good luck
WAW - Whack bad, dawg good! x2
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 2 Artillerys, 1 Elite and 1 Infantry moved from N.Tunisia to N.Algeria 1 Elite, 1 Infantry and 2 Tanks moved from S.Algeria to N.Algeria 4 Tanks moved from Tunis to N.Algeria 2 Fighters moved from Mersa Matruh to 57 Sea Zone 1 Artillery, 2 Fighters and 2 Infantrys moved from Mersa Matruh to Lower Egypt 1 Infantry moved from New Valley to Nubia Italians take Nubia from British 1 Destroyer and 1 Submarine moved from 46 Sea Zone to 51 Sea Zone 5 Transports moved from 51 Sea Zone to 48 Sea Zone 3 Artillerys, 1 Infantry and 1 Tank moved from Campania to 48 Sea Zone 5 Infantrys moved from Campania to 48 Sea Zone 3 Artillerys, 6 Infantrys, 1 Tank and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 3 Artillerys, 6 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 6 Infantrys moved from Mersa Matruh to New Valley 1 Elite and 3 Infantrys moved from Rome to Campania 1 Tank moved from Paris to Picardy Purchase Units - Italians Italians buy 1 Adv.Fighter, 8 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 2 HeavyTanks, 6 Infantrys, 4 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 2 Fighters British defend with 1 Transport Italians roll dice for 2 Fighters in 57 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Fighters in 57 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in 57 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 57 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Lower Egypt Italians attack with 1 Artillery, 2 Fighters and 2 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 0/5 hits, 1.50 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Lower Egypt, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Lower Egypt Italians roll dice for 1 Artillery and 2 Fighters in Lower Egypt, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 2 Infantrys in Lower Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 2 Fighters in Lower Egypt, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Lower Egypt, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win with 2 Fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 Artillery and 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Lower Egypt: 1 Fighter EDIT: Changing ownership of Lower Egypt from British to Italians EDIT: Adding units owned by Italians to Lower Egypt: 1 Artillery EDIT: Turning off Edit Mode 1 Fighter moved from Lower Egypt to Syria 2 Fighters moved from 57 Sea Zone to Syria 1 AAGun moved from S.Algeria to N.Algeria 1 AAGun moved from Provence to Burgundy Place Units - Italians 1 Bunker and 2 HeavyTanks placed in Syria 4 Mech.Infs placed in Tunis 3 Tanks placed in Campania 4 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Paris 4 ArmoredCars placed in Provence 1 Adv.Fighter, 2 Artillerys, 1 Elite and 4 Infantrys placed in Rome Turn Complete - Italians Italians collect 73 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -2.83 British : 0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Transport moved from 2 Sea Zone to 8 Sea Zone 1 Elite and 1 Infantry moved from Greenland to 8 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Elite and 1 Infantry moved from 16 Sea Zone to Azores 1 Infantry moved from Colombia to Central America 1 Infantry moved from Keewatin to Churchill Purchase Units - French French buy 2 Adv.Fighters and 2 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Azores French attack with 1 Elite and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in Azores, round 2 : 0/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 Elite and 1 Infantry in Azores, round 3 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Adv.Fighters and 2 Tanks placed in E.Morocco Turn Complete - French French collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : -0.67 French : 0.00
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Yam is attacking one of the Anzac fleets.
I have 2 fighters, 1 adv fighter, 1 bomber vs 2 TTs, 1 sub, 2 dd.
