trulpen (Axis) vs dawgoneit (Allies), G40 vanilla with a bid of 20


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 7 Sea Zone to 6 Sea Zone
            1 carrier moved from 7 Sea Zone to 6 Sea Zone
            5 bombers moved from Siberia to 6 Sea Zone
            2 fighters moved from Midway to 6 Sea Zone
            2 fighters moved from 10 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,1,4
                Units damaged: 1 carrier owned by the Americans
            Battle in 6 Sea Zone
                Americans attack with 7 bombers, 1 carrier and 6 fighters
                Japanese defend with 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 7 bombers, 1 carrier and 6 fighters in 6 Sea Zone, round 2 : 6/13 hits, 7.67 expected hits
                    Japanese roll dice for 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    1 tactical_bomber owned by the Japanese, 3 carriers owned by the Japanese, 1 carrier owned by the Americans and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 7 bombers and 3 fighters in 6 Sea Zone, round 3 : 6/10 hits, 6.17 expected hits
                    Japanese roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 43
                Casualties for Americans: 1 carrier and 5 fighters
                Casualties for Japanese: 3 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport
    
        Non Combat Move - Americans
            7 bombers and 1 fighter moved from 6 Sea Zone to Siberia
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Burma
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 18 infantry in Tsinghai, round 2 : 4/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from India to Burma
            2 infantry moved from Eastern Persia to West India
            2 artilleries and 2 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Egypt to Tobruk
            1 mech_infantry moved from Belgian Congo to Egypt
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tobruk
                British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                Italians defend with 2 artilleries and 1 infantry
                    British roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2.67 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Tobruk, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 artilleries and 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
            1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            2 fighters and 1 tactical_bomber moved from Shan State to India
    
        Place Units - British
            2 destroyers placed in 98 Sea Zone
            1 fighter placed in Egypt
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,4,2,1,2,6,6
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,2
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : 0.00
    Americans : -1.83
    Chinese : 1.00
    Japanese : -0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 armour moved from Greece to Romania
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery placed in Southern Italy
            1 tactical_bomber placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • The client got all weird on me. I didn’t do any combat with the Italians. When moving over 1 inf and 1 art from Greece by transport, it said the transport couldn’t unload when having participated in battle. So I tried the maneuver by edit instead, when it said I couldn’t remove units without removing the transport as well. And they where in Greece. Took away the transport. Same message. Will have to try and edit later on.


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 bomber, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Bessarabia
            3 infantry moved from Novgorod to Belarus
            1 artillery moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            2 infantry moved from Novgorod to Archangel
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            3 bombers moved from Eastern Poland to Russia
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Archangel
            1 fighter moved from Western Germany to Belarus
            1 tactical_bomber moved from Eastern Poland to Belarus
            1 bomber moved from Western Germany to Belarus
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            9 armour, 8 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Southern Italy to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/3 hits, 0,50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2,33 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 9 armour, 8 artilleries, 13 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 9 armour, 8 artilleries, 13 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 11/34 hits, 11,33 expected hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 8 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 bomber, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 2/4 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            2 artilleries moved from Western Germany to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 battleship and 1 carrier moved from 115 Sea Zone to 114 Sea Zone
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
            1 cruiser moved from 115 Sea Zone to 112 Sea Zone
            1 battleship and 1 carrier moved from 114 Sea Zone to 112 Sea Zone
            4 aaGuns moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Poland to Eastern Poland
            1 bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Russia to Eastern Poland
            2 tactical_bombers moved from Bessarabia to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
            1 bomber moved from Belarus to Eastern Poland
            1 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 infantry placed in Novgorod
            3 artilleries and 3 infantry placed in Germany
            1 submarine placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0,50
    Germans : -3,33
    Americans : -0,17
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 tactical_bomber moved from Smolensk to Archangel
            2 infantry moved from Smolensk to Belarus
            1 fighter moved from Bryansk to Belarus
            3 infantry moved from Amur to Manchuria
            1 infantry moved from Korea to Manchuria
            1 artillery and 2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Russia
            1 fighter moved from Bryansk to Russia
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Ukraine to Rostov
            4 aaGuns, 8 artilleries and 12 infantry moved from Bryansk to Russia
            2 armour, 2 artilleries and 2 infantry moved from Smolensk to Russia
            1 tactical_bomber moved from Archangel to Russia
    
