Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
9 ArmoredCars and 2 Tanks moved from Ayan to Kirin
1 ArmoredCar and 4 Tanks moved from Chita to Kirin
1 ArmoredCar and 1 Tank moved from Heilungchiang to Kirin
1 Tank moved from Alaska to 74 Sea Zone
2 Artillerys moved from Alaska to 74 Sea Zone
3 Infantrys moved from Alaska to 74 Sea Zone
2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Tank moved from 74 Sea Zone to 71 Sea Zone
1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
4 S.Submarines moved from 38 Sea Zone to 34 Sea Zone
1 B.Transport moved from 38 Sea Zone to 35 Sea Zone
1 Destroyer, 1 S.Submarine and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
2 Artillerys, 2 B.Transports, 3 Infantrys and 1 Tank moved from 71 Sea Zone to 72 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia
2 Artillerys and 1 Marine moved from Pearl Harbor to 98 Sea Zone
2 Artillerys, 1 B.Transport, 3 Battleships and 1 Marine moved from 98 Sea Zone to 88 Sea Zone
2 Battleships, 1 Cruiser, 1 Destroyer and 2 Submarines moved from 103 Sea Zone to 88 Sea Zone
2 Artillerys and 1 Marine moved from 88 Sea Zone to Wake
1 Artillery and 4 Infantrys moved from Okhotsk to Ayan
2 Artillerys and 7 Infantrys moved from Ayan to Heilungchiang
Purchase Units - Americans
Americans buy 2 Battleships, 1 Destroyer, 6 Infantrys, 2 Marines, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kirin
Americans attack with 11 ArmoredCars and 7 Tanks
Hisaichi defend with 1 Bunker, 1 Factory, 8 Infantrys and 3 Tanks
Americans roll dice for 11 ArmoredCars and 7 Tanks in Kirin, round 2 : 8/18 hits, 7.17 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker, 8 Infantrys and 3 Tanks in Kirin, round 2 : 5/12 hits, 4.67 expected hits
7 Infantrys owned by the Hisaichi and 5 ArmoredCars owned by the Americans lost in Kirin
Americans roll dice for 6 ArmoredCars and 7 Tanks in Kirin, round 3 : 6/13 hits, 5.50 expected hits
Hisaichi roll dice for 1 Bunker, 1 Infantry and 3 Tanks in Kirin, round 3 : 3/5 hits, 2.33 expected hits
3 Tanks owned by the Hisaichi, 1 Bunker owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 3 ArmoredCars owned by the Americans lost in Kirin
Americans win, taking Kirin from Hisaichi with 3 ArmoredCars and 7 Tanks remaining. Battle score for attacker is 5
Casualties for Americans: 8 ArmoredCars
Casualties for Hisaichi: 1 Bunker, 8 Infantrys and 3 Tanks
Non Combat Move - Americans
Place Units - Americans
2 Battleships, 1 Destroyer, 1 S.Submarine and 1 Submarine placed in 13 Sea Zone
2 S.Submarines placed in 98 Sea Zone
2 Marines placed in Salvador
3 Infantrys placed in Alaska
1 Infantry placed in Pearl Harbor
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 108 PUs; end with 108 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
Americans : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
5 Mech.Infs moved from Bohemia to Kiev
4 HeavyTanks moved from Vinnytsia to Kiev
4 HeavyTanks moved from Warsaw to Kiev
1 Artillery and 1 Elite moved from Brest to Minsk
1 Artillery moved from East Prussia to Lithuania
2 Mech.Infs moved from Danzig to Latvia
1 Mech.Inf moved from Danzig to Lithuania
2 Mech.Infs moved from Bavaria to Vinnytsia
2 Artillerys, 2 Elites and 1 Infantry moved from Krakow to Brest
4 Artillerys, 3 Elites and 1 Infantry moved from Netherlands to Belgium
1 Bomber, 1 Fighter, 2 JetFighters and 1 Stuka moved from Vyborg to 6 Sea Zone
4 Artillerys, 1 Elite and 5 Infantrys moved from Leningrad to Novgorod
1 Elite moved from Leningrad to Latvia
Purchase Units - Germans
Germans buy 1 Destroyer, 5 Elites, 1 Factory, 3 HeavyTanks, 9 Infantrys, 2 S.Submarines, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 Bomber, 1 Fighter, 2 JetFighters and 1 Stuka
Russians defend with 1 Cruiser, 2 Destroyers and 2 Transports
Germans roll dice for 1 Bomber, 1 Fighter, 2 JetFighters and 1 Stuka in 6 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 Cruiser, 2 Destroyers and 2 Transports in 6 Sea Zone, round 2 : 2/5 hits, 1.50 expected hits
1 Fighter owned by the Germans, 2 Transports owned by the Russians, 1 Stuka owned by the Germans and 2 Destroyers owned by the Russians lost in 6 Sea Zone
Germans roll dice for 1 Bomber and 2 JetFighters in 6 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
Russians roll dice for 1 Cruiser in 6 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Russians and 1 JetFighter owned by the Germans lost in 6 Sea Zone
Germans win with 1 Bomber and 1 JetFighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 Fighter, 1 JetFighter and 1 Stuka
Casualties for Russians: 1 Cruiser, 2 Destroyers and 2 Transports
Battle in Latvia
Germans attack with 1 Elite and 2 Mech.Infs
Russians defend with 1 Infantry
Germans roll dice for 1 Elite and 2 Mech.Infs in Latvia, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Lithuania
Germans attack with 1 Artillery and 1 Mech.Inf
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 1 Mech.Inf in Lithuania, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Novgorod
Germans attack with 4 Artillerys, 1 Elite and 5 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 4 Artillerys, 1 Elite and 5 Infantrys in Novgorod, round 2 : 2/10 hits, 3.17 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 Artillerys, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Bomber and 1 JetFighter moved from 6 Sea Zone to Leningrad
Place Units - Germans
4 Elites placed in Leningrad
1 Factory placed in Kiev
4 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
2 S.Submarines placed in 48 Sea Zone
1 Elite and 1 Infantry placed in Greece
2 HeavyTanks and 3 Tanks placed in Bohemia
1 HeavyTank placed in Danzig
Germans undo move 7.
