Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
2 Infantrys and 1 Tank moved from French Sudan to French Equatorial Africa
1 Tank moved from Mauritania to French Equatorial Africa
2 Tanks moved from Kufra to French Equatorial Africa
3 Infantrys moved from Mauritania to French Sudan
2 Infantrys and 1 Tank moved from Liberia to French Sudan
3 Infantrys moved from S.Algeria to E.Morocco
2 Infantrys moved from E.Morocco to W.Morocco
3 Mot.Infs moved from Tunis to E.Morocco
1 Infantry moved from E.Morocco to W.Morocco
1 Infantry moved from N.Tunisia to N.Algeria
1 Fighter moved from Tunis to W.Morocco
1 Adv.Fighter moved from E.Morocco to W.Morocco
1 Tank moved from Kenya to South Africa
3 HeavyTanks moved from Cairo to Lower Egypt
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry and 1 Tank moved from Greece to 51 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Infantry and 1 Tank moved from 56 Sea Zone to Lower Egypt
1 Adv.Fighter moved from Nubia to Lower Egypt
4 Infantrys and 2 Tanks moved from Campania to 48 Sea Zone
4 Infantrys, 2 Tanks and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
4 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
1 Transport moved from 51 Sea Zone to 48 Sea Zone
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys and 1 Transport moved from 48 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
1 S.Submarine moved from 56 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Infantry and 1 S.Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
Purchase Units - Italians
Italians buy 2 ArmoredCars, 11 Infantrys, 1 JetFighter, 4 Mot.Infs, 2 S.Submarines and 5 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Adv.Fighter, 3 HeavyTanks, 5 Infantrys and 3 Tanks
French defend with 1 Tank; Russians defend with 3 HeavyTanks and 1 Infantry
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Lower Egypt
Italians roll dice for 1 Adv.Fighter, 3 HeavyTanks, 5 Infantrys and 3 Tanks in Lower Egypt, round 2 : 5/12 hits, 4.83 expected hits
British roll dice for 3 HeavyTanks and 1 Tank in Lower Egypt, round 2 : 3/4 hits, 2.50 expected hits
1 Tank owned by the French, 3 Infantrys owned by the Italians and 3 HeavyTanks owned by the Russians lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 3 HeavyTanks, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 22
Casualties for Russians: 3 HeavyTanks and 1 Infantry
Casualties for Italians: 3 Infantrys
Casualties for French: 1 Tank
Battle in French Equatorial Africa
Italians attack with 2 Infantrys and 4 Tanks
French defend with 1 Factory; Americans defend with 3 ArmoredCars and 1 Marine
Italians roll dice for 2 Infantrys and 4 Tanks in French Equatorial Africa, round 2 : 2/6 hits, 2.33 expected hits
French roll dice for 3 ArmoredCars and 1 Marine in French Equatorial Africa, round 2 : 1/4 hits, 0.83 expected hits
1 Infantry owned by the Italians and 2 ArmoredCars owned by the Americans lost in French Equatorial Africa
Italians roll dice for 1 Infantry and 4 Tanks in French Equatorial Africa, round 3 : 3/5 hits, 2.17 expected hits
French roll dice for 1 ArmoredCar and 1 Marine in French Equatorial Africa, round 3 : 0/2 hits, 0.50 expected hits
1 Marine owned by the Americans and 1 ArmoredCar owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 14
Casualties for Italians: 1 Infantry
Casualties for Americans: 3 ArmoredCars and 1 Marine
Non Combat Move - Italians
1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
Place Units - Italians
4 Infantrys placed in E.Morocco
2 Tanks placed in Kufra
3 Mot.Infs placed in Italian East Africa
3 Tanks placed in Campania
2 ArmoredCars placed in Crete
6 Infantrys placed in Cairo
1 Infantry, 1 JetFighter and 1 Mot.Inf placed in Tunis
2 S.Submarines placed in 46 Sea Zone
Turn Complete - Italians
Italians collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 0.50
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Purchase Units - French
French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs;
Place Units - French
1 Adv.Fighter and 1 Fighter placed in Syria
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Purchase Units - French
French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs;
Place Units - French
1 Adv.Fighter and 1 Fighter placed in Syria
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Palestine: 1 Adv.Fighter
EDIT: Adding units owned by French to Syria: 1 Adv.Fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
2 Bombers moved from Kunashir to 71 Sea Zone
2 Marines and 1 Tank moved from Townsville to Northern Territory
Yamamoto take Northern Territory from Anzac
1 Infantry moved from South Australia to Northern Territory
1 Infantry moved from South Australia to Northern Territory
1 Tank moved from Townsville to South Australia
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 5 Fighters and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 71 Sea Zone
Yamamoto attack with 2 Bombers
Americans defend with 1 S.Submarine and 1 Submarine
Yamamoto roll dice for 2 Bombers in 71 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
1 Submarine owned by the Americans and 1 S.Submarine owned by the Americans lost in 71 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 17
Casualties for Americans: 1 S.Submarine and 1 Submarine
Non Combat Move - Yamamoto
2 Bombers moved from 71 Sea Zone to Iturup
1 Fighter moved from Tokyo to Saipan
2 Adv.Fighters moved from Davao to Ponape
1 Adv.Fighter moved from Davao to Saipan
1 Adv.Fighter moved from Davao to Ponape
1 Infantry moved from Aroe to 113 Sea Zone
1 Infantry moved from Merauke to 113 Sea Zone
4 Marines moved from Townsville to 113 Sea Zone
