Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Infantry moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 Artillerys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
2 Artillerys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Mech.Inf and 2 Mot.Infs moved from Bucharest to Donetsk
2 Artillerys and 2 Elites moved from E.Romania to Odessa
3 Elites and 2 Tanks moved from Odessa to Donetsk
2 Fighters moved from Odessa to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Elites; Remaining resources: 0 PUs;
Non Combat Move - Romanians
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
2 ArmoredCars and 2 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Submarine moved from 64 Sea Zone to 110 Sea Zone
1 T.Boat moved from 64 Sea Zone to 66 Sea Zone
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 96 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 104 Sea Zone
1 Submarine moved from 87 Sea Zone to 77 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 88 Sea Zone to 77 Sea Zone
1 Destroyer moved from 88 Sea Zone to 86 Sea Zone
1 Destroyer moved from 88 Sea Zone to 76 Sea Zone
2 Artillerys and 7 Infantrys moved from Zhigansk to Yakutsk
2 Destroyers moved from 18 Sea Zone to 21 Sea Zone
2 Destroyers moved from 15 Sea Zone to 17 Sea Zone
1 Infantry moved from British Columbia to Yukon
3 Infantrys moved from Northwest USA to British Columbia
4 ArmoredCars moved from Yukon to Alaska
2 Infantrys moved from Quebec to Montreal
1 Artillery moved from Oahu to Pearl Harbor
1 Infantry moved from Kauai to Oahu
Purchase Units - Americans
Americans buy 2 ArmoredCars, 1 B.Transport, 1 Bunker, 4 Destroyers, 4 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 77 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 77 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 77 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Yamamoto roll dice for 1 Destroyer in 77 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 77 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in 104 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 S.Submarine
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 104 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 S.Submarine owned by the Yamamoto lost in 104 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Battle in 96 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Fighter
Yamamoto defend with 1 S.Submarine
Americans roll dice for 1 Adv.Fighter and 1 Fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 S.Submarine owned by the Yamamoto lost in 96 Sea Zone
Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 10
Casualties for Yamamoto: 1 S.Submarine
Non Combat Move - Americans
1 Adv.Fighter and 1 Fighter moved from 96 Sea Zone to 88 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to 88 Sea Zone
1 Carrier moved from 88 Sea Zone to 72 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 77 Sea Zone to 72 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Destroyer, 1 S.Submarine, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars and 1 Tank moved from 72 Sea Zone to Koryakia
1 Infantry moved from Midway to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 S.Submarine moved from 88 Sea Zone to 71 Sea Zone
1 B.Carrier and 3 Fighters moved from 83 Sea Zone to 98 Sea Zone
Place Units - Americans
1 Bunker placed in Wake
1 Destroyer and 1 Submarine placed in 88 Sea Zone
2 Destroyers and 1 Submarine placed in 71 Sea Zone
2 ArmoredCars and 1 Tank placed in Washington
1 B.Transport, 1 Destroyer and 1 Submarine placed in 13 Sea Zone
1 Submarine placed in 98 Sea Zone
Americans undo move 3.
1 Destroyer, 1 Submarine and 1 Transport placed in 71 Sea Zone
1 Destroyer placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
Germans loses 0 PUs for violating Mozambiques neutrality.
1 ArmoredCar moved from Donetsk to Crimea
Germans take Crimea from Russians
1 ArmoredCar moved from Crimea to Donetsk
2 ArmoredCars moved from Donetsk to Tula
2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
3 Battleships, 3 Destroyers, 1 Submarine and 5 T.Boats moved from 23 Sea Zone to 24 Sea Zone
1 Artillery moved from 24 Sea Zone to Latvia
1 Artillery moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from 24 Sea Zone to Estonia
2 ArmoredCars moved from Minsk to Novgorod
1 Tank moved from Smolensk to Novgorod
1 Tank moved from Smolensk to Yaroslavl
1 Tank moved from Kursk to Tula
1 Tank moved from Kursk to S.Karelia
1 ArmoredCar moved from Minsk to S.Karelia
1 ArmoredCar moved from Minsk to Yaroslavl
1 Tank moved from Kursk to Yaroslavl
4 Tanks moved from Vinnytsia to Kursk
1 Bomber moved from Kursk to S.Karelia
1 Stuka moved from Kursk to Latvia
1 Elite and 2 Infantrys moved from Middle Norrland to Nordland
1 Fighter and 1 Stuka moved from Oslo to Nordland
1 Infantry moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Belgium
1 Infantry moved from Rhine to Hamburg
1 Tank moved from Kenya to Mozambique
Germans take Mozambique from Neutral
1 Tank moved from Mozambique to South Africa
Germans take South Africa from British
1 Infantry moved from Belgian Congo to Angola
Germans take Angola from British
4 Infantrys moved from Warsaw to Brest
Purchase Units - Germans
Germans buy 2 Artillerys, 2 Bunkers, 1 Destroyer, 12 Infantrys, 2 Submarines and 12 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Tula
Germans attack with 2 ArmoredCars and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 1 Tank in Tula, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Tula, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Tula
