Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Tank moved from N.French Indochina to S.Thailand
Hisaichi take N.Thailand from British
Hisaichi take S.Thailand from Chinese
2 Infantrys moved from Peking to Shantung
1 Fighter moved from Peking to Shantung
1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Shanghai
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry and 1 T.Boat moved from 92 Sea Zone to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Hisaichi take Palawan from Americans
1 Bomber moved from Peking to 66 Sea Zone
1 Battleship moved from 111 Sea Zone to 66 Sea Zone
1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Fighter moved from 106 Sea Zone to 66 Sea Zone
2 Transports moved from 105 Sea Zone to 110 Sea Zone
1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Fighter moved from 106 Sea Zone to 66 Sea Zone
1 Carrier moved from 106 Sea Zone to 92 Sea Zone
1 Artillery and 2 Elites moved from Hong Kong to Kiangsi
2 Mech.Infs moved from Changchun to Ayan
2 Tanks moved from Heilungchiang to Ayan
3 Artillerys, 4 Infantrys and 6 Tanks moved from Chita to Ayan
1 Infantry moved from Heilungchiang to Chita
3 Tanks moved from Kirin to Ayan
2 Artillerys moved from Kirin to Heilungchiang
1 Elite and 2 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 3 Elites, 7 Infantrys, 2 Mech.Infs and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 1 Artillery and 1 Elite
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Shanghai, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Shantung, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in 66 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber and 2 Fighters
British defend with 1 Transport; Anzac defend with 2 Destroyers
Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 2 Destroyers and 1 Transport in 66 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Transport owned by the British and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
Hisaichi roll dice for 1 Battleship, 1 Bomber and 2 Fighters in 66 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 1 Destroyer in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Hisaichi and 1 Destroyer owned by the Anzac lost in 66 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 14
Casualties for Anzac: 2 Destroyers
Casualties for British: 1 Transport
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Hisaichi
1 Bomber and 1 Fighter moved from 66 Sea Zone to Java
1 Fighter moved from Shantung to 92 Sea Zone
1 AAGun moved from Chita to Ayan
Place Units - Hisaichi
1 Bunker placed in Ayan
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
3 Tanks placed in Kirin
1 Elite, 5 Infantrys and 2 Mech.Infs placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Hisaichi : 1.50
Anzac : 0.83
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 Artillery moved from Wales to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 20 Sea Zone to 12 Sea Zone
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry and 1 T.Boat moved from 21 Sea Zone to 12 Sea Zone
1 Artillery and 4 Infantrys moved from 12 Sea Zone to Oslo
1 Battleship moved from 21 Sea Zone to 12 Sea Zone
1 Bomber moved from Manchester to Oslo
3 Infantrys and 2 Tanks moved from Dublin to Munster
1 Fighter moved from Manchester to Munster
1 T.Boat moved from 2 Sea Zone to 8 Sea Zone
2 Destroyers moved from 2 Sea Zone to 16 Sea Zone
1 Artillery and 1 Infantry moved from Palestine to Lower Egypt
3 Adv.Fighters and 4 Fighters moved from Cairo to Lower Egypt
1 Infantry moved from Equatoria to Kordofan
British take Kordofan from Germans
1 Artillery and 1 Tank moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Belgian Congo to Darfur
1 Infantry moved from Belgian Congo to Angola
2 Mech.Infs moved from Cape Town to Angola
2 Infantrys moved from Bombay to 59 Sea Zone
2 Infantrys and 1 Transport moved from 59 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Nubia
2 Adv.Fighters moved from Lower Egypt to Nubia
1 ArmoredCar moved from Assam to N.Thailand
British take N.Thailand from Hisaichi
1 Fighter moved from Malaya to 105 Sea Zone
1 Submarine moved from 64 Sea Zone to 66 Sea Zone
1 Cruiser moved from 64 Sea Zone to 66 Sea Zone
1 Cruiser moved from 64 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Transport moved from 65 Sea Zone to 60 Sea Zone
2 Infantrys moved from Madras to 60 Sea Zone
1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Malaya
1 Transport moved from 64 Sea Zone to 60 Sea Zone
1 Artillery moved from Hyderabad to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand
1 ArmoredCar moved from Assam to S.Thailand
1 Artillery and 2 Infantrys moved from Bihar to Assam
2 Infantrys moved from Hyderabad to Calcutta
1 Infantry moved from Madras to Hyderabad
2 Infantrys moved from Rajputana to Hyderabad
5 Infantrys moved from Delhi to Bihar
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry moved from British Columbia to Yukon
2 Infantrys moved from Canadian Prairies to British Columbia
1 Infantry moved from Vancouver to British Columbia
Purchase Units - British
British buy 1 Adv.Fighter, 8 ArmoredCars, 2 Artillerys, 1 Fighter, 7 Infantrys, 2 Mech.Infs, 2 Submarines and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in 105 Sea Zone
British attack with 1 Fighter
Hisaichi defend with 2 Transports
British roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 Fighter in 105 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Transports in 105 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
1 Fighter owned by the British and 1 Transport owned by the Hisaichi lost in 105 Sea Zone
Hisaichi win with 1 Transport remaining. Battle score for attacker is -2
Casualties for British: 1 Fighter
Casualties for Hisaichi: 1 Transport
Battle in 66 Sea Zone
British attack with 1 Cruiser and 1 Submarine
Hisaichi defend with 1 Battleship
British roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the British lost in 66 Sea Zone
British roll dice for 1 Cruiser in 66 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 Cruiser owned by the British lost in 66 Sea Zone
Hisaichi win with 1 Battleship remaining. Battle score for attacker is -19
Casualties for British: 1 Cruiser and 1 Submarine
Battle in Munster
British attack with 1 Fighter, 3 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in Munster, round 2 : 2/6 hits, 1.83 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry
Italians defend with 1 Artillery
British roll dice for 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry in Lower Egypt, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Darfur
British attack with 1 Artillery, 2 Mech.Infs and 1 Tank
Germans defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 2 Mech.Infs and 1 Tank in Darfur, round 2 : 0/4 hits, 1.50 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 2 : 2/3 hits, 1.17 expected hits
1 Artillery owned by the British and 1 Mech.Inf owned by the British lost in Darfur
British roll dice for 1 Mech.Inf and 1 Tank in Darfur, round 3 : 0/2 hits, 0.83 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Darfur, round 3 : 1/3 hits, 1.17 expected hits
1 Mech.Inf owned by the British lost in Darfur
1 Tank retreated to Equatoria
Italians win with 2 Infantrys and 1 Tank remaining. Battle score for attacker is -16
Casualties for British: 1 Artillery and 2 Mech.Infs
Battle in S.Thailand
British attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Tank
British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in S.Thailand
British win, taking S.Thailand from Hisaichi with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Angola
British attack with 1 Infantry and 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 1 Infantry and 2 Mech.Infs in Angola, round 2 : 0/3 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Angola
British roll dice for 2 Mech.Infs in Angola, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 3 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Angola
British roll dice for 1 Mech.Inf in Angola, round 4 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Mech.Inf in Angola, round 5 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Mech.Inf in Angola, round 6 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Angola, round 6 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Angola
Neutral win with 1 Infantry remaining. Battle score for attacker is -14
Casualties for British: 1 Infantry and 2 Mech.Infs
Battle in Nubia
British attack with 2 Adv.Fighters and 2 Infantrys
Italians defend with 1 Infantry
British roll dice for 2 Adv.Fighters and 2 Infantrys in Nubia, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Oslo
British attack with 1 Artillery, 1 Bomber and 4 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Oslo
British loses 0 PUs for violating Oslos neutrality.
British win, taking Oslo from Neutral with 1 Artillery, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Bomber moved from Oslo to Manchester
1 Adv.Fighter and 4 Fighters moved from Lower Egypt to Cairo
2 Adv.Fighters moved from Nubia to Cairo
1 Fighter moved from Munster to Wales
Place Units - British
2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok
4 ArmoredCars and 1 Infantry placed in Delhi
4 ArmoredCars and 1 Infantry placed in Madras
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks placed in Cairo
2 Submarines placed in 21 Sea Zone
Turn Complete - British
British collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Neutral : 1.67
British : -4.83
Hisaichi : 1.00
Italians : -0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Adv.Fighter moved from Townsville to 66 Sea Zone
1 Carrier moved from 65 Sea Zone to 66 Sea Zone
Purchase Units - Anzac
Anzac buy 2 Destroyers and 10 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 66 Sea Zone
Anzac attack with 1 Adv.Fighter and 1 Carrier
Hisaichi defend with 1 Battleship
Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship in 66 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Hisaichi lost in 66 Sea Zone
Anzac win with 1 Adv.Fighter and 1 Carrier remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Battleship
Non Combat Move - Anzac
4 Infantrys moved from Western Australia to Broome
2 Infantrys moved from Northern Territory to Townsville
1 Infantry moved from Northern Territory to Townsville
Place Units - Anzac
1 Destroyer placed in 113 Sea Zone
1 Destroyer placed in 67 Sea Zone
2 Infantrys placed in Broome
2 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
3 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Anzac : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 unit repaired.
