scramble 110 or 111?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Korea to Buryatia
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 18 Sea Zone to 17 Sea Zone
2 submarines moved from 2 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
Place Units - Americans
2 artilleries and 1 harbour placed in Korea
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Alaska
5 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,3,3,5,4,1,5,4,3,5
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
3 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Kiangsu
Place Units - Chinese
7 infantry placed in Tsinghai
2 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Korea to Buryatia
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 18 Sea Zone to 17 Sea Zone
2 submarines moved from 2 Sea Zone to 6 Sea Zone
1 aaGun moved from British Columbia to Alaska
Place Units - Americans
2 artilleries and 1 harbour placed in Korea
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Alaska
5 artilleries and 5 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,3,3,5,4,1,5,4,3,5
Americans collect 53 PUs (2 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
3 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Kiangsu
Place Units - Chinese
7 infantry placed in Tsinghai
2 artilleries placed in Shensi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 28 PUs;
British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 27 PUs;
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
2 bombers moved from Russia to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 armour moved from Samara to Urals
1 armour moved from Samara to Vologda
Combat - British
Battle in Vologda
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 armour owned by the British lost in Vologda
Germans win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Germans: 1 artillery
Battle in Trans-Jordan
British attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Urals
British attack with 2 armour
Germans defend with 1 artillery
British roll dice for 2 armour in Urals, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Urals
British win, taking Urals from Germans with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 97 Sea Zone
British attack with 2 bombers
Germans defend with 1 infantry; Italians defend with 1 destroyer and 3 transports
British roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
3 transports owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
British win with 2 bombers remaining. Battle score for attacker is 32
Casualties for Italians: 1 destroyer and 3 transports
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Libya
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Scotland to United Kingdom
3 fighters and 1 tactical_bomber moved from Samara to Persia
2 fighters moved from India to Persia
2 armour moved from Sikang to Turkmenistan
1 armour moved from Szechwan to Kazakhstan
3 armour moved from Szechwan to Kansu
1 infantry moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 aaGuns moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Shensi
2 destroyers moved from 106 Sea Zone to 116 Sea Zone
Place Units - British
1 armour, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,4
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 0.00
British : -2.83
Italians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Libya
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Libya
1 bomber moved from Greece to Malta
1 bomber moved from Southern Italy to Malta
Combat - Italians
Battle in Libya
Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 bomber
Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 3/5 hits, 2,50 expected hits
British roll dice for 1 armour and 1 bomber in Libya, round 2 : 0/2 hits, 0,67 expected hits
1 bomber owned by the British and 1 armour owned by the British lost in Libya
Italians win, taking Libya from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 1 bomber
Battle in Malta
Italians attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
AA fire in Malta : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Malta, round 2 : 1/4 hits, 2,00 expected hits
British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 : 0/2 hits, 0,50 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Malta, round 3 : 2/4 hits, 2,00 expected hits
British roll dice for 1 bomber and 1 infantry in Malta, round 3 : 0/2 hits, 0,50 expected hits
1 bomber owned by the British and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 20
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Italians
2 bombers moved from Malta to Southern Italy
1 bomber moved from Libya to Southern Italy
1 fighter and 1 tactical_bomber moved from Libya to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Rostov to Tambov
1 mech_infantry moved from Rostov to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 armour moved from Caucasus to Tambov
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer and 2 transports placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0,50
British : -1,67
AA fire in Malta : : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Malaya to Shensi
1 fighter moved from Yunnan to Kansu
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from Malaya to Shensi
1 fighter moved from Yunnan to Kansu
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Samara
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Nenetsia to Urals
1 bomber moved from Nenetsia to Urals
1 bomber moved from Archangel to Urals
3 fighters and 1 tactical_bomber moved from Ukraine to Samara
1 fighter and 1 tactical_bomber moved from Archangel to Kazakhstan
1 tactical_bomber moved from Novgorod to Samara