I got two hits round 1. Do you take the sub as a casualty, or submerge it?2 hits.tsvg
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@Whackamatt take the sub
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 2 Fighters moved from Tokyo to 76 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 67 Sea Zone 1 Bomber moved from West Borneo to 67 Sea Zone 1 Fighter moved from 110 Sea Zone to 67 Sea Zone 1 Artillery and 1 Tank moved from Timor to 112 Sea Zone 1 Artillery, 1 B.Transport and 1 Tank moved from 112 Sea Zone to 110 Sea Zone 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Marines moved from Banjarmasin to 110 Sea Zone 4 Marines moved from 110 Sea Zone to Sumatra 1 Artillery moved from Lombok to Java 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Marine moved from 110 Sea Zone to Java 1 Tank moved from Lombok to Java 1 Tank moved from Lombok to Flores Yamamoto take Soembawa from Dutch 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Marines moved from Davao to 107 Sea Zone 2 Marines and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Marines moved from 112 Sea Zone to Tanimbar 2 Transports moved from 112 Sea Zone to 107 Sea Zone 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Flores 1 Artillery and 2 Infantrys moved from Truk to Ponape 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Infantry moved from Kusaie to 102 Sea Zone 1 Infantry and 1 T.Boat moved from 102 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Bougainville Yamamoto take Bougainville from Anzac 1 T.Boat moved from 102 Sea Zone to 109 Sea Zone 2 Battleships moved from 102 Sea Zone to 85 Sea Zone 1 Destroyer moved from 102 Sea Zone to 85 Sea Zone 1 Carrier moved from 110 Sea Zone to 112 Sea Zone Purchase Units - Yamamoto Yamamoto buy 3 Adv.Fighters, 1 Destroyer, 2 Elites, 8 Marines, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 67 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 67 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Anzac roll dice for 2 Destroyers and 2 Transports in 67 Sea Zone, round 2 : 0/4 hits, 1.00 expected hits 1 Transport owned by the Anzac and 1 Submarine owned by the Anzac lost in 67 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 67 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Anzac roll dice for 2 Destroyers and 1 Transport in 67 Sea Zone, round 3 : 1/3 hits, 0.83 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 67 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Anzac roll dice for 2 Destroyers in 67 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto, 1 Destroyer owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone Yamamoto roll dice for 1 Bomber in 67 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Yamamoto win with 1 Bomber remaining. Battle score for attacker is 9 Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports Casualties for Yamamoto: 1 Adv.Fighter and 2 Fighters Battle in Flores Yamamoto attack with 2 Infantrys and 1 Tank Anzac defend with 1 Artillery Yamamoto roll dice for 2 Infantrys and 1 Tank in Flores, round 2 : 0/3 hits, 0.83 expected hits Dutch roll dice for 1 Artillery in Flores, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Flores, round 3 : 1/3 hits, 0.83 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Yamamoto win, taking Flores from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Anzac: 1 Artillery Battle in Sumatra Yamamoto attack with 1 Artillery, 5 Marines and 1 Tank Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys Yamamoto roll dice for 1 Artillery, 5 Marines and 1 Tank in Sumatra, round 2 : 2/7 hits, 3.50 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 3/5 hits, 1.83 expected hits 2 Marines owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 3 Marines and 1 Tank in Sumatra, round 3 : 2/4 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Sumatra, round 3 : 3/4 hits, 1.50 expected hits 1 Artillery owned by the Dutch, 3 Marines owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Tank in Sumatra, round 4 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 4 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch lost in Sumatra Yamamoto roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits, 0.50 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 5 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Sumatra Dutch win with 1 Bunker remaining. Battle score for attacker is -17 Casualties for Yamamoto: 1 Artillery, 5 Marines and 1 Tank Casualties for Dutch: 2 Artillerys and 2 Infantrys Battle in 76 Sea Zone Yamamoto attack with 2 Fighters and 1 Submarine British defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 76 Sea Zone Yamamoto roll dice for 1 Fighter in 76 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in 76 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is -23 Casualties for Yamamoto: 2 Fighters and 1 Submarine Battle in Ponape Yamamoto attack with 1 Artillery and 2 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ponape, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 Artillery in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Java Yamamoto attack with 1 Artillery, 1 Marine and 1 Tank British defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 2 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Java Yamamoto win, taking Java from Dutch with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Tanimbar Yamamoto attack with 2 Marines Dutch defend with 1 Infantry Yamamoto roll dice for 2 Marines in Tanimbar, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Yamamoto