the ipcs didnt come out to 30 bc i forgot to take romania - god im dumb.
fixed in this file. please proceed.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 5,2,2 and gets 0 hits
Combat Move - Britain
Britain loses 0 PUs for violating Cape Verdes neutrality.
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
1 battlecruiser, 1 battleship, 1 cruiser and 1 destroyer moved from Sea Zone 75 Red Sea to Sea Zone 69 Sea of Crete
1 colonial and 7 infantry moved from Baluchistan to Sistan
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
1 field_gun and 1 infantry moved from Sea Zone 75 Red Sea to Port Sudan
1 infantry moved from Gabon to Congo
3 heavy_guns and 4 infantry moved from Sinai to Hejaz
5 heavy_guns moved from Cairo-Suez to Sinai
1 infantry moved from Majorca to Sea Zone 54 Alboran Sea
1 infantry and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde
Britain take Cape Verde from Neutral
1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
3 infantry moved from Bombay to Gujarat
1 infantry moved from Sindh to Baluchistan
1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 129 South China Sea
1 infantry moved from Hong Kong to Sea Zone 129 South China Sea
Purchase Units - Britain
Britain buy 5 field_guns, 1 fighter, 1 heavy_gun, 7 infantry, 2 transports and 3 trenchs; Remaining resources: 2 PUs; 3 techTokens;
Combat - Britain
Battle in Sistan
Britain attack with 1 colonial and 7 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial and 7 infantry in Sistan, round 2 : 2/8 hits, 1.50 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 1 colonial and 7 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Hejaz
Britain attack with 3 heavy_guns and 4 infantry
Turkey defend with 1 infantry
Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 2 : 0/7 hits, 2.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 3 heavy_guns and 4 infantry in Hejaz, round 3 : 1/7 hits, 2.17 expected hits
Turkey roll dice for 1 infantry in Hejaz, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Hejaz
Britain win, taking Hejaz from Turkey with 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 infantry
Casualties for Turkey: 1 infantry
Battle in Port Sudan
Britain attack with 1 field_gun and 1 infantry
Germany defend with 1 cavalry
Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 2 : 0/2 hits, 0.83 expected hits
Germany roll dice for 1 cavalry in Port Sudan, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Port Sudan, round 3 : 1/2 hits, 0.83 expected hits
Germany roll dice for 1 cavalry in Port Sudan, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Germany lost in Port Sudan
Britain win, taking Port Sudan from Germany with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 cavalry
Non Combat Move - Britain
Place Units - Britain
2 transports placed in Sea Zone 73 Arabian Sea
2 field_guns placed in Bombay
2 field_guns, 1 fighter and 2 infantry placed in Cape Town
1 heavy_gun, 4 infantry and 3 trenchs placed in London
1 field_gun and 1 infantry placed in Cairo-Suez
Turn Complete - Britain
Britain collect 92 PUs; end with 94 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.33
Britain : -3.50
Germany : -0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 1,4,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
2 field_guns and 3 infantry moved from Oslo to Sweden
2 cavalrys moved from St. Petersburg to Sweden
2 conscripts and 1 heavy_gun moved from Kiev to Odessa
4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus
2 conscripts and 1 infantry moved from Don to Belarus
2 conscripts and 1 heavy_gun moved from Minsk to Belarus
3 conscripts and 1 field_gun moved from Chukotka to Sakhe
Russia take Sakhe from Communists
1 conscript moved from Chita to Amur
Russia take Amur from Communists
1 conscript moved from Krasnoyarsk to Western Siberian Lowlands
1 conscript moved from Krasnoyarsk to Novosibirsk
1 fighter moved from St. Petersburg to Kazan
Purchase Units - Russia
Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 Factory placed in Volgograd
2 trenchs placed in Georgia
1 trench placed in Tehran
2 trenchs placed in Novosibirsk
1 trench placed in Krasnoyarsk
1 trench placed in Western Siberian Lowlands
3 infantry placed in Irkutsk
3 infantry placed in Vladivostok
3 conscripts placed in Tehran
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 heavy_guns placed in St. Petersburg
3 conscripts placed in Moscow
1 conscript placed in St. Petersburg
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 104 PUs; end with 104 PUs
Russia collect 5 PUs from War Bonds; end with 109 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 1,4,6 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover propaganda
Combat Move - Russia
2 field_guns and 3 infantry moved from Oslo to Sweden
2 cavalrys moved from St. Petersburg to Sweden
2 conscripts and 1 heavy_gun moved from Kiev to Odessa
4 conscripts, 1 field_gun, 1 heavy_gun and 1 infantry moved from Odessa to Belarus
2 conscripts and 1 infantry moved from Don to Belarus
2 conscripts and 1 heavy_gun moved from Minsk to Belarus
3 conscripts and 1 field_gun moved from Chukotka to Sakhe
Russia take Sakhe from Communists
1 conscript moved from Chita to Amur
Russia take Amur from Communists
1 conscript moved from Krasnoyarsk to Western Siberian Lowlands
1 conscript moved from Krasnoyarsk to Novosibirsk
1 fighter moved from St. Petersburg to Kazan
Purchase Units - Russia
Russia buy 1 Factory, 13 conscripts, 3 heavy_guns, 6 infantry and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
1 Factory placed in Volgograd
2 trenchs placed in Georgia
1 trench placed in Tehran
2 trenchs placed in Novosibirsk
1 trench placed in Krasnoyarsk
1 trench placed in Western Siberian Lowlands
3 infantry placed in Irkutsk
3 infantry placed in Vladivostok
3 conscripts placed in Tehran
3 conscripts placed in Kiev
3 conscripts placed in Minsk
3 heavy_guns placed in St. Petersburg
3 conscripts placed in Moscow
1 conscript placed in St. Petersburg
Activate Technology - Russia
Russia activating propaganda
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 104 PUs; end with 104 PUs
Russia collect 5 PUs from War Bonds; end with 109 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russia from Minsk: 2 conscripts
EDIT: Adding units owned by Russia to Omsk: 2 conscripts
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Combat Move - Communists
1 conscript, 6 field_guns and 11 infantry moved from Bratsk to Irkutsk
1 infantry moved from Buryatia to Irkutsk
6 gass moved from Yakutsk to Irkutsk
3 conscripts, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe
1 field_gun moved from Aldan to Sakhe
1 conscript moved from Aldan to Chita
Communists take Chita from Russia
2 infantry moved from Aldan to Amur
1 field_gun moved from Khabarovsk to Amur
Purchase Units - Communists
Communists buy 3 conscripts, 2 field_guns, 3 infantry and 3 trenchs; Remaining resources: 0 PUs;
Combat - Communists
Battle in Amur
Communists attack with 1 field_gun and 2 infantry
Russia defend with 1 conscript
Communists roll dice for 1 field_gun and 2 infantry in Amur, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 conscript in Amur, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Amur
Communists win, taking Amur from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Sakhe
Communists attack with 3 conscripts, 2 field_guns and 1 infantry
Russia defend with 3 conscripts and 1 field_gun
Communists roll dice for 3 conscripts, 2 field_guns and 1 infantry in Sakhe, round 2 : 1/5 hits, 1.17 expected hits
Russia roll dice for 3 conscripts and 1 field_gun in Sakhe, round 2 : 1/4 hits, 0.83 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
Communists roll dice for 2 conscripts, 2 field_guns and 1 infantry in Sakhe, round 3 : 1/5 hits, 1.17 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Sakhe, round 3 : 1/3 hits, 0.67 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
Communists roll dice for 1 conscript, 2 field_guns and 1 infantry in Sakhe, round 4 : 0/4 hits, 1.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Sakhe, round 4 : 2/2 hits, 0.50 expected hits
1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Sakhe
2 field_guns owned by the Communists retreated to Aldan
Russia win with 1 conscript and 1 field_gun remaining. Battle score for attacker is -5
Casualties for Communists: 3 conscripts and 1 infantry
Casualties for Russia: 2 conscripts
Battle in Irkutsk
Communists attack with 1 conscript, 6 field_guns, 6 gass and 12 infantry
Russia defend with 1 Factory, 2 conscripts, 9 infantry and 4 trenchs
Communists roll dice for 6 gass in Irkutsk, round 2 : 5/6 hits, 4.00 expected hits
3 infantry owned by the Russia and 2 conscripts owned by the Russia lost in Irkutsk
6 gass owned by the Communists lost in Irkutsk
Communists roll dice for 1 conscript, 6 field_guns and 12 infantry in Irkutsk, round 2 : 4/19 hits, 5.00 expected hits
Units damaged: 4 trenchs owned by the Russia
Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 2 : 2/6 hits, 2.00 expected hits
1 infantry owned by the Communists and 1 conscript owned by the Communists lost in Irkutsk
Communists roll dice for 6 field_guns and 11 infantry in Irkutsk, round 3 : 8/17 hits, 4.83 expected hits
Russia roll dice for 6 infantry and 4 trenchs in Irkutsk, round 3 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Russia, 4 trenchs owned by the Russia and 1 infantry owned by the Communists lost in Irkutsk
Communists roll dice for 6 field_guns and 10 infantry in Irkutsk, round 4 : 6/16 hits, 4.67 expected hits
Russia roll dice for 2 infantry in Irkutsk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russia lost in Irkutsk
Communists win, taking Irkutsk from Russia with 6 field_guns and 10 infantry remaining. Battle score for attacker is 11
Casualties for Russia: 2 conscripts, 9 infantry and 4 trenchs
Casualties for Communists: 1 conscript, 6 gass and 2 infantry
Non Combat Move - Communists
4 conscripts moved from Tiksi to Bratsk
Place Units - Communists
1 trench placed in Khabarovsk
2 trenchs placed in Aldan
3 conscripts, 2 field_guns and 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Communists : 3.17
Russia : 0.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - USA
USA spend 10 on tech rolls
USA roll 6,6,1 and gets 2 hits
USA removing all Technology Tokens after successful research.
USA discover propaganda
Combat Move - USA
1 field_gun and 1 infantry moved from Manila to Sea Zone 125 Sulu Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea
1 field_gun and 1 infantry moved from Sea Zone 122 Bismarck Sea to Bismarck Islands
USA take Bismarck Islands from Germany
2 field_guns and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 112 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 112 Pacific Ocean to Samoa
USA take Samoa from Germany
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 121 Coral Sea
1 field_gun and 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands
1 field_gun and 1 infantry moved from Caroline Islands to Sea Zone 132 Pacific Ocean
1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 battlecruiser moved from Sea Zone 132 Pacific Ocean to Sea Zone 121 Coral Sea
1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean
1 infantry moved from Palau to Sea Zone 131 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 132 Pacific Ocean
1 field_gun moved from Marshall Islands to Sea Zone 132 Pacific Ocean
1 transport moved from Sea Zone 131 Pacific Ocean to Sea Zone 125 Sulu Sea
2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 145 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 field_guns and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka
2 field_guns moved from Magadan to Sakhe
1 field_gun and 1 infantry moved from Texas to Monterrey
1 infantry moved from Mexico City to Monterrey
1 field_gun moved from Mexico City to Monterrey
3 cavalrys and 1 infantry moved from Guadalahara to Acapulco
1 infantry moved from Mexico City to Guadalahara
1 destroyer moved from Sea Zone 125 Sulu Sea to Sea Zone 122 Bismarck Sea
Purchase Units - USA
USA buy 6 field_guns, 1 heavy_gun, 6 infantry and 3 transports; Remaining resources: 2 PUs; 0 techTokens;
Combat - USA
Battle in Monterrey
USA attack with 2 field_guns and 2 infantry
Neutral defend with 2 infantry
USA roll dice for 2 field_guns and 2 infantry in Monterrey, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Monterrey, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Monterrey
USA loses 0 PUs for violating Monterreys neutrality.
USA win, taking Monterrey from Neutral with 2 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Acapulco
USA attack with 3 cavalrys and 1 infantry
Neutral defend with 2 infantry
USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 2 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Acapulco, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral lost in Acapulco
USA roll dice for 3 cavalrys and 1 infantry in Acapulco, round 3 : 3/4 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Acapulco, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Acapulco
USA loses 0 PUs for violating Acapulcos neutrality.