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 2 PUs;
Place Units - Dutch
1 Factory placed in Suriname
Turn Complete - Dutch
Dutch collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
2 Artillerys and 2 Elites moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 ArmoredCars and 1 Fighter moved from Vinnytsia to Minsk
1 Elite and 4 Infantrys moved from E.Romania to Vinnytsia
1 Elite and 2 Infantrys moved from Bucharest to E.Romania
1 Fighter moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 2 ArmoredCars and 1 Fighter in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Romanians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Romanians: 1 ArmoredCar
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Minsk to Vinnytsia
Place Units - Romanians
2 Elites and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
2 Transports moved from 110 Sea Zone to 67 Sea Zone
1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
Combat - Thai
Battle in 67 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Anzac defend with 1 Destroyer
Thai roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Destroyer in 67 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac lost in 67 Sea Zone
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports remaining. Battle score for attacker is 8
Casualties for Anzac: 1 Destroyer
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
Anzac : -0.33
Thai : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
2 Destroyers moved from 27 Sea Zone to 15 Sea Zone
1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
1 Destroyer moved from 2 Sea Zone to 16 Sea Zone
3 Infantrys moved from Quebec to Montreal
1 Infantry moved from Ontario to Quebec
1 Infantry moved from W.Mexico to Southwest USA
1 Tank moved from W.Mexico to Northwest USA
11 ArmoredCars moved from San Francisco to Northwest USA
1 Fighter moved from Northwest USA to 88 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
3 ArmoredCars and 2 Artillerys moved from Alaska to 71 Sea Zone
3 ArmoredCars, 2 Artillerys and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
3 ArmoredCars and 2 Artillerys moved from 72 Sea Zone to Koryakia
2 Artillerys, 7 Infantrys and 5 Tanks moved from Koryakia to Kolyma
2 Adv.Fighters and 1 Carrier moved from 88 Sea Zone to 72 Sea Zone
2 Destroyers and 1 Submarine moved from 98 Sea Zone to 116 Sea Zone
Purchase Units - Americans
Americans buy 4 ArmoredCars, 1 Battleship, 1 Destroyer, 1 Fighter, 7 Infantrys, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Americans
Place Units - Americans
1 Tank placed in Alaska
1 S.Submarine and 1 Submarine placed in 71 Sea Zone
1 Battleship and 1 Fighter placed in 88 Sea Zone
1 Destroyer and 1 Submarine placed in 98 Sea Zone
4 ArmoredCars and 5 Infantrys placed in San Francisco
2 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Bomber moved from Vinnytsia to Latvia
1 Artillery and 2 Infantrys moved from Lithuania to Latvia
1 T.Boat and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
5 Infantrys moved from Hamburg to 23 Sea Zone
1 Battleship, 2 Destroyers and 1 Submarine moved from 24 Sea Zone to 23 Sea Zone
1 Stuka moved from Hamburg to Oslo
5 Infantrys moved from 23 Sea Zone to Oslo
1 Tank moved from Greece to 51 Sea Zone
1 Destroyer, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
1 Tank moved from 56 Sea Zone to Palestine
Germans take Palestine from British
3 Submarines moved from 17 Sea Zone to 31 Sea Zone
1 Tank moved from Darfur to French Equatorial Africa
Germans take French Equatorial Africa from French
1 Tank moved from French Equatorial Africa to Equatoria
2 Infantrys moved from Darfur to Equatoria
2 Artillerys, 3 Elites, 5 Infantrys and 5 Tanks moved from Vinnytsia to Kiev
4 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
4 ArmoredCars moved from Warsaw to Kiev
2 Mech.Infs moved from Bavaria to Vinnytsia
5 Infantrys moved from Picardy to Belgium
3 Infantrys moved from Rhine to Hamburg
1 Infantry moved from Rhine to Netherlands
1 Fighter moved from Paris to Hamburg
Purchase Units - Germans
Germans buy 2 Elites, 4 HeavyTanks, 3 Infantrys, 4 Mech.Infs, 1 Stuka and 4 T.Boats; Remaining resources: 3 PUs;
Combat - Germans
Battle in Oslo
Germans attack with 5 Infantrys and 1 Stuka
British defend with 1 Artillery and 4 Infantrys
Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Oslo
Germans roll dice for 5 Infantrys and 1 Stuka in Oslo, round 2 : 1/6 hits, 1.50 expected hits
British roll dice for 1 Artillery and 3 Infantrys in Oslo, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Oslo
Germans roll dice for 4 Infantrys and 1 Stuka in Oslo, round 3 : 2/5 hits, 1.33 expected hits
British roll dice for 1 Artillery and 2 Infantrys in Oslo, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Oslo
Germans roll dice for 3 Infantrys and 1 Stuka in Oslo, round 4 : 3/4 hits, 1.17 expected hits