Germans roll dice for 1 ArmoredCar and 1 Tank in Tula, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Tula, round 3 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Tula
Germans roll dice for 1 Tank in Tula, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Tula, round 4 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Germans lost in Tula
Russians win with 1 Infantry remaining. Battle score for attacker is -11
Casualties for Germans: 2 ArmoredCars and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Latvia
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 1 Elite
Germans roll dice for 3 Battleships in Latvia, round 2 : 1/3 hits, 2.00 expected hits
1 Elite owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Battle in Yaroslavl
Germans attack with 1 ArmoredCar and 2 Tanks
Russians defend with 3 Infantrys
Germans roll dice for 1 ArmoredCar and 2 Tanks in Yaroslavl, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 3 Infantrys in Yaroslavl, round 2 : 1/3 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans and 2 Infantrys owned by the Russians lost in Yaroslavl
Germans roll dice for 2 Tanks in Yaroslavl, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Yaroslavl, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Yaroslavl
Germans win, taking Yaroslavl from Russians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Germans: 1 ArmoredCar and 1 Tank
Casualties for Russians: 3 Infantrys
Battle in Nordland
Germans attack with 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka
Neutral defend with 1 Infantry
Germans roll dice for 1 Elite, 1 Fighter, 2 Infantrys and 1 Stuka in Nordland, round 2 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Nordland
Germans loses 0 PUs for violating Nordlands neutrality.
Germans win, taking Nordland from Neutral with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Germans attack with 1 ArmoredCar, 1 Bomber and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Bomber and 1 Tank in S.Karelia, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Novgorod
Germans attack with 2 ArmoredCars and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 2 ArmoredCars and 1 Tank in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 ArmoredCars and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Non Combat Move - Germans
1 Stuka moved from Latvia to Kiev
1 Bomber moved from S.Karelia to Kiev
1 Fighter and 1 Stuka moved from Nordland to Oslo
Place Units - Germans
1 Destroyer and 2 Submarines placed in 24 Sea Zone
2 Artillerys, 1 Bunker and 4 Infantrys placed in Hamburg
1 Bunker placed in Oslo
4 Infantrys placed in Rhine
4 Tanks placed in Vinnytsia
3 Infantrys placed in Kursk
4 Tanks placed in Warsaw
1 Infantry and 4 Tanks placed in Bohemia
Turn Complete - Germans
Germans collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germans : 0.83
Neutral : 0.67
Russians : 2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
2 Infantrys moved from Arkhangelsk to S.Karelia
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Finnmark
4 Infantrys moved from Lapland to Finnmark
1 Infantry moved from Vologda to S.Karelia
2 Infantrys moved from Moscow to Yaroslavl
2 Bombers, 1 HeavyTank and 11 Tanks moved from Moscow to Kursk
10 Infantrys moved from Rostov to Kursk
1 Infantry moved from Stalingrad to Rostov
1 Fighter moved from Leningrad to Yaroslavl
4 Infantrys moved from Leningrad to Novgorod
1 Artillery moved from Vyborg to S.Karelia
2 HeavyTanks moved from Leningrad to Novgorod
1 Fighter moved from Leningrad to Novgorod
3 Artillerys and 11 Infantrys moved from Vyborg to Leningrad
3 Infantrys moved from Iraq to Syria
5 Infantrys moved from W.Iran to Iraq
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to W.Iran
2 Infantrys moved from Tashkent to Uzbekistan
11 Infantrys moved from Olyokminsk to Yakutsk
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Irkutsk to Olyokminsk
6 Infantrys moved from Evenkia to Olyokminsk
1 HeavyTank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Bunker, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yaroslavl
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Tank
Russians roll dice for 1 Fighter and 2 Infantrys in Yaroslavl, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Tank in Yaroslavl, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in Yaroslavl
Russians roll dice for 1 Fighter and 1 Infantry in Yaroslavl, round 3 : 1/2 hits, 0.50 expected hits
Germans roll dice for 1 Tank in Yaroslavl, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Kursk
Russians attack with 2 Bombers, 1 HeavyTank, 10 Infantrys and 11 Tanks
Germans defend with 1 AAGun, 1 Bunker, 1 Factory, 3 HeavyTanks, 3 Infantrys and 5 Tanks
AA fire in Kursk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Bombers, 1 HeavyTank, 10 Infantrys and 11 Tanks in Kursk, round 2 : 14/24 hits, 9.17 expected hits
Germans roll dice for 1 Bunker, 3 HeavyTanks, 3 Infantrys and 5 Tanks in Kursk, round 2 : 5/12 hits, 6.00 expected hits
3 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians, 3 Infantrys owned by the Germans, 5 Tanks owned by the Germans and 1 Bunker owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 2 Bombers, 1 HeavyTank, 5 Infantrys and 11 Tanks remaining. Battle score for attacker is 48
Casualties for Russians: 5 Infantrys
Casualties for Germans: 1 Bunker, 3 HeavyTanks, 3 Infantrys and 5 Tanks
Battle in Finnmark
Russians attack with 8 Infantrys
Neutral defend with 1 Infantry
Russians roll dice for 8 Infantrys in Finnmark, round 2 : 3/8 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Neutral lost in Finnmark
Russians loses 0 PUs for violating Finnmarks neutrality.
