantry moved from Bryansk to Smolensk 1 bomber and 3 fighters moved from Western Germany to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 113 Sea Zone 1 armour moved from Volgograd to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Volgograd 1 armour moved from Bryansk to Volgograd Germans take Tambov from Russians 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium Purchase Units - Germans Germans buy 7 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 125 Sea Zone Battle in 113 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the Germans retreated to France French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 125 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 3 fighters; Americans defend with 2 transports Germans roll dice for 1 bomber and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 3 fighters and 2 transports in 125 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Germans and 3 fighters owned by the British lost in 125 Sea Zone 2 transports owned by the Americans lost in 125 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 24 Casualties for Germans: 2 fighters Casualties for British: 3 fighters Casualties for Americans: 2 transports Non Combat Move - Germans 1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany 1 transport moved from 112 Sea Zone to 113 Sea Zone 9 mech_infantrys moved from Northern Italy to Western Germany 8 infantry moved from Western Germany to France 1 bomber moved from Smolensk to Bryansk 2 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Bryansk to Ukraine Place Units - Germans 3 artilleries placed in Volgograd 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,3,5,6 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.00 French : 0.67 Americans : 0.00 Russians : -1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Italians 1 infantry moved from Russia to Smolensk 3 fighters moved from Russia to Smolensk 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 1 infantry moved from Russia to Vologda 1 aaGun and 12 infantry moved from Yenisey to Timguska 1 aaGun and 6 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Kweichow 1 fighter moved from 37 Sea Zone to 44 Sea Zone 3 fighters moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 3 bombers moved from Shan State to Java 2 tactical_bombers moved from Yunnan to 35 Sea Zone 1 fighter moved from Japan to Anhwe 2 tactical_bombers moved from Burma to Anhwe 1 tactical_bomber moved from Burma to Kweichow 1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Hunan 1 armour moved from French Indo China to Hunan 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 armour moved from India to 39 Sea Zone 1 armour moved from 39 Sea Zone to Ceylon Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 3 bombers and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 4 submarines Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits ANZAC roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 4 submarines owned by the ANZAC lost in 35 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 4 submarines Battle in Kweichow Japanese attack with 1 artillery and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 armour, 1 artillery and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Hunan, round 2 : 1/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 armour and 1 artillery in Hunan, round 3 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 4 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kiangsu 2 tactical_bombers moved from Anhwe to Kiangsu 3 bombers moved from Java to Shan State 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to Shan State 1 carrier and 3 transports moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 35 Sea Zone to 39 Sea Zone 2 fighters moved from 35 Sea Zone to Japan 1 fighter moved from 44 Sea Zone to Philippines 1 tactical_bomber moved from Kweichow to French Indo China 1 armour and 1 mech_infantry moved from India to Shan State 3 armour and 3 mech_infantrys moved from India to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 fighter placed in Japan 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : -1.00 Japanese : -1.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 bomber, 2 fighters and 3 infantry moved from Norway to Finland 2 fighters moved from 110 Sea Zone to Southern France 2 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Borneo Battle in Finland Americans attack with 1 bomber, 2 fighters and 3 infantry Italians defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Finland : 0/3 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 2 : 0/6 hits, 2.17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 2 fighters and 3 infantry in Finland, round 3 : 1/6 hits, 2.17 expected hits Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Finland, round 4 : 1/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Finland, round 4 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Finland Americans roll dice for 1 bomber and 2 fighters in Finland, round 5 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery in Finland, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Finland Americans win, taking Borneo from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 3 infantry Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry Battle in Southern France Americans attack with 4 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry 1 bomber and 2 fighters moved from Finland to Norway 2 fighters moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from United Kingdom to Norway 3 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 armour moved from Alexandria to Trans-Jordan Place Units - Americans 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 fighter and 2 infantry placed in Norway 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 109 PUs Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Shensi to Kweichow 1 fighter moved from Anhwe to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Combat Move - British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 armour moved from French Equatorial Africa to Egypt Purchase Units - British British buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 1 infantry moved from Iraq to Northwest Persia 3 armour moved from Iraq to Persia 3 mech_infantrys moved from Iraq to Persia 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway Place Units - British 3 infantry placed in Iraq 3 armour placed in Persia 1 fighter and 4 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 fighters EDIT: Adding units owned by British to Iraq: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to Persia: 1 armour EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Adding units owned by British to Iraq: 2 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0.33 Americans : -5.17 Chinese : 0.33 AA fire in Finland : : -0.50 Japanese : -0.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 infantry moved from France to Southern France 2 infantry moved from France to Holland Belgium 1 bomber moved from Ukraine to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 2 fighters moved from Southern Italy to Southern France 3 fighters moved from Western Germany to Holland Belgium Purchase Units - Italians Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry French defend with 1 artillery and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Holland Belgium Italians win, taking Holland Belgium from French with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters moved from Southern France to Southern Italy 3 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to France 2 infantry moved from France to Western Germany 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Italians collect 17 PUs (3 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50 French : 0.33 Americans : -0.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 54 Sea Zone to 33 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in Java, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 fighter and 2 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in Holland Belgium French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Holland Belgium to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Germans : 0.67 French : 0.17 ANZAC : -1.00 Japanese : -0.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 113 Sea Zone to Holland Belgium 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys moved from Volgograd to Caucasus 6 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Smolensk 3 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Western Germany to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Volgograd to Caucasus Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 5 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters and 1 infantry French defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 4 armour, 3 artilleries, 3 infantry and 13 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour, 3 artilleries, 3 infantry and 13 mech_infantrys in Caucasus, round 2 : 7/23 hits, 6.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour, 3 artilleries, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 aaGun moved from Volgograd to Caucasus 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod 2 mech_infantrys moved from Novgorod to Vyborg 1 fighter moved from Western Germany to Novgorod 1 artillery and 1 infantry moved from Western Germany to France 2 fighters moved from Holland Belgium to 113 Sea Zone 1 aaGun and 3 artilleries moved from Bryansk to Ukraine 10 artilleries and 1 infantry moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 3 artilleries moved from Bryansk to Ukraine Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in France 1 artillery, 1 infantry and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 1.00 French : 0.67 Russians : 0.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 armour moved from Russia to Bryansk Russians take Bryansk from Germans 1 armour moved from Bryansk to Tambov 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 2 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Smolensk Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 2 infantry moved from Russia to Vologda 2 aaGuns, 3 armour, 2 artilleries and 33 infantry moved from Russia to Tambov 1 aaGun and 12 infantry moved from Timguska to Urals 1 aaGun and 6 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.17