@Avner Still need your email to put into the game to get dice rolls
Yelrae Allies VS dawgoneit Axis BM3
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 bombers moved from Guam to Burma 2 infantry moved from Szechwan to Sikang 1 fighter moved from Yunnan to Sikang 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 armour, 1 artillery and 2 mech_infantrys moved from Hopei to Shensi 1 armour, 4 artilleries and 5 mech_infantrys moved from Kweichow to Shensi 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Yunnan to Burma 3 mech_infantrys moved from Yunnan to Shensi 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Sumatra to Burma 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 destroyers moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from ANZAC 2 fighters moved from Guam to Japan 2 fighters and 5 tactical_bombers moved from Guam to Anhwe 2 fighters and 5 tactical_bombers moved from Anhwe to Hopei 2 tactical_bombers moved from Japan to Hopei 4 infantry moved from Japan to 6 Sea Zone Combat - Japanese Battle in Shensi Japanese attack with 2 armour, 5 artilleries and 11 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour, 5 artilleries and 11 mech_infantrys in Shensi, round 2 : 5/18 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 5 artilleries and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 2/7 hits, 3.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Burma to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter moved from Japan to Manchuria 2 fighters moved from Japan to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Manchuria 1 fighter moved from Sikang to Hopei Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3 Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : -0.33 Japanese : -1.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 tactical_bomber moved from 16 Sea Zone to Midway 4 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 4 artilleries, 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 9 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 33 Sea Zone 4 artilleries moved from 33 Sea Zone to Caroline Islands 5 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 armour EDIT: Adding units owned by Americans to Iraq: 1 armour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 46 PUs; British buy 4 artilleries, 7 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery moved from Syria to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 2 bombers moved from Egypt to Greece 1 fighter moved from Syria to Greece 1 tactical_bomber moved from Syria to Greece 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Iraq to Syria 1 infantry moved from Eastern Persia to West India Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 3 artilleries, 1 fighter and 3 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Greece British attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 3 battleships and 1 cruiser in Greece, round 2 : 1/4 hits, 2.50 expected hits Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece British win, taking Greece from Italians with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 tactical_bomber moved from Greece to Syria 1 fighter moved from Greece to Syria 2 fighters moved from Greece to 99 Sea Zone 2 bombers moved from Greece to Syria 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 4 artilleries and 4 infantry placed in United Kingdom 3 infantry placed in Egypt British undo move 3. 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2,3,5,6 British collect 38 PUs (2 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -3.33 Italians : 0.50 Americans : 0.33 Chinese : 0.33 Japanese : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries moved from Gibraltar to 91 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 2 fighters and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 16 Sea Zone to Midway 1 tactical_bomber moved from 16 Sea Zone to Midway 4 artilleries moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 5 infantry moved from Hawaiian Islands to 26 Sea Zone 4 artilleries, 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 9 fighters, 5 infantry, 1 mech_infantry and 5 transports moved from 26 Sea Zone to 33 Sea Zone 4 artilleries moved from 33 Sea Zone to Caroline Islands 5 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Queensland to Caroline Islands 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 artilleries moved from Eastern United States to 101 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Egypt: 1 armour EDIT: Adding units owned by Americans to Iraq: 1 armour EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 46 PUs; British buy 4 artilleries, 7 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 2 PUs; Combat Move - British 3 artilleries moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Holland Belgium 3 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery moved from Syria to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 2 bombers moved from Egypt to Greece 1 fighter moved from Syria to Greece 1 tactical_bomber moved from Syria to Greece 3 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Iraq to Syria 1 infantry moved from Eastern Persia to West India Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry and 1 mech_infantry British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry and 1 mech_infantry Battle in Holland Belgium British attack with 3 artilleries, 1 fighter and 3 infantry Germans defend with 3 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 3 artilleries, 1 fighter and 3 infantry in Holland Belgium, round 2 : 4/7 hits, 2.50 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Germans: 3 infantry Battle in Greece British attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 3 battleships and 1 cruiser in Greece, round 2 : 1/4 hits, 2.50 expected hits Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Greece British win, taking Greece from Italians with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 tactical_bomber moved from Greece to Syria 1 fighter moved from Greece to Syria 2 fighters moved from Greece to 99 Sea Zone 2 bombers moved from Greece to Syria 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 fighter moved from Holland Belgium to United Kingdom Place Units - British 1 transport placed in 110 Sea Zone 4 artilleries and 4 infantry placed in United Kingdom 3 infantry placed in Egypt British undo move 3. 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,2,3,5,6 British collect 38 PUs (2 lost to blockades); end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : -3.33 Italians : 0.50 Americans : 0.33 Chinese : 0.33 Japanese : -0.33
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Please take the latest save. I non-combat moved sz110 to 92 a UK destroyer. I thought the rule was Gibraltar is a blocking straight unless you own it, but that’s not the rule. Sorry!
