Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
@dawgoneit Congratulations on your 30th anniversary! That sounds like a lot of fun.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 4 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Novosibirsk to Caucasus
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Archangel to Vologda
4 armour moved from Nenetsia to Belarus
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
1 fighter moved from Yugoslavia to Holland Belgium
6 artilleries and 6 infantry moved from Western Germany to France
5 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caucasus
Germans roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Yugoslavia
2 fighters moved from Holland Belgium to Northern Italy
1 aaGun and 1 artillery moved from Archangel to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Smolensk to Western Ukraine
4 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
1 aaGun and 4 artilleries moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
Place Units - Germans
3 artilleries placed in France
10 armour placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 3.17
Americans : -0.33
Russians : -1.33
@Yelrae said in Yelrae Allies VS dawgoneit Axis BM3:
@dawgoneit Congratulations on your 30th anniversary! That sounds like a lot of fun.
thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Novosibirsk
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 fighter moved from Russia to Novosibirsk
10 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Samara to Tambov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Novosibirsk, round 2 : 4/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter moved from Novosibirsk to Russia
1 armour moved from Samara to Novosibirsk
3 armour moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Samara to Volgograd
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Yakut S.S.R. to Yenisey
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 carriers, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Amur
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
7 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 8 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries, 5 infantry and 1 mech_infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hunan
2 artilleries and 3 infantry moved from Kiangsu to Anhwe
2 armour moved from Kansu to Kweichow
5 mech_infantrys moved from Kansu to Kweichow
1 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kweichow
6 infantry moved from Manchuria to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Non Combat Move - Japanese
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,2,2,4,6,5,6,3,6,4,2,6,4,3,1,1,5,3,6,1,1,1,5,1,2,1
Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 8 infantry, 3 submarines and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Shan State to French Indo China
Americans take French Indo China from Neutral_Axis
1 artillery moved from Shan State to Siam
Americans take Siam from Japanese
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Queensland to 43 Sea Zone
3 transports moved from 37 Sea Zone to 54 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 36 Sea Zone
4 fighters moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from India to 43 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 bomber, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 2 infantry
Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 2 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Neutral_Axis with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Neutral_Axis: 1 artillery and 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 5 fighters in 36 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
5 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
5 fighters moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from 43 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 37 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
6 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
3 transports moved from 110 Sea Zone to 107 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
3 armour placed in Normandy Bordeaux
3 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 73 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Americans to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
2 bombers moved from Iraq to Caucasus
3 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 2 bombers and 3 infantry
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 2 bombers and 2 infantry in Caucasus, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 bombers moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
3 infantry moved from Burma to Shan State
2 infantry moved from Burma to Shan State
3 infantry moved from Burma to India
1 aaGun moved from Burma to Shan State
8 infantry moved from United Kingdom to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from Syria to Iraq
Place Units - British
8 infantry placed in United Kingdom
2 infantry placed in Persia
1 destroyer and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 37 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in 37 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Americans : 0.67
Neutral_Axis : 1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 fighter moved from Northern Italy to Holland Belgium
Combat - Italians
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
3 fighters moved from Southern France to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter and 4 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Syria to Normandy Bordeaux
2 fighters moved from Iraq to Syria
1 fighter moved from Egypt to Syria
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Syria to Egypt
1 fighter moved from India to Syria
1 transport moved from 37 Sea Zone to 54 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in Iraq
2 infantry placed in New South Wales
ANZAC undo move 1.
1 infantry placed in New South Wales
ANZAC undo move 2.
1 fighter and 2 infantry placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 fighter moved from Ukraine to Yugoslavia
1 tactical_bomber moved from Ukraine to Northern Italy
1 aaGun and 4 artilleries moved from Eastern Poland to Western Ukraine
4 armour and 3 mech_infantrys moved from Western Ukraine to Belarus
4 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 artillery, 1 infantry and 1 mech_infantry moved from Novgorod to Belarus
3 armour and 4 mech_infantrys moved from France to Western Germany
5 infantry moved from Western Germany to Denmark
Place Units - Germans
10 armour placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
6 infantry moved from Yakut S.S.R. to Buryatia
3 infantry moved from Yenisey to Yakut S.S.R.