1 B.Transport, 2 Cruisers, 2 Infantrys and 4 Marines moved from 113 Sea Zone to 66 Sea Zone
2 Infantrys and 4 Marines moved from 66 Sea Zone to Sumatra
2 Transports moved from 66 Sea Zone to 110 Sea Zone
3 Infantrys moved from East And South Borneo to 110 Sea Zone
1 AAGun moved from Banjarmasin to 110 Sea Zone
1 AAGun, 3 Infantrys and 2 Transports moved from 110 Sea Zone to 66 Sea Zone
1 AAGun and 3 Infantrys moved from 66 Sea Zone to Sumatra
1 Battleship and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone
1 Elite moved from Hokkaido to Tohoku
3 Infantrys moved from Tokyo to Tohoku
3 Infantrys moved from Tokyo to Chubu
1 Mech.Inf moved from Tokyo to Chubu
Place Units - Yamamoto
1 Bunker placed in Saipan
1 Bunker placed in Ponape
1 Adv.Fighter, 1 Fighter and 6 Infantrys placed in Tokyo
4 Infantrys placed in Banjarmasin
4 Fighters placed in Davao
2 Artillerys and 1 Infantry placed in Townsville
1 Infantry placed in Canberra
Turn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
2 ArmoredCars, 9 Infantrys and 2 Tanks moved from Shantung to Peking
1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys moved from Chahar to Peking
1 Artillery and 3 Infantrys moved from Anhwei to Shantung
1 Tank moved from Shansi to Peking
1 Elite and 1 Infantry moved from Shansi to Shantung
4 Infantrys moved from Suiyuan to Chahar
1 Mech.Inf moved from Suiyuan to Peking
1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Shensi to Shansi
3 ArmoredCars moved from Hupeh to Shantung
2 Artillerys, 1 Elite and 5 Infantrys moved from Ningsia to Suiyuan
2 Artillerys and 2 Infantrys moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
6 ArmoredCars moved from Hsining to Ningsia
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 ArmoredCar and 3 Infantrys moved from Urumqi to E.Sinkiang
1 ArmoredCar moved from E.Sinkiang to Gobi Altai
Purchase Units - Chinese
Chinese buy 12 ArmoredCars and 1 Mech.Inf; Remaining resources: 1 PUs;
Non Combat Move - Chinese
Place Units - Chinese
3 ArmoredCars placed in Hupeh
6 ArmoredCars placed in Hsining
3 ArmoredCars and 1 Mech.Inf placed in Urumqi
Turn Complete - Chinese
Chinese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
2 Fighters and 1 L.Fighter moved from Ayan to Hulunbuir
2 Infantrys moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Ayan
7 Infantrys moved from Kirin to Liaoning
1 Infantry moved from Kirin to Khabarovsk
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Chita
1 Fighter moved from Changchun to Ayan
7 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker and 21 Infantrys; Remaining resources: 2 PUs;
Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 2 Fighters, 2 Infantrys and 1 L.Fighter
British defend with 1 Tank
Hisaichi roll dice for 2 Fighters, 2 Infantrys and 1 L.Fighter in Hulunbuir, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 Tank in Hulunbuir, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Hulunbuir
Hisaichi win, taking Hulunbuir from British with 2 Fighters, 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Non Combat Move - Hisaichi
2 Fighters and 1 L.Fighter moved from Hulunbuir to Liaoning
Place Units - Hisaichi
1 Bunker and 4 Infantrys placed in Liaoning
3 Infantrys placed in Kirin
8 Infantrys placed in Changchun
6 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 49 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
British : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - British
1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
2 Adv.Fighters and 4 Tanks moved from Cape Town to South Africa
1 ArmoredCar and 2 Infantrys moved from Hunan to Kwangtung
1 ArmoredCar moved from Kiangsi to Fukien
Chinese take Fukien from Yamamoto
1 ArmoredCar moved from Fukien to Kiangsi
1 Infantry moved from Hunan to Kiangsi
1 Tank moved from Hunan to Kwangtung
2 Infantrys moved from Hunan to Kiangsi
2 Infantrys moved from Hunan to Kwangtung
2 Artillerys moved from Hunan to Kiangsi
1 ArmoredCar and 1 Artillery moved from Hunan to Kwangtung
1 ArmoredCar moved from Hunan to Kwangtung
1 ArmoredCar moved from Hunan to Kiangsi
3 Artillerys and 10 Infantrys moved from N.French Indochina to Hunan
2 Artillerys and 9 Infantrys moved from Yunnan to Kweichow
10 Infantrys moved from Assam to Yunnan
1 Submarine moved from 60 Sea Zone to 63 Sea Zone
Purchase Units - British
British buy 2 Bunkers, 7 Infantrys, 2 Submarines, 3 T.Boats and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in South Africa
British attack with 2 Adv.Fighters and 4 Tanks
Germans defend with 1 Bunker, 1 Infantry and 1 Tank; Italians defend with 2 Infantrys and 1 Tank
British roll dice for 2 Adv.Fighters and 4 Tanks in South Africa, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 Bunker owned by the Germans
Germans roll dice for 1 Bunker, 3 Infantrys and 2 Tanks in South Africa, round 2 : 1/6 hits, 2.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in South Africa
British roll dice for 2 Adv.Fighters and 3 Tanks in South Africa, round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 Bunker, 2 Infantrys and 2 Tanks in South Africa, round 3 : 3/5 hits, 2.17 expected hits
1 Tank owned by the Italians, 3 Tanks owned by the British, 2 Infantrys owned by the Italians and 1 Tank owned by the Germans lost in South Africa
retreated to South Africa
Germans win with 1 Bunker remaining. Battle score for attacker is -4
Casualties for British: 4 Tanks
Casualties for Germans: 1 Infantry and 1 Tank
Casualties for Italians: 2 Infantrys and 1 Tank
Non Combat Move - British
2 Adv.Fighters moved from South Africa to Cape Town
Place Units - British
1 Bunker placed in Malaya
