@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Alaska to 2 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 2 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
5 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
11 bombers moved from Korea to Japan
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Combat Hit Differential Summary :
@trulpenplay Hi Trulpen, what naval ships would you like to use your suicide tokens on?
I have 5, right? Go for one on each of the des and cr. So 4 on 4 des and 1 on 1 cr.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Alaska to 2 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 2 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
5 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
11 bombers moved from Korea to Japan
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Japan
Americans attack with 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers
Japanese defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 19 infantry and 6 tactical_bombers
AA fire in Japan : 0/12 hits, 2.00 expected hits
Americans roll dice for 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers in Japan, round 2 : 15/40 hits, 19.33 expected hits
Japanese roll dice for 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers in Japan, round 2 : 12/33 hits, 13.67 expected hits
11 infantry owned by the Japanese, 4 aaGuns owned by the Japanese, 9 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
Americans roll dice for 6 artilleries, 11 bombers, 8 fighters and 3 tactical_bombers in Japan, round 3 : 15/28 hits, 15.33 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 8 infantry and 6 tactical_bombers in Japan, round 3 : 8/22 hits, 10.00 expected hits
4 tactical_bombers owned by the Japanese, 8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Americans and 5 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 11 bombers, 5 fighters and 3 tactical_bombers in Japan, round 4 : 9/20 hits, 12.17 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in Japan, round 4 : 4/7 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Japan
Americans captures 2PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 11 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Americans: 8 artilleries, 6 fighters, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers
Non Combat Move - Americans
1 carrier moved from 2 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
4 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Alaska to British Columbia
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
10 bombers moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
Place Units - Americans
3 infantry placed in Korea
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in Japan : : -2.00
Americans : -7.83
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
6 artilleries and 6 infantry moved from Alaska to 2 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 2 Sea Zone to 6 Sea Zone
6 artilleries and 6 infantry moved from 6 Sea Zone to Japan
3 tactical_bombers moved from 6 Sea Zone to Japan
5 fighters moved from 6 Sea Zone to Japan
3 fighters moved from Korea to Japan
11 bombers moved from Korea to Japan
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
3 artilleries and 3 infantry moved from 6 Sea Zone to Japan
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Battle in Japan
Americans attack with 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers
Japanese defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 5 fighters, 1 harbour, 19 infantry and 6 tactical_bombers
AA fire in Japan : 0/12 hits, 2.00 expected hits
Americans roll dice for 9 artilleries, 11 bombers, 8 fighters, 9 infantry and 3 tactical_bombers in Japan, round 2 : 15/40 hits, 19.33 expected hits
Japanese roll dice for 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers in Japan, round 2 : 12/33 hits, 13.67 expected hits
11 infantry owned by the Japanese, 4 aaGuns owned by the Japanese, 9 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Japan
Americans roll dice for 6 artilleries, 11 bombers, 8 fighters and 3 tactical_bombers in Japan, round 3 : 15/28 hits, 15.33 expected hits
Japanese roll dice for 3 artilleries, 5 fighters, 8 infantry and 6 tactical_bombers in Japan, round 3 : 8/22 hits, 10.00 expected hits
4 tactical_bombers owned by the Japanese, 8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 fighters owned by the Americans and 5 artilleries owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 11 bombers, 5 fighters and 3 tactical_bombers in Japan, round 4 : 9/20 hits, 12.17 expected hits
Japanese roll dice for 5 fighters and 2 tactical_bombers in Japan, round 4 : 4/7 hits, 4.33 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 3 fighters owned by the Americans lost in Japan
Americans captures 2PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery, 11 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75
Casualties for Americans: 8 artilleries, 6 fighters, 9 infantry and 1 tactical_bomber
Casualties for Japanese: 4 aaGuns, 3 artilleries, 5 fighters, 19 infantry and 6 tactical_bombers
Non Combat Move - Americans
1 carrier moved from 2 Sea Zone to 11 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
4 fighters moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 battleships moved from 6 Sea Zone to 20 Sea Zone
6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 battleship moved from 6 Sea Zone to 20 Sea Zone
1 aaGun moved from Alaska to British Columbia
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
10 bombers moved from Japan to Kwangtung
1 bomber moved from Japan to Kwangtung
Place Units - Americans
3 infantry placed in Korea
2 carriers, 2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kwangtung: 1 infantry
EDIT: Removing units owned by Chinese from Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Tsinghai
1 artillery and 3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 21 PUs;
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
20 infantry moved from United Kingdom to Scotland
2 artilleries moved from United Kingdom to Scotland
1 armour, 3 fighters and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 1 armour, 2 artilleries, 3 fighters, 20 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries and 9 infantry