USA win, taking Acapulco from Neutral with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Papua
USA attack with 2 field_guns and 2 infantry
Germany defend with 1 infantry
USA roll dice for 2 field_guns and 2 infantry in Papua, round 2 : 2/4 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Papua, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the USA lost in Papua
USA win, taking Papua from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Germany: 1 infantry
Battle in Solomon Islands
USA attack with 1 field_gun and 1 infantry
Germany defend with 1 infantry
USA roll dice for 1 battlecruiser in Solomon Islands, round 2 : 1/1 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the USA lost in Solomon Islands
USA win, taking Solomon Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0
Casualties for USA: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - USA
Place Units - USA
1 field_gun and 2 infantry placed in Manila
1 transport placed in Sea Zone 125 Sulu Sea
1 heavy_gun placed in Manila
2 field_guns placed in Honolulu
1 transport placed in Sea Zone 145 Pacific Ocean
2 field_guns and 2 infantry placed in Mexico City
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun and 2 infantry placed in San Francisco
Activate Technology - USA
USA activating propaganda
Trigger USAP: USA has 3 infantry placed in Washington D.C.
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 84 PUs; end with 86 PUs
Combat Hit Differential Summary :
Neutral : -1.67
USA : 4.33
Germany : 1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
5 field_guns, 3 heavy_guns and 11 infantry moved from Rhine to Wurttemburg
2 field_guns moved from Saxony to Westphalia
3 infantry moved from Saxony to Westphalia
2 field_guns and 3 infantry moved from Bavaria to Wurttemburg
1 infantry moved from Holstein to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
Germany take Stockholm from Russia
1 infantry moved from Denmark to Sea Zone 12 Baltic Sea
1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia
1 infantry moved from Sea Zone 9 Gulf of Bothnia to Latvia
Purchase Units - Germany
Germany buy 3 field_guns, 3 gass, 9 infantry, 3 tanks and 12 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Latvia
Germany attack with 1 infantry
Russia defend with 12 trenchs
12 trenchs owned by the Russia lost in Latvia
Germany win, taking Latvia from Russia with 1 infantry remaining. Battle score for attacker is 36
Casualties for Russia: 12 trenchs
Battle in Wurttemburg
Germany attack with 7 field_guns, 3 heavy_guns and 14 infantry
France defend with 1 Factory, 7 field_guns and 9 infantry
Germany roll dice for 7 field_guns, 3 heavy_guns and 14 infantry in Wurttemburg, round 2 : 3/24 hits, 7.33 expected hits
France roll dice for 7 field_guns and 9 infantry in Wurttemburg, round 2 : 4/16 hits, 5.33 expected hits
4 infantry owned by the Germany and 3 infantry owned by the France lost in Wurttemburg
Germany roll dice for 7 field_guns, 3 heavy_guns and 10 infantry in Wurttemburg, round 3 : 7/20 hits, 6.67 expected hits
France roll dice for 7 field_guns and 6 infantry in Wurttemburg, round 3 : 6/13 hits, 4.33 expected hits
6 infantry owned by the Germany, 1 field_gun owned by the France and 6 infantry owned by the France lost in Wurttemburg
Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 4 : 3/14 hits, 4.67 expected hits
France roll dice for 6 field_guns in Wurttemburg, round 4 : 0/6 hits, 2.00 expected hits
3 field_guns owned by the France lost in Wurttemburg
Germany roll dice for 7 field_guns, 3 heavy_guns and 4 infantry in Wurttemburg, round 5 : 7/14 hits, 4.67 expected hits
France roll dice for 3 field_guns in Wurttemburg, round 5 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germany and 3 field_guns owned by the France lost in Wurttemburg
Germany win, taking Wurttemburg from France with 7 field_guns, 3 heavy_guns and 3 infantry remaining. Battle score for attacker is 22
Casualties for Germany: 11 infantry
Casualties for France: 7 field_guns and 9 infantry
Non Combat Move - Germany
Place Units - Germany
2 infantry and 3 trenchs placed in German New Guinea
3 infantry and 3 trenchs placed in Dar es Salaam
2 field_guns, 2 infantry and 2 tanks placed in Bavaria
3 trenchs placed in Eastern Poland
3 trenchs placed in East Prussia
1 infantry and 1 tank placed in Warsaw
1 field_gun, 3 gass and 1 infantry placed in Mecklenburg
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 114 PUs; end with 114 PUs
Combat Hit Differential Summary :
France : -1.67
Germany : -3.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - France
France spend 10 on tech rolls
France roll 3,4,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover armour
Combat Move - France
1 battlecruiser, 3 battleships, 1 cruiser, 1 submarine and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 cruiser and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 55 Western Mediterranean
2 field_guns and 11 infantry moved from Belgium to Amsterdam
2 infantry moved from Alsace to Switzerland
2 field_guns and 2 infantry moved from Champagne to Alsace
1 field_gun and 4 infantry moved from Champagne to Rhine
8 infantry moved from Paris to Champagne
1 infantry moved from Burgundy to Champagne
1 infantry moved from Brittany to Burgundy
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Amsterdam
1 cavalry moved from Italian Somaliland to French Somaliland
Britain take British Somaliland from Germany
France take French Somaliland from Germany
1 cavalry moved from Western Sudan to Eritrea
Italy take Eritrea from Germany
1 cavalry moved from Western Sudan to German East Africa
1 cavalry moved from Italian Somaliland to German East Africa
2 colonials and 1 field_gun moved from Shanghai 2 to Sea Zone 137 Yellow Sea
2 colonials and 1 field_gun moved from Sea Zone 137 Yellow Sea to Tsingtao
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
Purchase Units - France
France buy 2 colonials, 1 destroyer, 2 field_guns, 12 infantry, 1 submarine and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Tsingtao
France attack with 2 colonials and 1 field_gun
Germany defend with 1 infantry and 2 trenchs
France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 2 : 0/3 hits, 0.67 expected hits