win, taking Tanimbar from Dutch with 2 Marines remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from 67 Sea Zone to West Borneo Place Units - Yamamoto 2 Adv.Fighters, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 4 Marines placed in Banjarmasin 4 Marines placed in Davao 1 Adv.Fighter and 2 Elites placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 1 Marine EDIT: Adding units owned by Yamamoto to Tohoku: 1 Marine EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : 1.67 Yamamoto : -4.00 Americans : -0.33 Anzac : 0.17 Dutch : 1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Anhwei to Shanghai Chinese take Shanghai from Hisaichi 1 Artillery moved from Anhwei to Shantung Chinese take Shantung from Hisaichi 2 Infantrys and 1 Tank moved from Shansi to Chahar 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Szechwan to Yunnan 1 Tank moved from Malaya to Bangkok 1 Adv.Fighter and 1 Fighter moved from Hupeh to Chahar 1 Infantry moved from Shensi to Hupeh 4 Infantrys moved from Ningsia to Suiyuan 1 Artillery moved from Hupeh to Shansi 4 Infantrys moved from Lanchow to Szechwan 1 Artillery and 1 Infantry moved from Szechwan to Kweichow 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 1 Adv.Fighter moved from Hsining to Hupeh 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 2 Infantrys moved from E.Qinghai to Ningsia 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Lanchow 2 Infantrys moved from Hsining to E.Qinghai 1 Artillery moved from Anhwei to Hupeh Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 1 Infantry and 1 Mech.Inf Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Chahar, round 2 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Infantry and 1 Mech.Inf in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank in Chahar, round 3 : 1/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Mech.Inf in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Infantry and 1 Mech.Inf Non Combat Move - Chinese 1 Adv.Fighter moved from Chahar to Hupeh 1 Fighter moved from Chahar to Hupeh Place Units - Chinese 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 1 Infantry and 1 Tank placed in Hsining Chinese undo move 1. 1 ArmoredCar, 1 Elite and 1 Tank placed in Hupeh 1 Adv.Fighter, 1 ArmoredCar and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Chinese : -1.67
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TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Tank moved from N.French Indochina to S.Thailand Hisaichi take N.Thailand from British Hisaichi take S.Thailand from Chinese 2 Infantrys moved from Peking to Shantung 1 Fighter moved from Peking to Shantung 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shanghai 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Hisaichi take Palawan from Americans 1 Bomber moved from Peking to 66 Sea Zone 1 Battleship moved from 111 Sea Zone to 66 Sea Zone 1 Transport moved from 105 Sea Zone to 92 Sea Zone 1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina Hisaichi take S.French Indochina from French 1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone 1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Fighter moved from 106 Sea Zone to 66 Sea Zone 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Transport moved from 105 Sea Zone to 92 Sea Zone 1 Fighter moved from 106 Sea Zone to 66 Sea Zone 1 Carrier moved from 106 Sea Zone to 92 Sea Zone 1 Artillery and 2 Elites moved from Hong Kong to Kiangsi 2 Mech.Infs moved from Changchun to Ayan 2 Tanks moved from Heilungchiang to Ayan 3 Artillerys, 4 Infantrys and 6 Tanks moved from Chita to Ayan 1 Infantry moved from Heilungchiang to Chita 3 Tanks moved from Kirin to Ayan 2 Artillerys moved from Kirin to Heilungchiang 1 Elite and 2 Infantrys moved from Changchun to Kirin 1 Artillery moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 Bunker, 3 Elites, 7 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shanghai Hisaichi attack with 1 Artillery and 1 Elite Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Elite Casualties for Chinese: 1 Infantry Battle in Shantung Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Artillery Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Artillery Battle in 66 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber and 2 Fighters British defend with 1 Transport; Anzac defend with 2 Destroyers Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Anzac roll dice for 2 Destroyers and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits Units damaged: 1 Battleship owned by the Hisaichi 1 Transport owned by the British and 1 Destroyer owned by the Anzac lost in 66 Sea Zone Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 66 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14 Casualties for Anzac: 2 Destroyers Casualties for British: 1 Transport Casualties for Hisaichi: 1 Fighter Non Combat Move - Hisaichi 1 Bomber and 1 Fighter moved from 66 Sea Zone to Java 1 Fighter moved from Shantung to 92 Sea Zone 1 AAGun moved from Chita to Ayan Place Units - Hisaichi 1 Bunker placed in Ayan 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 3 Tanks placed in Kirin 1 Elite, 5 Infantrys and 2 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50 Anzac : 0.83 Chinese : 0.33