1 Bunker placed in Bangkok
6 Tanks placed in Bangkok
2 Submarines and 3 T.Boats placed in 60 Sea Zone
2 Infantrys placed in Bombay
5 Infantrys placed in Delhi
Turn Complete - British
British collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Non Combat Move - Anzac
1 Infantry moved from Hunan to Kwangtung
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Dutch
1 Elite and 1 Tank moved from Argentina to 39 Sea Zone
1 Elite, 1 Tank and 1 Transport moved from 39 Sea Zone to 40 Sea Zone
1 Elite and 1 Tank moved from 40 Sea Zone to South Africa
2 Elites moved from Suriname to 32 Sea Zone
2 Elites and 1 Transport moved from 32 Sea Zone to 39 Sea Zone
2 Elites moved from 39 Sea Zone to S.Chile
1 ArmoredCar and 3 Mech.Infs moved from Argentina to S.Chile
Purchase Units - Dutch
Dutch buy 2 Elites and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in South Africa
Dutch attack with 1 Elite and 1 Tank
Germans defend with 1 Bunker
Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Bunker in South Africa, round 2 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 Bunker in South Africa, round 3 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Elite and 1 Tank in South Africa, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 Bunker in South Africa, round 4 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Dutch and 1 Bunker owned by the Germans lost in South Africa
Dutch win, taking South Africa from Germans with 1 Tank remaining. Battle score for attacker is 3
Casualties for Dutch: 1 Elite
Casualties for Germans: 1 Bunker
Battle in S.Chile
Dutch attack with 1 ArmoredCar, 2 Elites and 3 Mech.Infs
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 1 ArmoredCar, 2 Elites and 3 Mech.Infs in S.Chile, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits
1 ArmoredCar owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile
Dutch roll dice for 2 Elites and 3 Mech.Infs in S.Chile, round 3 : 3/5 hits, 2.00 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 2 Elites and 3 Mech.Infs remaining. Battle score for attacker is 8
Casualties for Dutch: 1 ArmoredCar
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 Elites placed in Suriname
Turn Complete - Dutch
Dutch collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.50
Neutral : -0.67
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Finns
2 ArmoredCars moved from Vyborg to Lapland
1 Infantry moved from Oulu to Vyborg
2 Elites and 2 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Elite and 2 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Helsinki to Lapland
1 Artillery, 1 Elite and 3 Infantrys moved from Murmansk to N.Karelia
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Lapland
Finns attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Finns roll dice for 2 ArmoredCars and 1 Fighter in Lapland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Finns lost in Lapland
Finns win, taking Lapland from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Finns: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Lapland to N.Karelia
Place Units - Finns
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Romanians
1 Elite moved from Bulgaria to E.Romania
1 Elite moved from Bucharest to E.Romania
3 Tanks moved from Bucharest to Odessa
2 Mot.Infs moved from Kiev to Lithuania
2 Mot.Infs moved from Lithuania to Latvia
1 Fighter moved from Kiev to Latvia
1 Artillery and 1 Elite moved from Kiev to Minsk
1 Elite and 1 Fighter moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 2 Infantrys and 2 Tanks; Remaining resources: 2 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 1 Artillery and 1 Elite
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Romanians lost in Minsk
Romanians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Minsk
Russians win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Romanians: 1 Artillery and 1 Elite
Casualties for Russians: 1 Infantry
Battle in Latvia
Romanians attack with 1 Fighter and 2 Mot.Infs
Russians defend with 1 Artillery
Romanians roll dice for 1 Fighter and 2 Mot.Infs in Latvia, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Latvia, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 2 Mot.Infs in Latvia, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Mot.Inf owned by the Romanians and 1 Artillery owned by the Russians lost in Latvia
Romanians win, taking Latvia from Russians with 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Mot.Inf
Casualties for Russians: 1 Artillery
Battle in Donetsk
Romanians attack with 1 Elite and 1 Fighter
Russians defend with 2 Infantrys
Romanians roll dice for 1 Elite and 1 Fighter in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite and 1 Fighter in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win with 1 Fighter remaining. Battle score for attacker is 1
Casualties for Romanians: 1 Elite
Casualties for Russians: 2 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
1 Fighter moved from Latvia to Kiev
Place Units - Romanians
2 Infantrys and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.17
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Thai
1 Submarine and 1 T.Boat moved from 66 Sea Zone to 63 Sea Zone
Combat - Thai
Battle in 63 Sea Zone
Thai attack with 1 Submarine and 1 T.Boat
British defend with 1 Submarine
Thai roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 T.Boat in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the British lost in 63 Sea Zone
Thai win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
British : -0.33
Thai : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Americans
2 units repaired.