Russians win, taking Finnmark from Neutral with 7 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Germans defend with 1 Tank
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 Tank in S.Karelia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Russians roll dice for 1 Artillery and 2 Infantrys in S.Karelia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Tank in S.Karelia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in S.Karelia
Russians win, taking S.Karelia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Tank
Battle in Novgorod
Russians attack with 1 Fighter, 2 HeavyTanks and 4 Infantrys
Germans defend with 2 ArmoredCars and 1 Tank
Russians roll dice for 1 Fighter, 2 HeavyTanks and 4 Infantrys in Novgorod, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 2 ArmoredCars and 1 Tank in Novgorod, round 2 : 1/3 hits, 0.83 expected hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 Fighter, 2 HeavyTanks and 3 Infantrys in Novgorod, round 3 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 Tank in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Fighter, 2 HeavyTanks and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 Infantry
Casualties for Germans: 2 ArmoredCars and 1 Tank
Non Combat Move - Russians
1 Fighter moved from Novgorod to Leningrad
1 Fighter moved from Yaroslavl to Leningrad
8 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Tula to Kursk
2 Bombers moved from Kursk to Moscow
Place Units - Russians
1 HeavyTank and 5 Infantrys placed in Sibirsky
1 Bunker and 4 Infantrys placed in Leningrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
1 Artillery, 8 Infantrys and 1 Tank placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
4 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -0.33
Neutral : 0.67
Russians : 4.00
AA fire in Kursk : : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
1 Artillery and 2 Infantrys moved from Nubia to Lower Egypt
1 Adv.Fighter moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Kenya to Rhodesia
Italians take Rhodesia from British
1 Infantry moved from Kenya to Rhodesia
1 Tank moved from Nigeria to Belgian Congo
1 Tank moved from Gold Coast to French Equatorial Africa
4 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from W.Morocco to Mauritania
4 Mech.Infs moved from Tunis to El Agheila
2 Tanks moved from Kufra to Mersa Matruh
2 Tanks moved from Crete to 51 Sea Zone
2 Tanks and 6 Transports moved from 51 Sea Zone to 48 Sea Zone
7 Infantrys and 3 Tanks moved from Campania to 48 Sea Zone
7 Infantrys, 5 Tanks and 6 Transports moved from 48 Sea Zone to 51 Sea Zone
7 Infantrys and 5 Tanks moved from 51 Sea Zone to Mersa Matruh
4 ArmoredCars, 3 Artillerys, 6 Elites, 6 Infantrys, 1 Mech.Inf and 6 Tanks moved from Mersa Matruh to Lower Egypt
8 Infantrys moved from Rome to Campania
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 2 HeavyTanks, 14 Infantrys, 4 Mot.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 6 Elites, 9 Infantrys, 1 Mech.Inf and 6 Tanks
British defend with 3 Infantrys
Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 6 Elites, 9 Infantrys, 1 Mech.Inf and 6 Tanks in Lower Egypt, round 2 : 12/31 hits, 10.83 expected hits
British roll dice for 3 Infantrys in Lower Egypt, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 6 Elites, 7 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Infantrys
Non Combat Move - Italians
1 Adv.Fighter moved from Lower Egypt to Mersa Matruh
1 AAGun moved from Mersa Matruh to Lower Egypt
Place Units - Italians
2 HeavyTanks placed in Kufra
2 Tanks placed in Crete
3 Tanks placed in Campania
4 Infantrys placed in E.Morocco
10 Infantrys placed in Rome
4 Mot.Infs placed in Tunis
1 Adv.Fighter placed in Provence
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 28 Sea Zone to 33 Sea Zone
1 Infantry and 1 Tank moved from 33 Sea Zone to Cape Verde
Purchase Units - French
French buy 1 Adv.Fighter, 1 Infantry and 1 Tank; Remaining resources: 1 PUs;
Combat - French
Battle in Cape Verde
French attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
French roll dice for 1 Infantry and 1 Tank in Cape Verde, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Cape Verde
French loses 0 PUs for violating Cape Verdes neutrality.