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery moved from Wales to 20 Sea Zone 2 Infantrys moved from Normandy to 20 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 12 Sea Zone 1 Infantry moved from Dover to 21 Sea Zone 1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone 1 Artillery and 4 Infantrys moved from 12 Sea Zone to Oslo 1 Battleship moved from 21 Sea Zone to 12 Sea Zone 1 Bomber moved from Manchester to Oslo 3 Infantrys and 2 Tanks moved from Dublin to Munster 1 Fighter moved from Manchester to Munster 1 T.Boat moved from 2 Sea Zone to 8 Sea Zone 2 Destroyers moved from 2 Sea Zone to 16 Sea Zone 1 Artillery and 1 Infantry moved from Palestine to Lower Egypt 3 Adv.Fighters and 4 Fighters moved from Cairo to Lower Egypt 1 Infantry moved from Equatoria to Kordofan British take Kordofan from Germans 1 Artillery and 1 Tank moved from French Equatorial Africa to Darfur 2 Mech.Infs moved from Belgian Congo to Darfur 1 Infantry moved from Belgian Congo to Angola 2 Mech.Infs moved from Cape Town to Angola 2 Infantrys moved from Bombay to 59 Sea Zone 2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to Nubia 2 Adv.Fighters moved from Lower Egypt to Nubia 1 ArmoredCar moved from Assam to N.Thailand British take N.Thailand from Hisaichi 1 Fighter moved from Malaya to 105 Sea Zone 1 Submarine moved from 64 Sea Zone to 66 Sea Zone 1 Cruiser moved from 64 Sea Zone to 66 Sea Zone 1 Cruiser moved from 64 Sea Zone to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys moved from Madras to 60 Sea Zone 1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys moved from 65 Sea Zone to Malaya 1 Transport moved from 64 Sea Zone to 60 Sea Zone 1 Artillery moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone 1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand 1 ArmoredCar moved from Assam to S.Thailand 1 Artillery and 2 Infantrys moved from Bihar to Assam 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 5 Infantrys moved from Delhi to Bihar 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia 1 Infantry moved from British Columbia to Yukon 2 Infantrys moved from Canadian Prairies to British Columbia 1 Infantry moved from Vancouver to British Columbia Purchase Units - British British buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 105 Sea Zone British attack with 1 Fighter Hisaichi defend with 2 Transports British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 Fighter owned by the British and 1 Transport owned by the Hisaichi lost in 105 Sea Zone Hisaichi win with 1 Transport remaining. Battle score for attacker is -2 Casualties for British: 1 Fighter Casualties for Hisaichi: 1 Transport Battle in 66 Sea Zone British attack with 1 Cruiser and 1 Submarine Hisaichi defend with 1 Battleship British roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Submarine owned by the British lost in 66 Sea Zone British roll dice for 1 Cruiser in 66 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 Cruiser owned by the British lost in 66 Sea Zone Hisaichi win with 1 Battleship remaining. Battle score for attacker is -19 Casualties for British: 1 Cruiser and 1 Submarine Battle in Munster British attack with 1 Fighter, 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Lower Egypt British attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry Italians defend with 1 Artillery British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry in Lower Egypt, round 2 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Darfur British attack with 1 Artillery, 2 Mech.Infs and 1 Tank Germans defend with 2 Infantrys and 1 Tank British roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Darfur, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 1.17 expected hits 1 Artillery owned by the British and 1 Mech.Inf owned by the British lost in Darfur British roll dice for 1 Mech.Inf and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits 1 Mech.Inf owned by the British lost in Darfur 1 Tank retreated to Equatoria Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16 Casualties for British: 1 Artillery and 2 Mech.Infs Battle in S.Thailand British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Hisaichi defend with 1 Tank British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi lost in S.Thailand British win, taking S.Thailand from Hisaichi with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Hisaichi: 1 Tank Battle in Angola British attack with 1 Infantry and 2 Mech.Infs Neutral defend with 1 Infantry British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Angola British roll dice for 2 Mech.Infs in Angola, round 3 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Angola British roll dice for 1 Mech.Inf in Angola, round 4 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 Mech.Inf in Angola, round 5 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Mech.Inf in Angola, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 6 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Angola Neutral win with 1 Infantry remaining. Battle score for attacker is -14 Casualties for British: 1 Infantry and 2 Mech.Infs Battle in Nubia British attack with 2 Adv.Fighters and 2 Infantrys Italians defend with 1 Infantry British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Nubia British win, taking Nubia from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Oslo British attack with 1 Artillery, 1 Bomber and 4 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Oslo British loses 0 PUs for violating Oslos neutrality. British win, taking Oslo from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Bomber moved from Oslo to Manchester 1 Adv.Fighter and 4 Fighters moved from Lower Egypt to Cairo 2 Adv.Fighters moved from Nubia to Cairo 1 Fighter moved from Munster to Wales Place Units - British 2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok 4 ArmoredCars and 1 Infantry placed in Delhi 4 ArmoredCars and 1 Infantry placed in Madras 2 Infantrys placed in Bombay 2 Mech.Infs placed in Cape Town 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks placed in Cairo 2 Submarines placed in 21 Sea Zone Turn Complete - British British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 1.67 British : -4.83 Hisaichi : 1.00 Italians : -0.00