4 S.Submarines moved from 38 Sea Zone to 35 Sea Zone
1 Destroyer and 1 Submarine moved from 8 Sea Zone to 4 Sea Zone
1 Destroyer and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
2 Elites and 2 Marines moved from Bahia to 32 Sea Zone
1 B.Transport, 2 Elites and 2 Marines moved from 32 Sea Zone to 34 Sea Zone
2 Elites and 2 Marines moved from 34 Sea Zone to Canarians
4 Artillerys, 3 Infantrys and 1 Marine moved from San Francisco to Southwest USA
1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Wake to 88 Sea Zone
1 ArmoredCar moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
Americans take Eniwetok from Yamamoto
1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 88 Sea Zone to 95 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 95 Sea Zone to Rongelap
1 ArmoredCar and 1 S.Submarine moved from 72 Sea Zone to 95 Sea Zone
1 ArmoredCar moved from 95 Sea Zone to Minamitori
1 Destroyer and 2 Submarines moved from 88 Sea Zone to 95 Sea Zone
2 Battleships moved from 72 Sea Zone to 88 Sea Zone
Purchase Units - Americans
Americans buy 5 B.Transports, 1 Cruiser, 2 Destroyers, 4 Marines and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Minamitori
Americans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Americans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Rongelap
Americans attack with 1 ArmoredCar and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 1 ArmoredCar and 2 Infantrys in Rongelap, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 ArmoredCar and 2 Infantrys in Rongelap, round 3 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Rongelap, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Rongelap
Americans win, taking Rongelap from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
2 Marines placed in Salvador
2 Marines placed in Pearl Harbor
1 B.Transport placed in 98 Sea Zone
2 B.Transports placed in 71 Sea Zone
2 B.Transports placed in 83 Sea Zone
1 Cruiser and 1 Destroyer placed in 88 Sea Zone
1 Destroyer and 1 S.Submarine placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Yamamoto : 1.00
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Germans
3 Battleships, 1 Carrier, 1 Cruiser, 9 Destroyers, 1 S.Submarine, 5 Submarines and 2 T.Boats moved from 22 Sea Zone to 21 Sea Zone
1 Bomber and 1 JetFighter moved from Kiev to 21 Sea Zone
1 JetFighter moved from Bohemia to 21 Sea Zone
1 Fighter and 1 Stuka moved from Nordland to 4 Sea Zone
2 Artillerys and 3 Elites moved from Nordland to Finnmark
2 Infantrys moved from Upper Norrland to Nordland
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Oslo to 23 Sea Zone
1 Transport moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Oslo to 23 Sea Zone
4 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Infantrys moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Infantry moved from East Prussia to 24 Sea Zone
2 Infantrys moved from Danzig to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Estonia
4 Tanks moved from Warsaw to Kiev
3 Mot.Infs moved from Bohemia to Kiev
1 Elite and 1 Infantry moved from Krakow to Vinnytsia
4 Artillerys and 4 Elites moved from Belgium to Netherlands
2 Artillerys and 6 Infantrys moved from Netherlands to Hamburg
1 Destroyer and 1 Transport moved from 51 Sea Zone to 46 Sea Zone
4 HeavyTanks, 1 Stuka and 2 Tanks moved from Kiev to Rostov
Germans take Donetsk from Russians
1 Tank moved from Kiev to Rostov
Purchase Units - Germans
Germans buy 6 Artillerys, 1 Bunker, 2 Destroyers, 4 Elites, 1 Factory, 1 HeavyTank, 2 Infantrys, 5 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finnmark
Germans attack with 2 Artillerys and 3 Elites
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 3 Elites in Finnmark, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Finnmark
Germans win, taking Finnmark from Russians with 2 Artillerys and 3 Elites remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 4 Sea Zone
Germans attack with 1 Fighter and 1 Stuka
Americans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Fighter and 1 Stuka in 4 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 Destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 4 Sea Zone
1 Submarine owned by the Americans Submerged
Germans win with 1 Fighter and 1 Stuka remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 21 Sea Zone
Germans attack with 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 9 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 2 T.Boats
British defend with 1 Battleship, 4 Destroyers, 7 Submarines, 2 T.Boats and 2 Transports; Americans defend with 2 Destroyers
Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 7 Submarines in 21 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 9 Destroyers, 2 JetFighters and 2 T.Boats in 21 Sea Zone, round 2 : 11/19 hits, 8.33 expected hits
British roll dice for 1 Battleship, 6 Destroyers, 2 T.Boats and 2 Transports in 21 Sea Zone, round 2 : 6/11 hits, 3.33 expected hits
Units damaged: 2 Battleships owned by the Germans
2 Submarines owned by the Germans, 7 Submarines owned by the British, 2 Transports owned by the British, 2 Destroyers owned by the British, 2 T.Boats owned by the British and 2 T.Boats owned by the Germans lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 9 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 7/17 hits, 7.67 expected hits
British roll dice for 1 Battleship and 4 Destroyers in 21 Sea Zone, round 3 : 3/5 hits, 2.00 expected hits
2 Destroyers owned by the Americans, 3 Submarines owned by the Germans, 1 Battleship owned by the British and 2 Destroyers owned by the British lost in 21 Sea Zone
