@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Siberia to Amur
3 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Kazakhstan
1 artillery moved from Kazakhstan to Samara
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
2 battleships and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from Japan to Korea
2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Sikang
1 artillery moved from Tsinghai to Sikang
1 artillery and 2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
2 bombers moved from Kweichow to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kweichow to Burma
1 fighter moved from Kweichow to Sikang
4 infantry moved from Kansu to Timguska
5 artilleries and 4 infantry moved from Tsinghai to Novosibirsk
1 armour moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Shensi to Novosibirsk
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 0/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 4 : 0/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 6/10 hits, 3,17 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/11 hits, 3,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Japanese attack with 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry in Timguska, round 2 : 1/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3,17 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Chinese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
3 infantry moved from French Indo China to Yunnan
2 fighters moved from Kweichow to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
2 bombers moved from Kazakhstan to Yunnan
3 infantry moved from Jehol to Manchuria
3 infantry moved from Shantung to Jehol
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 artilleries and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 3 infantry
EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,67
ANZAC : 0,00
Chinese : -0,33
UK_Pacific : -1,00
Russians : 0,00
Japanese : -1,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Amur to 6 Sea Zone
7 bombers moved from Siberia to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@trulpenplay scramble in sz6?
@dawgoneit Yes, scramble the 3 figs, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Amur to 6 Sea Zone
7 bombers moved from Siberia to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 9 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
Americans roll dice for 9 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits, 8.67 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 8/9 hits, 6.00 expected hits
Japanese roll dice for 4 fighters and 3 transports in 6 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
4 fighters owned by the Japanese, 3 transports owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 59
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
Non Combat Move - Americans
7 bombers moved from 6 Sea Zone to Amur
3 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
Americans collect 54 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 2.00
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 bomber moved from Amur to 6 Sea Zone
7 bombers moved from Siberia to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 9 bombers, 4 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
Americans roll dice for 9 bombers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 8/14 hits, 8.67 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
3 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 9 bombers in 6 Sea Zone, round 3 : 8/9 hits, 6.00 expected hits
Japanese roll dice for 4 fighters and 3 transports in 6 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits
4 fighters owned by the Japanese, 3 transports owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans win with 7 bombers remaining. Battle score for attacker is 59
Casualties for Americans: 2 bombers, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer, 4 fighters, 3 tactical_bombers and 3 transports
Non Combat Move - Americans
7 bombers moved from 6 Sea Zone to Amur
3 destroyers and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1
Americans collect 54 PUs (1 lost to blockades); end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Gibraltar to 93 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 93 Sea Zone
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 93 Sea Zone
British attack with 1 battleship, 1 cruiser, 3 destroyers and 1 fighter
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 1 fighter in 93 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 tactical_bomber owned by the Italians, 1 destroyer owned by the British and 1 carrier owned by the Italians lost in 93 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 fighter in 93 Sea Zone, round 3 : 0/5 hits, 2.33 expected hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 cruiser, 1 fighter and 1 transport in 93 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 battleship and 1 cruiser remaining. Battle score for attacker is 30
Casualties for British: 3 destroyers and 1 fighter
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Non Combat Move - British
2 fighters moved from Trans-Jordan to Gibraltar
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Northwest Persia
1 tactical_bomber moved from Trans-Jordan to Northwest Persia
1 armour and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Eastern Persia to West India
2 artilleries, 2 infantry and 2 mech_infantrys moved from West India to India
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from India to Burma
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6,1,2
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.83
Italians : 0.33
Americans : 2.00
Japanese : -1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
2 armour moved from Western Ukraine to Rostov
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 fighter moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Bulgaria to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,17
Americans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 44 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Western Australia
2 armour moved from Queensland to Western Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : -0.50
The French? Just asking, because I myself find them easy to forget.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 44 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to Western Australia
2 armour moved from Queensland to Western Australia
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Ukraine to Holland Belgium
3 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
4 armour and 4 mech_infantrys moved from Ukraine to Caucasus
1 tactical_bomber moved from Western Ukraine to Caucasus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 artillery moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Western Ukraine to Bryansk
3 bombers, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Bryansk
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
5 armour moved from Ukraine to Caucasus
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in Scotland
Germans attack with 2 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
1 aaGun owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans roll dice for 1 infantry in Scotland, round 3 : 0/1 hits, 0,17 expected hits
British roll dice for 2 infantry in Scotland, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Scotland
British win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun
Battle in Bryansk
Germans attack with 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 6/12 hits, 6,00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Caucasus
Germans attack with 9 armour, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 9 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 7/14 hits, 5,83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 9 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 1/5 hits, 3,00 expected hits
British roll dice for 1 battleship and 1 cruiser in 93 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 battleship owned by the British lost in 93 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Non Combat Move - Germans
1 bomber moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 bombers moved from Bryansk to Western Germany
1 destroyer moved from 105 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
4 aaGuns, 8 artilleries and 12 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Poland to Eastern Poland
2 transports moved from 115 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Germany to Western Germany
3 infantry moved from Germany to Poland
2 artilleries and 7 infantry moved from Novgorod to Archangel
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries, 1 fighter and 2 infantry placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -2,50
British : 1,83
Americans : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Bryansk
1 artillery moved from Samara to Russia
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 armour, 2 artilleries and 1 infantry placed in Russia
3 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -3.50
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 54 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 battleship moved from 44 Sea Zone to 46 Sea Zone
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
2 infantry moved from Timguska to Yenisey
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Timguska to Yenisey
1 bomber moved from Yunnan to Yenisey
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
3 artilleries and 2 infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 46 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 1 bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship and 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 tactical_bomber in 54 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in New Guinea
Battle in Yenisey
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Yenisey, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking New Guinea from ANZAC, taking Yenisey from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 6 artilleries and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 6 artilleries and 4 infantry in Kazakhstan, round 2 : 2/10 hits, 3,33 expected hits
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakhstan
Japanese roll dice for 6 artilleries and 3 infantry in Kazakhstan, round 3 : 4/9 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 6 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Evenkiyskiy
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Evenkiyskiy, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
6 infantry moved from Korea to Manchuria
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
1 carrier moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from 42 Sea Zone to Yunnan
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 transport moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 bomber moved from Yenisey to Timguska
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 carrier placed in 19 Sea Zone
1 fighter placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 carrier placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0,83
Russians : -0,33
Japanese : -2,50
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
7 bombers moved from Amur to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 7 bombers
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 7 bombers in 19 Sea Zone, round 2 : 2/7 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
4 bombers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 3 bombers in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
Americans : -2.67
Japanese : 0.50
@trulpenplay i hit 2 to start i clicked on the button to quick and it took 2 hits on your carriers. then i got 2 more hits. what would you like to do?
I’ll check.
If I understand the situation correctly, I’ll kill the des and tac, to keep the dmg ac’s and 3 figs.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
7 bombers moved from Amur to 19 Sea Zone
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 7 bombers
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 7 bombers in 19 Sea Zone, round 2 : 2/7 hits, 4.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
4 bombers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 3 bombers in 19 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 3 bombers owned by the Americans lost in 19 Sea Zone
Japanese win with 2 carriers and 3 fighters remaining. Battle score for attacker is -65
Casualties for Americans: 7 bombers
Casualties for Japanese: 1 destroyer and 1 tactical_bomber
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
3 fighters owned by the Japanese forced to land in Shantung
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 7 Sea Zone to 3 Sea Zone
Place Units - Americans
1 destroyer and 4 fighters placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -2.33
Japanese : 0.67