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TripleA Turn Summary: Anzac round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Anzac 1 Adv.Fighter moved from Townsville to 66 Sea Zone 1 Carrier moved from 65 Sea Zone to 66 Sea Zone Purchase Units - Anzac Anzac buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in 66 Sea Zone Anzac attack with 1 Adv.Fighter and 1 Carrier Hisaichi defend with 1 Battleship Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Hisaichi lost in 66 Sea Zone Anzac win with 1 Adv.Fighter and 1 Carrier remaining. Battle score for attacker is 20 Casualties for Hisaichi: 1 Battleship Non Combat Move - Anzac 4 Infantrys moved from Western Australia to Broome 2 Infantrys moved from Northern Territory to Townsville 1 Infantry moved from Northern Territory to Townsville Place Units - Anzac 1 Destroyer placed in 113 Sea Zone 1 Destroyer placed in 67 Sea Zone 2 Infantrys placed in Broome 2 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 3 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Anzac : 0.33
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TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 1 unit repaired. Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 2 PUs; Place Units - Dutch 1 Factory placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Finns 2 Artillerys and 2 Elites moved from Helsinki to Tampere Purchase Units - Finns Finns buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Romanians 2 ArmoredCars and 1 Fighter moved from Vinnytsia to Minsk 1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia 1 Elite and 2 Infantrys moved from Bucharest to E.Romania 1 Fighter moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 2 ArmoredCars and 1 Fighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 2 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Minsk to Vinnytsia Place Units - Romanians 2 Elites and 2 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians : 1.00 Russians : 0.33
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TripleA Turn Summary: Thai round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Thai 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone 2 Transports moved from 110 Sea Zone to 67 Sea Zone 1 T.Boat moved from 110 Sea Zone to 67 Sea Zone Combat - Thai Battle in 67 Sea Zone Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports Anzac defend with 1 Destroyer Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Anzac lost in 67 Sea Zone Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8 Casualties for Anzac: 1 Destroyer Non Combat Move - Thai Turn Complete - Thai
Combat Hit Differential Summary :
Anzac : -0.33 Thai : 0.00
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Americans 2 Destroyers moved from 27 Sea Zone to 15 Sea Zone 1 Destroyer moved from 2 Sea Zone to 16 Sea Zone 1 Destroyer moved from 2 Sea Zone to 16 Sea Zone 3 Infantrys moved from Quebec to Montreal 1 Infantry moved from Ontario to Quebec 1 Infantry moved from W.Mexico to Southwest USA 1 Tank moved from W.Mexico to Northwest USA 11 ArmoredCars moved from San Francisco to Northwest USA 1 Fighter moved from Northwest USA to 88 Sea Zone 3 Transports moved from 72 Sea Zone to 71 Sea Zone 3 ArmoredCars and 2 Artillerys moved from Alaska to 71 Sea Zone 3 ArmoredCars, 2 Artillerys and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 3 ArmoredCars and 2 Artillerys moved from 72 Sea Zone to Koryakia 2 Artillerys, 7 Infantrys and 5 Tanks moved from Koryakia to Kolyma 2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 72 Sea Zone 2 Destroyers and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone Purchase Units - Americans Americans buy 4 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Fighter, 7 Infantrys, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Americans Place Units - Americans 1 Tank placed in Alaska 1 S.Submarine and 1 Submarine placed in 71 Sea Zone 1 Battleship and 1 Fighter placed in 88 Sea Zone 1 Destroyer and 1 Submarine placed in 98 Sea Zone 4 ArmoredCars and 5 Infantrys placed in San Francisco 2 Infantrys placed in Washington Turn Complete - Americans Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Germans 1 Bomber moved from Vinnytsia to Latvia 1 Artillery and 2 Infantrys moved from Lithuania to Latvia 1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 5 Infantrys moved from Hamburg to 23 Sea Zone 1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone 1 Stuka moved from Hamburg to Oslo 5 Infantrys moved from 23 Sea Zone to Oslo 1 Tank moved from Greece to 51 Sea Zone 1 Destroyer, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Tank moved from 56 Sea Zone to Palestine Germans take Palestine from British 3 Submarines moved from 17 Sea Zone to 31 Sea Zone 1 Tank moved from Darfur to French Equatorial Africa Germans take French Equatorial Africa from French 1 Tank moved from French Equatorial Africa to Equatoria 2 Infantrys moved from Darfur to Equatoria 2 Artillerys, 3 Elites, 5 Infantrys and 5 Tanks moved from Vinnytsia to Kiev 4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia 4 ArmoredCars moved from Warsaw to Kiev 