2 HeavyTanks placed in Danzig
3 Tanks placed in Bohemia
1 Destroyer and 1 Submarine placed in 22 Sea Zone
Turn Complete - Germans
Germans collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Rostov to Donetsk
1 Artillery moved from Kursk to Donetsk
2 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to E.Romania
Russians take E.Romania from Romanians
1 Infantry moved from Iraq to Palestine
British take Palestine from Italians
2 Tanks moved from W.Iran to Syria
7 Infantrys moved from W.Iran to Iraq
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to W.Iran
5 Infantrys moved from Perm to Kirov
5 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Smolensk to Minsk
1 Infantry moved from Smolensk to Minsk
1 Elite moved from Yaroslavl to Kursk
1 Infantry moved from Tula to Kursk
1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Hulunbuir to Kirin
1 Fighter, 2 HeavyTanks, 1 Mot.Inf and 5 Tanks moved from Chita to Kirin
6 Artillerys, 1 Elite and 16 Infantrys moved from Chita to Heilungchiang
1 Mech.Inf moved from Vladivostok to Kirin
5 Infantrys moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Mot.Inf moved from Kirin to Korea
Russians take Korea from Hisaichi
Purchase Units - Russians
Russians buy 1 Bunker, 5 HeavyTanks, 29 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Syria
Russians attack with 2 Tanks
Italians defend with 1 AAGun, 1 Factory and 1 HeavyTank
Russians roll dice for 2 Tanks in Syria, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 HeavyTank in Syria, round 2 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Italians lost in Syria
Russians win, taking Syria from Italians with 2 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 1 HeavyTank
Battle in Donetsk
Russians attack with 1 Artillery and 4 Infantrys
Romanians defend with 2 Tanks
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.17 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 1/5 hits, 1.17 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10
Casualties for Romanians: 2 Tanks
Battle in S.Karelia
Russians attack with 1 Artillery and 1 Infantry
Finns defend with 1 Artillery
Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Artillery in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Finns: 1 Artillery
Battle in Minsk
Russians attack with 4 Infantrys
Germans defend with 1 Artillery and 1 Elite
Russians roll dice for 4 Infantrys in Minsk, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Minsk
Russians roll dice for 3 Infantrys in Minsk, round 3 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 Infantrys in Minsk, round 4 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Russians roll dice for 2 Infantrys in Minsk, round 5 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 Artillery in Minsk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 3 Infantrys
Casualties for Germans: 1 Artillery and 1 Elite
Non Combat Move - Russians
5 Infantrys moved from Yaroslavl to Smolensk
4 Infantrys moved from Yaroslavl to Kursk
7 Infantrys moved from Rostov to Kursk
8 Tanks moved from Moscow to Kursk
2 Infantrys moved from Moscow to Yaroslavl
3 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
3 Infantrys placed in Georgia
4 Infantrys placed in Arkhangelsk
2 HeavyTanks, 7 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in W.Iran
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Romanians : -1.50
Germans : 1.33
Italians : -0.67
Finns : -0.33
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Italians
1 JetFighter moved from Mauritania to 35 Sea Zone
2 Carriers, 1 Destroyer and 2 Submarines moved from 46 Sea Zone to 42 Sea Zone
3 Tanks moved from Italian East Africa to Rhodesia
1 Infantry moved from Belgian Congo to Angola
Italians take Angola from Dutch
4 Tanks moved from Belgian Congo to South Africa
2 Infantrys and 5 Mot.Infs moved from Rhodesia to South Africa
3 Tanks moved from French Equatorial Africa to Rhodesia
5 Infantrys moved from Nubia to Darfur
1 Infantry moved from French Sudan to French Equatorial Africa
1 Infantry moved from Mauritania to Rio de Oro
2 Infantrys moved from W.Morocco to Mauritania
2 Infantrys moved from W.Morocco to Mauritania
1 Infantry moved from Mauritania to French Sudan
2 Mot.Infs moved from French Sudan to Rhodesia
4 ArmoredCars, 2 Artillerys and 7 Infantrys moved from Brittany to Aquitaine
1 Infantry and 1 Tank moved from Crete to 55 Sea Zone
3 Transports moved from 55 Sea Zone to 56 Sea Zone
6 Infantrys moved from Cairo to 56 Sea Zone
6 Infantrys and 3 Transports moved from 56 Sea Zone to 55 Sea Zone
2 Mech.Infs moved from Kufra to Palestine
7 Infantrys and 1 Tank moved from 55 Sea Zone to Syria
3 S.Submarines moved from 55 Sea Zone to 46 Sea Zone
7 Infantrys moved from Tunis to N.Tunisia
4 Destroyers and 1 Submarine moved from 55 Sea Zone to 48 Sea Zone
4 Destroyers moved from 56 Sea Zone to 55 Sea Zone
1 Submarine moved from 56 Sea Zone to 48 Sea Zone
1 Transport moved from 55 Sea Zone to 48 Sea Zone
1 Transport moved from 55 Sea Zone to 48 Sea Zone
2 Tanks moved from Malta to 48 Sea Zone
2 Tanks moved from 48 Sea Zone to Tobruk
1 Adv.Fighter, 1 Fighter and 1 JetFighter moved from W.Morocco to Mauritania
1 JetFighter moved from E.Morocco to Mauritania
1 Mot.Inf moved from Mauritania to French Equatorial Africa
1 Mot.Inf moved from French Equatorial Africa to Belgian Congo
Purchase Units - Italians
Italians buy 1 Carrier, 1 Fighter, 7 Infantrys, 4 JetFighters, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in 35 Sea Zone
Italians attack with 1 JetFighter
Americans defend with 1 B.Transport
Italians roll dice for 1 JetFighter in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 35 Sea Zone
Italians win with 1 JetFighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Syria
Italians attack with 7 Infantrys and 1 Tank
French defend with 1 AAGun and 1 Factory; Russians defend with 2 Tanks
Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
1 Tank owned by the Russians lost in Syria
Italians roll dice for 7 Infantrys and 1 Tank in Syria, round 2 : 1/8 hits, 1.67 expected hits
French roll dice for 1 Tank in Syria, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians and 1 Tank owned by the Russians lost in Syria
Italians win, taking Syria from French with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 8
Casualties for Russians: 2 Tanks
Casualties for Italians: 1 Infantry
Battle in South Africa
Italians attack with 2 Infantrys, 5 Mot.Infs and 4 Tanks
British defend with 1 Infantry
Italians roll dice for 2 Infantrys, 5 Mot.Infs and 4 Tanks in South Africa, round 2 : 4/11 hits, 3.17 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in South Africa