France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 3 : 2/3 hits, 1.17 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 infantry and 2 trenchs in Tsingtao, round 3 : 0/3 hits, 0.67 expected hits
1 trench owned by the Germany lost in Tsingtao
France roll dice for 2 colonials and 1 field_gun in Tsingtao, round 4 : 2/3 hits, 1.17 expected hits
Germany roll dice for 1 infantry and 1 trench in Tsingtao, round 4 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Germany and 1 trench owned by the Germany lost in Tsingtao
France win, taking Tsingtao from Germany with 2 colonials and 1 field_gun remaining. Battle score for attacker is 9
Casualties for Germany: 1 infantry and 2 trenchs
Battle in Amsterdam
France attack with 2 field_guns and 13 infantry
Germany defend with 1 infantry and 3 trenchs
France roll dice for 1 battlecruiser in Amsterdam, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Germany
France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 2 : 2/15 hits, 3.17 expected hits
Units damaged: 2 trenchs owned by the Germany
Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 2 : 0/4 hits, 0.83 expected hits
France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 3 : 3/15 hits, 3.17 expected hits
Germany roll dice for 1 infantry and 3 trenchs in Amsterdam, round 3 : 0/4 hits, 0.83 expected hits
3 trenchs owned by the Germany lost in Amsterdam
France roll dice for 2 field_guns and 13 infantry in Amsterdam, round 4 : 3/15 hits, 3.17 expected hits
Germany roll dice for 1 infantry in Amsterdam, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Amsterdam
France win, taking Amsterdam from Germany with 2 field_guns and 13 infantry remaining. Battle score for attacker is 12
Casualties for Germany: 1 infantry and 3 trenchs
Battle in Rhine
France attack with 1 field_gun and 4 infantry
Germany defend with 1 infantry
France roll dice for 1 field_gun and 4 infantry in Rhine, round 2 : 3/5 hits, 1.17 expected hits
Germany roll dice for 1 infantry in Rhine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Rhine
France win, taking Rhine from Germany with 1 field_gun and 3 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - France
Place Units - France
3 trenchs placed in Alsace
3 trenchs placed in Switzerland
1 destroyer and 1 submarine placed in Sea Zone 70 Eastern Mediterranean
2 field_guns and 9 infantry placed in Paris
3 infantry placed in Brittany
2 colonials placed in Algiers
Activate Technology - France
France activating armour
Trigger FranceT5: buytank added to productionFrance
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 95 PUs; end with 95 PUs
Combat Hit Differential Summary :
France : 2.17
Germany : -3.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Austria
Austria spend 10 on tech rolls
Austria roll 1,4,3 and gets 0 hits
Combat Move - Austria
10 field_guns and 4 infantry moved from Milan to Switzerland
1 field_gun and 1 infantry moved from Tyrol to Switzerland
3 infantry moved from Bavaria to Nassau
Purchase Units - Austria
Austria buy 2 field_guns and 24 infantry; Remaining resources: 0 PUs; 3 techTokens;
Combat - Austria
Battle in Switzerland
Austria attack with 11 field_guns and 5 infantry
France defend with 2 colonials, 1 field_gun, 4 infantry and 5 trenchs
Austria roll dice for 11 field_guns and 5 infantry in Switzerland, round 2 : 5/16 hits, 7.17 expected hits
Units damaged: 5 trenchs owned by the France
France roll dice for 2 colonials, 1 field_gun, 4 infantry and 5 trenchs in Switzerland, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Austria lost in Switzerland
Austria roll dice for 11 field_guns and 2 infantry in Switzerland, round 3 : 6/13 hits, 6.17 expected hits
France roll dice for 2 colonials, 1 field_gun, 4 infantry and 5 trenchs in Switzerland, round 3 : 2/7 hits, 2.33 expected hits
5 trenchs owned by the France, 2 infantry owned by the Austria and 1 infantry owned by the France lost in Switzerland
Austria roll dice for 11 field_guns in Switzerland, round 4 : 6/11 hits, 5.50 expected hits
France roll dice for 2 colonials, 1 field_gun and 3 infantry in Switzerland, round 4 : 4/6 hits, 2.00 expected hits
1 field_gun owned by the France, 4 field_guns owned by the Austria, 2 colonials owned by the France and 3 infantry owned by the France lost in Switzerland
Austria win, taking Switzerland from France with 7 field_guns remaining. Battle score for attacker is 6
Casualties for Austria: 4 field_guns and 5 infantry
Casualties for France: 2 colonials, 1 field_gun, 4 infantry and 5 trenchs
Non Combat Move - Austria
6 infantry moved from Trieste to Venice
3 field_guns, 2 heavy_guns and 13 infantry moved from Croatia to Trieste
4 infantry moved from Hungary to Croatia
2 infantry moved from Baranya to Croatia
Place Units - Austria
6 infantry placed in Galicia
2 field_guns and 2 infantry placed in Venice
6 infantry placed in Trieste
7 infantry placed in Hungary
3 infantry placed in Vienna
Turn Complete - Austria
Austria collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Austria : -1.83
France : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Italy
Italy roll 3,1 and gets 0 hits
Combat Move - Italy
3 heavy_guns and 5 infantry moved from Piedmont to Switzerland
1 field_gun and 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
2 battlecruisers and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont
2 infantry moved from Latium to Tuscany
1 infantry moved from Tuscany to Milan
Italy take Milan from Austria
Purchase Units - Italy
Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Italy
Battle in Switzerland
Italy attack with 3 heavy_guns and 5 infantry
Austria defend with 7 field_guns
Italy roll dice for 3 heavy_guns and 5 infantry in Switzerland, round 2 : 1/8 hits, 2.33 expected hits
Austria roll dice for 7 field_guns in Switzerland, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Italy and 1 field_gun owned by the Austria lost in Switzerland
Italy roll dice for 3 heavy_guns and 3 infantry in Switzerland, round 3 : 2/6 hits, 2.00 expected hits
Austria roll dice for 6 field_guns in Switzerland, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Italy and 2 field_guns owned by the Austria lost in Switzerland