Germans win with 3 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 9 Destroyers, 2 JetFighters and 1 S.Submarine remaining. Battle score for attacker is 94
Casualties for Germans: 5 Submarines and 2 T.Boats
Casualties for British: 1 Battleship, 4 Destroyers, 7 Submarines, 2 T.Boats and 2 Transports
Casualties for Americans: 2 Destroyers
Battle in Rostov
Germans attack with 4 HeavyTanks, 1 Stuka and 3 Tanks
Russians defend with 2 Bombers and 8 Infantrys
Germans roll dice for 4 HeavyTanks, 1 Stuka and 3 Tanks in Rostov, round 2 : 5/8 hits, 4.67 expected hits
Russians roll dice for 2 Bombers and 8 Infantrys in Rostov, round 2 : 3/10 hits, 3.00 expected hits
3 Infantrys owned by the Russians, 2 Bombers owned by the Russians and 3 Tanks owned by the Germans lost in Rostov
Germans roll dice for 4 HeavyTanks and 1 Stuka in Rostov, round 3 : 4/5 hits, 3.17 expected hits
Russians roll dice for 5 Infantrys in Rostov, round 3 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans and 1 Stuka owned by the Germans lost in Rostov
Germans roll dice for 3 HeavyTanks in Rostov, round 4 : 2/3 hits, 2.00 expected hits
Russians roll dice for 1 Infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 HeavyTank owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 HeavyTanks remaining. Battle score for attacker is 7
Casualties for Germans: 2 HeavyTanks, 1 Stuka and 3 Tanks
Casualties for Russians: 2 Bombers and 8 Infantrys
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Netherlands
1 Fighter and 1 Stuka moved from 4 Sea Zone to Nordland
Place Units - Germans
1 Bunker placed in Kiev
1 Factory placed in Greece
1 HeavyTank and 3 Tanks placed in Vinnytsia
1 Artillery, 1 Elite and 2 Tanks placed in Warsaw
2 Artillerys, 2 Elites and 1 Infantry placed in Bohemia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
2 Destroyers and 2 Transports placed in 23 Sea Zone
2 Artillerys placed in Hamburg
Turn Complete - Germans
Germans collect 118 PUs; end with 118 PUs
Combat Hit Differential Summary :
Germans : 2.67
British : 2.33
Americans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Russians
5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Crimea to Donetsk
Russians take Donetsk from Germans
1 Infantry moved from Crimea to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from 6 Sea Zone to Murmansk
Russians take Murmansk from Finns
2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from S.Karelia to Vyborg
1 Elite moved from Leningrad to Vyborg
2 Infantrys moved from Smolensk to Novgorod
1 Fighter moved from Leningrad to Novgorod
2 Infantrys moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
5 Infantrys moved from Iraq to Syria
1 Artillery and 10 Infantrys moved from Palestine to Syria
5 Infantrys moved from W.Iran to Iraq
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
6 Artillerys, 1 Elite, 1 Fighter, 2 HeavyTanks, 63 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
1 HeavyTank moved from Olyokminsk to Ayan
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 29 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vyborg
Russians attack with 1 Elite and 1 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 0/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.50 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Ayan
Russians attack with 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 64 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks
Hisaichi defend with 1 AAGun, 4 Artillerys, 6 Bunkers, 1 Fighter, 19 Infantrys, 3 Mech.Infs and 20 Tanks
AA fire in Ayan : 0/1 hits, 0.17 expected hits
Russians roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 64 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks in Ayan, round 2 : 18/83 hits, 20.00 expected hits
Units damaged: 6 Bunkers owned by the Hisaichi
Hisaichi roll dice for 4 Artillerys, 6 Bunkers, 1 Fighter, 19 Infantrys, 3 Mech.Infs and 20 Tanks in Ayan, round 2 : 24/53 hits, 22.17 expected hits
24 Infantrys owned by the Russians and 12 Infantrys owned by the Hisaichi lost in Ayan
Russians roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 40 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks in Ayan, round 3 : 14/59 hits, 16.00 expected hits
Hisaichi roll dice for 4 Artillerys, 6 Bunkers, 1 Fighter, 7 Infantrys, 3 Mech.Infs and 20 Tanks in Ayan, round 3 : 17/41 hits, 18.17 expected hits
17 Infantrys owned by the Russians, 3 Mech.Infs owned by the Hisaichi, 7 Infantrys owned by the Hisaichi and 4 Artillerys owned by the Hisaichi lost in Ayan
Russians roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 23 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks in Ayan, round 4 : 14/42 hits, 13.17 expected hits
Hisaichi roll dice for 6 Bunkers, 1 Fighter and 20 Tanks in Ayan, round 4 : 12/27 hits, 13.50 expected hits
12 Infantrys owned by the Russians and 14 Tanks owned by the Hisaichi lost in Ayan
Russians roll dice for 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 11 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks in Ayan, round 5 : 15/30 hits, 11.17 expected hits
Hisaichi roll dice for 6 Bunkers, 1 Fighter and 6 Tanks in Ayan, round 5 : 11/13 hits, 6.50 expected hits
11 Infantrys owned by the Russians, 6 Tanks owned by the Hisaichi, 6 Bunkers owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 6 Artillerys, 1 Elite, 1 Fighter, 3 HeavyTanks, 2 Mech.Infs, 1 Mot.Inf and 5 Tanks remaining. Battle score for attacker is 88
Casualties for Russians: 64 Infantrys
Casualties for Hisaichi: 4 Artillerys, 6 Bunkers, 1 Fighter, 19 Infantrys, 3 Mech.Infs and 20 Tanks
Battle in Lapland
Russians attack with 2 Infantrys