French win, taking Cape Verde from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
1 Infantry moved from Central America to Colombia
Place Units - French
1 Adv.Fighter and 1 Tank placed in Syria
1 Infantry placed in Churchill
Turn Complete - French
French collect 16 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : 0.67
French : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
3 Infantrys moved from Banjarmasin to East And South Borneo
3 Marines moved from Madagascar to 68 Sea Zone
2 Adv.Fighters, 1 Carrier, 1 Destroyer, 3 Marines and 2 Transports moved from 68 Sea Zone to 40 Sea Zone
2 Adv.Fighters and 3 Marines moved from 40 Sea Zone to Cape Town
1 Tank moved from South Australia to Queensland
Yamamoto take Queensland from Anzac
1 Tank moved from Queensland to New South Wales
1 Tank moved from South Australia to New South Wales
3 Infantrys moved from Canberra to New South Wales
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Submarine moved from 102 Sea Zone to 86 Sea Zone
1 Submarine moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 3 Fighters moved from 102 Sea Zone to 86 Sea Zone
2 Cruisers moved from 102 Sea Zone to 107 Sea Zone
2 Marines moved from Celebes to 107 Sea Zone
2 Marines moved from 107 Sea Zone to Jilolo
1 Battleship moved from 102 Sea Zone to 107 Sea Zone
2 Fighters moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Fighter moved from 85 Sea Zone to 86 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Destroyers, 1 Fighter, 6 Infantrys and 3 Submarines; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 4 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Cape Town
Yamamoto attack with 2 Adv.Fighters and 3 Marines
British defend with 1 AAGun, 2 ArmoredCars, 1 Factory, 1 Infantry and 1 Tank
AA fire in Cape Town : 1/2 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in Cape Town
Yamamoto roll dice for 1 Adv.Fighter and 3 Marines in Cape Town, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Cape Town, round 2 : 3/4 hits, 1.17 expected hits
2 ArmoredCars owned by the British, 3 Marines owned by the Yamamoto and 1 Infantry owned by the British lost in Cape Town
Yamamoto roll dice for 1 Adv.Fighter in Cape Town, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Tank in Cape Town, round 3 : 1/1 hits, 0.50 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Tank owned by the British lost in Cape Town
British win with no units remaining. Battle score for attacker is -17
Casualties for Yamamoto: 2 Adv.Fighters and 3 Marines
Casualties for British: 2 ArmoredCars, 1 Infantry and 1 Tank
Battle in 86 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 4 Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 86 Sea Zone
Yamamoto win with 1 Adv.Fighter, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Jilolo
Yamamoto attack with 2 Marines
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Battleship and 2 Cruisers in Jilolo, round 2 : 2/3 hits, 1.67 expected hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 2 Marines remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Non Combat Move - Yamamoto
1 Battleship and 2 Carriers moved from 102 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 4 Fighters moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter and 4 Fighters moved from 86 Sea Zone to Ponape
Place Units - Yamamoto
1 B.Transport placed in 107 Sea Zone
1 B.Carrier, 2 Destroyers, 1 Fighter and 3 Submarines placed in 85 Sea Zone
6 Infantrys placed in Canberra
Turn Complete - Yamamoto
Yamamoto collect 87 PUs; end with 88 PUs
Combat Hit Differential Summary :
British : 2.33
Yamamoto : 3.17
AA fire in Cape Town : : 0.67
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
1 Infantry moved from Shansi to Shantung
1 Marine moved from Anhwei to Shantung
2 Adv.Fighters moved from Hupeh to Shantung
1 Infantry moved from Hunan to Kwangtung
Chinese take Kwangtung from Hisaichi
2 Infantrys moved from Hunan to Shanghai
2 ArmoredCars moved from Hupeh to Shanghai
2 Adv.Fighters moved from Hupeh to Shanghai
2 Infantrys moved from Kweichow to Hunan
1 Tank moved from Hupeh to Hunan
3 Infantrys moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Shansi
1 Infantry moved from Suiyuan to Shansi
3 Infantrys moved from Suiyuan to Chahar
1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan
1 Artillery and 3 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Shensi
1 Artillery moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
1 Artillery, 2 Elites and 1 Infantry moved from E.Qinghai to Lanchow
1 Tank moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar and 1 Tank moved from Hsining to Lanchow
1 Infantry and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shantung
Chinese attack with 2 Adv.Fighters, 1 Infantry and 1 Marine
Hisaichi defend with 1 Artillery and 1 Elite
Chinese roll dice for 2 Adv.Fighters, 1 Infantry and 1 Marine in Shantung, round 2 : 2/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Shantung, round 2 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 2 Adv.Fighters and 1 Marine remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Shanghai
Chinese attack with 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys in Shanghai, round 2 : 1/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shanghai, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shanghai
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shanghai, round 3 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shanghai
Chinese roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Shanghai, round 4 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shanghai
Chinese win, taking Shanghai from Hisaichi with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Non Combat Move - Chinese
2 Adv.Fighters moved from Shanghai to Hunan
2 Adv.Fighters moved from Shantung to Hunan
Place Units - Chinese
1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
Chinese undo move 1.