Italy roll dice for 3 heavy_guns and 2 infantry in Switzerland, round 4 : 2/5 hits, 1.67 expected hits
Austria roll dice for 4 field_guns in Switzerland, round 4 : 0/4 hits, 1.33 expected hits
2 field_guns owned by the Austria lost in Switzerland
Italy roll dice for 3 heavy_guns and 2 infantry in Switzerland, round 5 : 3/5 hits, 1.67 expected hits
Austria roll dice for 2 field_guns in Switzerland, round 5 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Austria lost in Switzerland
Italy win, taking Switzerland from Austria with 3 heavy_guns and 2 infantry remaining. Battle score for attacker is 19
Casualties for Italy: 3 infantry
Casualties for Austria: 7 field_guns
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun, 1 infantry and 3 trenchs placed in Piedmont
Turn Complete - Italy
Italy collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Austria : -3.33
Italy : 0.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Combat Move - Arabia
1 Bedouin moved from Mecca to Jordan
Arabia take Jordan from Turkey
4 Bedouins moved from Mecca to Hejaz
Purchase Units - Arabia
Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs;
Combat - Arabia
Non Combat Move - Arabia
Place Units - Arabia
1 trench placed in Hejaz
1 Bedouin placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey rolls : 0/1 hits, 0.00 expected hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Jordan
1 infantry moved from Damascus to Jordan
2 fighters moved from Mesopotamia to Jordan
1 field_gun and 1 infantry moved from Basra to Mesopotamia
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
2 infantry moved from Anatolia to Armenia
2 gass moved from Constantinople to Mesopotamia
1 field_gun and 1 infantry moved from Damascus to Palestine
1 infantry moved from Constantinople to Smyrna
1 field_gun and 1 heavy_gun moved from Macedonia to Bulgaria
2 infantry moved from Albania to Montenegro
4 infantry moved from Greece to Albania
1 infantry moved from Greece to Macedonia
1 field_gun moved from Constantinople to Smyrna
1 infantry moved from Smyrna to Armenia
Purchase Units - Turkey
Turkey buy 1 destroyer, 1 field_gun, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat - Turkey
Battle in Jordan
Turkey attack with 2 fighters and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 2 fighters and 2 infantry in Jordan, round 2 : 1/4 hits, 1.33 expected hits
Arabia roll dice for 1 Bedouin in Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Jordan
Turkey win, taking Jordan from Arabia with 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Turkey: 1 infantry
Casualties for Arabia: 1 Bedouin
Non Combat Move - Turkey
2 fighters moved from Jordan to Arabia
Place Units - Turkey
3 infantry placed in Damascus
1 field_gun and 2 infantry placed in Baghdad
1 destroyer and 1 submarine placed in Sea Zone 68 Aegean Sea
1 infantry placed in Greece
8 infantry placed in Constantinople
Turn Complete - Turkey
Turkey collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Turkey : -0.33
Arabia : 0.67
Turkey rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 5,2,1,3 and gets 0 hits
Combat Move - Britain
2 fighters and 6 heavy_guns moved from Belgium to Rhine
2 field_guns moved from Bombay to Sea Zone 73 Arabian Sea
2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean
2 field_guns and 2 infantry moved from Cape Town to Sea Zone 94 South Atlantic
2 infantry moved from Cape Colony to Sea Zone 94 South Atlantic
1 fighter moved from Cape Town to Northern Rhodesia
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 infantry moved from Congo to Northern Rhodesia
1 field_gun and 1 infantry moved from Port Sudan to Sea Zone 75 Red Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean
5 field_guns and 7 infantry moved from Sea Zone 76 Indian Ocean to German East Africa
1 colonial and 7 infantry moved from Sistan to Baluchistan
1 battlecruiser and 1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Cairo-Suez to Sinai
2 heavy_guns moved from Sinai to Hejaz
1 heavy_gun moved from Hejaz to Mecca
2 colonials, 1 field_gun and 2 infantry moved from Sydney-Canberra to New South Wales
Purchase Units - Britain
Britain buy 2 field_guns, 4 heavy_guns, 6 infantry and 6 transports; Remaining resources: 1 PUs; 4 techTokens;
Combat - Britain
Non Combat Move - Britain
1 heavy_gun and 4 infantry moved from London to Sea Zone 15 English Channel
1 heavy_gun and 4 infantry moved from Sea Zone 15 English Channel to Amsterdam
Place Units - Britain
5 transports placed in Sea Zone 73 Arabian Sea
1 transport placed in Sea Zone 73 Arabian Sea
Britain undo move 1.
4 transports placed in Sea Zone 73 Arabian Sea
1 transport placed in Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry placed in Bombay
2 heavy_guns and 2 infantry placed in Cairo-Suez
2 heavy_guns and 2 infantry placed in Belgium
Turn Complete - Britain
Britain collect 93 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Russia
Russia spend 10 on tech rolls
Russia roll 5,3,4 and gets 0 hits
Combat Move - Russia
1 cavalry, 2 conscripts, 2 heavy_guns and 1 infantry moved from Novosibirsk to Bratsk
5 conscripts, 1 field_gun and 1 infantry moved from Krasnoyarsk to Bratsk
2 conscripts moved from Western Siberian Lowlands to Krasnoyarsk
2 conscripts moved from Omsk to Novosibirsk
1 fighter moved from Kazan to Bratsk
1 cavalry, 1 field_gun and 1 infantry moved from Sweden to Stockholm
2 heavy_guns moved from St. Petersburg to Finland
3 conscripts moved from Kiev to Odessa
1 conscript moved from Minsk to Belarus
2 conscripts, 1 field_gun and 1 infantry moved from Belarus to Latvia
3 conscripts moved from Moscow to Smolensk
2 heavy_guns moved from St. Petersburg to Pskov
Purchase Units - Russia
Russia buy 4 cavalrys, 4 conscripts, 3 field_guns, 2 fighters, 3 heavy_guns, 2 infantry and 8 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Russia
Battle in Bratsk
Russia attack with 1 cavalry, 7 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry
Communists defend with 4 conscripts and 2 trenchs
Russia roll dice for 1 cavalry, 7 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Bratsk, round 2 : 1/11 hits, 2.50 expected hits
Units damaged: 1 trench owned by the Communists