Finns defend with 1 ArmoredCar
Russians roll dice for 1 Cruiser in Lapland, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Finns lost in Lapland
Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 1 ArmoredCar
Battle in Rostov
Russians attack with 5 Infantrys
Germans defend with 2 HeavyTanks
Russians roll dice for 5 Infantrys in Rostov, round 2 : 0/5 hits, 0.83 expected hits
Germans roll dice for 2 HeavyTanks in Rostov, round 2 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Rostov
Russians roll dice for 3 Infantrys in Rostov, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 HeavyTanks in Rostov, round 3 : 2/2 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Rostov
1 Infantry retreated to Stalingrad
Germans win with 2 HeavyTanks remaining. Battle score for attacker is -8
Casualties for Russians: 4 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Romanians defend with 1 Mot.Inf
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
Romanians roll dice for 1 Mot.Inf in Latvia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 1/2 hits, 0.50 expected hits
Romanians roll dice for 1 Mot.Inf in Latvia, round 3 : 0/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Romanians lost in Latvia
Russians win, taking Latvia from Romanians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Mot.Inf
Battle in Novgorod
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery
Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 3 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Novgorod, round 4 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 Artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery
Non Combat Move - Russians
1 Infantry moved from Moscow to Penza
1 Infantry moved from Moscow to Tula
1 Infantry moved from Georgia to Saratov
10 Infantrys moved from Yaroslavl to Tula
1 AAGun moved from Moscow to Tula
4 Infantrys moved from Smolensk to Novgorod
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Novgorod to Leningrad
10 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Fighter moved from Ayan to N.Buryat Mongolia
4 Infantrys moved from Irkutsk to N.Buryat Mongolia
5 Infantrys moved from Evenkia to Olyokminsk
1 Tank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
Place Units - Russians
1 Bunker placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 HeavyTank, 2 Infantrys and 1 Tank placed in Leningrad
Turning on Edit Mode
EDIT: Removing units owned by Russians from Moscow: 8 Infantrys
EDIT: Adding units owned by Russians to Yaroslavl: 8 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
2 Infantrys placed in Tashkent
1 Elite and 9 Infantrys placed in Moscow
5 Infantrys placed in Sibirsky
Russians undo move 9.
5 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1.33
Romanians : 0.00
Hisaichi : 3.67
AA fire in Ayan : : -0.17
Finns : -0.67
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Infantry moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from French
2 Tanks moved from Kufra to French Equatorial Africa
2 Infantrys moved from Italian East Africa to Kenya
2 Tanks moved from French Equatorial Africa to Belgian Congo
2 Mot.Infs moved from Italian East Africa to Kenya
1 Mot.Inf moved from Italian East Africa to Belgian Congo
1 Transport moved from 51 Sea Zone to 46 Sea Zone
3 Infantrys and 1 Tank moved from Campania to 46 Sea Zone
3 Infantrys and 1 Tank moved from 46 Sea Zone to Corsica
4 Transports moved from 56 Sea Zone to 48 Sea Zone
6 Infantrys and 2 Tanks moved from Campania to 48 Sea Zone
1 Transport moved from 56 Sea Zone to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
2 ArmoredCars moved from Crete to 56 Sea Zone
3 Infantrys moved from Mersa Matruh to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
2 ArmoredCars and 4 Infantrys moved from 56 Sea Zone to Palestine
2 Destroyers moved from 51 Sea Zone to 56 Sea Zone
7 Infantrys and 2 Tanks moved from 48 Sea Zone to Malta
1 Battleship moved from 56 Sea Zone to 48 Sea Zone
2 Destroyers moved from 51 Sea Zone to 56 Sea Zone
2 Submarines moved from 51 Sea Zone to 56 Sea Zone
1 S.Submarine moved from 51 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Infantry and 1 S.Submarine moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Malta
1 Mot.Inf moved from Tunis to E.Morocco
1 Infantry moved from N.Algeria to E.Morocco
1 Infantry moved from E.Morocco to W.Morocco
1 Adv.Fighter moved from Mersa Matruh to Palestine
5 Infantrys moved from Cairo to Lower Egypt
3 HeavyTanks, 2 Infantrys and 3 Tanks moved from Lower Egypt to Palestine
5 Tanks moved from Rome to Campania
Purchase Units - Italians
Italians buy 6 Bunkers, 1 Destroyer, 18 Infantrys and 5 Tanks; Remaining resources: 3 PUs;
Combat - Italians
Battle in Malta
Italians attack with 8 Infantrys and 2 Tanks
British defend with 3 Bunkers
Italians roll dice for 1 Battleship in Malta, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 8 Infantrys and 2 Tanks in Malta, round 2 : 2/10 hits, 2.33 expected hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 3 Bunkers in Malta, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Italians lost in Malta
Italians roll dice for 7 Infantrys and 2 Tanks in Malta, round 3 : 3/9 hits, 2.17 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 3 Bunkers in Malta, round 3 : 1/3 hits, 1.50 expected hits
2 Bunkers owned by the British and 1 Infantry owned by the Italians lost in Malta
Italians roll dice for 6 Infantrys and 2 Tanks in Malta, round 4 : 1/8 hits, 2.00 expected hits
British roll dice for 1 Bunker in Malta, round 4 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta
Italians win, taking Malta from British with 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Italians: 3 Infantrys
Casualties for British: 3 Bunkers
Battle in Palestine
Italians attack with 1 Adv.Fighter, 2 ArmoredCars, 3 HeavyTanks, 6 Infantrys and 3 Tanks
French defend with 1 Tank
Italians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 3 HeavyTanks, 6 Infantrys and 3 Tanks in Palestine, round 2 : 5/15 hits, 5.67 expected hits
British roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the French lost in Palestine
Italians win, taking Palestine from British with 1 Adv.Fighter, 2 ArmoredCars, 3 HeavyTanks, 6 Infantrys and 3 Tanks remaining. Battle score for attacker is 5
Casualties for French: 1 Tank
Battle in Corsica
Italians attack with 3 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 3 Infantrys and 1 Tank in Corsica, round 2 : 1/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Non Combat Move - Italians
1 JetFighter moved from Tunis to Mauritania
1 Mot.Inf moved from E.Morocco to Mauritania
3 Mot.Infs moved from French Sudan to French Equatorial Africa
2 Mot.Infs moved from E.Morocco to French Sudan
1 AAGun moved from New Valley to Darfur
1 AAGun moved from Cairo to Lower Egypt
1 AAGun moved from W.Morocco to Mauritania
1 AAGun moved from Mauritania to French Sudan
1 Adv.Fighter moved from Palestine to Lower Egypt
Place Units - Italians
1 Bunker and 3 Infantrys placed in French Equatorial Africa
1 Bunker placed in French Sudan
1 Bunker placed in Mauritania
1 Bunker placed in W.Morocco
1 Bunker and 4 Infantrys placed in E.Morocco
1 Bunker and 3 Tanks placed in Italian East Africa
1 Destroyer placed in 46 Sea Zone
4 Infantrys placed in Tunis
6 Infantrys placed in Cairo
2 Tanks placed in Kufra
1 Infantry placed in Campania
Turn Complete - Italians
Italians collect 114 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians : -1.83
British : -1.00
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Elite, 2 Infantrys and 1 Tank moved from Canarians to 34 Sea Zone
1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 38 Sea Zone
1 Elite, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Belgian Congo
Purchase Units - French
French buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs;
Combat - French
Battle in Belgian Congo
French attack with 1 Elite, 2 Infantrys and 1 Tank
Italians defend with 1 Infantry, 1 Mot.Inf and 2 Tanks
French roll dice for 1 Elite, 2 Infantrys and 1 Tank in Belgian Congo, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 Infantry, 1 Mot.Inf and 2 Tanks in Belgian Congo, round 2 : 3/4 hits, 1.83 expected hits
1 Elite owned by the French and 2 Infantrys owned by the French lost in Belgian Congo
French roll dice for 1 Tank in Belgian Congo, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 Infantry, 1 Mot.Inf and 2 Tanks in Belgian Congo, round 3 : 2/4 hits, 1.83 expected hits
1 Tank owned by the French lost in Belgian Congo
Italians win with 1 Infantry, 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is -12
Casualties for French: 1 Elite, 2 Infantrys and 1 Tank
Non Combat Move - French
Place Units - French
1 Adv.Fighter and 1 Fighter placed in Syria
Turn Complete - French
French collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.33
French : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
3 Adv.Fighters moved from Ponape to 95 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Saipan to 95 Sea Zone
2 Bombers moved from Iturup to 71 Sea Zone
1 B.Transport moved from 66 Sea Zone to 70 Sea Zone
3 Infantrys moved from South Australia to 70 Sea Zone
1 Transport moved from 66 Sea Zone to 70 Sea Zone
1 Tank moved from South Australia to 70 Sea Zone
1 B.Transport, 3 Infantrys, 1 Tank and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Marines moved from Northern Territory to 67 Sea Zone
3 Infantrys, 1 Marine and 1 Tank moved from 67 Sea Zone to Broome
1 Marine moved from 67 Sea Zone to Broome
1 Transport moved from 66 Sea Zone to 67 Sea Zone
1 Infantry and 1 Tank moved from Northern Territory to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
2 Cruisers moved from 66 Sea Zone to 110 Sea Zone
4 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Cruisers, 4 Infantrys and 2 S.Submarines moved from 110 Sea Zone to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Broome
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
2 Fighters moved from Davao to Ponape
2 Fighters moved from Davao to Ponape
1 Adv.Fighter and 1 Fighter moved from Tokyo to Saipan
Purchase Units - Yamamoto
Yamamoto buy 1 Bunker, 4 Fighters, 7 Infantrys, 1 L.Fighter, 2 Marines and 2 S.Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 71 Sea Zone
Yamamoto attack with 2 Bombers
Americans defend with 2 B.Transports
Yamamoto roll dice for 2 Bombers in 71 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 B.Transports in 71 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 B.Transports owned by the Americans lost in 71 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 16
Casualties for Americans: 2 B.Transports
Battle in 95 Sea Zone
Yamamoto attack with 4 Adv.Fighters and 1 Fighter
Americans defend with 1 B.Transport, 1 Destroyer, 1 S.Submarine, 2 Submarines and 2 Transports
Yamamoto roll dice for 4 Adv.Fighters and 1 Fighter in 95 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Americans roll dice for 1 B.Transport, 1 Destroyer and 2 Transports in 95 Sea Zone, round 2 : 1/4 hits, 0.83 expected hits
2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
2 Submarines owned by the Americans and 1 S.Submarine owned by the Americans Submerged