Italians win, taking South Africa from British with 2 Infantrys, 5 Mot.Infs and 4 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Palestine
Italians attack with 2 Mech.Infs
Russians defend with 1 Infantry
Italians roll dice for 2 Mech.Infs in Palestine, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Palestine, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Palestine
Italians win, taking Palestine from British with 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Italians
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 JetFighter moved from 35 Sea Zone to Mauritania
1 Elite moved from Mauritania to French Sudan
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Mauritania: 1 Adv.Fighter, 1 Fighter and 3 JetFighters
EDIT: Adding units owned by Italians to French Sudan: 1 Adv.Fighter, 1 Fighter and 3 JetFighters
EDIT: Turning off Edit Mode
1 Carrier placed in 43 Sea Zone
3 JetFighters placed in Italian East Africa
1 Fighter, 1 Infantry and 1 JetFighter placed in French Equatorial Africa
2 Mech.Infs placed in Kufra
3 Infantrys and 3 Tanks placed in Cairo
1 Infantry and 1 Tank placed in Crete
2 Infantrys and 1 Tank placed in Campania
Turn Complete - Italians
Italians collect 120 PUs; end with 120 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.67
French : 0.50
Americans : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - French
2 Transports moved from 34 Sea Zone to 15 Sea Zone
1 Elite and 1 Infantry moved from Churchill to 1 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
Purchase Units - French
French buy 1 Tank and 1 Transport; Remaining resources: 8 PUs;
Non Combat Move - French
Place Units - French
1 Transport placed in 1 Sea Zone
1 Tank placed in Churchill
Turn Complete - French
French collect 13 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Yamamoto
1 unit repaired.
2 Bombers moved from Ponape to 72 Sea Zone
4 Infantrys moved from Kyushu to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Fighters moved from Townsville to Ponape
7 Infantrys moved from 84 Sea Zone to Changchun
1 Infantry moved from 84 Sea Zone to Changchun
1 Infantry moved from Western Australia to Perth
Yamamoto take Perth from Anzac
1 Battleship, 1 Carrier and 1 Destroyer moved from 65 Sea Zone to 70 Sea Zone
2 Cruisers moved from 65 Sea Zone to 70 Sea Zone
2 Marines moved from Western Australia to 70 Sea Zone
2 Marines moved from 70 Sea Zone to Tasmania
4 Marines moved from Sumatra to 65 Sea Zone
4 Marines and 4 S.Submarines moved from 65 Sea Zone to 122 Sea Zone
4 Marines moved from 122 Sea Zone to Wellington
1 Infantry moved from Bougainville to New Georgia
1 Elite moved from Hokkaido to 84 Sea Zone
1 Elite and 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone
1 Elite moved from 102 Sea Zone to Kusaie
1 L.Fighter moved from Ponape to Formosa
1 Elite moved from Kyushu to 84 Sea Zone
1 Elite moved from 84 Sea Zone to Formosa
1 Adv.Fighter and 2 Fighters moved from Ponape to New Georgia
2 Fighters moved from Ponape to Kusaie
1 Adv.Fighter moved from Ponape to New Georgia
3 Infantrys moved from Tokyo to Chubu
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 B.Transports, 2 Bunkers, 1 Destroyer, 1 Factory, 6 Infantrys and 1 Submarine; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 2 Bombers
Americans defend with 2 B.Transports
Yamamoto roll dice for 2 Bombers in 72 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 B.Transports in 72 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 B.Transport owned by the Americans lost in 72 Sea Zone
Yamamoto roll dice for 2 Bombers in 72 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
Americans roll dice for 1 B.Transport in 72 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 72 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 2
Casualties for Americans: 2 B.Transports
Casualties for Yamamoto: 1 Bomber
Battle in Kusaie
Yamamoto attack with 1 Elite and 2 Fighters
Americans defend with 1 ArmoredCar
Yamamoto roll dice for 1 Elite and 2 Fighters in Kusaie, round 2 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 ArmoredCar in Kusaie, round 2 : 1/1 hits, 0.17 expected hits
1 Elite owned by the Yamamoto lost in Kusaie
Yamamoto roll dice for 2 Fighters in Kusaie, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 ArmoredCar in Kusaie, round 3 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Yamamoto lost in Kusaie
Yamamoto roll dice for 1 Fighter in Kusaie, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 ArmoredCar in Kusaie, round 4 : 0/1 hits, 0.17 expected hits
Americans win with 1 ArmoredCar remaining. Battle score for attacker is -11
Casualties for Yamamoto: 1 Elite and 1 Fighter
1 Fighter owned by the Yamamoto retreated
Battle in Tasmania
Yamamoto attack with 2 Marines
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Tasmania, round 2 : 0/3 hits, 1.67 expected hits
Yamamoto roll dice for 2 Marines in Tasmania, round 2 : 1/2 hits, 1.00 expected hits
Anzac roll dice for 1 Infantry in Tasmania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Tasmania
Yamamoto win, taking Tasmania from Anzac with 1 Marine remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Marine
Casualties for Anzac: 1 Infantry
Battle in New Georgia
Yamamoto attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry
Anzac defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 2 Adv.Fighters, 2 Fighters and 1 Infantry in New Georgia, round 2 : 3/5 hits, 1.83 expected hits
Anzac roll dice for 1 Infantry and 1 Tank in New Georgia, round 2 : 0/2 hits, 0.83 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Anzac lost in New Georgia
Yamamoto win, taking New Georgia from Anzac with 2 Adv.Fighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry and 1 Tank
Battle in Formosa
Yamamoto attack with 1 Elite and 1 L.Fighter
Americans defend with 1 ArmoredCar
Yamamoto roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite and 1 L.Fighter in Formosa, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 ArmoredCar in Formosa, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Elite and 1 L.Fighter in Formosa, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 ArmoredCar in Formosa, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Formosa
Yamamoto win, taking Formosa from Americans with 1 Elite and 1 L.Fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in Wellington
Yamamoto attack with 4 Marines
Anzac defend with 1 AAGun, 1 Artillery, 1 Factory and 3 Infantrys