2 Mech.Infs moved from Bavaria to Vinnytsia 5 Infantrys moved from Picardy to Belgium 3 Infantrys moved from Rhine to Hamburg 1 Infantry moved from Rhine to Netherlands 1 Fighter moved from Paris to Hamburg Purchase Units - Germans Germans buy 2 Elites, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 Stuka and 4 T.Boats; Remaining resources: 3 PUs; Combat - Germans Battle in Oslo Germans attack with 5 Infantrys and 1 Stuka British defend with 1 Artillery and 4 Infantrys Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Oslo Germans roll dice for 5 Infantrys and 1 Stuka in Oslo, round 2 : 1/6 hits, 1.50 expected hits British roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo Germans roll dice for 4 Infantrys and 1 Stuka in Oslo, round 3 : 2/5 hits, 1.33 expected hits British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Oslo Germans roll dice for 3 Infantrys and 1 Stuka in Oslo, round 4 : 3/4 hits, 1.17 expected hits British roll dice for 1 Artillery in Oslo, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Oslo Germans win, taking Oslo from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 8 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Germans: 2 Infantrys Battle in Latvia Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys Russians defend with 4 Tanks Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 4 Tanks in Latvia, round 2 : 3/4 hits, 2.00 expected hits 1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Latvia Germans roll dice for 1 Bomber in Latvia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 Tanks in Latvia, round 3 : 1/2 hits, 1.00 expected hits 1 Tank owned by the Russians and 1 Bomber owned by the Germans lost in Latvia Russians win with 1 Tank remaining. Battle score for attacker is -7 Casualties for Germans: 1 Artillery, 1 Bomber and 2 Infantrys Casualties for Russians: 3 Tanks Battle in Equatoria Germans attack with 2 Infantrys and 1 Tank British defend with 1 Tank Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 3 : 3/3 hits, 0.83 expected hits British roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Equatoria Germans win, taking Equatoria from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Russians to Latvia: 1 Tank EDIT: Adding units owned by Germans to Vinnytsia: 1 Bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 Stuka moved from Oslo to Hamburg 1 AAGun moved from Brest to Kiev EDIT: 1 ArmoredCar moved from Vinnytsia to Lithuania EDIT: 1 ArmoredCar moved from Vinnytsia to East Prussia Place Units - Germans 4 HeavyTanks placed in Vinnytsia 4 Mech.Infs placed in Warsaw 4 T.Boats placed in 23 Sea Zone 2 Elites placed in Hamburg 1 Stuka placed in Bohemia 3 Infantrys placed in Rhine Turn Complete - Germans Germans collect 103 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 4.50 British : -0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 1 Tank moved from Latvia to East Prussia 1 Tank moved from Latvia to Lithuania 1 Infantry moved from Donetsk to Odessa Russians take Odessa from Romanians 1 Artillery moved from Donetsk to Kursk 1 Infantry moved from Donetsk to Kursk 2 Infantrys moved from Kursk to Minsk 2 Fighters moved from Leningrad to Minsk 1 Bomber moved from Leningrad to Minsk 6 Infantrys moved from Rostov to Kursk 4 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 1 Infantry moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 1 Infantry moved from Iraq to Palestine 3 Infantrys moved from W.Iran to Iraq 2 Tanks moved from E.Iran to Iraq 2 Infantrys moved from E.Iran to W.Iran 2 Infantrys moved from Tashkent to Uzbekistan 1 Artillery moved from E.Iran to W.Iran 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 ArmoredCar moved from Yakutsk to Chita 1 Fighter moved from Yakutsk to Chita 1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Yakutsk 2 Artillerys and 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Yakutsk to N.Buryat Mongolia 6 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 4 Infantrys moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Vyborg to Oulu 2 Artillerys and 2 Infantrys moved from Lapland to Oulu 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone Purchase Units - Russians Russians buy 2 Bombers, 2 Bunkers, 4 HeavyTanks and 19 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Palestine Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Tank Russians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Palestine Russians win, taking Palestine from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Lithuania Russians attack with 1 Tank Germans defend with 1 ArmoredCar Russians roll dice for 1 Tank in Lithuania, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 ArmoredCar in Lithuania, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in East Prussia Russians attack with 1 Tank Germans defend with 1 ArmoredCar Russians roll dice for 1 Tank in East Prussia, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in East Prussia Germans win with no units remaining. Battle score for attacker is -1 Casualties for Russians: 1 Tank Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys Romanians defend with 1 ArmoredCar Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 ArmoredCar Battle in Chita Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Chita to Yakutsk 2 Fighters moved from Minsk to Leningrad 1 Bomber moved from Minsk to Georgia Place Units - Russians 3 Infantrys placed in Georgia 1 Bunker and 3 Infantrys placed in Kursk 3 HeavyTanks placed in W.Iran 1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad 2 Bombers placed in Tashkent 6 Infantrys placed in Sibirsky 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 0.17 Romanians : -0.17 Hisaichi : 0.67 Russians : 1.