4 infantry moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
3 infantry moved from Kazakhstan to Volgograd
1 armour moved from Novosibirsk to Volgograd
1 artillery moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Vologda to Russia
6 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
2 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
2 artilleries placed in Volgograd
3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 1 aaGun
EDIT: Adding units owned by Russians to Timguska: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 armour and 6 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 2 mech_infantrys moved from Hunan to Yunnan
2 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 artilleries moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Manchuria
2 carriers moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Kwangtung to Kiangsi
3 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 3 artilleries, 4 infantry and 13 mech_infantrys
British defend with 3 infantry
Japanese roll dice for 3 armour, 3 artilleries, 4 infantry and 13 mech_infantrys in Yunnan, round 2 : 2/23 hits, 5.83 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 armour, 3 artilleries, 4 infantry and 13 mech_infantrys in Yunnan, round 3 : 6/23 hits, 5.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 3 artilleries, 4 infantry and 13 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
6 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 airfield placed in Kiangsi
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2
Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -1.33
Japanese : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries, 4 infantry and 4 transports moved from 108 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
4 transports moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
4 destroyers moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Malaya to Iraq
1 armour moved from Northwest Persia to Eastern Persia
1 artillery moved from Siam to 37 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 3 infantry
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Battle in Southern France
Americans attack with 2 artilleries, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Southern France, round 3 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
6 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
Place Units - Americans
1 airfield and 3 fighters placed in Normandy Bordeaux
3 transports placed in 101 Sea Zone
2 artilleries and 8 infantry placed in Eastern United States
2 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs
Purchase Units - British
British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to India
1 bomber moved from Iraq to Normandy Bordeaux
1 infantry moved from Caucasus to Rostov
Combat - British
Non Combat Move - British
1 artillery and 2 infantry moved from West India to India
1 artillery and 2 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Eastern Persia
1 aaGun and 4 infantry moved from Shan State to Burma
3 infantry moved from Iraq to Syria
1 aaGun moved from United Kingdom to 110 Sea Zone
9 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
9 infantry placed in United Kingdom
British undo move 1.
1 artillery and 8 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.00
Americans : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Russia to Syria
3 fighters moved from Syria to Normandy Bordeaux
1 fighter moved from Iraq to Syria
1 fighter moved from Egypt to Syria
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 armour and 2 fighters placed in Iraq
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
2 infantry moved from France to Holland Belgium
2 fighters moved from Yugoslavia to Holland Belgium
1 artillery and 1 infantry moved from Belarus to Archangel
1 artillery and 1 mech_infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Belarus to Smolensk
Combat - Germans
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry; Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
2 fighters moved from Holland Belgium to Northern Italy
2 fighters moved from Southern France to Yugoslavia
1 tactical_bomber moved from Southern France to Northern Italy
3 armour moved from Western Germany to France
5 armour moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
5 armour moved from Western Germany to Germany
4 infantry moved from Germany to Western Germany
8 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
Place Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour, 1 artillery and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83
Americans : -0.33
Russians : 1.00
@dawgoneit everything ok?
@dawgoneit Hey sorry – I’ve been traveling for work. I’ll be able to take my turn this weekend.
@Yelrae sorry, i think you already told me that
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 infantry moved from Nenetsia to Archangel
2 infantry moved from Vologda to Archangel
4 infantry moved from Vologda to Smolensk
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 armour moved from Russia to Archangel
8 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 4 infantry in Rostov, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Rostov, round 3 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 12 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 12 infantry in Smolensk, round 2 : 3/14 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 12 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Bryansk to Russia
2 fighters moved from Rostov to Russia
1 aaGun, 1 artillery and 6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 aaGun moved from Yakut S.S.R. to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
1 tactical_bomber moved from Archangel to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
3 artilleries placed in Volgograd
4 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from Americans
2 infantry moved from Yunnan to Shan State
2 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
Combat - Japanese
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun and 4 infantry
AA fire in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
1 aaGun owned by the British and 2 infantry owned by the British lost in Burma
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/8 hits, 3.17 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 aaGun and 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 bombers moved from Burma to Kwangtung
1 fighter moved from Japan to Kwangtung
2 tactical_bombers moved from Kwangtung to Yunnan
2 artilleries moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
6 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,1,3,3,6,5,5,5,1,3,5,2,6,3,6,1,2,4,5,3,6,5,2,5,1,6,4,4,1,1,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Japanese collect 49 PUs (2 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.50
UK_Pacific : -1.33
Japanese : 0.33