Communists roll dice for 4 conscripts and 2 trenchs in Bratsk, round 2 : 0/4 hits, 0.67 expected hits
Russia roll dice for 1 cavalry, 7 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Bratsk, round 3 : 3/11 hits, 2.50 expected hits
Communists roll dice for 4 conscripts and 2 trenchs in Bratsk, round 3 : 1/4 hits, 0.67 expected hits
2 trenchs owned by the Communists and 1 conscript owned by the Russia lost in Bratsk
Russia roll dice for 1 cavalry, 6 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Bratsk, round 4 : 2/11 hits, 2.50 expected hits
Communists roll dice for 4 conscripts in Bratsk, round 4 : 2/4 hits, 0.67 expected hits
2 conscripts owned by the Russia and 2 conscripts owned by the Communists lost in Bratsk
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry in Bratsk, round 5 : 2/11 hits, 2.50 expected hits
Communists roll dice for 2 conscripts in Bratsk, round 5 : 0/2 hits, 0.33 expected hits
2 conscripts owned by the Communists lost in Bratsk
Russia win, taking Bratsk from Communists with 1 cavalry, 4 conscripts, 1 field_gun, 1 fighter, 2 heavy_guns and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russia: 3 conscripts
Casualties for Communists: 4 conscripts and 2 trenchs
Battle in Stockholm
Russia attack with 1 cavalry, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 1 cavalry, 1 field_gun and 1 infantry in Stockholm, round 2 : 2/3 hits, 0.83 expected hits
Germany roll dice for 1 infantry in Stockholm, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Stockholm
Russia win, taking Stockholm from Germany with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Battle in Latvia
Russia attack with 2 conscripts, 1 field_gun and 1 infantry
Germany defend with 1 infantry
Russia roll dice for 2 conscripts, 1 field_gun and 1 infantry in Latvia, round 2 : 2/3 hits, 0.67 expected hits
Germany roll dice for 1 infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Latvia
Russia win, taking Latvia from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Non Combat Move - Russia
1 fighter moved from Bratsk to Krasnoyarsk
Place Units - Russia
3 trenchs placed in Georgia
1 trench placed in Sweden
3 trenchs placed in Lithuania
1 trench placed in Finland
2 heavy_guns placed in St. Petersburg
2 infantry placed in Omsk
4 cavalrys placed in Volgograd
3 field_guns placed in Tehran
2 fighters placed in Moscow
1 heavy_gun placed in St. Petersburg
2 conscripts placed in Minsk
2 conscripts placed in Kiev
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 4 techTokens
Turn Complete - Russia
Russia collect 100 PUs; end with 100 PUs
Russia collect 8 PUs from War Bonds; end with 108 PUs
Combat Hit Differential Summary :
Communists : 0.67
Germany : 0.33
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - Communists
Communists spend 5 on tech rolls
Communists rolls : 1/1 hits, 0.00 expected hits
Communists removing all Technology Tokens after successful research.
Communists discover mustardGas
Combat Move - Communists
6 field_guns and 10 infantry moved from Irkutsk to Bratsk
1 conscript moved from Chita to Bratsk
3 conscripts, 2 field_guns and 3 infantry moved from Yakutsk to Sakhe
1 field_gun moved from Aldan to Sakhe
1 field_gun moved from Aldan to Bratsk
1 field_gun and 2 infantry moved from Amur to Khabarovsk
Purchase Units - Communists
Communists buy 4 conscripts, 1 field_gun, 2 gass and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Bratsk
Communists attack with 1 conscript, 7 field_guns and 10 infantry
Russia defend with 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns and 2 infantry
Communists roll dice for 1 conscript, 7 field_guns and 10 infantry in Bratsk, round 2 : 5/18 hits, 5.17 expected hits
Russia roll dice for 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns and 2 infantry in Bratsk, round 2 : 4/10 hits, 3.17 expected hits
4 conscripts owned by the Russia, 1 cavalry owned by the Russia, 3 infantry owned by the Communists and 1 conscript owned by the Communists lost in Bratsk
Communists roll dice for 7 field_guns and 7 infantry in Bratsk, round 3 : 0/14 hits, 4.67 expected hits
Russia roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Bratsk, round 3 : 1/5 hits, 2.33 expected hits
1 infantry owned by the Communists lost in Bratsk
Communists roll dice for 7 field_guns and 6 infantry in Bratsk, round 4 : 2/13 hits, 4.33 expected hits
Russia roll dice for 1 field_gun, 2 heavy_guns and 2 infantry in Bratsk, round 4 : 2/5 hits, 2.33 expected hits
2 infantry owned by the Russia and 2 infantry owned by the Communists lost in Bratsk
Communists roll dice for 7 field_guns and 4 infantry in Bratsk, round 5 : 5/11 hits, 3.67 expected hits
Russia roll dice for 1 field_gun and 2 heavy_guns in Bratsk, round 5 : 2/3 hits, 1.67 expected hits
1 field_gun owned by the Russia, 2 heavy_guns owned by the Russia and 2 infantry owned by the Communists lost in Bratsk
Communists win, taking Bratsk from Russia with 7 field_guns and 2 infantry remaining. Battle score for attacker is 6
Casualties for Communists: 1 conscript and 8 infantry
Casualties for Russia: 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns and 2 infantry
Battle in Sakhe
Communists attack with 3 conscripts, 3 field_guns and 3 infantry
USA defend with 2 field_guns; Russia defend with 1 conscript and 1 field_gun
Communists roll dice for 3 conscripts, 3 field_guns and 3 infantry in Sakhe, round 2 : 2/9 hits, 2.00 expected hits
Russia roll dice for 1 conscript and 3 field_guns in Sakhe, round 2 : 1/4 hits, 1.17 expected hits
1 conscript owned by the Russia, 1 field_gun owned by the USA and 1 conscript owned by the Communists lost in Sakhe
Communists roll dice for 2 conscripts, 3 field_guns and 3 infantry in Sakhe, round 3 : 3/8 hits, 2.00 expected hits
Russia roll dice for 2 field_guns in Sakhe, round 3 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 field_gun owned by the USA lost in Sakhe
Communists win, taking Sakhe from Russia with 2 conscripts, 3 field_guns and 3 infantry remaining. Battle score for attacker is 12
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript and 1 field_gun
Casualties for USA: 2 field_guns
Non Combat Move - Communists
Place Units - Communists