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 1 Infantry moved from S.Algeria to E.Morocco 3 Artillerys, 2 Elites, 4 Infantrys and 8 Tanks moved from N.Algeria to E.Morocco 4 Mech.Infs moved from Tunis to E.Morocco 1 Artillery and 6 Infantrys moved from New Valley to Nubia 1 Artillery and 3 Infantrys moved from Mersa Matruh to Lower Egypt 2 Fighters moved from Syria to Lower Egypt 1 Fighter moved from Syria to Lower Egypt 1 ArmoredCar moved from Paris to Brittany Italians take Brittany from French 1 ArmoredCar moved from Paris to Aquitaine Italians take Aquitaine from French 2 Artillerys and 2 Infantrys moved from Paris to Normandy Italians take Normandy from French 1 Tank moved from Picardy to Netherlands 2 ArmoredCars moved from Paris to Normandy Purchase Units - Italians Italians buy 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in E.Morocco Italians attack with 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks French defend with 1 AAGun, 6 Adv.Fighters, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks Italians roll dice for 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 8/22 hits, 9.00 expected hits French roll dice for 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 6/14 hits, 7.00 expected hits 2 Tanks owned by the French, 1 Artillery owned by the French, 5 Infantrys owned by the French, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 2 Artillerys, 2 Elites, 4 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/16 hits, 7.00 expected hits French roll dice for 6 Adv.Fighters in E.Morocco, round 3 : 4/6 hits, 4.00 expected hits 5 Adv.Fighters owned by the French, 2 Artillerys owned by the Italians and 2 Mech.Infs owned by the Italians lost in E.Morocco Italians roll dice for 2 Elites, 2 Mech.Infs and 8 Tanks in E.Morocco, round 4 : 5/12 hits, 5.67 expected hits French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the French lost in E.Morocco Italians win, taking E.Morocco from French with 2 Elites, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 50 Casualties for Italians: 3 Artillerys, 5 Infantrys and 2 Mech.Infs Casualties for French: 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks Battle in Nubia Italians attack with 1 Artillery and 6 Infantrys British defend with 2 Infantrys Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 2 : 1/7 hits, 1.50 expected hits British roll dice for 2 Infantrys in Nubia, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Nubia Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 3 : 1/7 hits, 1.50 expected hits British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia Italians win, taking Nubia from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Battle in Lower Egypt Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Lower Egypt, round 2 : 2/7 hits, 2.00 expected hits British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Italians 3 Fighters moved from Lower Egypt to Syria 5 Transports moved from 51 Sea Zone to 48 Sea Zone 1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone 1 AAGun, 1 Elite, 5 Infantrys, 3 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone 1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh 2 Artillerys, 3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley 1 Adv.Fighter moved from Rome to Mersa Matruh 2 Artillerys, 1 Elite and 4 Infantrys moved from Rome to Campania 4 ArmoredCars moved from Provence to Tuscany 1 AAGun moved from Burgundy to Orleanais Place Units - Italians 1 Bunker and 2 HeavyTanks placed in Syria 1 Artillery, 1 Mech.Inf and 1 Tank placed in Campania 2 Destroyers and 1 Transport placed in 47 Sea Zone 1 Artillery, 1 Elite and 5 Infantrys placed in Rome Italians undo move 4. 1 Infantry placed in Tunis 1 Artillery, 1 Elite and 4 Infantrys placed in Rome Italians undo move 5. 2 Infantrys placed in Paris 1 Artillery, 1 Elite and 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -4.67 British : -1.67 French : -1.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Elite and 1 Infantry moved from Azores to 16 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 16 Sea Zone to 34 Sea Zone 1 Elite and 1 Infantry moved from 34 Sea Zone to Canarians Purchase Units - French French buy 1 Tank and 1 Transport; Remaining resources: 21 PUs; Combat - French Battle in Canarians French attack with 1 Elite and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians French loses 0 PUs for violating Canarianss neutrality. French win, taking Canarians from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Transport placed in 1 Sea Zone 1 Tank placed in Churchill Turn Complete - French French collect 16 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : -0.33 French : 0.50
