@simon33 Scramble?
trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28
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And also, if you look at the battle in UK and felt that you wanted another OOL before the defensive rolls, you can edit that. I was doing things rather quick and just by default went max def.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Non Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 81 Sea Zone 1 bomber moved from Kazakhstan to Southern Italy Turn Complete - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Non Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone Turn Complete - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Non Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 72 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to 80 Sea Zone: 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode Non Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports moved from 80 Sea Zone to 72 Sea Zone Turn Complete - Japanese Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Adding units owned by Germans to 72 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kazakhstan: 1 bomber EDIT: Adding units owned by Japanese to Southern Italy: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Sorry for the unnecessary posts. When redoing things I missed to do other things that I had done before, like moving the sb to S Italy.
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@trulpen No worries Trulpen If I lose I want to get beat by your best moves and if I win I want your best moves as well… Is school going ok for you? You said it was stressful in one of your posts above and I forgot to ask you about it?
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Thanks! Yeah, it’s good. But also pretty stressful at times, especially with other parts of life. Yet all in all terrific. :)
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All well on the Western Front? :)
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@trulpen Hi trulpen… I been distracted. Many things going on. Will explain in a private message. Will get my turn here shortly.
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 bomber moved from Eastern Persia to 98 Sea Zone 10 bombers moved from Eastern Persia to Turkmenistan Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hainan Battle in Turkmenistan Americans attack with 10 bombers Germans defend with 1 artillery Americans roll dice for 10 bombers in Turkmenistan, round 2 : 10/10 hits, 6.67 expected hits Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Turkmenistan Americans win, taking Hainan from Japanese with 10 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Egypt 10 bombers moved from Turkmenistan to Egypt 2 submarines moved from 79 Sea Zone to 75 Sea Zone 3 battleships moved from 41 Sea Zone to 75 Sea Zone 1 cruiser, 2 destroyers and 7 submarines moved from 41 Sea Zone to 75 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 2 carriers moved from 101 Sea Zone to 123 Sea Zone 4 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 carrier moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 2 destroyers and 2 fighters placed in 101 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 3.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 artillery moved from 36 Sea Zone to Hainan 1 bomber moved from Eastern Persia to 98 Sea Zone 10 bombers moved from Eastern Persia to Turkmenistan Combat - Americans Battle in 98 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Hainan Battle in Turkmenistan Americans attack with 10 bombers Germans defend with 1 artillery Americans roll dice for 10 bombers in Turkmenistan, round 2 : 10/10 hits, 6.67 expected hits Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Turkmenistan Americans win, taking Hainan from Japanese with 10 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Americans 1 bomber moved from 98 Sea Zone to Egypt 10 bombers moved from Turkmenistan to Egypt 2 submarines moved from 79 Sea Zone to 75 Sea Zone 3 battleships moved from 41 Sea Zone to 75 Sea Zone 1 cruiser, 2 destroyers and 7 submarines moved from 41 Sea Zone to 75 Sea Zone 2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 20 Sea Zone to 41 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Central America 1 artillery moved from 64 Sea Zone to Central America 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 3 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom 1 fighter moved from Iceland to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland 2 carriers moved from 101 Sea Zone to 123 Sea Zone 4 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 carrier moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone Place Units - Americans 2 armour and 1 mech_infantry placed in Korea 2 destroyers and 2 fighters placed in 101 Sea Zone 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 9 infantry moved from United Kingdom to Scotland 3 fighters moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 armour, 2 artilleries and 1 mech_infantry moved from United Kingdom to Scotland 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Battle in Scotland British attack with 1 armour, 2 artilleries, 3 fighters, 10 infantry and 1 mech_infantry Germans defend with 1 airfield, 7 artilleries and 2 infantry British roll dice for 1 armour, 2 artilleries, 3 fighters, 10 infantry and 1 mech_infantry in Scotland, round 2 : 5/17 hits, 4.83 expected hits Germans roll dice for 7 artilleries and 2 infantry in Scotland, round 2 : 4/9 hits, 3.00 expected hits 3 artilleries owned by the Germans, 2 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland 1 mech_infantry owned by the British, 2 artilleries owned by the British, 6 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom Germans win with 4 artilleries remaining. Battle score for attacker is 6 Casualties for British: 4 infantry Casualties for Germans: 3 artilleries and 2 infantry Non Combat Move - British 2 fighters moved from Scotland to United Kingdom 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Persia to Iraq 1 artillery moved from Persia to Eastern Persia 5 armour moved from Persia to Eastern Persia 3 infantry moved from Eastern Persia to Persia 1 aaGun moved from Eastern Persia to Persia 7 infantry moved from West India to Eastern Persia 5 mech_infantrys moved from India to Eastern Persia 1 armour moved from India to Eastern Persia 1 aaGun moved from Eastern Persia to Persia 1 infantry moved from Kwangsi to Yunnan 1 cruiser, 1 destroyer and 2 transports moved from 58 Sea Zone to 39 Sea Zone Place Units - British 3 infantry placed in Egypt 3 infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,6,4,6,3,2,2,2,1,1,3,2,3,1,6,5,1,5,3 British collect 29 PUs (2 lost to blockades); end with 29 PUs Place Units - UK_Pacific 2 armour, 1 fighter and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs Some Units in India change ownership: 2 armour, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.17 Americans : 3.