Yamamoto roll dice for 4 Marines in Wellington, round 2 : 2/4 hits, 2.00 expected hits
Anzac roll dice for 1 Artillery and 3 Infantrys in Wellington, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 2 Marines owned by the Yamamoto lost in Wellington
Yamamoto roll dice for 2 Marines in Wellington, round 3 : 1/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 1 Infantry in Wellington, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Wellington
Yamamoto roll dice for 1 Marine in Wellington, round 4 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery in Wellington, round 4 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Yamamoto lost in Wellington
Anzac win with 1 Artillery remaining. Battle score for attacker is -10
Casualties for Yamamoto: 4 Marines
Casualties for Anzac: 3 Infantrys
Non Combat Move - Yamamoto
1 Fighter moved from Kusaie to Ponape
2 Adv.Fighters and 2 Fighters moved from New Georgia to Ponape
1 Bomber moved from 72 Sea Zone to Kunashir
1 L.Fighter moved from Formosa to 84 Sea Zone
Place Units - Yamamoto
1 B.Carrier, 1 B.Transport, 1 Destroyer and 1 Submarine placed in 84 Sea Zone
1 B.Transport placed in 122 Sea Zone
1 Factory placed in Saipan
1 Bunker placed in Ponape
1 Bunker placed in Sumatra
4 Infantrys placed in Tokyo
2 Infantrys placed in Canberra
Turn Complete - Yamamoto
Yamamoto collect 94 PUs; end with 95 PUs
Combat Hit Differential Summary :
Yamamoto : -3.83
Americans : 1.67
Anzac : 1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Chinese
9 ArmoredCars moved from Chahar to Liaoning
1 ArmoredCar, 3 Artillerys, 2 Elites, 7 Infantrys and 1 Marine moved from Peking to Liaoning
2 Artillerys and 6 Infantrys moved from Chahar to Peking
3 ArmoredCars and 4 Infantrys moved from Suiyuan to Chahar
3 ArmoredCars moved from Chahar to Peking
3 Tanks moved from Hupeh to Chahar
6 ArmoredCars and 1 Mech.Inf moved from Ningsia to Chahar
1 Mech.Inf moved from Chahar to Peking
3 Infantrys moved from Ningsia to Suiyuan
6 ArmoredCars moved from Hsining to Ningsia
3 ArmoredCars moved from Gobi Altai to Suiyuan
2 ArmoredCars and 2 Mech.Infs moved from Urumqi to Gobi Altai
2 Mech.Infs moved from Gobi Altai to Ningsia
1 Adv.Fighter and 1 Fighter moved from Peking to Liaoning
1 Mech.Inf moved from Peking to Heilungchiang
1 Mech.Inf moved from Heilungchiang to Kirin
Purchase Units - Chinese
Chinese buy 10 ArmoredCars and 3 Mech.Infs; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Liaoning
Chinese attack with 1 Adv.Fighter, 10 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Marine
Hisaichi defend with 1 Factory and 10 Infantrys
Chinese roll dice for 1 Adv.Fighter, 10 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 7 Infantrys and 1 Marine in Liaoning, round 2 : 7/25 hits, 8.00 expected hits
Hisaichi roll dice for 10 Infantrys in Liaoning, round 2 : 2/10 hits, 3.33 expected hits
7 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 1 Adv.Fighter, 10 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 5 Infantrys and 1 Marine in Liaoning, round 3 : 5/23 hits, 7.67 expected hits
Hisaichi roll dice for 3 Infantrys in Liaoning, round 3 : 2/3 hits, 1.00 expected hits
3 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning
Chinese win, taking Liaoning from Hisaichi with 1 Adv.Fighter, 10 ArmoredCars, 3 Artillerys, 2 Elites, 1 Fighter, 3 Infantrys and 1 Marine remaining. Battle score for attacker is 12
Casualties for Chinese: 4 Infantrys
Casualties for Hisaichi: 10 Infantrys
Non Combat Move - Chinese
1 Adv.Fighter and 1 Fighter moved from Liaoning to Kirin
Place Units - Chinese
3 ArmoredCars placed in Hupeh
6 ArmoredCars placed in Hsining
1 ArmoredCar and 3 Mech.Infs placed in Urumqi
Turn Complete - Chinese
Chinese collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Chinese : -3.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs;
Place Units - Hisaichi
1 Bunker, 6 Infantrys and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - British
2 ArmoredCars and 5 Tanks moved from Madras to Bihar
5 Infantrys moved from Hyderabad to Madras
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
6 ArmoredCars moved from Bangkok to N.Thailand
6 Tanks moved from N.Thailand to Hunan
12 Infantrys moved from S.Thailand to N.Thailand
5 Infantrys moved from Bangkok to S.Thailand
2 ArmoredCars, 4 Artillerys, 14 Infantrys and 1 Tank moved from Kiangsi to Hong Kong
3 ArmoredCars, 4 Artillerys, 15 Infantrys and 1 Tank moved from Kwangtung to Hong Kong
4 Infantrys moved from Heilungchiang to Kirin
2 Tanks moved from Hulunbuir to Kirin
2 Infantrys moved from Alaska to 71 Sea Zone
2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 Infantrys moved from 72 Sea Zone to Koryakia
Purchase Units - British
British buy 3 Adv.Fighters, 12 ArmoredCars, 1 Bunker and 2 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Hong Kong
British attack with 5 ArmoredCars, 8 Artillerys, 29 Infantrys and 2 Tanks
Hisaichi defend with 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites, 1 Factory and 19 Infantrys
British roll dice for 5 ArmoredCars, 8 Artillerys, 29 Infantrys and 2 Tanks in Hong Kong, round 2 : 13/44 hits, 11.50 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Elites and 19 Infantrys in Hong Kong, round 2 : 11/23 hits, 7.83 expected hits
11 Infantrys owned by the British and 12 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 5 ArmoredCars, 8 Artillerys, 18 Infantrys and 2 Tanks in Hong Kong, round 3 : 8/33 hits, 9.67 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker, 2 Elites and 7 Infantrys in Hong Kong, round 3 : 8/11 hits, 3.83 expected hits
1 Elite owned by the Hisaichi, 8 Infantrys owned by the British and 7 Infantrys owned by the Hisaichi lost in Hong Kong
British roll dice for 5 ArmoredCars, 8 Artillerys, 10 Infantrys and 2 Tanks in Hong Kong, round 4 : 11/25 hits, 8.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker and 1 Elite in Hong Kong, round 4 : 0/3 hits, 1.17 expected hits
1 Elite owned by the Hisaichi, 1 Bunker owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hong Kong
British win, taking Hong Kong from Hisaichi with 5 ArmoredCars, 8 Artillerys, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
Casualties for British: 19 Infantrys
Casualties for Hisaichi: 1 Artillery, 1 Bunker, 2 Elites and 19 Infantrys
Non Combat Move - British
10 Infantrys moved from Hunan to Shanghai
Place Units - British
2 Adv.Fighters and 1 Bunker placed in Cape Town
5 ArmoredCars placed in Delhi
2 ArmoredCars placed in Bombay
5 ArmoredCars placed in Madras
1 Adv.Fighter and 2 Infantrys placed in Bangkok
British undo move 5.