2 Artillerys and 1 Elite placed in Hupeh
Chinese undo move 1.
2 ArmoredCars and 1 Tank placed in Hupeh
2 Artillerys, 1 Elite, 1 Fighter, 1 Infantry and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Chinese : -2.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Artillery and 3 Infantrys moved from Liaoning to Peking
2 Artillerys moved from Changchun to 84 Sea Zone
1 Artillery moved from Kirin to 84 Sea Zone
3 Infantrys moved from Changchun to 84 Sea Zone
2 Artillerys moved from 84 Sea Zone to Shanghai
1 Artillery moved from 84 Sea Zone to Shantung
2 Infantrys moved from 84 Sea Zone to Shanghai
1 Infantry moved from 84 Sea Zone to Shantung
1 Fighter moved from 84 Sea Zone to Shanghai
1 Infantry moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shantung
2 Infantrys moved from Changchun to Kirin
3 Infantrys moved from Kirin to Heilungchiang
2 Infantrys moved from Hong Kong to Kwangtung
1 Bomber moved from Hong Kong to Kwangtung
2 Artillerys, 2 Elites and 3 Infantrys moved from Kiangsi to Hong Kong
2 Tanks moved from Chita to Ayan
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 20 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shanghai
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Chinese defend with 2 ArmoredCars and 1 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Shanghai, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 ArmoredCars and 1 Infantry in Shanghai, round 2 : 0/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Chinese lost in Shanghai
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Shanghai, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Chinese: 2 ArmoredCars and 1 Infantry
Battle in Kwangtung
Hisaichi attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Shantung
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Marine
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Marine in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Marine
Battle in Peking
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Peking, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Hisaichi win, taking Peking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Fighter moved from Hong Kong to Ayan
1 Fighter moved from Shanghai to Ayan
1 Bomber moved from Kwangtung to Changchun
Place Units - Hisaichi
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker placed in Ayan
1 Bunker placed in Chita
3 Infantrys and 1 Tank placed in Liaoning
3 Infantrys placed in Kirin
8 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83
Chinese : 0.00
You’re doing very well in this game. It’s still 50/50 to me. My Germany offensive has stalled, Thai is done, and Hisaichi is really being pushed back. My upsides are Italy is a beast, and ANZAC is out of the picture.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - British
2 ArmoredCars moved from Hunan to Kwangtung
2 ArmoredCars moved from Hunan to Kiangsi
4 Adv.Fighters and 2 Fighters moved from Malaya to 107 Sea Zone
1 Tank moved from Kwangsi to Hunan
1 Tank moved from Yunnan to Hunan
2 Artillerys and 10 Infantrys moved from N.French Indochina to Hunan
5 ArmoredCars moved from Assam to Kweichow
2 Artillerys and 6 Infantrys moved from Assam to Yunnan
1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from Hyderabad to Bihar
1 ArmoredCar moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
6 Infantrys moved from Bombay to Rajputana
3 Infantrys moved from Zhigansk to Yakutsk
1 Infantry moved from Kolyma to Zhigansk
1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
1 Submarine moved from 21 Sea Zone to 23 Sea Zone
1 T.Boat moved from 11 Sea Zone to 21 Sea Zone
2 Tanks moved from Manchester to 21 Sea Zone
6 Infantrys moved from Manchester to 21 Sea Zone
1 Bomber and 1 Fighter moved from Manchester to Netherlands
6 Infantrys and 2 Tanks moved from 21 Sea Zone to Netherlands
4 Infantrys moved from Wales to Dover
8 Infantrys moved from London to Dover
2 Infantrys moved from Northern Ireland to Scotland
4 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 5 Fighters, 2 Infantrys and 12 Tanks moved from Cairo to Lower Egypt
Purchase Units - British
British buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 9 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 4 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 5 Fighters, 2 Infantrys and 12 Tanks
Italians defend with 1 AAGun, 4 ArmoredCars, 4 Artillerys, 6 Elites, 7 Infantrys, 1 Mech.Inf and 6 Tanks
AA fire in Lower Egypt : 2/9 hits, 1.50 expected hits
1 Fighter owned by the British and 1 Adv.Fighter owned by the British lost in Lower Egypt
British roll dice for 3 Adv.Fighters, 4 ArmoredCars, 4 Artillerys, 4 Fighters, 2 Infantrys and 12 Tanks in Lower Egypt, round 2 : 11/29 hits, 12.17 expected hits
Italians roll dice for 4 ArmoredCars, 4 Artillerys, 6 Elites, 7 Infantrys, 1 Mech.Inf and 6 Tanks in Lower Egypt, round 2 : 12/28 hits, 9.67 expected hits