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Or I guess it’s only subs? Ah, good ol’ rules.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 1 fighter moved from Southern Italy to Greece 1 fighter moved from Yugoslavia to Greece 1 armour moved from Ukraine to Tambov Combat - Italians Battle in Tambov Italians attack with 1 armour Russians defend with 2 infantry Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Tambov Russians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 armour Battle in Greece Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 1 bomber, 4 fighters and 2 infantry in Greece, round 2 : 7/9 hits, 4.00 expected hits British roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from British with 2 artilleries, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Greece to Southern Italy 1 fighter moved from Greece to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,5,5,2,6,4,6,4,4,6,6,4,6,1 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 2.83 British : 0.00 Russians : 1.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Germans Germans buy 5 artilleries and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 2 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux 1 fighter moved from Yugoslavia to Normandy Bordeaux 2 fighters moved from Northern Italy to Normandy Bordeaux 1 artillery and 6 infantry moved from Western Germany to Holland Belgium 1 armour and 4 mech_infantrys moved from Germany to Holland Belgium 1 mech_infantry moved from Samara to Novosibirsk Germans take Novosibirsk from Russians 3 armour moved from Nenetsia to Urals Germans take Urals from Russians 2 mech_infantrys moved from Archangel to Vologda 1 fighter and 1 tactical_bomber moved from Belarus to Vologda 1 mech_infantry moved from Archangel to Smolensk 1 artillery and 1 mech_infantry moved from Belarus to Smolensk 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Ukraine to Tambov 1 armour moved from Volgograd to Tambov 1 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Finland to Norway 1 infantry moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Kazakhstan to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 3 armour moved from Ukraine to Caucasus 1 armour moved from Volgograd to Caucasus 1 armour moved from Urals to Timguska Germans take Timguska from Russians 2 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 3 armour moved from Nenetsia to Evenkiyskiy Combat - Germans Battle in Caucasus Germans attack with 4 armour and 2 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 4 armour and 2 mech_infantrys in Caucasus, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Smolensk, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys British defend with 3 artilleries and 2 infantry Germans roll dice for 1 armour, 1 artillery, 6 infantry and 4 mech_infantrys in Holland Belgium, round 2 : 3/12 hits, 2.67 expected hits British roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys in Holland Belgium, round 3 : 2/9 hits, 2.17 expected hits British roll dice for 2 artilleries in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 5 infantry Casualties for British: 3 artilleries and 2 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 3 fighters, 2 infantry and 4 mech_infantrys Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 2 artilleries, 3 fighters, 2 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3.50 expected hits Americans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 3 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 3/10 hits, 3.33 expected hits Americans roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Americans: 2 artilleries and 3 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Yugoslavia 1 fighter moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to France 1 artillery and 1 infantry moved from Germany to Western Germany 2 armour moved from Poland to Germany 1 fighter and 1 tactical_bomber moved from Vologda to Belarus Place Units - Germans 1 artillery and 2 infantry placed in France 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 artillery and 9 infantry placed in Western Germany 1 artillery and 4 infantry placed in Germany Germans undo move 4. 2 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 3. 1 infantry placed in Germany 1 artillery and 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 2.67 Americans : 0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Russia to Samara Russians take Samara from Germans Combat - Russians Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns and 17 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,1,5,6,1,5,2,6,3,5,1,3,2,5,3 Russians collect 11 PUs (3 lost to blockades); end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
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Well shoot. German’s got away with Russia big time. This doesn’t look good.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Jehol 10 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 fighters moved from Manchuria to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 2 armour, 5 artilleries and 10 mech_infantrys moved from Shensi to Kansu 3 fighters and 7 tactical_bombers moved from Hopei to Kansu 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State 1 mech_infantry moved from Shan State to Yunnan 1 artillery moved from Kiangsu to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in Korea Japanese attack with 8 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 armour, 5 artilleries, 3 fighters, 10 mech_infantrys and 7 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 2 armour, 5 artilleries, 3 fighters, 10 mech_infantrys and 7 tactical_bombers in Kansu, round 2 : 13/27 hits, 11.00 expected hits Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 5/12 hits, 4.33 expected hits 5 artilleries owned by the Japanese, 11 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 3 fighters, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 5 artilleries Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 3 fighters and 7 tactical_bombers moved from Kansu to Kweichow 2 fighters moved from Chahar to Kweichow 2 bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Manchuria to Japan 1 aaGun moved from Manchuria to Amur Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.67 Russians : 0.67 Japanese : 3.