British roll dice for 1 Artillery in Oslo, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Oslo
Germans win, taking Oslo from British with 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 4 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 4 Tanks
Germans roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Latvia, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 4 Tanks in Latvia, round 2 : 3/4 hits, 2.00 expected hits
1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Latvia
Germans roll dice for 1 Bomber in Latvia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 2 Tanks in Latvia, round 3 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Russians and 1 Bomber owned by the Germans lost in Latvia
Russians win with 1 Tank remaining. Battle score for attacker is -7
Casualties for Germans: 1 Artillery, 1 Bomber and 2 Infantrys
Casualties for Russians: 3 Tanks
Battle in Equatoria
Germans attack with 2 Infantrys and 1 Tank
British defend with 1 Tank
Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 Tank in Equatoria, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Equatoria, round 3 : 3/3 hits, 0.83 expected hits
British roll dice for 1 Tank in Equatoria, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Equatoria
Germans win, taking Equatoria from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry
Casualties for British: 1 Tank
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Russians to Latvia: 1 Tank
EDIT: Adding units owned by Germans to Vinnytsia: 1 Bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Stuka moved from Oslo to Hamburg
1 AAGun moved from Brest to Kiev
EDIT: 1 ArmoredCar moved from Vinnytsia to Lithuania
EDIT: 1 ArmoredCar moved from Vinnytsia to East Prussia
Place Units - Germans
4 HeavyTanks placed in Vinnytsia
4 Mech.Infs placed in Warsaw
4 T.Boats placed in 23 Sea Zone
2 Elites placed in Hamburg
1 Stuka placed in Bohemia
3 Infantrys placed in Rhine
Turn Complete - Germans
Germans collect 103 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 4.50
British : -0.67
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Tank moved from Latvia to East Prussia
1 Tank moved from Latvia to Lithuania
1 Infantry moved from Donetsk to Odessa
Russians take Odessa from Romanians
1 Artillery moved from Donetsk to Kursk
1 Infantry moved from Donetsk to Kursk
2 Infantrys moved from Kursk to Minsk
2 Fighters moved from Leningrad to Minsk
1 Bomber moved from Leningrad to Minsk
6 Infantrys moved from Rostov to Kursk
4 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 1 Infantry moved from Iraq to Palestine
3 Infantrys moved from W.Iran to Iraq
2 Tanks moved from E.Iran to Iraq
2 Infantrys moved from E.Iran to W.Iran
2 Infantrys moved from Tashkent to Uzbekistan
1 Artillery moved from E.Iran to W.Iran
1 Infantry moved from S.Buryat Mongolia to Chita
1 Infantry moved from N.Buryat Mongolia to Chita
1 ArmoredCar moved from Yakutsk to Chita
1 Fighter moved from Yakutsk to Chita
1 Artillery, 1 Elite and 2 Infantrys moved from Olyokminsk to Yakutsk
2 Artillerys and 2 Infantrys moved from Evenkia to Olyokminsk
1 Infantry moved from Yakutsk to N.Buryat Mongolia
6 Infantrys moved from Sibirsky to Evenkia
5 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
4 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Vyborg to Oulu
2 Artillerys and 2 Infantrys moved from Lapland to Oulu
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
1 Destroyer and 1 Submarine moved from 54 Sea Zone to 53 Sea Zone
Purchase Units - Russians
Russians buy 2 Bombers, 2 Bunkers, 4 HeavyTanks and 19 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Palestine
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Tank
Russians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Palestine, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Palestine
Russians win, taking Palestine from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 Tank
Battle in Lithuania
Russians attack with 1 Tank
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Tank in Lithuania, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 ArmoredCar in Lithuania, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Lithuania
Russians win, taking Lithuania from Germans with 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in East Prussia
Russians attack with 1 Tank
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Tank in East Prussia, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 ArmoredCar in East Prussia, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in East Prussia
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Russians: 1 Tank
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.67 expected hits
Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Bomber, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCar
Battle in Chita
Russians attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Russians
1 Fighter moved from Chita to Yakutsk
2 Fighters moved from Minsk to Leningrad
1 Bomber moved from Minsk to Georgia
Place Units - Russians
3 Infantrys placed in Georgia
1 Bunker and 3 Infantrys placed in Kursk
3 HeavyTanks placed in W.Iran
1 Bunker, 1 HeavyTank and 3 Infantrys placed in Leningrad
2 Bombers placed in Tashkent
6 Infantrys placed in Sibirsky
4 Infantrys placed in Arkhangelsk
Turn Complete - Russians
Russians collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 0.17
Romanians : -0.17
Hisaichi : 0.67
Russians : 1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from S.Algeria to E.Morocco
3 Artillerys, 2 Elites, 4 Infantrys and 8 Tanks moved from N.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Artillery and 6 Infantrys moved from New Valley to Nubia
1 Artillery and 3 Infantrys moved from Mersa Matruh to Lower Egypt
2 Fighters moved from Syria to Lower Egypt
1 Fighter moved from Syria to Lower Egypt
1 ArmoredCar moved from Paris to Brittany
Italians take Brittany from French
1 ArmoredCar moved from Paris to Aquitaine
Italians take Aquitaine from French
2 Artillerys and 2 Infantrys moved from Paris to Normandy
Italians take Normandy from French
1 Tank moved from Picardy to Netherlands
2 ArmoredCars moved from Paris to Normandy
Purchase Units - Italians
Italians buy 2 Artillerys, 1 Bunker, 2 Destroyers, 1 Elite, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in E.Morocco
Italians attack with 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks
French defend with 1 AAGun, 6 Adv.Fighters, 1 Artillery, 1 Factory, 5 Infantrys and 2 Tanks
Italians roll dice for 3 Artillerys, 2 Elites, 5 Infantrys, 4 Mech.Infs and 8 Tanks in E.Morocco, round 2 : 8/22 hits, 9.00 expected hits
French roll dice for 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks in E.Morocco, round 2 : 6/14 hits, 7.00 expected hits
2 Tanks owned by the French, 1 Artillery owned by the French, 5 Infantrys owned by the French, 1 Artillery owned by the Italians and 5 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 2 Artillerys, 2 Elites, 4 Mech.Infs and 8 Tanks in E.Morocco, round 3 : 5/16 hits, 7.00 expected hits
French roll dice for 6 Adv.Fighters in E.Morocco, round 3 : 4/6 hits, 4.00 expected hits
5 Adv.Fighters owned by the French, 2 Artillerys owned by the Italians and 2 Mech.Infs owned by the Italians lost in E.Morocco
Italians roll dice for 2 Elites, 2 Mech.Infs and 8 Tanks in E.Morocco, round 4 : 5/12 hits, 5.67 expected hits
French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the French lost in E.Morocco
Italians win, taking E.Morocco from French with 2 Elites, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 50
Casualties for Italians: 3 Artillerys, 5 Infantrys and 2 Mech.Infs
Casualties for French: 6 Adv.Fighters, 1 Artillery, 5 Infantrys and 2 Tanks
Battle in Nubia
Italians attack with 1 Artillery and 6 Infantrys
British defend with 2 Infantrys
Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 2 : 1/7 hits, 1.50 expected hits
British roll dice for 2 Infantrys in Nubia, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Nubia
Italians roll dice for 1 Artillery and 6 Infantrys in Nubia, round 3 : 1/7 hits, 1.50 expected hits
British roll dice for 1 Infantry in Nubia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nubia
Italians win, taking Nubia from British with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Lower Egypt
Italians attack with 1 Artillery, 3 Fighters and 3 Infantrys
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Lower Egypt, round 2 : 2/7 hits, 2.00 expected hits
British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the British and 1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Artillery, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Non Combat Move - Italians
3 Fighters moved from Lower Egypt to Syria
5 Transports moved from 51 Sea Zone to 48 Sea Zone
1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone
1 AAGun, 1 Elite, 5 Infantrys, 3 Tanks and 5 Transports moved from 48 Sea Zone to 51 Sea Zone
1 AAGun, 1 Elite, 5 Infantrys and 3 Tanks moved from 51 Sea Zone to Mersa Matruh
2 Artillerys, 3 Infantrys and 1 Tank moved from Mersa Matruh to New Valley
1 Adv.Fighter moved from Rome to Mersa Matruh
2 Artillerys, 1 Elite and 4 Infantrys moved from Rome to Campania
4 ArmoredCars moved from Provence to Tuscany
1 AAGun moved from Burgundy to Orleanais
Place Units - Italians
1 Bunker and 2 HeavyTanks placed in Syria
1 Artillery, 1 Mech.Inf and 1 Tank placed in Campania
2 Destroyers and 1 Transport placed in 47 Sea Zone
1 Artillery, 1 Elite and 5 Infantrys placed in Rome
Italians undo move 4.
1 Infantry placed in Tunis
1 Artillery, 1 Elite and 4 Infantrys placed in Rome
Italians undo move 5.