4 ArmoredCars owned by the Italians, 4 ArmoredCars owned by the British, 2 Fighters owned by the British, 7 Infantrys owned by the Italians, 4 Artillerys owned by the British and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 3 Adv.Fighters, 2 Fighters and 12 Tanks in Lower Egypt, round 3 : 12/17 hits, 8.17 expected hits
Italians roll dice for 4 Artillerys, 6 Elites, 1 Mech.Inf and 6 Tanks in Lower Egypt, round 3 : 7/17 hits, 6.67 expected hits
6 Elites owned by the Italians, 2 Fighters owned by the British, 1 Tank owned by the Italians, 5 Tanks owned by the British, 4 Artillerys owned by the Italians and 1 Mech.Inf owned by the Italians lost in Lower Egypt
British roll dice for 3 Adv.Fighters and 7 Tanks in Lower Egypt, round 4 : 8/10 hits, 5.00 expected hits
Italians roll dice for 5 Tanks in Lower Egypt, round 4 : 2/5 hits, 2.50 expected hits
5 Tanks owned by the Italians and 2 Tanks owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 3 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is -21
Casualties for British: 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 5 Fighters, 2 Infantrys and 7 Tanks
Casualties for Italians: 4 ArmoredCars, 4 Artillerys, 6 Elites, 7 Infantrys, 1 Mech.Inf and 6 Tanks
Battle in Kiangsi
British attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kiangsi
British win, taking Kiangsi from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in 107 Sea Zone
British attack with 4 Adv.Fighters and 2 Fighters
Yamamoto defend with 1 B.Transport, 1 Battleship and 2 Cruisers
British roll dice for 4 Adv.Fighters and 2 Fighters in 107 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 B.Transport, 1 Battleship and 2 Cruisers in 107 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
2 Fighters owned by the British, 1 B.Transport owned by the Yamamoto and 1 Adv.Fighter owned by the British lost in 107 Sea Zone
British roll dice for 3 Adv.Fighters in 107 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Battleship and 2 Cruisers in 107 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 Cruisers owned by the Yamamoto and 2 Adv.Fighters owned by the British lost in 107 Sea Zone
British roll dice for 1 Adv.Fighter in 107 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Battleship in 107 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the British lost in 107 Sea Zone
Yamamoto win with 1 Battleship remaining. Battle score for attacker is -24
Casualties for British: 4 Adv.Fighters and 2 Fighters
Casualties for Yamamoto: 1 B.Transport and 2 Cruisers
Battle in Kwangtung
British attack with 2 ArmoredCars
Hisaichi defend with 1 Infantry
British roll dice for 2 ArmoredCars in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
British win, taking Kwangtung from Hisaichi with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Netherlands
British attack with 1 Bomber, 1 Fighter, 6 Infantrys and 2 Tanks
Germans defend with 1 AAGun and 7 Infantrys; Italians defend with 1 Tank
AA fire in Netherlands : 1/2 hits, 0.33 expected hits
1 Bomber owned by the British lost in Netherlands
British roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Netherlands
British roll dice for 1 Fighter, 6 Infantrys and 2 Tanks in Netherlands, round 2 : 4/9 hits, 2.33 expected hits
Germans roll dice for 6 Infantrys and 1 Tank in Netherlands, round 2 : 1/7 hits, 2.50 expected hits
4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
British roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Netherlands, round 3 : 2/8 hits, 2.17 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Netherlands, round 3 : 0/3 hits, 1.17 expected hits
2 Infantrys owned by the Germans lost in Netherlands
British roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Netherlands, round 4 : 3/8 hits, 2.17 expected hits
Germans roll dice for 1 Tank in Netherlands, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Netherlands
British win, taking Netherlands from Germans with 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 1
Casualties for British: 1 Bomber and 2 Infantrys
Casualties for Germans: 7 Infantrys
Casualties for Italians: 1 Tank
Non Combat Move - British
1 Fighter moved from Netherlands to Dover
3 Adv.Fighters moved from Lower Egypt to Cairo
2 Artillerys and 10 Infantrys moved from Bangkok to S.Thailand
1 Artillery and 7 Infantrys moved from Malaya to S.Thailand
Place Units - British
1 Bunker and 6 Tanks placed in Cairo
2 Adv.Fighters and 1 Bunker placed in Cape Town
2 Artillerys placed in Manchester
2 ArmoredCars and 4 Infantrys placed in Bangkok
5 Infantrys placed in Delhi
Turn Complete - British
British collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : -2.17
AA fire in Netherlands : : 0.67
British : 8.33
Italians : 2.17
Hisaichi : -0.67
Yamamoto : 1.83
AA fire in Lower Egypt : : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Anzac
2 Adv.Fighters moved from Broome to 107 Sea Zone
1 Infantry moved from Broome to Western Australia