2 Infantrys placed in Bangkok
1 Adv.Fighter placed in London
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
British : 2.50
Hisaichi : 6.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Anzac
1 Infantry moved from West Papua to Port Moresby
Non Combat Move - Anzac
Turn Complete - Anzac
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Dutch
2 Mech.Infs moved from Suriname to Peru
2 ArmoredCars, 2 Mech.Infs and 1 Tank moved from Bolivia to Peru
1 Adv.Fighter moved from Suriname to Peru
1 Elite moved from S.Chile to 125 Sea Zone
1 Elite and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
1 Elite moved from N.Chile to 119 Sea Zone
2 Elites moved from 119 Sea Zone to Galapagos
1 Elite moved from N.Chile to Peru
Purchase Units - Dutch
Dutch buy 1 Fighter and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Peru
Dutch attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 4 Mech.Infs and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 4 Mech.Infs and 1 Tank in Peru, round 2 : 3/9 hits, 3.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Galapagos
Dutch attack with 2 Elites
Neutral defend with 1 Infantry
Dutch roll dice for 2 Elites in Galapagos, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Galapagos, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Galapagos
Dutch loses 0 PUs for violating Galapagoss neutrality.
Dutch win, taking Galapagos from Neutral with 2 Elites remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Dutch
1 Adv.Fighter moved from Peru to Suriname
Place Units - Dutch
1 Fighter and 2 Mech.Infs placed in Suriname
Turn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Dutch : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Finns
2 ArmoredCars, 3 Artillerys, 4 Elites, 11 Infantrys and 2 Tanks moved from N.Karelia to S.Karelia
2 Infantrys moved from Oulu to Vyborg
2 Artillerys and 2 Infantrys moved from Tampere to Oulu
2 Mech.Infs moved from Helsinki to Vyborg
1 Elite and 3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Factory; Remaining resources: 3 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 2 ArmoredCars, 3 Artillerys, 4 Elites, 11 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 ArmoredCars, 3 Artillerys, 4 Elites, 11 Infantrys and 2 Tanks in S.Karelia, round 2 : 6/22 hits, 6.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 ArmoredCars, 3 Artillerys, 4 Elites, 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Oulu to Murmansk
Place Units - Finns
1 Factory placed in Lapland
Turn Complete - Finns
Finns collect 18 PUs; end with 21 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Romanians
2 Elites and 2 Infantrys moved from Bulgaria to E.Romania
1 ArmoredCar moved from Vinnytsia to Minsk
1 ArmoredCar moved from Vinnytsia to Minsk
2 Infantrys and 2 Tanks moved from Vinnytsia to Donetsk
1 Fighter moved from Kiev to Donetsk
Purchase Units - Romanians
Romanians buy 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in E.Romania
Romanians attack with 2 Elites and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 2 Elites and 2 Infantrys in E.Romania, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in E.Romania
Romanians win, taking E.Romania from Russians with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Minsk
Romanians attack with 2 ArmoredCars
Russians defend with 1 Infantry
Romanians roll dice for 2 ArmoredCars in Minsk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 1 Fighter, 2 Infantrys and 2 Tanks
Russians defend with 1 Artillery and 4 Infantrys
Romanians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 4 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Fighter and 2 Tanks in Donetsk, round 5 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
Casualties for Romanians: 2 Infantrys and 1 Tank
Casualties for Russians: 1 Artillery and 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Kiev
2 ArmoredCars and 1 Tank moved from Bucharest to Odessa
1 Elite moved from Bucharest to E.Romania
Place Units - Romanians
3 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 1.33
Russians : -1.67
TripleA Move Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Thai
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Americans
1 Infantry and 1 Marine moved from Pearl Harbor to 98 Sea Zone
1 Infantry, 1 Marine and 2 S.Submarines moved from 98 Sea Zone to 88 Sea Zone
1 Infantry and 1 Marine moved from 88 Sea Zone to Wake
1 B.Transport, 5 Battleships, 1 Cruiser, 1 Destroyer and 2 Submarines moved from 88 Sea Zone to 87 Sea Zone
2 Battleships, 1 Destroyer, 1 S.Submarine and 1 Submarine moved from 13 Sea Zone to 8 Sea Zone
1 Artillery and 1 Infantry moved from British Columbia to Yukon
Purchase Units - Americans
Americans buy 1 B.Transport, 4 Battleships, 2 Destroyers and 2 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 Tank moved from Bahia to Salvador
2 Infantrys moved from San Francisco to Southwest USA
Place Units - Americans
2 Battleships placed in 87 Sea Zone
1 B.Transport, 1 Battleship and 1 Destroyer placed in 71 Sea Zone
1 Battleship and 1 Destroyer placed in 13 Sea Zone
2 Infantrys placed in Pearl Harbor
Turn Complete - Americans
Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Germans
4 Artillerys, 1 Elite and 5 Infantrys moved from Novgorod to Smolensk
1 Bomber moved from Leningrad to Smolensk
1 Mech.Inf moved from Lithuania to Smolensk
1 Mech.Inf moved from Kiev to Smolensk
1 Mech.Inf moved from Latvia to Yaroslavl
1 JetFighter moved from Leningrad to Yaroslavl
2 Artillerys, 2 Elites and 1 Infantry moved from Brest to Minsk
3 HeavyTanks moved from Danzig to Kiev
4 Infantrys moved from Vinnytsia to Donetsk
2 Mot.Infs moved from Crimea to Donetsk
2 Mech.Infs moved from Vinnytsia to Kiev
4 Infantrys moved from Warsaw to Brest