        Place Units - Russians
            5 infantry placed in Russia
            3 infantry placed in Volgograd
            2 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -1.17
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            2 battleships and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 artillery moved from Malaya to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Yunnan to Shan State
            1 fighter moved from Kweichow to Shan State
            1 armour moved from Kweichow to Tsinghai
            4 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
            6 artilleries and 13 infantry moved from Shensi to Tsinghai
            2 bombers moved from Shantung to Tsinghai
            4 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            3 infantry moved from Jehol to Manchuria
            2 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 tactical_bomber moved from Japan to 5 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 5 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Korea
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery and 3 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1,00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Java, round 4 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 3/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Manchuria
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/7 hits, 2,83 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 6 artilleries, 2 bombers, 4 fighters, 13 infantry and 2 tactical_bombers
                Chinese defend with 19 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 13 infantry and 2 tactical_bombers in Tsinghai, round 2 : 8/28 hits, 10,33 expected hits
                    Chinese roll dice for 19 infantry in Tsinghai, round 2 : 3/19 hits, 6,33 expected hits
                    3 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 10 infantry and 2 tactical_bombers in Tsinghai, round 3 : 13/25 hits, 9,83 expected hits
                    Chinese roll dice for 11 infantry in Tsinghai, round 3 : 4/11 hits, 3,67 expected hits
                    4 infantry owned by the Japanese and 11 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 6 artilleries, 2 bombers, 4 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 36
                Casualties for Japanese: 7 infantry
                Casualties for Chinese: 19 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from 5 Sea Zone to Japan
            3 infantry moved from Shantung to Jehol
            1 mech_infantry moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            2 carriers moved from 35 Sea Zone to 6 Sea Zone
            2 transports moved from 37 Sea Zone to 20 Sea Zone
            2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 bombers, 4 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
            1 fighter moved from Shan State to Kweichow
    
        Place Units - Japanese
            1 fighter and 6 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            1 factory_minor placed in Malaya
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Chinese : -3,00
    UK_Pacific : -0,67
    Japanese : -0,00
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            1 infantry and 1 mech_infantry moved from Amur to Manchuria
            2 bombers moved from Siberia to Korea
            2 bombers moved from Siberia to Manchuria
            1 fighter moved from Siberia to Korea
            2 bombers moved from Siberia to Manchuria
            1 bomber moved from Siberia to Korea
            1 bomber moved from Western United States to Korea
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 submarines moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Korea
                Americans attack with 1 artillery, 4 bombers, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Korea, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Manchuria
                Americans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
                Americans win with 4 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Manchuria to Siberia
            3 bombers moved from Korea to Siberia
            1 bomber moved from Korea to Amur
            1 fighter moved from Korea to Siberia
    
        Place Units - Americans
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,6,3,6,5,4,6
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 carriers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Amur to Korea
            1 infantry and 1 mech_infantry moved from Amur to Manchuria
            2 bombers moved from Siberia to Korea
            2 bombers moved from Siberia to Manchuria
            1 fighter moved from Siberia to Korea
            2 bombers moved from Siberia to Manchuria
            1 bomber moved from Siberia to Korea
            1 bomber moved from Western United States to Korea
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
            2 submarines moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Korea
                Americans attack with 1 artillery, 4 bombers, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 4 bombers, 1 fighter and 1 infantry in Korea, round 2 : 4/7 hits, 3.83 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Normandy Bordeaux from Germans, taking Korea from Japanese with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Manchuria
                Americans attack with 4 bombers, 1 infantry and 1 mech_infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 4 bombers, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria
                Americans win with 4 bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Manchuria to Siberia
            3 bombers moved from Korea to Siberia
            1 bomber moved from Korea to Amur
            1 fighter moved from Korea to Siberia
    
        Place Units - Americans
            3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,6,3,6,5,4,6
            Americans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            2 fighters moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Tobruk to Egypt
            2 infantry moved from West India to India
            2 artilleries and 2 infantry moved from Eastern Persia to West India
            2 mech_infantrys moved from Persia to West India
            1 infantry moved from Persia to Eastern Persia
    
        Place Units - British
            2 fighters placed in Egypt
            1 airfield placed in Trans-Jordan
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
            British collect 30 PUs (3 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : 1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
            2 artilleries moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Greece to Bulgaria
            2 armour moved from Romania to Western Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
    
        Place Units - Italians
            1 fighter placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 destroyers placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Trans-Jordan
            3 infantry moved from Tobruk to Alexandria
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            9 armour, 8 artilleries, 11 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Novgorod to Belarus
            5 artilleries and 4 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to 105 Sea Zone
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 tactical_bombers moved from Eastern Poland to Bryansk
            3 bombers moved from Eastern Poland to Russia
            1 fighter moved from Archangel to Russia
            1 bomber moved from Eastern Poland to Archangel
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Germans
            Air Battle in Russia
    

    Combat Hit Differential Summary :

    Savegame


  • Intercept bombing of Moscow by 3 sb and 1 fig?