1 Infantry moved from Western Australia to Northern Territory
1 Infantry moved from Broome to Western Australia
1 Tank moved from N.Thailand to Hunan
1 Infantry moved from S.Thailand to N.Thailand
Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 2 Adv.Fighters
Yamamoto defend with 1 Battleship
Anzac roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Battleship in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 107 Sea Zone
Anzac win with 1 Adv.Fighter remaining. Battle score for attacker is 10
Casualties for Anzac: 1 Adv.Fighter
Casualties for Yamamoto: 1 Battleship
Non Combat Move - Anzac
1 Adv.Fighter moved from 107 Sea Zone to Hollandia
Turn Complete - Anzac
Combat Hit Differential Summary :
Yamamoto : 0.33
Anzac : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Dutch
2 ArmoredCars moved from Suriname to Bahia
1 Elite moved from Suriname to Amazon
Purchase Units - Dutch
Dutch buy 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Dutch
Place Units - Dutch
1 Mech.Inf and 1 Tank placed in Suriname
Turn Complete - Dutch
Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Finns
1 Fighter and 2 Infantrys moved from Tampere to Kotka
2 Artillerys, 2 Elites and 12 Infantrys moved from Tampere to Oulu
2 Artillerys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Kotka, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Kotka, round 3 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Kotka, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Oulu
Finns attack with 2 Artillerys, 2 Elites and 12 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 2 Artillerys, 2 Elites and 12 Infantrys in Oulu, round 2 : 4/16 hits, 3.67 expected hits
Russians roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 2 Artillerys, 2 Elites and 12 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Kotka to Tampere
Place Units - Finns
2 ArmoredCars placed in Helsinki
Turn Complete - Finns
Finns collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
1 Elite moved from Brest to Minsk
2 Mot.Infs moved from Donetsk to Kiev
2 ArmoredCars and 2 Elites moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 1 PUs;
Non Combat Move - Romanians
2 Elites, 2 Fighters, 1 Mech.Inf and 2 Tanks moved from Donetsk to Kiev
1 AAGun, 2 Artillerys and 2 Elites moved from Odessa to Vinnytsia
Place Units - Romanians
2 ArmoredCars, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Thai
1 T.Boat moved from 66 Sea Zone to 110 Sea Zone
Non Combat Move - Thai
Turn Complete - Thai
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
2 Destroyers moved from 17 Sea Zone to 29 Sea Zone
2 Destroyers and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone
2 ArmoredCars and 1 Tank moved from Washington to 13 Sea Zone
2 ArmoredCars, 1 B.Transport and 1 Tank moved from 13 Sea Zone to 32 Sea Zone
2 ArmoredCars and 1 Tank moved from 32 Sea Zone to Bahia
3 Infantrys moved from British Columbia to Yukon
1 Infantry moved from Yukon to Alaska
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 S.Submarine moved from 72 Sea Zone to 71 Sea Zone
5 ArmoredCars and 1 Tank moved from Alaska to 71 Sea Zone
3 ArmoredCars, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars and 2 S.Submarines moved from 71 Sea Zone to 72 Sea Zone
1 Destroyer and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone
1 Submarine moved from 88 Sea Zone to 86 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 88 Sea Zone to 86 Sea Zone
4 Infantrys moved from Wake to 88 Sea Zone
4 Infantrys and 2 Transports moved from 88 Sea Zone to 72 Sea Zone
5 ArmoredCars, 4 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia
1 S.Submarine moved from 88 Sea Zone to 96 Sea Zone
1 ArmoredCar moved from Jaluit to 96 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 96 Sea Zone to 88 Sea Zone
1 Transport moved from 88 Sea Zone to 96 Sea Zone
1 Artillery moved from Kwajalein to 96 Sea Zone
1 ArmoredCar moved from Kwajalein to 96 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 96 Sea Zone to 88 Sea Zone
1 S.Submarine moved from 88 Sea Zone to 97 Sea Zone
1 Infantry moved from Johnston to 97 Sea Zone
1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 88 Sea Zone
1 B.Carrier, 3 Fighters and 1 Submarine moved from 98 Sea Zone to 88 Sea Zone
2 ArmoredCars, 1 Artillery and 1 Infantry moved from 88 Sea Zone to Wake
Purchase Units - Americans
Americans buy 4 ArmoredCars, 2 Artillerys, 1 Marine, 6 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 86 Sea Zone
Americans win with 2 Adv.Fighters, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Non Combat Move - Americans
2 Adv.Fighters and 2 Fighters moved from 86 Sea Zone to 88 Sea Zone
Place Units - Americans
2 Artillerys placed in Alaska
1 ArmoredCar placed in Alaska
4 S.Submarines placed in 13 Sea Zone
3 ArmoredCars and 1 Marine placed in Washington
2 S.Submarines and 1 Submarine placed in 98 Sea Zone
Americans undo move 5.
2 S.Submarines placed in 88 Sea Zone
Americans undo move 5.