1 field_gun and 2 infantry placed in Irkutsk
4 conscripts, 2 gass and 1 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating mustardGas
Turn Complete - Communists
Communists collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00
Communists : -4.83
Russia : -1.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 7
Research Technology - USA
USA spend 15 on tech rolls
USA roll 1,1,5,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover aircraftCarrier
Combat Move - USA
1 field_gun and 1 infantry moved from Samoa to Sea Zone 112 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 field_gun moved from Solomon Islands to Sea Zone 121 Coral Sea
1 field_gun and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
2 transports moved from Sea Zone 120 Arafura Sea to Sea Zone 125 Sulu Sea
2 field_guns, 1 heavy_gun and 2 infantry moved from Manila to Sea Zone 125 Sulu Sea
2 field_guns, 1 heavy_gun, 2 infantry and 3 transports moved from Sea Zone 125 Sulu Sea to Sea Zone 120 Arafura Sea
2 field_guns, 1 heavy_gun and 2 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from Sea Zone 120 Arafura Sea to Papua
2 field_guns and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 133 Pacific Ocean
1 battlecruiser moved from Sea Zone 121 Coral Sea to Sea Zone 133 Pacific Ocean
1 destroyer moved from Sea Zone 122 Bismarck Sea to Sea Zone 120 Arafura Sea
1 field_gun and 1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
1 field_gun and 1 infantry moved from Sea Zone 151 Bering Sea to Chukotka
2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 infantry moved from Guadalahara to Acapulco
2 field_guns and 2 infantry moved from Mexico City to Guadalahara
2 field_guns and 2 infantry moved from Monterrey to Guadalahara
Purchase Units - USA
USA buy 5 field_guns, 1 heavy_gun, 5 infantry, 1 late_fighter and 2 transports; Remaining resources: 7 PUs; 0 techTokens;
Combat - USA
Non Combat Move - USA
Place Units - USA
2 field_guns, 1 heavy_gun and 2 infantry placed in Manila
2 field_guns and 2 infantry placed in Honolulu
1 transport placed in Sea Zone 145 Pacific Ocean
1 transport placed in Sea Zone 153 Pacific Ocean
1 field_gun, 1 infantry and 1 late_fighter placed in San Francisco
Activate Technology - USA
USA activating aircraftCarrier
Trigger USAT4: buycarrier added to productionUSA
Trigger USAP: USA has 3 infantry placed in Washington D.C.
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 84 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 2,5 and gets 0 hits
Combat Move - Germany
2 cavalrys, 2 field_guns and 11 infantry moved from Westphalia to Rhine
3 gass moved from Mecklenburg to Rhine
2 tanks moved from Bavaria to Rhine
3 heavy_guns moved from Wurttemburg to Rhine
1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 13 Skagerrak
1 infantry moved from Warsaw to Eastern Poland
1 tank moved from Warsaw to Galicia
Purchase Units - Germany
Germany buy 1 destroyer, 3 field_guns, 2 gass, 1 heavy_gun, 5 infantry, 1 submarine, 2 tanks and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Germany
Battle in Rhine
Germany attack with 2 cavalrys, 2 field_guns, 3 gass, 3 heavy_guns, 11 infantry and 2 tanks
Britain defend with 2 fighters and 6 heavy_guns; France defend with 1 field_gun and 3 infantry
Germany roll dice for 3 gass in Rhine, round 2 : 3/3 hits, 2.50 expected hits
3 infantry owned by the France lost in Rhine
3 gass owned by the Germany lost in Rhine
Germany roll dice for 2 cavalrys, 2 field_guns, 3 heavy_guns, 11 infantry and 2 tanks in Rhine, round 2 : 8/20 hits, 6.33 expected hits
France roll dice for 1 field_gun, 2 fighters and 6 heavy_guns in Rhine, round 2 : 3/9 hits, 5.33 expected hits
1 infantry owned by the Germany, 1 field_gun owned by the France, 2 fighters owned by the Britain, 2 cavalrys owned by the Germany and 5 heavy_guns owned by the Britain lost in Rhine
Germany roll dice for 2 field_guns, 3 heavy_guns, 10 infantry and 2 tanks in Rhine, round 3 : 7/17 hits, 5.83 expected hits
France roll dice for 1 heavy_gun in Rhine, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germany and 1 heavy_gun owned by the Britain lost in Rhine
Germany win, taking Rhine from France with 2 field_guns, 3 heavy_guns, 9 infantry and 2 tanks remaining. Battle score for attacker is 35
Casualties for France: 1 field_gun and 3 infantry
Casualties for Germany: 2 cavalrys, 3 gass and 2 infantry
Casualties for Britain: 2 fighters and 6 heavy_guns
Battle in Sea Zone 13 Skagerrak
Germany attack with 1 submarine
Britain defend with 1 cruiser
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 cruiser in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.50 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 cruiser in Sea Zone 13 Skagerrak, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 cruiser remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Non Combat Move - Germany
Place Units - Germany
2 infantry and 3 trenchs placed in German New Guinea
2 field_guns, 1 heavy_gun, 3 infantry and 3 trenchs placed in Wurttemburg
3 trenchs placed in Eastern Poland
3 trenchs placed in East Prussia
1 field_gun, 2 gass and 2 tanks placed in Bavaria
1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea
Turn Complete - Germany
Germany collect 100 PUs; end with 100 PUs
Combat Hit Differential Summary :
Britain : 0.00
France : -2.00
Germany : 2.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - France
France spend 15 on tech rolls
France roll 3,5,6,3 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover propaganda
Combat Move - France
1 colonial and 3 infantry moved from Piedmont to Switzerland
2 field_guns and 9 infantry moved from Paris to Champagne
1 infantry moved from Amsterdam to Westphalia
France take Westphalia from Germany
2 field_guns and 12 infantry moved from Amsterdam to Rhine
9 infantry moved from Champagne to Rhine
1 infantry moved from Burgundy to Champagne
1 infantry moved from Brittany to Burgundy
1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
2 infantry moved from Brittany to Sea Zone 25 Mid Atlantic
2 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
2 infantry moved from Sea Zone 15 English Channel to Amsterdam
1 cavalry moved from French Somaliland to Port Sudan