Yamamoto roll dice for 4 Adv.Fighters in 95 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 B.Transport and 1 Destroyer in 95 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 B.Transport owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 4 Adv.Fighters in 95 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 95 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 95 Sea Zone
Yamamoto win with 4 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Fighter
Casualties for Americans: 1 B.Transport, 1 Destroyer and 2 Transports
Battle in Broome
Yamamoto attack with 8 Infantrys, 2 Marines and 2 Tanks
Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 7 Infantrys
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Broome, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Anzac
Yamamoto roll dice for 8 Infantrys, 2 Marines and 2 Tanks in Broome, round 2 : 4/12 hits, 3.33 expected hits
Anzac roll dice for 1 Bunker and 7 Infantrys in Broome, round 2 : 4/8 hits, 2.83 expected hits
4 Infantrys owned by the Anzac and 4 Infantrys owned by the Yamamoto lost in Broome
Yamamoto roll dice for 4 Infantrys, 2 Marines and 2 Tanks in Broome, round 3 : 2/8 hits, 2.67 expected hits
Anzac roll dice for 1 Bunker and 3 Infantrys in Broome, round 3 : 1/4 hits, 1.50 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Broome
Yamamoto roll dice for 3 Infantrys, 2 Marines and 2 Tanks in Broome, round 4 : 2/7 hits, 2.50 expected hits
Anzac roll dice for 1 Bunker and 1 Infantry in Broome, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome
Yamamoto win, taking Broome from Anzac with 2 Infantrys, 2 Marines and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Yamamoto: 6 Infantrys
Casualties for Anzac: 1 Bunker and 7 Infantrys
Non Combat Move - Yamamoto
2 Artillerys and 1 Infantry moved from Townsville to Northern Territory
2 Bombers moved from 71 Sea Zone to Kunashir
2 Adv.Fighters moved from 95 Sea Zone to Saipan
2 Adv.Fighters moved from 95 Sea Zone to Ponape
Place Units - Yamamoto
1 Bunker placed in Sumatra
2 Marines placed in Banjarmasin
2 S.Submarines placed in 110 Sea Zone
4 Fighters placed in Davao
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 3 Infantrys
EDIT: Adding units owned by Yamamoto to Kyushu: 3 Infantrys
EDIT: Removing units owned by Yamamoto from Tokyo: 3 Infantrys
EDIT: Adding units owned by Yamamoto to Hokkaido: 3 Infantrys
EDIT: Turning off Edit Mode
7 Infantrys and 1 L.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 91 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto : -0.83
Americans : -1.00
Anzac : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 Infantrys moved from Peking to Hulunbuir
1 ArmoredCar moved from Peking to Hulunbuir
1 Adv.Fighter and 1 Fighter moved from Peking to Hulunbuir
4 Infantrys moved from Chahar to Peking
1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Shansi to Chahar
3 ArmoredCars, 1 Artillery, 1 Elite and 4 Infantrys moved from Shantung to Peking
3 ArmoredCars moved from Hupeh to Chahar
2 Artillerys, 1 Elite and 5 Infantrys moved from Suiyuan to Chahar
6 ArmoredCars moved from Ningsia to Chahar
2 Artillerys and 6 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar and 4 Infantrys moved from Gobi Altai to Ningsia
1 ArmoredCar moved from Ningsia to Suiyuan
6 ArmoredCars moved from Hsining to Ningsia
3 Infantrys moved from E.Sinkiang to Gobi Altai
3 ArmoredCars and 1 Mech.Inf moved from Urumqi to Gobi Altai
1 Mech.Inf moved from Gobi Altai to Ningsia
Purchase Units - Chinese
Chinese buy 12 ArmoredCars and 1 Mech.Inf; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hulunbuir
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys in Hulunbuir, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hulunbuir
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry in Hulunbuir, round 3 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry in Hulunbuir, round 4 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hulunbuir
Chinese win, taking Hulunbuir from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Hulunbuir to Peking
Place Units - Chinese
3 ArmoredCars placed in Hupeh
6 ArmoredCars placed in Hsining
3 ArmoredCars and 1 Mech.Inf placed in Urumqi
Turn Complete - Chinese
Chinese collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67
Chinese : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
1 Infantry moved from Heilungchiang to Hulunbuir
1 Elite moved from Chita to Hulunbuir
1 Fighter moved from Liaoning to Hulunbuir
1 Infantry moved from Kirin to Heilungchiang
8 Infantrys moved from Changchun to Kirin
1 Infantry moved from Kirin to Liaoning
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker and 21 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 1 Elite, 1 Fighter and 1 Infantry
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Hulunbuir, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Hulunbuir, round 2 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Elite, 1 Fighter and 1 Infantry in Hulunbuir, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 ArmoredCar in Hulunbuir, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Chinese lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Chinese with 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Fighter moved from Hulunbuir to Liaoning
Place Units - Hisaichi
1 Bunker and 4 Infantrys placed in Liaoning
3 Infantrys placed in Kirin
6 Infantrys placed in Hong Kong
8 Infantrys placed in Changchun
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 66 Sea Zone: 2 Destroyers
EDIT: Adding units owned by Hisaichi to 67 Sea Zone: 2 Destroyers
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Chinese : -0.33