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 34 Sea Zone Japanese take 35 Sea Zone from Americans 1 destroyer moved from 20 Sea Zone to 22 Sea Zone Japanese take 22 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Jehol 10 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 fighters moved from Manchuria to Chahar 1 artillery moved from Anhwe to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Shan State to Burma 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Szechwan 2 armour, 5 artilleries and 10 mech_infantrys moved from Shensi to Kansu 3 fighters and 7 tactical_bombers moved from Hopei to Kansu 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 artillery, 1 infantry and 1 mech_infantry moved from Malaya to Shan State 1 mech_infantry moved from Shan State to Yunnan 1 artillery moved from Kiangsu to Anhwe 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma Combat - Japanese Battle in Korea Japanese attack with 8 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 7 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Chahar Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 2 armour, 5 artilleries, 3 fighters, 10 mech_infantrys and 7 tactical_bombers Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 2 armour, 5 artilleries, 3 fighters, 10 mech_infantrys and 7 tactical_bombers in Kansu, round 2 : 13/27 hits, 11.00 expected hits Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 5/12 hits, 4.33 expected hits 5 artilleries owned by the Japanese, 11 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 armour, 3 fighters, 10 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Japanese: 5 artilleries Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 3 fighters and 7 tactical_bombers moved from Kansu to Kweichow 2 fighters moved from Chahar to Kweichow 2 bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 fighter moved from Manchuria to Japan 1 aaGun moved from Manchuria to Amur Place Units - Japanese 1 artillery, 1 infantry and 1 mech_infantry placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 destroyers placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.67 Russians : 0.67 Japanese : 3.50
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 5 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 33 Sea Zone to 45 Sea Zone 5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 45 Sea Zone to 35 Sea Zone 5 infantry moved from 35 Sea Zone to Philippines 5 artilleries moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 30 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Midway to 23 Sea Zone 1 tactical_bomber moved from Midway to 23 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Yelrae none
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@dawgoneit be back in a while
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 6 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 5 artilleries, 5 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 33 Sea Zone to 45 Sea Zone 5 artilleries, 5 infantry, 1 mech_infantry and 6 transports moved from 45 Sea Zone to 35 Sea Zone 5 infantry moved from 35 Sea Zone to Philippines 5 artilleries moved from 35 Sea Zone to Philippines 1 mech_infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 30 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Midway to 23 Sea Zone 1 tactical_bomber moved from Midway to 23 Sea Zone Combat - Americans Battle in Philippines Battle in Normandy Bordeaux Americans attack with 3 artilleries, 2 fighters and 3 infantry Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys Americans roll dice for 3 artilleries, 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 3.00 expected hits Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans roll dice for 3 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Philippines from Japanese, taking Normandy Bordeaux from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for Germans: 2 artilleries and 3 mech_infantrys Battle in 22 Sea Zone Americans attack with 1 bomber, 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 34 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 5 fighters moved from 34 Sea Zone to 35 Sea Zone 4 fighters moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from 23 Sea Zone to 35 Sea Zone 1 bomber moved from 22 Sea Zone to Celebes 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 fighter moved from 23 Sea Zone to Wake Island 1 tactical_bomber moved from 23 Sea Zone to Wake Island 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa Place Units - Americans 6 transports placed in 101 Sea Zone Americans undo move 1. 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports EDIT: Adding units owned by Americans to 107 Sea Zone: 3 transports EDIT: Turning off Edit Mode 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Americans undo move 3. Americans undo move 3. 