3 Tanks moved from Bohemia to Vinnytsia
4 Elites moved from Leningrad to S.Karelia
1 Elite moved from Latvia to Novgorod
1 Artillery moved from Lithuania to Minsk
2 Destroyers and 2 S.Submarines moved from 24 Sea Zone to 22 Sea Zone
6 T.Boats moved from 24 Sea Zone to 23 Sea Zone
4 Transports moved from 24 Sea Zone to 22 Sea Zone
4 Artillerys, 3 Elites and 1 Infantry moved from Belgium to Netherlands
1 Cruiser moved from 21 Sea Zone to 22 Sea Zone
2 Battleships, 1 Carrier and 6 Destroyers moved from 21 Sea Zone to 20 Sea Zone
2 Battleships, 1 Carrier and 6 Destroyers moved from 20 Sea Zone to 18 Sea Zone
2 S.Submarines moved from 48 Sea Zone to 42 Sea Zone
1 Destroyer and 1 Transport moved from 42 Sea Zone to 41 Sea Zone
Purchase Units - Germans
Germans buy 2 Artillerys, 2 Elites, 7 HeavyTanks, 2 Infantrys, 1 JetFighter and 7 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Yaroslavl
Germans attack with 1 JetFighter and 1 Mech.Inf
Russians defend with 2 Infantrys
Germans roll dice for 1 JetFighter and 1 Mech.Inf in Yaroslavl, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 Infantrys in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Yaroslavl
Germans roll dice for 1 JetFighter in Yaroslavl, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Germans win with 1 JetFighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Mech.Inf
Casualties for Russians: 2 Infantrys
Battle in Smolensk
Germans attack with 4 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 2 Mech.Infs
Russians defend with 12 Infantrys
Germans roll dice for 4 Artillerys, 1 Bomber, 1 Elite, 5 Infantrys and 2 Mech.Infs in Smolensk, round 2 : 3/13 hits, 4.83 expected hits
Russians roll dice for 12 Infantrys in Smolensk, round 2 : 6/12 hits, 4.00 expected hits
3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 5 Infantrys owned by the Germans lost in Smolensk
Germans roll dice for 3 Artillerys, 1 Bomber, 1 Elite and 2 Mech.Infs in Smolensk, round 3 : 4/7 hits, 2.83 expected hits
Russians roll dice for 9 Infantrys in Smolensk, round 3 : 5/9 hits, 3.00 expected hits
4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 3 Artillerys owned by the Germans and 1 Mech.Inf owned by the Germans lost in Smolensk
Germans roll dice for 1 Bomber and 1 Mech.Inf in Smolensk, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 5 Infantrys in Smolensk, round 4 : 1/5 hits, 1.67 expected hits
1 Mech.Inf owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 5 Infantrys remaining. Battle score for attacker is -27
Casualties for Germans: 4 Artillerys, 1 Elite, 5 Infantrys and 2 Mech.Infs
Casualties for Russians: 7 Infantrys
Non Combat Move - Germans
1 Bomber moved from Smolensk to Kiev
1 JetFighter moved from Yaroslavl to S.Karelia
Place Units - Germans
3 HeavyTanks placed in Kiev
4 HeavyTanks placed in Vinnytsia
4 Mech.Infs placed in Warsaw
3 Mech.Infs placed in Danzig
1 JetFighter placed in Bohemia
2 Artillerys and 2 Elites placed in Greece
Germans undo move 6.
2 Artillerys and 2 Elites placed in Greece
2 Infantrys placed in Hamburg
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 Elite and 1 Infantry
EDIT: Adding units owned by Germans to N.Algeria: 1 Elite and 1 Infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 Infantry moved from Kirov to Vologda
1 Infantry moved from Moscow to Yaroslavl
2 HeavyTanks and 1 Tank moved from Moscow to Kursk
2 Infantrys moved from Smolensk to Novgorod
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
Russians take Crimea from Germans
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Kuybyshev to Saratov
4 Infantrys moved from Kirov to Arkhangelsk
2 Infantrys moved from Tashkent to Uzbekistan
5 Infantrys moved from W.Iran to Iraq
5 Infantrys moved from Sverdlovsk to Perm
6 Artillerys, 1 Elite and 16 Infantrys moved from Heilungchiang to Kirin
5 Infantrys moved from Chita to Heilungchiang
10 Infantrys moved from N.Buryat Mongolia to Chita
Purchase Units - Russians
Russians buy 4 Artillerys, 4 Bunkers, 1 Elite, 4 HeavyTanks and 17 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 2 Infantrys
Germans defend with 1 Elite
Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 6 : 2/2 hits, 0.33 expected hits
Germans roll dice for 1 Elite in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Elite
Non Combat Move - Russians
2 Infantrys moved from Smolensk to Kursk
Place Units - Russians
4 Artillerys and 1 Bunker placed in Arkhangelsk
1 Bunker and 3 HeavyTanks placed in Kursk
1 Bunker, 1 HeavyTank and 9 Infantrys placed in Moscow
1 Elite and 2 Infantrys placed in W.Iran
1 Bunker and 5 Infantrys placed in Stalingrad
1 Infantry placed in Georgia
Turn Complete - Russians
Russians collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
6 Infantrys and 1 Tank moved from Syria to Iraq
2 Mech.Infs moved from Palestine to Iraq
3 JetFighters moved from Italian East Africa to Iraq
4 Transports moved from 55 Sea Zone to 56 Sea Zone
3 Tanks moved from Cairo to 56 Sea Zone
1 Tank moved from Crete to 56 Sea Zone
1 Infantry moved from Crete to 56 Sea Zone
3 Infantrys moved from Cairo to 56 Sea Zone
4 Infantrys, 4 Tanks and 4 Transports moved from 56 Sea Zone to 55 Sea Zone
4 Infantrys and 4 Tanks moved from 55 Sea Zone to Adana
1 Tank moved from Tobruk to 48 Sea Zone
2 Infantrys and 1 Tank moved from Campania to 48 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 48 Sea Zone to 55 Sea Zone
2 Infantrys and 2 Tanks moved from 55 Sea Zone to Adana
3 Infantrys moved from N.Tunisia to 46 Sea Zone
3 Infantrys and 3 S.Submarines moved from 46 Sea Zone to 55 Sea Zone
3 Infantrys moved from 55 Sea Zone to Adana
4 Destroyers and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
4 Infantrys moved from N.Tunisia to N.Algeria