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 12 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Bryansk
            9 armour, 8 artilleries, 11 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
            2 infantry moved from Novgorod to Belarus
            5 artilleries and 4 infantry moved from Novgorod to Archangel
            1 bomber moved from Western Germany to 105 Sea Zone
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
            2 tactical_bombers moved from Eastern Poland to Bryansk
            3 bombers moved from Eastern Poland to Russia
            1 fighter moved from Archangel to Russia
            1 bomber moved from Eastern Poland to Archangel
            1 fighter moved from Southern Italy to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0,50 expected hits
                Bombing raid in Russia rolls: 3,8,3 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Archangel
                Germans attack with 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Archangel, round 2 : 6/11 hits, 4,17 expected hits
                    Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 5 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Bryansk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 9 armour, 8 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 9 armour, 8 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys in Ukraine, round 2 : 16/34 hits, 11,67 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 8 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in 105 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                Americans defend with 1 transport; Russians defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Russians lost in 105 Sea Zone
                    1 transport owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 13
                Casualties for Russians: 1 submarine
                Casualties for Americans: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from 105 Sea Zone to Southern Italy
            4 aaGuns moved from Western Ukraine to Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 transport moved from 115 Sea Zone to 112 Sea Zone
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 3 infantry moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery moved from Karelia to Novgorod
            1 aaGun moved from Novgorod to Archangel
            1 bomber moved from Archangel to Western Ukraine
            2 tactical_bombers moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Archangel to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            3 bombers moved from Russia to Western Ukraine
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            2 artilleries moved from Germany to Poland
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            2 infantry placed in Western Germany
            4 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0,50
    Germans : 3,33
    Russians : -3,83
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Kazakhstan to Novosibirsk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Sakha to Amur
            1 infantry moved from Buryatia to Amur
            2 infantry moved from Siberia to Amur
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 aaGun moved from Siberia to Amur
            3 infantry moved from Russia to Samara
            1 infantry moved from Volgograd to Kazakhstan
            1 artillery moved from Kazakhstan to Samara
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 artillery and 2 infantry moved from Java to 42 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
            2 battleships and 1 cruiser moved from 42 Sea Zone to 44 Sea Zone
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from Japan to Korea
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
            1 infantry moved from Tsinghai to Kazakhstan
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Tsinghai to Sikang
            1 artillery and 2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            2 bombers moved from Kweichow to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Kweichow to Burma
            1 fighter moved from Kweichow to Sikang
            4 infantry moved from Kansu to Timguska
            5 artilleries and 4 infantry moved from Tsinghai to Novosibirsk
            1 armour moved from Tsinghai to Novosibirsk
            1 mech_infantry moved from Shensi to Novosibirsk
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 1 artillery and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Celebes, round 2 : 0/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 1/3 hits, 0,83 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 4 : 0/3 hits, 0,83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 5 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Korea
                Japanese attack with 3 fighters, 6 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Japanese roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Korea, round 2 : 6/10 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 3 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/11 hits, 3,83 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Timguska
                Japanese attack with 4 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 4 infantry in Timguska, round 2 : 1/4 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/7 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 3/6 hits, 3,00 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            3 infantry moved from French Indo China to Yunnan
            2 fighters moved from Kweichow to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            3 fighters moved from Korea to Japan
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 42 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            1 aaGun, 1 artillery and 2 infantry moved from Kweichow to Yunnan
            1 fighter moved from Sikang to Yunnan
            2 bombers moved from Kazakhstan to Yunnan
            3 infantry moved from Jehol to Manchuria
            3 infantry moved from Shantung to Jehol
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 artilleries and 2 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Jehol: 3 infantry
            EDIT: Adding units owned by Japanese to Anhwe: 3 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : 0,00
    Chinese : -0,33
    UK_Pacific : -1,00
    Russians : 0,00
    Japanese : -1,50
    

    Savegame

Suggested Topics

  • 131
  • 80
  • 197
  • 27
  • 37
  • 50
  • 63
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.5k

Topics

1.8m

Posts