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 airfield, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 3 artilleries and 7 infantry moved from Southern Italy to 97 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 97 Sea Zone to 92 Sea Zone 3 artilleries and 7 infantry moved from 92 Sea Zone to Gibraltar 3 fighters moved from 97 Sea Zone to Gibraltar 3 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 aaGun moved from Caucasus to Northwest Persia 3 bombers moved from Southern Italy to Gibraltar 3 tactical_bombers moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 submarine placed in 95 Sea Zone 1 airfield placed in Gibraltar 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Persia to Eastern Persia 2 fighters moved from West India to Eastern Persia 1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 armour and 2 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Malaya to West India 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 54 Sea Zone Non Combat Move - ANZAC 1 fighter moved from Persia to Eastern Persia 2 fighters moved from West India to Eastern Persia 1 armour and 2 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Hainan 1 armour and 2 infantry moved from 36 Sea Zone to Hainan 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Malaya to West India 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Had to leave for a chess game. Started the Germans, but will finish the round later tonight when I get back home.
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 4 artilleries moved from Scotland to United Kingdom 5 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 7 infantry moved from 110 Sea Zone to United Kingdom 4 bombers moved from Western Germany to United Kingdom 1 submarine moved from 110 Sea Zone to 109 Sea Zone 4 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom 1 artillery moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Northwest Persia to Persia 2 mech_infantrys moved from Caucasus to Iraq 2 fighters and 2 tactical_bombers moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 3 mech_infantrys moved from Caucasus to Persia 15 armour moved from Northwest Persia to Persia 2 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians Combat - Germans Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 15 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 aaGuns, 1 factory_minor and 8 infantry; ANZAC defend with 2 fighters AA fire in Persia : 0/2 hits, 0,33 expected hits Germans roll dice for 15 armour, 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 8/23 hits, 10,00 expected hits British roll dice for 2 aaGuns, 2 fighters and 8 infantry in Persia, round 2 : 4/10 hits, 4,00 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Persia Germans roll dice for 15 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 9/19 hits, 9,33 expected hits British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 3/4 hits, 2,00 expected hits 2 fighters owned by the ANZAC, 1 artillery owned by the Germans, 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia Germans win, taking Persia from British with 14 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26 Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys Casualties for British: 2 aaGuns and 8 infantry Casualties for ANZAC: 2 fighters Battle in Iraq Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/6 hits, 2,67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in United Kingdom Germans attack with 8 artilleries, 4 bombers, 4 fighters, 8 infantry and 2 tactical_bombers British defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Germans roll dice for 2 battleships and 1 cruiser in United Kingdom, round 2 : 1/3 hits, 1,83 expected hits Germans roll dice for 8 artilleries, 4 bombers, 4 fighters, 8 infantry and 2 tactical_bombers in United Kingdom, round 2 : 15/26 hits, 11,33 expected hits British roll dice for 1 armour, 3 artilleries, 8 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 14/27 hits, 12,00 expected hits 1 mech_infantry owned by the British, 6 artilleries owned by the Germans, 8 infantry owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the British and 12 infantry owned by the British lost in United Kingdom 2 artilleries retreated to Scotland British win with 1 armour, 1 artillery, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 6 artilleries and 8 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 artillery, 12 infantry and 1 mech_infantry Non Combat Move - Germans 1 armour moved from Volgograd to Northwest Persia 3 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Russia to Kazakhstan 5 mech_infantrys moved from Volgograd to Northwest Persia 1 aaGun moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 4 aaGuns moved from Northwest Persia to Persia 4 bombers moved from United Kingdom to Western Germany 4 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 artilleries, 1 bomber and 6 infantry placed in Western Germany 1 bomber placed in Germany 3 mech_infantrys placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 0,50 AA fire in Persia : : -0,33 British : 2,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Amur to Buryatia 2 infantry moved from Jehol to Chahar Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Japanese Non Combat Move - Japanese 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 3 tactical_bombers and 5 transports moved from 72 Sea Zone to 70 Sea Zone 1 bomber moved from Southern Italy to Gibraltar Turn Complete - Japanese
Combat Hit Differential Summary :