AA fire in Scotland : 0/3 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 3 fighters, 20 infantry and 1 mech_infantry in Scotland, round 2 : 9/27 hits, 6.50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 9 infantry in Scotland, round 2 : 3/11 hits, 3.67 expected hits
1 aaGun owned by the Germans, 8 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
1 mech_infantry owned by the British, 2 artilleries owned by the British, 17 infantry owned by the British and 1 armour owned by the British retreated to United Kingdom
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 3 infantry
Casualties for Germans: 1 aaGun and 8 infantry
Non Combat Move - British
1 fighter moved from Scotland to United Kingdom
2 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 armour and 1 artillery moved from Iraq to Persia
2 fighters moved from India to Persia
1 artillery and 3 infantry moved from India to West India
3 aaGuns moved from India to West India
1 armour moved from India to Eastern Persia
5 armour moved from Samara to Turkmenistan
1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 fighter and 2 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5
British collect 31 PUs; end with 32 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,1,3,4,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Germans : -0.67
British : 4.00
Italians : -0.33
AA fire in Scotland : : -0.50
AA fire in Japan : : -2.00
Americans : -7.83
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Alexandria
1 tactical_bomber moved from Southern Italy to Syria
1 fighter moved from 98 Sea Zone to Syria
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
Italians take Kazakhstan from Russians
3 bombers moved from Greece to Turkmenistan
Combat - Italians
Battle in Trans-Jordan
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Syria
Italians win, taking Trans-Jordan from British, taking Syria from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,00 expected hits
British roll dice for 2 infantry in Alexandria, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 3/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Battle in Turkmenistan
Italians attack with 2 armour, 3 bombers and 2 mech_infantrys
British defend with 5 armour
Italians roll dice for 2 armour, 3 bombers and 2 mech_infantrys in Turkmenistan, round 2 : 2/7 hits, 3,33 expected hits
Russians roll dice for 5 armour in Turkmenistan, round 2 : 2/5 hits, 2,50 expected hits
2 mech_infantrys owned by the Italians and 2 armour owned by the British lost in Turkmenistan
Italians roll dice for 2 armour and 3 bombers in Turkmenistan, round 3 : 2/5 hits, 3,00 expected hits
Russians roll dice for 3 armour in Turkmenistan, round 3 : 2/3 hits, 1,50 expected hits
2 armour owned by the British and 2 armour owned by the Italians lost in Turkmenistan
retreated to Turkmenistan
Russians win with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 2 armour and 2 mech_infantrys
Casualties for British: 4 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Turkmenistan to Caucasus
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 aaGun moved from Volgograd to Kazakhstan
Place Units - Italians
1 transport placed in 97 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : -1,67
British : 1,00
ANZAC : 0,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Malaya to West India
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 16 Sea Zone
3 fighters moved from Malaya to West India
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
2 fighters placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 4 artilleries, 2 fighters, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
5 bombers moved from Novgorod to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Combat Hit Differential Summary :
Intercept in London?
@trulpen no intercept thank you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 99 PUs;
Germans buy 2 artilleries, 2 fighters, 12 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Novgorod to United Kingdom
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Kazakhstan
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
AA fire in United Kingdom : 1/5 hits, 0,83 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,7,3,3 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 26 damage total. Damaged units is as follows: factory_major = 20, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
4 bombers moved from United Kingdom to Scotland
1 transport moved from 111 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 transports moved from 111 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
5 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 armour moved from Russia to Urals
1 artillery moved from Novosibirsk to Kazakhstan
11 armour moved from Russia to Kazakhstan
3 armour moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Volgograd to Caucasus
4 aaGuns moved from Volgograd to Caucasus
2 tactical_bombers moved from Volgograd to Caucasus
4 fighters moved from Volgograd to Caucasus
4 fighters moved from Caucasus to Southern Italy
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 mech_infantrys placed in Volgograd
Germans undo move 1.
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 7 infantry placed in Western Germany
2 infantry placed in Normandy Bordeaux
2 fighters and 1 tactical_bomber placed in France
3 infantry placed in Volgograd
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in United Kingdom : : -0,00
I noticed that I had an inf in Holland, so made a small change in Germany’s production, switching the sub and some art for a tac and inf.
@trulpen Trulpen probably shouldn’t change the builds after a turn… Not that it matters at this point… lol…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Korea to Manchuria
Turn Complete - Russians
Combat Hit Differential Summary :
Wasn’t really after, but during Germany’s turn. 😉 Actually just before commencing battle, but after the manual post. I agree it wasn’t pretty and can change it back if you want, no problem. Especially if you feel it impacted on your decision to scramble.
*intercept (not scramble)
@trulpen No it didnt affect my decision to intercept at all… I thought it happened after the turn was done… Not sure when it was done… Just read it quick as your post… No worries…
I should have been more clear and asked about it in connection with the battle round, just before the battles. Probably making another manual post as well. Sorry for that.