2 Infantrys placed in Paris
1 Artillery, 1 Elite and 2 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : -4.67
British : -1.67
French : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Elite and 1 Infantry moved from Azores to 16 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 16 Sea Zone to 34 Sea Zone
1 Elite and 1 Infantry moved from 34 Sea Zone to Canarians
Purchase Units - French
French buy 1 Tank and 1 Transport; Remaining resources: 21 PUs;
Combat - French
Battle in Canarians
French attack with 1 Elite and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Elite and 1 Infantry in Canarians, round 2 : 1/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
1 Transport placed in 1 Sea Zone
1 Tank placed in Churchill
Turn Complete - French
French collect 16 PUs; end with 37 PUs
Combat Hit Differential Summary :
Neutral : -0.33
French : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Carrier and 1 Destroyer moved from 112 Sea Zone to 66 Sea Zone
2 Adv.Fighters moved from 85 Sea Zone to 66 Sea Zone
1 Tank moved from Flores to 112 Sea Zone
2 Marines moved from Tanimbar to 112 Sea Zone
1 Infantry moved from Flores to 112 Sea Zone
1 Artillery and 1 Tank moved from Java to 110 Sea Zone
1 Marine moved from Java to 110 Sea Zone
4 Marines moved from Banjarmasin to 110 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Infantry moved from Flores to 67 Sea Zone
1 Artillery, 2 B.Transports, 5 Marines and 1 Tank moved from 110 Sea Zone to 70 Sea Zone
1 Infantry and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Infantry, 2 Marines, 1 Tank and 2 Transports moved from 112 Sea Zone to 70 Sea Zone
1 Artillery, 2 Infantrys, 7 Marines and 2 Tanks moved from 70 Sea Zone to New South Wales
Yamamoto take New South Wales from Anzac
4 Marines moved from Davao to 107 Sea Zone
4 Marines and 2 Transports moved from 107 Sea Zone to 110 Sea Zone
4 Marines moved from 110 Sea Zone to Sumatra
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter moved from Tokyo to 76 Sea Zone
2 Elites moved from Tokyo to 85 Sea Zone
1 Marine moved from Tohoku to 85 Sea Zone
2 Battleships, 2 Cruisers, 2 Elites, 1 Marine and 1 S.Submarine moved from 85 Sea Zone to 95 Sea Zone
2 Elites and 1 Marine moved from 95 Sea Zone to Wake
1 Carrier and 1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
2 T.Boats moved from 109 Sea Zone to 102 Sea Zone
1 Bomber moved from West Borneo to 66 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 1 Bomber, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Sumatra
Yamamoto attack with 4 Marines
Dutch defend with 1 Bunker
Yamamoto roll dice for 4 Marines in Sumatra, round 2 : 1/4 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 Marine owned by the Yamamoto lost in Sumatra
Yamamoto roll dice for 3 Marines in Sumatra, round 3 : 2/3 hits, 1.50 expected hits
Dutch roll dice for 1 Bunker in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Dutch lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 3 Marines remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Marine
Casualties for Dutch: 1 Bunker
Battle in 66 Sea Zone
Yamamoto attack with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer
Anzac defend with 1 Adv.Fighter and 1 Carrier
Yamamoto roll dice for 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer in 66 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Carrier in 66 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 Carrier owned by the Anzac and 1 Adv.Fighter owned by the Anzac lost in 66 Sea Zone
Yamamoto win with 2 Adv.Fighters, 1 Bomber, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 24
Casualties for Anzac: 1 Adv.Fighter and 1 Carrier
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Submarine
British defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Adv.Fighter in 76 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto and 1 Destroyer owned by the British lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for British: 1 Destroyer
Battle in Wake
Yamamoto attack with 2 Elites and 1 Marine
Americans defend with 1 Artillery, 1 Factory and 1 Infantry
Yamamoto roll dice for 2 Battleships and 2 Cruisers in Wake, round 2 : 3/4 hits, 2.33 expected hits
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 2 Elites and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Non Combat Move - Yamamoto
1 Adv.Fighter moved from 76 Sea Zone to 95 Sea Zone
1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
1 Bomber moved from 66 Sea Zone to Java
Place Units - Yamamoto
1 Carrier, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 85 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 85 Sea Zone
1 Bomber placed in Banjarmasin
1 Elite placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.33
Yamamoto : 0.33
Anzac : -1.17
Dutch : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Kweichow to N.French Indochina
1 Infantry and 1 Tank moved from Chahar to Peking
1 Artillery moved from Shansi to Shantung
2 Infantrys moved from Chahar to Shantung
1 Infantry moved from Hunan to Kwangsi
1 Infantry moved from Yunnan to Kweichow
1 Tank moved from Hupeh to Kwangtung
1 ArmoredCar moved from Hupeh to Shanghai
1 Adv.Fighter moved from Hupeh to Kwangsi
1 Adv.Fighter moved from Hupeh to Shanghai
1 Fighter moved from Hupeh to Kwangtung
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 2 Artillerys, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 Adv.Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter and 1 Infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangsi
Chinese win, taking Kwangsi from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Peking
Chinese attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Tank in Peking, round 4 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Peking
Chinese roll dice for 1 Tank in Peking, round 5 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Peking, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Peking
Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Shantung
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 2 Infantrys