1 S.Submarine placed in 98 Sea Zone
1 S.Submarine and 1 Submarine placed in 88 Sea Zone
Turn Complete - Americans
Americans collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Americans : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 ArmoredCar moved from Donetsk to Rostov
4 Tanks moved from Warsaw to Kiev
4 Infantrys moved from Brest to Kiev
4 Tanks moved from Vinnytsia to Kiev
1 Infantry moved from Latvia to Lithuania
1 Artillery moved from Latvia to East Prussia
1 Artillery moved from Estonia to Latvia
4 Destroyers and 3 Submarines moved from 24 Sea Zone to 23 Sea Zone
3 Battleships moved from 24 Sea Zone to 23 Sea Zone
8 Infantrys moved from Belgium to Netherlands
4 Infantrys moved from Rhine to Netherlands
2 Artillerys moved from Hamburg to Netherlands
4 Tanks moved from Bohemia to Vinnytsia
1 Infantry moved from Bohemia to Krakow
1 Infantry moved from Angola to South Africa
1 Elite and 1 Infantry moved from Nordland to Upper Norrland
1 Fighter and 1 Stuka moved from Oslo to Upper Norrland
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 4 Bunkers, 3 Destroyers, 2 Elites, 11 Infantrys, 1 Mech.Inf, 3 Mot.Infs and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Upper Norrland
Germans attack with 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka
Neutral defend with 2 Infantrys
Germans roll dice for 1 Elite, 1 Fighter, 1 Infantry and 1 Stuka in Upper Norrland, round 2 : 0/4 hits, 1.50 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Upper Norrland
Germans roll dice for 1 Elite, 1 Fighter and 1 Stuka in Upper Norrland, round 3 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Germans roll dice for 1 Elite, 1 Fighter and 1 Stuka in Upper Norrland, round 4 : 1/3 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Neutral lost in Upper Norrland
Germans win with 1 Fighter and 1 Stuka remaining. Battle score for attacker is -1
Casualties for Germans: 1 Elite and 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in 23 Sea Zone
Germans attack with 3 Battleships, 4 Destroyers and 3 Submarines
British defend with 1 Submarine
Germans roll dice for 3 Submarines in 23 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Battleships and 4 Destroyers in 23 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
1 Submarine owned by the British lost in 23 Sea Zone
Germans win with 3 Battleships, 4 Destroyers and 3 Submarines remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Netherlands
Germans attack with 2 Artillerys and 12 Infantrys
British defend with 1 AAGun, 4 Infantrys and 2 Tanks
Germans roll dice for 2 Artillerys and 12 Infantrys in Netherlands, round 2 : 1/14 hits, 3.00 expected hits
British roll dice for 4 Infantrys and 2 Tanks in Netherlands, round 2 : 3/6 hits, 2.33 expected hits
3 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 9 Infantrys in Netherlands, round 3 : 1/11 hits, 2.50 expected hits
British roll dice for 3 Infantrys and 2 Tanks in Netherlands, round 3 : 0/5 hits, 2.00 expected hits
1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 9 Infantrys in Netherlands, round 4 : 1/11 hits, 2.50 expected hits
British roll dice for 2 Infantrys and 2 Tanks in Netherlands, round 4 : 2/4 hits, 1.67 expected hits
2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 7 Infantrys in Netherlands, round 5 : 2/9 hits, 2.17 expected hits
British roll dice for 1 Infantry and 2 Tanks in Netherlands, round 5 : 1/3 hits, 1.33 expected hits
1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 6 Infantrys in Netherlands, round 6 : 2/8 hits, 2.00 expected hits
British roll dice for 1 Tank in Netherlands, round 6 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 6 Infantrys
Casualties for British: 4 Infantrys and 2 Tanks
Battle in Rostov
Germans attack with 1 ArmoredCar
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 AAGun moved from Greece to 51 Sea Zone
1 AAGun moved from 51 Sea Zone to Mersa Matruh
6 T.Boats and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
8 Infantrys moved from Hamburg to 23 Sea Zone
1 AAGun, 2 Artillerys, 3 Elites and 2 Infantrys moved from Oslo to Nordland
8 Infantrys moved from 23 Sea Zone to Oslo
1 Fighter and 1 Stuka moved from Upper Norrland to Nordland
1 AAGun moved from Belgium to Rhine
Place Units - Germans
3 Destroyers placed in 23 Sea Zone
1 Bunker placed in Nordland
1 Bunker placed in Oslo
1 Bunker and 6 Infantrys placed in Hamburg
1 Bunker placed in Kiev
4 Infantrys placed in Vinnytsia
2 Artillerys and 2 Elites placed in Rhine
2 ArmoredCars placed in Bavaria
4 Tanks placed in Warsaw
1 Infantry, 1 Mech.Inf and 3 Mot.Infs placed in Bohemia
Turn Complete - Germans
Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : -8.00
Neutral : 0.33
British : -1.17
Russians : -0.33