1 Transport moved from 46 Sea Zone to 42 Sea Zone
1 Carrier moved from 43 Sea Zone to 41 Sea Zone
2 Carriers, 2 Destroyers and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
1 Fighter and 1 JetFighter moved from French Equatorial Africa to 34 Sea Zone
1 Adv.Fighter and 1 Fighter moved from French Sudan to 34 Sea Zone
3 JetFighters moved from French Sudan to 34 Sea Zone
2 Mot.Infs and 6 Tanks moved from Rhodesia to Cape Town
2 Infantrys, 5 Mot.Infs and 4 Tanks moved from South Africa to Cape Town
1 Mot.Inf moved from Belgian Congo to Cape Town
Purchase Units - Italians
Italians buy 2 Artillerys, 2 Cruisers, 4 HeavyTanks, 4 Infantrys, 6 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Adana
Italians attack with 9 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Italians roll dice for 1 Battleship in Adana, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 9 Infantrys and 6 Tanks in Adana, round 2 : 6/15 hits, 4.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
Italians loses 0 PUs for violating Adanas neutrality.
Italians win, taking Adana from Neutral with 9 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Cape Town
Italians attack with 2 Infantrys, 8 Mot.Infs and 10 Tanks
British defend with 1 AAGun, 4 Adv.Fighters, 5 Bunkers, 1 Factory and 3 Infantrys
Italians roll dice for 2 Infantrys, 8 Mot.Infs and 10 Tanks in Cape Town, round 2 : 6/20 hits, 6.67 expected hits
Units damaged: 5 Bunkers owned by the British
British roll dice for 4 Adv.Fighters, 5 Bunkers and 3 Infantrys in Cape Town, round 2 : 5/12 hits, 6.17 expected hits
3 Mot.Infs owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Cape Town
Italians roll dice for 5 Mot.Infs and 10 Tanks in Cape Town, round 3 : 6/15 hits, 5.83 expected hits
British roll dice for 4 Adv.Fighters, 5 Bunkers and 2 Infantrys in Cape Town, round 3 : 6/11 hits, 5.83 expected hits
5 Mot.Infs owned by the Italians, 4 Bunkers owned by the British, 1 Tank owned by the Italians and 2 Infantrys owned by the British lost in Cape Town
Italians roll dice for 9 Tanks in Cape Town, round 4 : 3/9 hits, 4.50 expected hits
British roll dice for 4 Adv.Fighters and 1 Bunker in Cape Town, round 4 : 2/5 hits, 3.17 expected hits
1 Bunker owned by the British, 2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Cape Town
Italians roll dice for 7 Tanks in Cape Town, round 5 : 4/7 hits, 3.50 expected hits
British roll dice for 2 Adv.Fighters in Cape Town, round 5 : 2/2 hits, 1.33 expected hits
2 Tanks owned by the Italians and 2 Adv.Fighters owned by the British lost in Cape Town
Italians win, taking Cape Town from British with 5 Tanks remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys, 8 Mot.Infs and 5 Tanks
Casualties for British: 4 Adv.Fighters, 5 Bunkers and 3 Infantrys
Battle in 34 Sea Zone
Italians attack with 1 Adv.Fighter, 2 Fighters and 4 JetFighters
Americans defend with 4 Destroyers, 4 S.Submarines and 1 Submarine
Italians roll dice for 1 Adv.Fighter, 2 Fighters and 4 JetFighters in 34 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
Americans roll dice for 4 Destroyers in 34 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
4 Destroyers owned by the Americans, 1 Submarine owned by the Americans and 1 Fighter owned by the Italians lost in 34 Sea Zone
4 S.Submarines owned by the Americans Submerged
Italians win with 1 Adv.Fighter, 1 Fighter and 4 JetFighters remaining. Battle score for attacker is 31
Casualties for Italians: 1 Fighter
Casualties for Americans: 4 Destroyers and 1 Submarine
Battle in Iraq
Italians attack with 6 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank
Russians defend with 12 Infantrys
Italians roll dice for 6 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank in Iraq, round 2 : 6/12 hits, 4.50 expected hits
British roll dice for 12 Infantrys in Iraq, round 2 : 3/12 hits, 4.00 expected hits
6 Infantrys owned by the Russians and 3 Infantrys owned by the Italians lost in Iraq
Italians roll dice for 3 Infantrys, 3 JetFighters, 2 Mech.Infs and 1 Tank in Iraq, round 3 : 2/9 hits, 4.00 expected hits
British roll dice for 6 Infantrys in Iraq, round 3 : 4/6 hits, 2.00 expected hits
2 Infantrys owned by the Russians, 3 Infantrys owned by the Italians and 1 Mech.Inf owned by the Italians lost in Iraq
Italians roll dice for 3 JetFighters, 1 Mech.Inf and 1 Tank in Iraq, round 4 : 3/5 hits, 2.83 expected hits
British roll dice for 4 Infantrys in Iraq, round 4 : 0/4 hits, 1.33 expected hits
3 Infantrys owned by the Russians lost in Iraq
Italians roll dice for 3 JetFighters, 1 Mech.Inf and 1 Tank in Iraq, round 5 : 2/5 hits, 2.83 expected hits
British roll dice for 1 Infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Iraq
Italians win, taking Iraq from British with 3 JetFighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
Casualties for Italians: 6 Infantrys and 1 Mech.Inf
Casualties for Russians: 12 Infantrys
Non Combat Move - Italians
3 JetFighters moved from Iraq to Syria
2 Mech.Infs moved from Kufra to Palestine
5 Infantrys moved from Darfur to French Equatorial Africa
5 Infantrys moved from French Equatorial Africa to Belgian Congo
1 Infantry moved from Angola to South Africa
3 Mot.Infs moved from E.Morocco to Mauritania
1 Mot.Inf moved from E.Morocco to Mauritania
1 Mot.Inf moved from Rio de Oro to French Sudan
1 Mot.Inf moved from Mauritania to French Sudan
8 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from W.Morocco to Mauritania
2 Infantrys moved from Mauritania to French Sudan
1 Adv.Fighter, 1 Fighter and 4 JetFighters moved from 34 Sea Zone to Mauritania
Place Units - Italians
2 Cruisers and 2 Transports placed in 41 Sea Zone
2 HeavyTanks and 1 Tank placed in Italian East Africa
2 Mech.Infs placed in Kufra
Italians undo move 3.