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 2 Infantrys in Shantung, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Artillery and 2 Infantrys in Shantung, round 4 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry
Battle in N.French Indochina
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shanghai
Chinese attack with 1 Adv.Fighter and 1 ArmoredCar
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Adv.Fighter and 1 ArmoredCar in Shanghai, round 3 : 2/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shanghai
Chinese win with 1 Adv.Fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Artillery
Battle in Kwangtung
Chinese attack with 1 Fighter and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 1 Tank in Kwangtung, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
Chinese win, taking Kwangtung from Hisaichi with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Kwangtung to Hunan
2 Artillerys, 1 Elite and 1 Infantry moved from Hupeh to Hunan
1 Adv.Fighter moved from Kwangsi to Hunan
1 Adv.Fighter moved from Shanghai to Hunan
4 Infantrys moved from Szechwan to Hupeh
4 Infantrys moved from Suiyuan to Chahar
1 ArmoredCar moved from Ningsia to Chahar
2 Infantrys moved from Ningsia to Suiyuan
1 ArmoredCar and 1 Tank moved from Lanchow to Hupeh
2 Infantrys moved from Lanchow to Szechwan
1 Marine moved from Lanchow to Shensi
2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Adv.Fighter moved from Hsining to Hupeh
1 ArmoredCar moved from Hsining to Ningsia
4 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Adv.Fighter, 1 Marine and 1 Tank placed in Hupeh
2 Artillerys and 4 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Hisaichi : -2.33
Chinese : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Artillery and 2 Elites moved from Kiangsi to Kwangtung
1 Artillery and 1 Infantry moved from S.French Indochina to N.French Indochina
1 Bomber moved from Java to N.French Indochina
1 Transport moved from 105 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi
1 Fighter moved from 92 Sea Zone to Kwangsi
1 Fighter moved from Java to 92 Sea Zone
1 Infantry moved from Palawan to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to British Borneo
Hisaichi take British Borneo from British
2 Destroyers and 2 Submarines moved from 110 Sea Zone to 65 Sea Zone
1 Transport moved from 110 Sea Zone to 66 Sea Zone
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Elites moved from Hong Kong to 92 Sea Zone
2 Elites and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
2 Elites moved from 84 Sea Zone to Shantung
1 Artillery and 1 Elite moved from Kirin to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
2 Artillerys moved from Heilungchiang to Chita
1 Tank moved from Kirin to Chita
1 Mech.Inf moved from Changchun to Peking
1 Tank moved from Kirin to Peking
1 Infantry moved from Kirin to Heilungchiang
1 Infantry moved from Kirin to Liaoning
1 Elite moved from Changchun to Kirin
5 Infantrys moved from Changchun to Kirin
1 Mech.Inf moved from Changchun to Peking
Purchase Units - Hisaichi
Hisaichi buy 4 Artillerys, 1 Bunker, 3 Elites, 6 Infantrys, 1 L.Fighter and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 65 Sea Zone
Hisaichi attack with 2 Destroyers and 2 Submarines
British defend with 1 Transport; Anzac defend with 1 Transport
Hisaichi roll dice for 2 Submarines in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 Transport owned by the Anzac lost in 65 Sea Zone
Hisaichi roll dice for 2 Destroyers in 65 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the British lost in 65 Sea Zone
Hisaichi win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 12
Casualties for Anzac: 1 Transport
Casualties for British: 1 Transport
Battle in Shantung
Hisaichi attack with 1 Artillery and 3 Elites
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Elites in Shantung, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery and 2 Elites in Shantung, round 3 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Shantung
Hisaichi roll dice for 1 Artillery and 1 Elite in Shantung, round 4 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 2 Elites
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Peking
Hisaichi attack with 2 Mech.Infs and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Peking, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Kwangsi
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kwangsi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangsi
Hisaichi win, taking Kwangsi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 1 Artillery and 2 Elites
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Artillery and 2 Elites in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 2 Elites remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Chita
Hisaichi attack with 2 Artillerys and 1 Tank
Russians defend with 1 ArmoredCar and 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in Chita, round 3 : 0/2 hits, 0.50 expected hits
1 ArmoredCar owned by the Russians lost in Chita
Hisaichi roll dice for 2 Artillerys and 1 Tank in Chita, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Chita, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in N.French Indochina
Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Infantrys
Chinese defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Infantrys in N.French Indochina, round 2 : 2/5 hits, 2.00 expected hits
French roll dice for 1 Artillery and 2 Infantrys in N.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in N.French Indochina
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French Indochina, round 3 : 0/4 hits, 1.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bomber and 1 Infantry in N.French Indochina, round 4 : 1/4 hits, 1.67 expected hits
French roll dice for 1 Artillery in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 2 Artillerys, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from N.French Indochina to Hong Kong
1 Fighter moved from Kwangsi to 92 Sea Zone
Place Units - Hisaichi
3 Tanks placed in Kirin