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TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Carrier and 1 Destroyer moved from 112 Sea Zone to 66 Sea Zone 2 Adv.Fighters moved from 85 Sea Zone to 66 Sea Zone 1 Tank moved from Flores to 112 Sea Zone 2 Marines moved from Tanimbar to 112 Sea Zone 1 Infantry moved from Flores to 112 Sea Zone 1 Artillery and 1 Tank moved from Java to 110 Sea Zone 1 Marine moved from Java to 110 Sea Zone 4 Marines moved from Banjarmasin to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Flores to 67 Sea Zone 1 Artillery, 2 B.Transports, 5 Marines and 1 Tank moved from 110 Sea Zone to 70 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 70 Sea Zone 1 Infantry, 2 Marines, 1 Tank and 2 Transports moved from 112 Sea Zone to 70 Sea Zone 1 Artillery, 2 Infantrys, 7 Marines and 2 Tanks moved from 70 Sea Zone to New South Wales Yamamoto take New South Wales from Anzac 4 Marines moved from Davao to 107 Sea Zone 4 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone 4 Marines moved from 110 Sea Zone to Sumatra 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from Tokyo to 76 Sea Zone 2 Elites moved from Tokyo to 85 Sea Zone 1 Marine moved from Tohoku to 85 Sea Zone 2 Battleships, 2 Cruisers, 2 Elites, 1 Marine and 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone 2 Elites and 1 Marine moved from 95 Sea Zone to Wake 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone 2 T.Boats moved from 109 Sea Zone to 102 Sea Zone 1 Bomber moved from West Borneo to 66 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Bomber, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Sumatra Yamamoto attack with 4 Marines Dutch defend with 1 Bunker Yamamoto roll dice for 4 Marines in Sumatra, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Bunker in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 Marine owned by the Yamamoto lost in Sumatra Yamamoto roll dice for 3 Marines in Sumatra, round 3 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Yamamoto win, taking Sumatra from Dutch with 3 Marines remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Marine Casualties for Dutch: 1 Bunker Battle in 66 Sea Zone Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer Anzac defend with 1 Adv.Fighter and 1 Carrier Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer in 66 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 66 Sea Zone Yamamoto win with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 24 Casualties for Anzac: 1 Adv.Fighter and 1 Carrier Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Submarine British defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for British: 1 Destroyer Battle in Wake Yamamoto attack with 2 Elites and 1 Marine Americans defend with 1 Artillery, 1 Factory and 1 Infantry Yamamoto roll dice for 2 Battleships and 2 Cruisers in Wake, round 2 : 3/4 hits, 2.33 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 2 Elites and 1 Marine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Adv.Fighter moved from 76 Sea Zone to 95 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from 66 Sea Zone to Java Place Units - Yamamoto 1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone 1 Bomber placed in Banjarmasin 1 Elite placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.33 Yamamoto : 0.33 Anzac : -1.17 Dutch : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Kweichow to N.French Indochina 1 Infantry and 1 Tank moved from Chahar to Peking 1 Artillery moved from Shansi to Shantung 2 Infantrys moved from Chahar to Shantung 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from Yunnan to Kweichow 1 Tank moved from Hupeh to Kwangtung 1 ArmoredCar moved from Hupeh to Shanghai 1 Adv.Fighter moved from Hupeh to Kwangsi 1 Adv.Fighter moved from Hupeh to Shanghai 1 Fighter moved from Hupeh to Kwangtung Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 2 Artillerys, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangsi Chinese attack with 1 Adv.Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangsi Chinese win, taking Kwangsi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Peking Chinese attack with 1 Infantry and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 3 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Peking Chinese roll dice for 1 Tank in Peking, round 5 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Peking, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Peking Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shantung Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 2 Infantrys Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shantung Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 4 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in N.French Indochina Chinese attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in N.French Indochina Chinese win, taking N.French Indochina from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Shanghai Chinese attack with 1 Adv.Fighter and 1 ArmoredCar Hisaichi defend with 1 Artillery Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 3 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shanghai Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar Casualties for Hisaichi: 1 Artillery Battle in Kwangtung Chinese attack with 1 Fighter and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Chinese win, taking Kwangtung from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Kwangtung to Hunan 2 Artillerys, 1 Elite and 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter moved from Kwangsi to Hunan 1 Adv.Fighter moved from Shanghai to Hunan 4 Infantrys moved from Szechwan to Hupeh 4 Infantrys moved from Suiyuan to Chahar 1 ArmoredCar moved from Ningsia to Chahar 2 Infantrys moved from Ningsia to Suiyuan 1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh 2 Infantrys moved from Lanchow to Szechwan 1 Marine moved from Lanchow to Shensi 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Adv.Fighter moved from Hsining to Hupeh 1 ArmoredCar moved from Hsining to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Adv.Fighter, 1 Marine and 1 Tank placed in Hupeh 2 Artillerys and 4 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33 Chinese : -1.50