6 Mech.Infs placed in Cairo
2 HeavyTanks placed in Syria
1 Artillery and 1 Infantry placed in Crete
1 Artillery and 2 Infantrys placed in French Equatorial Africa
1 Infantry placed in Kufra
Turn Complete - Italians
Italians collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Italians : -0.67
British : -2.17
Americans : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - French
1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
2 Transports moved from 15 Sea Zone to 2 Sea Zone
Purchase Units - French
French buy 1 Cruiser and 1 Destroyer; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
1 Cruiser and 1 Destroyer placed in 1 Sea Zone
Turn Complete - French
French collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
1 L.Fighter moved from 84 Sea Zone to 88 Sea Zone
1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone
1 Bomber moved from Kunashir to 72 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Tohoku to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
2 Infantrys moved from Canberra to 122 Sea Zone
1 Infantry moved from 122 Sea Zone to South New Zealand
Yamamoto take South New Zealand from Anzac
1 Infantry moved from 122 Sea Zone to North New Zealand
Yamamoto take North New Zealand from Anzac
2 Elites moved from Canberra to 122 Sea Zone
1 Marine moved from Tasmania to 122 Sea Zone
1 Infantry moved from Canberra to 122 Sea Zone
2 Elites, 1 Infantry and 1 Marine moved from 122 Sea Zone to Wellington
1 Infantry moved from Canberra to 122 Sea Zone
1 Infantry moved from New Georgia to Guadalcanal
Yamamoto take Guadalcanal from Anzac
1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 114 Sea Zone
1 Infantry moved from 114 Sea Zone to New Ireland
Yamamoto take New Ireland from Anzac
1 Infantry moved from Perth to 70 Sea Zone
1 Infantry moved from Western Australia to 70 Sea Zone
1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Infantrys moved from 70 Sea Zone to 113 Sea Zone
2 Infantrys moved from 113 Sea Zone to Merauke
2 Artillerys, 2 Infantrys and 2 Tanks moved from South Australia to Northern Territory
1 Cruiser moved from 84 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 86 Sea Zone
1 Infantry moved from 86 Sea Zone to Minamitori
Purchase Units - Yamamoto
Yamamoto buy 2 B.Carriers, 2 Destroyers, 2 Fighters, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber
British defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 Transport in 72 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the British and 1 Bomber owned by the Yamamoto lost in 72 Sea Zone
British win with no units remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Bomber
Casualties for British: 1 Transport
Battle in Minamitori
Yamamoto attack with 5 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Cruiser in Minamitori, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 5 Infantrys in Minamitori, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 1 Artillery in Minamitori, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Minamitori
Yamamoto win, taking Minamitori from Americans with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in 88 Sea Zone
Yamamoto attack with 1 L.Fighter and 1 S.Submarine
Americans defend with 2 S.Submarines
Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 S.Submarines in 88 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 L.Fighter in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 88 Sea Zone
1 S.Submarine owned by the Americans Submerged
Yamamoto win with 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 S.Submarine
Casualties for Americans: 1 S.Submarine
Battle in Wellington
Yamamoto attack with 2 Elites, 1 Infantry and 1 Marine
Anzac defend with 1 AAGun, 1 Artillery and 1 Factory
Yamamoto roll dice for 2 Elites, 1 Infantry and 1 Marine in Wellington, round 2 : 2/4 hits, 1.33 expected hits
Anzac roll dice for 1 Artillery in Wellington, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Wellington
Yamamoto win, taking Wellington from Anzac with 2 Elites and 1 Marine remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Artillery
Battle in Merauke
Yamamoto attack with 2 Infantrys
Dutch defend with 1 Tank
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Merauke, round 2 : 1/3 hits, 1.67 expected hits
1 Tank owned by the Dutch lost in Merauke
Yamamoto win, taking Merauke from Dutch with 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Dutch: 1 Tank
Non Combat Move - Yamamoto
1 AAGun moved from Davao to Mindanao
1 L.Fighter moved from 88 Sea Zone to 86 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
4 Infantrys moved from Hokkaido to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 86 Sea Zone
4 Infantrys moved from 86 Sea Zone to Minamitori
3 Infantrys moved from Chubu to Tokyo
2 B.Carriers, 1 B.Transport, 2 Destroyers, 1 Submarine and 1 Transport moved from 84 Sea Zone to 86 Sea Zone
2 Adv.Fighters moved from Saipan to 86 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Saipan to 86 Sea Zone
1 Fighter moved from Ponape to 86 Sea Zone
2 Adv.Fighters and 4 Fighters moved from Ponape to 86 Sea Zone
Place Units - Yamamoto
2 B.Carriers and 1 Destroyer placed in 86 Sea Zone
8 Infantrys placed in Tokyo
2 Fighters placed in Davao
1 Destroyer and 1 Submarine placed in 107 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
British : 0.83
Yamamoto : 0.00
Americans : -0.33
Anzac : 0.67