1 Bunker placed in Ayan
2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong
2 Artillerys, 1 Elite, 4 Infantrys and 1 L.Fighter placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : -4.00
French : -0.67
Anzac : -0.17
Chinese : -0.67
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
2 Infantrys moved from Munster to Dublin
2 Tanks moved from Munster to Northern Ireland
1 T.Boat moved from 12 Sea Zone to 22 Sea Zone
1 Battleship and 2 Transports moved from 12 Sea Zone to 21 Sea Zone
1 Fighter moved from Wales to Manchester
1 T.Boat moved from 8 Sea Zone to 9 Sea Zone
1 Destroyer moved from 16 Sea Zone to 30 Sea Zone
1 Destroyer moved from 16 Sea Zone to 18 Sea Zone
4 Infantrys moved from Cairo to Lower Egypt
4 Adv.Fighters moved from Cairo to Lower Egypt
5 Fighters moved from Cairo to Lower Egypt
1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Infantry moved from Kordofan to Darfur
British take Darfur from Italians
2 Mech.Infs moved from Cape Town to Angola
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
3 Infantrys moved from British Columbia to Yukon
1 Transport moved from 61 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
1 Artillery moved from Assam to 60 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
1 Cruiser moved from 61 Sea Zone to 60 Sea Zone
1 Infantry moved from Hyderabad to 60 Sea Zone
1 Cruiser and 1 Infantry moved from 60 Sea Zone to 61 Sea Zone
1 Artillery and 2 Infantrys moved from 61 Sea Zone to S.Thailand
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
1 ArmoredCar moved from N.Thailand to S.French Indochina
French take S.French Indochina from Hisaichi
1 ArmoredCar moved from S.French Indochina to N.Thailand
2 Infantrys moved from Assam to Yunnan
2 Infantrys moved from Calcutta to Assam
5 Infantrys moved from Bihar to Assam
2 Infantrys moved from Hyderabad to Bihar
4 ArmoredCars and 1 Infantry moved from Delhi to Bihar
4 ArmoredCars moved from Bihar to Assam
4 ArmoredCars moved from Madras to Bihar
2 Infantrys moved from Bombay to Rajputana
Purchase Units - British
British buy 6 Artillerys, 1 Bunker, 1 Destroyer, 16 Infantrys, 2 Mech.Infs, 1 Submarine, 2 T.Boats and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 4 Adv.Fighters, 5 Fighters and 4 Infantrys
Italians defend with 1 Artillery and 3 Infantrys
British roll dice for 4 Adv.Fighters, 5 Fighters and 4 Infantrys in Lower Egypt, round 2 : 3/13 hits, 4.33 expected hits
Italians roll dice for 1 Artillery and 3 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Italians lost in Lower Egypt
British roll dice for 4 Adv.Fighters, 5 Fighters and 4 Infantrys in Lower Egypt, round 3 : 6/13 hits, 4.33 expected hits
Italians roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 4 Adv.Fighters, 5 Fighters and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 Artillery and 3 Infantrys
Battle in Angola
British attack with 2 Mech.Infs
Neutral defend with 1 Infantry
British roll dice for 2 Mech.Infs in Angola, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for British: 1 Mech.Inf
Casualties for Neutral: 1 Infantry
Non Combat Move - British
4 Adv.Fighters and 5 Fighters moved from Lower Egypt to Cairo
Place Units - British
1 Bunker placed in Malaya
6 Infantrys placed in Bangkok
2 Artillerys, 2 Infantrys and 1 Tank placed in Madras
2 Artillerys and 3 Infantrys placed in Delhi
2 Infantrys placed in Bombay
2 Mech.Infs placed in Cape Town
2 Artillerys, 3 Infantrys and 1 Tank placed in Cairo
1 Destroyer, 1 Submarine and 2 T.Boats placed in 21 Sea Zone
Turn Complete - British
British collect 106 PUs; end with 106 PUs
Combat Hit Differential Summary :
Neutral : 0.67
British : 0.67
Italians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Anzac
1 Destroyer moved from 113 Sea Zone to 109 Sea Zone
2 Adv.Fighters moved from Bangkok to 110 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter and 5 Tanks; Remaining resources: 0 PUs;
Combat - Anzac
Battle in 110 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 2 Transports
Anzac roll dice for 2 Adv.Fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Yamamoto roll dice for 2 Transports in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Yamamoto lost in 110 Sea Zone
Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 Transports
Non Combat Move - Anzac
2 Adv.Fighters moved from 110 Sea Zone to Broome
Place Units - Anzac
1 Adv.Fighter and 5 Tanks placed in Canberra
Turn Complete - Anzac
Anzac collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Anzac : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 2 PUs;
Place Units - Dutch
2 ArmoredCars and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Non Combat Move - Finns
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
1 Fighter and 2 Infantrys moved from Vinnytsia to Odessa
1 Fighter and 2 Infantrys moved from Vinnytsia to Donetsk
2 Tanks moved from Bucharest to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
1 Infantry moved from E.Romania to Bulgaria
2 Elites moved from Bucharest to E.Romania
1 Elite moved from Vinnytsia to Brest
Purchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Bulgaria
Romanians attack with 2 Infantrys and 2 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 2 Infantrys and 2 Tanks in Bulgaria, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Bulgaria
Romanians roll dice for 2 Tanks in Bulgaria, round 3 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 2 Tanks in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys
Battle in Donetsk
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 2 Infantrys in Donetsk, round 4 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Odessa
Romanians attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 2 Infantrys in Odessa, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Romanians: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Bucharest to E.Romania
1 Fighter moved from Odessa to E.Romania
1 Fighter moved from Donetsk to E.Romania
Place Units - Romanians
2 Artillerys and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : -0.67
Russians : 1.00