2 transports placed in 101 Sea Zone 2 infantry placed in Eastern United States 2 artilleries placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 14 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 tactical_bomber moved from India to Burma 1 infantry moved from India to Burma 1 bomber moved from Syria to Burma Combat - British Battle in Burma British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 bomber moved from Burma to India 1 fighter moved from Burma to India 1 tactical_bomber moved from Burma to India 1 infantry moved from West India to India 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 2 infantry moved from Persia to Northwest Persia 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Syria to Normandy Bordeaux 1 tactical_bomber moved from Syria to Normandy Bordeaux 2 fighters moved from 99 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 aaGun, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 submarines and 2 transports moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Syria to Egypt 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Place Units - British 1 transport placed in 110 Sea Zone 8 infantry placed in United Kingdom 3 infantry placed in Persia 3 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 destroyer placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Germans : -0.00 British : -0.33 Americans : 5.33 Japanese : 1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Albania 1 submarine moved from 95 Sea Zone to 97 Sea Zone Combat - Italians Non Combat Move - Italians Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Italians collect 10 PUs (2 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus 3 fighters moved from India to Caucasus 1 artillery moved from Western Australia to 56 Sea Zone 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in Caucasus ANZAC attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry Germans defend with 4 armour and 1 mech_infantry ANZAC roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Caucasus, round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 4 armour and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.33 expected hits 3 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus ANZAC win, taking Sumatra from Japanese, taking Caucasus from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 artillery and 3 infantry Casualties for Germans: 4 armour and 1 mech_infantry Non Combat Move - ANZAC 3 fighters moved from Caucasus to Northwest Persia 2 artilleries moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Syria to Normandy Bordeaux 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia Place Units - ANZAC 1 fighter and 2 infantry placed in Iraq Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : 1.67 ANZAC : 1.50
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 17 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Holland Belgium to France 2 artilleries and 7 infantry moved from Western Germany to France 2 armour, 1 artillery and 8 infantry moved from Germany to Western Germany 2 armour moved from Western Germany to France 1 artillery and 2 infantry moved from Volgograd to Caucasus 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 mech_infantry moved from Novosibirsk to Samara 1 mech_infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Tambov to Caucasus 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Vologda to Novosibirsk 1 armour moved from Timguska to Novosibirsk 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Samara 1 artillery and 1 mech_infantry moved from Smolensk to Belarus 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Belarus to Smolensk 1 artillery moved from Archangel to Belarus 1 artillery and 1 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to Finland 4 armour moved from Evenkiyskiy to Nenetsia 4 armour moved from Nenetsia to Belarus Combat - Germans Battle in Caucasus Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry ANZAC defend with 1 armour and 1 artillery Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the ANZAC and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 armour and 1 artillery Battle in Samara Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Samara to Novosibirsk Place Units - Germans 3 artilleries placed in France 5 artilleries and 5 infantry placed in Western Germany 10 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 airfield and 5 infantry EDIT: Adding units owned by Germans to Germany: 5 infantry EDIT: Turning off Edit Mode 2 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 63 PUs (3 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 17 infantry moved from Buryatia to Yakut S.S.R. 1 artillery and 17 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 5 fighters moved from Russia to Samara Combat - Russians Battle in Yakut S.S.R. Russians attack with 17 infantry Germans defend with 1 armour Russians roll dice for 17 infantry in Yakut S.S.R., round 2 : 5/17 hits, 2.83 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Germans with 17 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Samara Russians attack with 1 artillery, 5 fighters, 17 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 artillery, 5 fighters, 17 infantry and 1 tactical_bomber in Samara, round 2 : 3/24 hits, 6.50 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 5 fighters, 16 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 1 tactical_bomber moved from Samara to Russia 5 fighters moved from Samara to Russia 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Russia to Samara 4 infantry moved from Russia to Samara 4 armour moved from Russia to Samara 3 infantry moved from Russia to Samara Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -1.33