1 fighter moved from 127 Sea Zone to Samara
1 bomber moved from Ukraine to Urals
1 armour and 1 mech_infantry moved from Nenetsia to Urals
1 artillery moved from Nenetsia to Urals
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
2 bombers moved from Ukraine to Kazakhstan
Combat - Germans
Battle in Urals
Germans attack with 1 armour, 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry
British defend with 2 armour
Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 infantry and 1 mech_infantry in Urals, round 2 : 4/8 hits, 3,50 expected hits
Russians roll dice for 2 armour in Urals, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 armour owned by the British lost in Urals
Germans win, taking Urals from Russians with 1 armour, 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armour
Battle in Kazakhstan
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/5 hits, 2,67 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 5 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 1 infantry and 3 tactical_bombers in Samara, round 2 : 6/9 hits, 4,67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
28 infantry moved from Volgograd to Tambov
9 artilleries moved from Volgograd to Tambov
2 aaGuns moved from Volgograd to Tambov
3 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Western Ukraine to Bryansk
2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 aaGun, 3 artilleries and 5 infantry moved from Archangel to Vologda
2 artilleries and 2 infantry moved from Nenetsia to Vologda
1 bomber moved from Urals to Archangel
3 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
8 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
2 infantry moved from 91 Sea Zone to Morocco
1 carrier, 3 infantry and 5 transports moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
2 armour moved from Volgograd to Tambov
5 fighters and 3 tactical_bombers moved from Samara to Tambov
2 aaGuns moved from Volgograd to Tambov
2 bombers moved from Kazakhstan to Ukraine
2 bombers moved from Urals to Ukraine
2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
3 armour and 4 mech_infantrys moved from Eastern Poland to Archangel
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 fighters placed in Novgorod
2 artilleries and 2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Morocco: 2 infantry
EDIT: Adding units owned by Germans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0,83
Russians : 1,17
@trulpenplay Wow, Russia is in a world of hurt… I have no idea what I am going to do… lol…
An eye for an eye and tooth for a tooth. A Russia for a Japan. 😉
@trulpen Yeah it looks like it may be… Thats not good for me…
@trulpen I wanted to do a spoiling attack either in the north or south and I could, but you have such overwhelming odds with all the troops that you have that I dont think it will make a difference… I think I just gotta hold out and hope the dice go my way… lol…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 20 PUs;
Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to Russia
Place Units - Russians
1 aaGun and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Malaya
Combat - Japanese
Battle in Malaya
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 2 fighters; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 4/4 hits, 2,33 expected hits
UK_Pacific roll dice for 2 fighters in Malaya, round 2 : 2/2 hits, 1,33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in Malaya
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 5 transports moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,2,5,6,3,2,4,1,2,5,3,6,1,6,6,2,1,6,2,2,3,4,6,3,2,2,4,2,3,6,4,2,6
Japanese collect 1 PU (10 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
UK_Pacific : 0,67
Japanese : 1,67
@trulpenplay I just noticed something wrong with TripleA… The game did not roll for Convoy Blockage Damage in sea zone 17. Interesting I wonder why? There are 2 US submarines there.
That’s strange. I don’t have the map available atm, but if it’s a glitch you can just roll that manually and adjust by edit.
Also, one thing, I’d like to check if you can kill my sb in the Carolines in some way. Think I checked, but is not sure I was as thorough as need be. If there’s any risk, I’d like to just put it in Japan instead.
@AAGamer said in trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28:
@trulpenplay I just noticed something wrong with TripleA… The game did not roll for Convoy Blockage Damage in sea zone 17. Interesting I wonder why? There are 2 US submarines there.
Sea zone 17 is no convoy disruption zone. The map does not show the “Convoy” image there.
@Panther oh, ok Panther I didn’t realize that… @trulpen Go ahead and do what you want… I can get you at Caroline Islands with naval and air… I dont think you can make it to Japan from Philipines seazone… Take your time and check the map and post any changes you need to make… I have an idea of my turn so no worry on your part I can just adjust as need be. Thanks again @Panther for clarifying.
What I can see no air can attack the Carolines and no transports are in the vicinity, so the sb can stay there safe and sound. Just pray I didn’t mess up with my analysis. On the other hand Japan is nothing more than an empty shell atm, merely trying to desperately hold on in order to be a nail in the eye for the allies and helping Germany that way.
@trulpen I was reading sb as a sub… duh… haha that is why i said that it couldnt make it to japan lol and that i could hit it in caroline sz… lol… you meant the bomber and i was reading it as a sub… i feel like such a goof… Btw sorry i havent been around i am not feeling the greatest right now… Will get the turn out shortly.