1 cavalry moved from Eritrea to Upper Egypt
1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
2 colonials moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 colonials and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 destroyer and 1 submarine moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
2 colonials moved from Sea Zone 69 Sea of Crete to Crete
2 colonials and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea
2 colonials, 1 cruiser, 1 field_gun and 3 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 55 Western Mediterranean
Purchase Units - France
France buy 1 battlecruiser, 2 colonials, 1 destroyer, 3 field_guns, 8 infantry and 3 trenchs; Remaining resources: 4 PUs; 0 techTokens;
Combat - France
Battle in Rhine
France attack with 2 field_guns and 21 infantry
Germany defend with 2 field_guns, 3 heavy_guns, 9 infantry and 2 tanks
France roll dice for 2 field_guns and 21 infantry in Rhine, round 2 : 6/23 hits, 4.50 expected hits
Germany roll dice for 2 field_guns, 3 heavy_guns, 9 infantry and 2 tanks in Rhine, round 2 : 6/16 hits, 6.00 expected hits
4 infantry owned by the Germany, 2 tanks owned by the Germany and 6 infantry owned by the France lost in Rhine
France roll dice for 2 field_guns and 15 infantry in Rhine, round 3 : 1/17 hits, 3.50 expected hits
Germany roll dice for 2 field_guns, 3 heavy_guns and 5 infantry in Rhine, round 3 : 2/10 hits, 4.33 expected hits
1 infantry owned by the Germany and 2 infantry owned by the France lost in Rhine
France roll dice for 2 field_guns and 13 infantry in Rhine, round 4 : 5/15 hits, 3.17 expected hits
Germany roll dice for 2 field_guns, 3 heavy_guns and 4 infantry in Rhine, round 4 : 5/9 hits, 4.00 expected hits
1 field_gun owned by the Germany, 4 infantry owned by the Germany and 5 infantry owned by the France lost in Rhine
France roll dice for 2 field_guns and 8 infantry in Rhine, round 5 : 2/10 hits, 2.33 expected hits
Germany roll dice for 1 field_gun and 3 heavy_guns in Rhine, round 5 : 2/4 hits, 2.33 expected hits
1 field_gun owned by the Germany, 1 heavy_gun owned by the Germany and 2 infantry owned by the France lost in Rhine
France roll dice for 2 field_guns and 6 infantry in Rhine, round 6 : 4/8 hits, 2.00 expected hits
Germany roll dice for 2 heavy_guns in Rhine, round 6 : 1/2 hits, 1.33 expected hits
2 heavy_guns owned by the Germany and 1 infantry owned by the France lost in Rhine
France win, taking Rhine from Germany with 2 field_guns and 5 infantry remaining. Battle score for attacker is 14
Casualties for France: 16 infantry
Casualties for Germany: 2 field_guns, 3 heavy_guns, 9 infantry and 2 tanks
Battle in Crete
France attack with 2 colonials
Turkey defend with 1 infantry
France roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 1/2 hits, 1.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Turkey lost in Crete
France win, taking Crete from Turkey with 2 colonials remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - France
Place Units - France
1 battlecruiser and 1 destroyer placed in Sea Zone 70 Eastern Mediterranean
3 trenchs placed in Alsace
3 field_guns and 8 infantry placed in Paris
2 colonials placed in Algiers
Activate Technology - France
France activating propaganda
Trigger FranceP: France has 3 infantry placed in Paris
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - France
France collect 96 PUs; end with 100 PUs
Combat Hit Differential Summary :
Turkey : -0.33
France : 2.17
Germany : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Non Combat Move - Serbia
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 2,4,4,6 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover mobileWarfare
Combat Move - Austria
2 infantry moved from Venice to Milan
1 field_gun moved from Venice to Milan
3 infantry moved from Nassau to Westphalia
1 infantry moved from Venice to Milan
3 field_guns, 2 heavy_guns and 19 infantry moved from Trieste to Venice
6 infantry moved from Croatia to Trieste
7 infantry moved from Hungary to Croatia
3 infantry moved from Vienna to Carpathia
Purchase Units - Austria
Austria buy 6 cavalrys, 11 field_guns and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Westphalia
Austria attack with 3 infantry
France defend with 1 infantry
Austria roll dice for 3 infantry in Westphalia, round 2 : 0/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Westphalia, round 2 : 0/1 hits, 0.33 expected hits
Austria roll dice for 3 infantry in Westphalia, round 3 : 0/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Westphalia, round 3 : 0/1 hits, 0.33 expected hits
Austria roll dice for 3 infantry in Westphalia, round 4 : 0/3 hits, 0.50 expected hits
France roll dice for 1 infantry in Westphalia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Westphalia
Austria roll dice for 2 infantry in Westphalia, round 5 : 0/2 hits, 0.33 expected hits
France roll dice for 1 infantry in Westphalia, round 5 : 0/1 hits, 0.33 expected hits
Austria roll dice for 2 infantry in Westphalia, round 6 : 0/2 hits, 0.33 expected hits
France roll dice for 1 infantry in Westphalia, round 6 : 0/1 hits, 0.33 expected hits
Austria roll dice for 2 infantry in Westphalia, round 7 : 1/2 hits, 0.33 expected hits
France roll dice for 1 infantry in Westphalia, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Westphalia
Austria win, taking Westphalia from France with 2 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for France: 1 infantry
Battle in Milan
Austria attack with 1 field_gun and 3 infantry
Italy defend with 1 infantry
Austria roll dice for 1 field_gun and 3 infantry in Milan, round 2 : 2/4 hits, 1.17 expected hits
Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italy: 1 infantry
Non Combat Move - Austria
6 field_guns and 10 infantry moved from Venice to Tyrol
Place Units - Austria
6 field_guns placed in Galicia
2 field_guns and 2 infantry placed in Venice
3 field_guns and 3 infantry placed in Trieste
2 infantry placed in Vienna
6 cavalrys placed in Hungary
Activate Technology - Austria
Austria activating mobileWarfare
Turn Complete - Austria
Austria collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Austria : -0.67
Italy : -0.33
France : -1.00